Exemplo n.º 1
0
CardInfo *OracleImporter::addCard(const QString &setName,
                                  QString cardName,
                                  bool isToken,
                                  int cardId,
                                  QString &setNumber,
                                  QString &cardCost,
                                  QString &cmc,
                                  const QString &cardType,
                                  const QString &cardPT,
                                  int cardLoyalty,
                                  const QString &cardText,
                                  const QStringList & colors,
                                  const QStringList & relatedCards,
                                  const QStringList & reverseRelatedCards,
                                  bool upsideDown
                                  )
{
    QStringList cardTextRows = cardText.split("\n");

    // Workaround for card name weirdness
    cardName = cardName.replace("Æ", "AE");
    cardName = cardName.replace("’", "'");

    CardInfo * card;
    if (cards.contains(cardName)) {
        card = cards.value(cardName);
    } else {
        // Remove {} around mana costs
        cardCost.remove(QChar('{'));
        cardCost.remove(QChar('}'));

        // detect mana generator artifacts
        bool mArtifact = false;
        if (cardType.endsWith("Artifact"))
            for (int i = 0; i < cardTextRows.size(); ++i)
                if (cardTextRows[i].contains("{T}") && cardTextRows[i].contains("to your mana pool"))
                    mArtifact = true;

        // detect cards that enter the field tapped
        bool cipt = cardText.contains("Hideaway") || (cardText.contains(cardName + " enters the battlefield tapped") && !cardText.contains(cardName + " enters the battlefield tapped unless"));
        
        // insert the card and its properties
        card = new CardInfo(cardName, isToken, cardCost, cmc, cardType, cardPT, cardText, colors, relatedCards, reverseRelatedCards, upsideDown, cardLoyalty, cipt);
        int tableRow = 1;
        QString mainCardType = card->getMainCardType();
        if ((mainCardType == "Land") || mArtifact)
            tableRow = 0;
        else if ((mainCardType == "Sorcery") || (mainCardType == "Instant"))
            tableRow = 3;
        else if (mainCardType == "Creature")
            tableRow = 2;
        card->setTableRow(tableRow);
        
        cards.insert(cardName, card);
    }
    card->setMuId(setName, cardId);
    card->setSetNumber(setName, setNumber);

    return card;
}
Exemplo n.º 2
0
void DeckListModel::rebuildTree()
{
    beginResetModel();

    root->clearTree();
    InnerDecklistNode *listRoot = deckList->getRoot();
    for (int i = 0; i < listRoot->size(); i++) {
        InnerDecklistNode *currentZone = dynamic_cast<InnerDecklistNode *>(listRoot->at(i));
        InnerDecklistNode *node = new InnerDecklistNode(currentZone->getName(), root);
        for (int j = 0; j < currentZone->size(); j++) {
            DecklistCardNode *currentCard = dynamic_cast<DecklistCardNode *>(currentZone->at(j));
            // XXX better sanity checking
            if (!currentCard)
                continue;

            CardInfo *info = db->getCard(currentCard->getName());
            QString cardType;
            if (!info)
                cardType = "unknown";
            else
                cardType = info->getMainCardType();
            InnerDecklistNode *cardTypeNode = dynamic_cast<InnerDecklistNode *>(node->findChild(cardType));
            if (!cardTypeNode)
                cardTypeNode = new InnerDecklistNode(cardType, node);

            new DecklistModelCardNode(currentCard, cardTypeNode);
        }
    }

    endResetModel();
}
Exemplo n.º 3
0
QModelIndex DeckListModel::addCard(const QString &cardName, const QString &zoneName)
{
	InnerDecklistNode *zoneNode = createNodeIfNeeded(zoneName, root);

	CardInfo *info = db->getCard(cardName);
	QString cardType = info->getMainCardType();
	InnerDecklistNode *cardTypeNode = createNodeIfNeeded(cardType, zoneNode);

	DecklistModelCardNode *cardNode = dynamic_cast<DecklistModelCardNode *>(cardTypeNode->findChild(cardName));
	if (!cardNode) {
		DecklistCardNode *decklistCard = deckList->addCard(cardName, zoneName);
		QModelIndex parentIndex = nodeToIndex(cardTypeNode);
		beginInsertRows(parentIndex, cardTypeNode->size(), cardTypeNode->size());
		cardNode = new DecklistModelCardNode(decklistCard, cardTypeNode);
		endInsertRows();
		sort(1);
		emitRecursiveUpdates(parentIndex);
		return nodeToIndex(cardNode);
	} else {
		cardNode->setNumber(cardNode->getNumber() + 1);
		QModelIndex ind = nodeToIndex(cardNode);
		emitRecursiveUpdates(ind);
		return ind;
	}
}
Exemplo n.º 4
0
bool CardDatabaseDisplayModel::filterAcceptsRow(int sourceRow, const QModelIndex & /*sourceParent*/) const
{
	CardInfo *info = static_cast<CardDatabaseModel *>(sourceModel())->getCard(sourceRow);
	
	if (!cardNameBeginning.isEmpty())
		if (!info->getName().startsWith(cardNameBeginning, Qt::CaseInsensitive))
			return false;
	
	if (!cardName.isEmpty())
		if (!info->getName().contains(cardName, Qt::CaseInsensitive))
			return false;
	
	if (!cardText.isEmpty())
		if (!info->getText().contains(cardText, Qt::CaseInsensitive))
			return false;
	
	if (!cardColors.isEmpty())
		if (QSet<QString>::fromList(info->getColors()).intersect(cardColors).isEmpty() && !(info->getColors().isEmpty() && cardColors.contains("X")))
			return false;
		
	if (!cardTypes.isEmpty())
		if (!cardTypes.contains(info->getMainCardType()))
			return false;

	return true;
}
Exemplo n.º 5
0
DecklistModelCardNode *DeckListModel::findCardNode(const QString &cardName, const QString &zoneName) const
{
    InnerDecklistNode *zoneNode, *typeNode;
    CardInfo *info;
    QString cardType;

    zoneNode = dynamic_cast<InnerDecklistNode *>(root->findChild(zoneName));
    if(!zoneNode)
        return NULL;

    info = db->getCard(cardName);
    if(!info)
        return NULL;

    cardType = info->getMainCardType();
    typeNode = dynamic_cast<InnerDecklistNode *>(zoneNode->findChild(cardType));
    if(!typeNode)
        return NULL;

    return dynamic_cast<DecklistModelCardNode *>(typeNode->findChild(cardName));
}
Exemplo n.º 6
0
CardInfo *OracleImporter::addCard(const QString &setName,
								  QString cardName,
								  bool isToken,
								  int cardId,
								  const QString &cardCost,
								  const QString &cardType,
								  const QString &cardPT,
								  int cardLoyalty,
								  const QStringList &cardText)
{
	QString fullCardText = cardText.join("\n");
	bool splitCard = false;
	if (cardName.contains('(')) {
		cardName.remove(QRegExp(" \\(.*\\)"));
		splitCard = true;
	}
	// Workaround for card name weirdness
	if (cardName.contains("XX"))
		cardName.remove("XX");
	cardName = cardName.replace("Æ", "AE");
        cardName = cardName.replace("’", "'");

	CardInfo *card;
	if (cardHash.contains(cardName)) {
		card = cardHash.value(cardName);
		if (splitCard && !card->getText().contains(fullCardText))
			card->setText(card->getText() + "\n---\n" + fullCardText);
	} else {
		bool mArtifact = false;
		if (cardType.endsWith("Artifact"))
			for (int i = 0; i < cardText.size(); ++i)
				if (cardText[i].contains("{T}") && cardText[i].contains("to your mana pool"))
					mArtifact = true;
					
		QStringList colors;
		QStringList allColors = QStringList() << "W" << "U" << "B" << "R" << "G";
		for (int i = 0; i < allColors.size(); i++)
			if (cardCost.contains(allColors[i]))
				colors << allColors[i];
		
		if (cardText.contains(cardName + " is white."))
			colors << "W";
		if (cardText.contains(cardName + " is blue."))
			colors << "U";
		if (cardText.contains(cardName + " is black."))
			colors << "B";
		if (cardText.contains(cardName + " is red."))
			colors << "R";
		if (cardText.contains(cardName + " is green."))
			colors << "G";
		
		bool cipt = (cardText.contains(cardName + " enters the battlefield tapped."));
		
		card = new CardInfo(this, cardName, isToken, cardCost, cardType, cardPT, fullCardText, colors, cardLoyalty, cipt);
		int tableRow = 1;
		QString mainCardType = card->getMainCardType();
		if ((mainCardType == "Land") || mArtifact)
			tableRow = 0;
		else if ((mainCardType == "Sorcery") || (mainCardType == "Instant"))
			tableRow = 3;
		else if (mainCardType == "Creature")
			tableRow = 2;
		card->setTableRow(tableRow);
		
		cardHash.insert(cardName, card);
	}
	card->setPicURL(setName, getPictureUrl(pictureUrl, cardId, cardName, setName));
	card->setPicURLHq(setName, getPictureUrl(pictureUrlHq, cardId, cardName, setName));
	card->setPicURLSt(setName, getPictureUrl(pictureUrlSt, cardId, cardName, setName));
	return card;
}