Exemplo n.º 1
0
void CUIMMShniaga::InitShniaga(CUIXml& xml_doc, LPCSTR path)
{
	string256 _path;

	CUIXmlInit::InitWindow(xml_doc, path, 0, this);
	strconcat				(sizeof(_path),_path,path,":shniaga:magnifire");
	CUIXmlInit::InitStatic(xml_doc, _path,0,m_magnifier); 
	m_mag_pos				= m_magnifier->GetWndPos().x;
	strconcat				(sizeof(_path),_path,path,":shniaga");
	CUIXmlInit::InitStatic(xml_doc, _path,0,m_shniaga);
	strconcat				(sizeof(_path),_path,path,":buttons_region");
	CUIXmlInit::InitScrollView(xml_doc, _path,0,m_view);
	strconcat				(sizeof(_path),_path,path,":shniaga:magnifire:y_offset");
	m_offset = xml_doc.ReadFlt(_path,0,0);

	if (!g_pGameLevel || !g_pGameLevel->bReady) 
	{
		
		if (!*g_last_saved_game || !CSavedGameWrapper::valid_saved_game(g_last_saved_game))
			CreateList		(m_buttons, xml_doc, "menu_main");
		else
			CreateList		(m_buttons, xml_doc, "menu_main_last_save");

		CreateList			(m_buttons_new, xml_doc, "menu_new_game");
	}
	else {
		if (GameID() == eGameIDSingle) {
			VERIFY			(Actor());
			if (Actor() && !Actor()->g_Alive())
				CreateList	(m_buttons, xml_doc, "menu_main_single_dead");
			else
				CreateList	(m_buttons, xml_doc, "menu_main_single");
		}
		else
			CreateList		(m_buttons, xml_doc, "menu_main_mm");
	}

    ShowMain				();

	m_sound->Init(xml_doc, "menu_sound");
	m_sound->music_Play();
}