Exemplo n.º 1
0
void MaterialEditor3::setMaterial(const MaterialPtr& m){
  __material = m;
  if(m){
  EditName->setText(QString(m->getName().c_str()));
  Color3 c = m->getAmbient();
  __diffuse = (int)(m->getDiffuse()*(*c.getMax()));
  SliderDiffuse->setValue(__diffuse);
  SliderShininess->setValue((int)(m->getShininess()*100));
  SliderTransparency->setValue((int)(m->getTransparency()*100));
  ButtonAmbient->setColor(QColor(c.getRed(),c.getGreen(),c.getBlue()));
  SliderAmbient->setColor(QColor(c.getRed(),c.getGreen(),c.getBlue()));
  real_t r = m->getDiffuse();
  ButtonDiffuse->setColor(QColor((int)(r*c.getRed()),(int)(r*c.getGreen()),(int)(r*c.getBlue())));
  c = m->getSpecular();
  ButtonSpecular->setColor(QColor(c.getRed(),c.getGreen(),c.getBlue()));
  SliderSpecular->setColor(QColor(c.getRed(),c.getGreen(),c.getBlue()));
  c = m->getEmission();
  ButtonEmission->setColor(QColor(c.getRed(),c.getGreen(),c.getBlue()));
  SliderEmission->setColor(QColor(c.getRed(),c.getGreen(),c.getBlue()));
  FrameGL->setAppearance(AppearancePtr(m));
  }
}
Exemplo n.º 2
0
 static tuple getinitargs(Color3 const& c)
   {
     return make_tuple(c.getRed(),c.getGreen(),c.getBlue());
   }