Exemplo n.º 1
0
int
ImagingDrawRectangle(Imaging im, int x0, int y0, int x1, int y1,
                     const void* ink_, int fill, int op)
{
    int y;
    int tmp;
    DRAW* draw;
    INT32 ink;

    DRAWINIT();

    if (y0 > y1)
        tmp = y0, y0 = y1, y1 = tmp;

    if (fill) {

        if (y0 < 0)
            y0 = 0;
        else if (y0 >= im->ysize)
            return 0;

        if (y1 < 0)
            return 0;
        else if (y1 > im->ysize)
            y1 = im->ysize;

        for (y = y0; y <= y1; y++)
            draw->hline(im, x0, y, x1, ink);

    } else {

        /* outline */
        draw->line(im, x0, y0, x1, y0, ink);
        draw->line(im, x1, y0, x1, y1, ink);
        draw->line(im, x1, y1, x0, y1, ink);
        draw->line(im, x0, y1, x0, y0, ink);

    }

    return 0;
}
Exemplo n.º 2
0
int
ImagingDrawPolygon(Imaging im, int count, int* xy, const void* ink_,
                   int fill, int op)
{
    int i, n;
    DRAW* draw;
    INT32 ink;

    if (count <= 0)
        return 0;

    DRAWINIT();

    if (fill) {

        /* Build edge list */
        /* malloc check ok, using calloc */
        Edge* e = calloc(count, sizeof(Edge));
        if (!e) {
            (void) ImagingError_MemoryError();
            return -1;
        }
        for (i = n = 0; i < count-1; i++)
            add_edge(&e[n++], xy[i+i], xy[i+i+1], xy[i+i+2], xy[i+i+3]);
        if (xy[i+i] != xy[0] || xy[i+i+1] != xy[1])
            add_edge(&e[n++], xy[i+i], xy[i+i+1], xy[0], xy[1]);
        draw->polygon(im, n, e, ink, 0);
        free(e);

    } else {

        /* Outline */
        for (i = 0; i < count-1; i++)
            draw->line(im, xy[i+i], xy[i+i+1], xy[i+i+2], xy[i+i+3], ink);
        draw->line(im, xy[i+i], xy[i+i+1], xy[0], xy[1], ink);

    }

    return 0;
}
Exemplo n.º 3
0
int
ImagingDrawLine(Imaging im, int x0, int y0, int x1, int y1, const void* ink_,
                int op)
{
    DRAW* draw;
    INT32 ink;

    DRAWINIT();

    draw->line(im, x0, y0, x1, y1, ink);

    return 0;
}
Exemplo n.º 4
0
int
ImagingDrawWideLine(Imaging im, int x0, int y0, int x1, int y1,
                    const void* ink_, int width, int op)
{
    DRAW* draw;
    INT32 ink;
    int dx, dy;
    double big_hypotenuse, small_hypotenuse, ratio_max, ratio_min;
    int dxmin, dxmax, dymin, dymax;
    Edge e[4];

    DRAWINIT();

    if (width <= 1) {
        draw->line(im, x0, y0, x1, y1, ink);
        return 0;
    }

    dx = x1-x0;
    dy = y1-y0;
    if (dx == 0 && dy == 0) {
        draw->point(im, x0, y0, ink);
        return 0;
    }

    big_hypotenuse = sqrt((double) (dx*dx + dy*dy));
    small_hypotenuse = (width - 1) / 2.0;
    ratio_max = ROUND_UP(small_hypotenuse) / big_hypotenuse;
    ratio_min = ROUND_DOWN(small_hypotenuse) / big_hypotenuse;

    dxmin = ROUND_DOWN(ratio_min * dy);
    dxmax = ROUND_DOWN(ratio_max * dy);
    dymin = ROUND_DOWN(ratio_min * dx);
    dymax = ROUND_DOWN(ratio_max * dx);
    {
        int vertices[4][2] = {
            {x0 - dxmin, y0 + dymax},
            {x1 - dxmin, y1 + dymax},
            {x1 + dxmax, y1 - dymin},
            {x0 + dxmax, y0 - dymin}
        };

        add_edge(e+0, vertices[0][0], vertices[0][1], vertices[1][0], vertices[1][1]);
        add_edge(e+1, vertices[1][0], vertices[1][1], vertices[2][0], vertices[2][1]);
        add_edge(e+2, vertices[2][0], vertices[2][1], vertices[3][0], vertices[3][1]);
        add_edge(e+3, vertices[3][0], vertices[3][1], vertices[0][0], vertices[0][1]);

        draw->polygon(im, 4, e, ink, 0);
    }
    return 0;
}
Exemplo n.º 5
0
static int
ellipse(Imaging im, int x0, int y0, int x1, int y1,
        int start, int end, const void* ink_, int fill,
        int mode, int op)
{
    int i, n;
    int cx, cy;
    int w, h;
    int x = 0, y = 0;
    int lx = 0, ly = 0;
    int sx = 0, sy = 0;
    DRAW* draw;
    INT32 ink;

    w = x1 - x0;
    h = y1 - y0;
    if (w < 0 || h < 0)
        return 0;

    DRAWINIT();

    cx = (x0 + x1) / 2;
    cy = (y0 + y1) / 2;

    while (end < start)
        end += 360;

    if (mode != ARC && fill) {

        /* Build edge list */
        Edge* e = malloc((end - start + 3) * sizeof(Edge));
        if (!e) {
            ImagingError_MemoryError();
            return -1;
        }

        n = 0;

        for (i = start; i <= end; i++) {
            x = FLOOR((cos(i*M_PI/180) * w/2) + cx + 0.5);
            y = FLOOR((sin(i*M_PI/180) * h/2) + cy + 0.5);
            if (i != start)
                add_edge(&e[n++], lx, ly, x, y);
            else
                sx = x, sy = y;
            lx = x, ly = y;
        }

        if (n > 0) {
            /* close and draw polygon */
            if (mode == PIESLICE) {
                if (x != cx || y != cy) {
                    add_edge(&e[n++], x, y, cx, cy);
                    add_edge(&e[n++], cx, cy, sx, sy);
                }
            } else {
                if (x != sx || y != sy)
                    add_edge(&e[n++], x, y, sx, sy);
            }
            draw->polygon(im, n, e, ink, 0);
        }

        free(e);

    } else {

        for (i = start; i <= end; i++) {
            x = FLOOR((cos(i*M_PI/180) * w/2) + cx + 0.5);
            y = FLOOR((sin(i*M_PI/180) * h/2) + cy + 0.5);
            if (i != start)
                draw->line(im, lx, ly, x, y, ink);
            else
                sx = x, sy = y;
            lx = x, ly = y;
        }

        if (i != start) {
            if (mode == PIESLICE) {
                if (x != cx || y != cy) {
                    draw->line(im, x, y, cx, cy, ink);
                    draw->line(im, cx, cy, sx, sy, ink);
                }
            } else if (mode == CHORD) {
                if (x != sx || y != sy)
                    draw->line(im, x, y, sx, sy, ink);
            }
        }
    }

    return 0;
}
Exemplo n.º 6
0
static int
ellipse(Imaging im, int x0, int y0, int x1, int y1,
        float start, float end, const void* ink_, int fill,
        int width, int mode, int op)
{
    float i;
    int j;
    int n;
    int cx, cy;
    int w, h;
    int x = 0, y = 0;
    int lx = 0, ly = 0;
    int sx = 0, sy = 0;
    DRAW* draw;
    INT32 ink;

    DRAWINIT();

    if (width == 0) {
        width = 1;
    }

    for (j = 0; j < width; j++) {

        w = x1 - x0;
        h = y1 - y0;
        if (w < 0 || h < 0)
            return 0;

        cx = (x0 + x1) / 2;
        cy = (y0 + y1) / 2;

        while (end < start)
            end += 360;

        if (end - start > 360) {
            /* no need to go in loops */
            end = start + 361;
        }

        if (mode != ARC && fill) {

            /* Build edge list */
            /* malloc check UNDONE, FLOAT? */
            Edge* e = calloc((end - start + 3), sizeof(Edge));
            if (!e) {
                ImagingError_MemoryError();
                return -1;
            }
            n = 0;

            for (i = start; i < end+1; i++) {
                if (i > end) {
                    i = end;
                }
                ellipsePoint(cx, cy, w, h, i, &x, &y);
                if (i != start)
                    add_edge(&e[n++], lx, ly, x, y);
                else
                    sx = x, sy = y;
                lx = x, ly = y;
            }

            if (n > 0) {
                /* close and draw polygon */
                if (mode == PIESLICE) {
                    if (x != cx || y != cy) {
                        add_edge(&e[n++], x, y, cx, cy);
                        add_edge(&e[n++], cx, cy, sx, sy);
                    }
                } else {
                    if (x != sx || y != sy)
                        add_edge(&e[n++], x, y, sx, sy);
                }
                draw->polygon(im, n, e, ink, 0);
            }

            free(e);

        } else {

            for (i = start; i < end+1; i++) {
                if (i > end) {
                    i = end;
                }
                ellipsePoint(cx, cy, w, h, i, &x, &y);
                if (i != start)
                    draw->line(im, lx, ly, x, y, ink);
                else
                    sx = x, sy = y;
                lx = x, ly = y;
            }

            if (i != start) {
                if (mode == PIESLICE) {
                    if (j == 0 && (x != cx || y != cy)) {
                        if (width == 1) {
                            draw->line(im, x, y, cx, cy, ink);
                            draw->line(im, cx, cy, sx, sy, ink);
                        } else {
                            ImagingDrawWideLine(im, x, y, cx, cy, &ink, width, op);
                            ImagingDrawWideLine(im, cx, cy, sx, sy, &ink, width, op);
                        }
                    }
                } else if (mode == CHORD) {
                    if (x != sx || y != sy)
                        draw->line(im, x, y, sx, sy, ink);
                }
            }
        }
        x0++;
        y0++;
        x1--;
        y1--;
    }
    return 0;
}