Exemplo n.º 1
0
void CParty::ReplaceLodestar( const CRect &rect )
{
	// locked
	CUser* pUser;
	for( int i = 0; i < m_nSizeofMember; i ++ )		// 극단원 모두에게 듀얼 해제를 세팅하고 클라에도 알림.
	{
		pUser	= g_UserMng.GetUserByPlayerID( m_aMember[i].m_uPlayerId );

		if( IsValidObj( pUser ) )
		{
			CWorld* pWorld	= pUser->GetWorld();
			if( pWorld )
			{
				POINT point	= { (int)pUser->GetPos().x, (int)pUser->GetPos().z	};
				if( rect.PtInRect( point ) )
				{
					PRegionElem pRgnElem	= NULL;
					if( pWorld->GetID() != pWorld->m_dwIdWorldRevival && pWorld->m_dwIdWorldRevival != 0 )
						pRgnElem	= g_WorldMng.GetRevivalPos( pWorld->m_dwIdWorldRevival, pWorld->m_szKeyRevival );
					if( !pRgnElem )	// Find near revival pos
						pRgnElem	= g_WorldMng.GetNearRevivalPos( pWorld->GetID(), pUser->GetPos() );
					if( pRgnElem )
						pUser->REPLACE( g_uIdofMulti, pRgnElem->m_dwWorldId, pRgnElem->m_vPos, REPLACE_NORMAL, nRevivalLayer );
				}
			}
		}
	}
}
Exemplo n.º 2
0
void __CreateItem( DWORD dwIdMover, int v1, int v2 )	
#endif	// __JEFF_11
{
	CUser* pUser	= prj.GetUser( dwIdMover );
	ItemProp* pItemProp		= prj.GetItemProp( v1 );
	if( pItemProp )
		pUser->AddDefinedText( TID_EVE_REAPITEM, "\"%s\"", pItemProp->szName );
	CItemElem itemElem;
	itemElem.m_dwItemId		= v1;
	itemElem.m_nItemNum		= v2;
#ifdef __JEFF_11
	itemElem.SetAbilityOption( v3 );
#endif	// __JEFF_11
#if __VER >= 13 // __CHIPI_QUESTITEM_FLAG
	itemElem.SetFlag( v4 );
#endif // __CHIPI_QUESTITEM_FLAG
	if( pUser->CreateItem( &itemElem ) )
	{
		LogItemInfo aLogItem;
		aLogItem.Action = "Q";
		aLogItem.SendName = pUser->GetName();
		aLogItem.RecvName = "QUEST";
		aLogItem.WorldId = pUser->GetWorld()->GetID();
		aLogItem.Gold = aLogItem.Gold2 = pUser->GetGold();
		g_DPSrvr.OnLogItem( aLogItem, &itemElem, itemElem.m_nItemNum );
	}
}
Exemplo n.º 3
0
CWorld* __GetWorld( int nPcId, int nSrcId, int nCaller )
{
	CWorld* pWorld = NULL;
	if( nCaller == WES_DIALOG )
	{
		CUser* pUser = prj.GetUser( nPcId );
		pWorld = pUser->GetWorld();
	}
	else
	if( nCaller == WES_WORLD )
		pWorld = g_WorldMng.GetWorld( nSrcId );

	return pWorld;
}
Exemplo n.º 4
0
void CParty::DoUsePartyReCall( u_long uPartyId, u_long uLeaderid, int nSkill )
{
	CUser* pMember	= NULL;
	int		i;

	CUser* pUser    = NULL;
	pUser = g_UserMng.GetUserByPlayerID( uLeaderid );
	if( !IsValidObj( (CObj*)pUser ) )
		return;
	
	for( i = 0; i < m_nSizeofMember; i ++ )		// 단장(0)에게는 보낼필요 없다.
	{
		pMember		= g_UserMng.GetUserByPlayerID( m_aMember[i].m_uPlayerId );
		if( IsValidObj( (CObj*)pMember ) )
		{
			if(pMember->m_idPlayer != pUser->m_idPlayer)
#ifdef __LAYER_1015
				g_DPCoreClient.SendSummonPlayer( pUser->m_idPlayer, pUser->GetWorld()->GetID(), pUser->GetPos(), pMember->m_idPlayer, pUser->GetLayer() );
#else	// __LAYER_1015
				g_DPCoreClient.SendSummonPlayer( pUser->m_idPlayer, pUser->GetWorld()->GetID(), pUser->GetPos(), pMember->m_idPlayer );
#endif	// __LAYER_1015
		}
	}
}