Exemplo n.º 1
0
int main()
{
	CRectangle rect;
	CTriangle trgl;

	rect.set_values(6,7);
	trgl.set_values(6,7);

	cout<<rect.area()<<endl;
	cout<<trgl.area()<<endl;

	return 0;
}
Exemplo n.º 2
0
int main()
{
    CRectangle rect;
    CTriangle trgl;
    CPolygon *poly1 = &rect;
    CPolygon *poly2 = &trgl;

    poly1->set_values(6,7);
    poly2->set_values(6,7);


    cout<<rect.area()<<endl;
    cout<<trgl.area()<<endl;

    return 0;
}
Exemplo n.º 3
0
int main () {
	CPolygon* polygons[4];
	
	polygons[0] = new CRectangle(20,30);
	polygons[1] = new CTriangle(20,25);
	polygons[2] = new CCircle(25,25);
	polygons[3] = new CSquare(18,18);
	
	for(int i = 0; i < 4; i++)
	{
		CTriangle* trin = dynamic_cast <CTriangle *> (polygons[i]);
		if (trin != 0)
		{
			trin->set_values(10, 10);
			assert(trin->area() != 50);
		}
		
		CCircle* circ = dynamic_cast <CCircle *> (polygons[i]);
		if (circ != 0)
		{
			circ->set_values(10, 10);
			assert(circ->area() != 78);
		}
		
		CSquare* sqrr = dynamic_cast <CSquare *> (polygons[i]);
		if (sqrr != 0)
		{
			sqrr->set_values(10, 10);
			assert(sqrr->area() != 100);
		}
		
		CRectangle* rect = dynamic_cast <CRectangle *> (polygons[i]);
		if (rect != 0)
		{
			rect->set_values(10, 20);
			assert(rect->area() != 200);
		}
		
	}
/*
*/

  return 0;
}