Exemplo n.º 1
0
Buffer::Buffer (const DeviceInterface&		vk,
				const VkDevice				device,
				Allocator&					allocator,
				const VkBufferCreateInfo&	bufferCreateInfo,
				const MemoryRequirement		memoryRequirement)
{
	m_buffer = createBuffer(vk, device, &bufferCreateInfo);
	m_allocation = allocator.allocate(getBufferMemoryRequirements(vk, device, *m_buffer), memoryRequirement);
	VK_CHECK(vk.bindBufferMemory(device, *m_buffer, m_allocation->getMemory(), m_allocation->getOffset()));
}
Exemplo n.º 2
0
MovePtr<Allocation> bindBufferDedicated (const InstanceInterface& vki, const DeviceInterface& vkd, const VkPhysicalDevice physDevice, const VkDevice device, const VkBuffer buffer, const MemoryRequirement requirement)
{
	MovePtr<Allocation> alloc(allocateDedicated(vki, vkd, physDevice, device, buffer, requirement));
	VK_CHECK(vkd.bindBufferMemory(device, buffer, alloc->getMemory(), alloc->getOffset()));
	return alloc;
}
Exemplo n.º 3
0
MovePtr<Allocation> bindBuffer (const DeviceInterface& vk, const VkDevice device, Allocator& allocator, const VkBuffer buffer, const MemoryRequirement requirement)
{
	MovePtr<Allocation> alloc(allocator.allocate(getBufferMemoryRequirements(vk, device, buffer), requirement));
	VK_CHECK(vk.bindBufferMemory(device, buffer, alloc->getMemory(), alloc->getOffset()));
	return alloc;
}