void ColorPicker::pickColor(const DocumentLocation& location, int x, int y, Mode mode) { m_alpha = 255; m_color = app::Color::fromMask(); // Get the color from the image if (mode == FromComposition) { // Pick from the composed image m_color = app::Color::fromImage( location.sprite()->pixelFormat(), location.sprite()->getPixel(x, y, location.frame())); } else { // Pick from the current layer int u, v; doc::Image* image = location.image(&u, &v, NULL); gfx::Point pt(x-u, y-v); if (image && image->bounds().contains(pt)) { doc::color_t imageColor = get_pixel(image, pt.x, pt.y); switch (image->pixelFormat()) { case IMAGE_RGB: m_alpha = doc::rgba_geta(imageColor); break; case IMAGE_GRAYSCALE: m_alpha = doc::graya_geta(imageColor); break; } m_color = app::Color::fromImage(image->pixelFormat(), imageColor); } } }
void ColorPicker::pickColor(const DocumentLocation& location, const gfx::Point& pos, Mode mode) { m_alpha = 255; m_color = app::Color::fromMask(); // Get the color from the image if (mode == FromComposition) { // Pick from the composed image m_color = app::Color::fromImage( location.sprite()->pixelFormat(), render::get_sprite_pixel(location.sprite(), pos.x, pos.y, location.frame())); doc::CelList cels; location.sprite()->pickCels(pos.x, pos.y, location.frame(), 128, cels); if (!cels.empty()) m_layer = cels.front()->layer(); } else { // Pick from the current layer int u, v; doc::Image* image = location.image(&u, &v, NULL); gfx::Point pt(pos.x-u, pos.y-v); if (image && image->bounds().contains(pt)) { doc::color_t imageColor = get_pixel(image, pt.x, pt.y); switch (image->pixelFormat()) { case IMAGE_RGB: m_alpha = doc::rgba_geta(imageColor); break; case IMAGE_GRAYSCALE: m_alpha = doc::graya_geta(imageColor); break; } m_color = app::Color::fromImage(image->pixelFormat(), imageColor); m_layer = const_cast<Layer*>(location.layer()); } } }
bool StandbyState::onMouseDown(Editor* editor, MouseMessage* msg) { if (editor->hasCapture()) return true; UIContext* context = UIContext::instance(); tools::Ink* clickedInk = editor->getCurrentEditorInk(); DocumentLocation location; editor->getDocumentLocation(&location); Document* document = location.document(); Layer* layer = location.layer(); // When an editor is clicked the current view is changed. context->setActiveView(editor->getDocumentView()); // Start scroll loop if (checkForScroll(editor, msg) || checkForZoom(editor, msg)) return true; // Move cel X,Y coordinates if (clickedInk->isCelMovement()) { // Handle "Auto Select Layer" if (editor->isAutoSelectLayer()) { gfx::Point cursor = editor->screenToEditor(msg->position()); ColorPicker picker; picker.pickColor(location, cursor, ColorPicker::FromComposition); if (layer != picker.layer()) { layer = picker.layer(); if (layer) { editor->setLayer(layer); editor->flashCurrentLayer(); } } } if ((layer) && (layer->type() == ObjectType::LayerImage)) { // TODO we should be able to move the `Background' with tiled mode if (layer->isBackground()) { StatusBar::instance()->showTip(1000, "The background layer cannot be moved"); } else if (!layer->isVisible()) { StatusBar::instance()->showTip(1000, "Layer '%s' is hidden", layer->name().c_str()); } else if (!layer->isMovable() || !layer->isEditable()) { StatusBar::instance()->showTip(1000, "Layer '%s' is locked", layer->name().c_str()); } else { // Change to MovingCelState editor->setState(EditorStatePtr(new MovingCelState(editor, msg))); } } return true; } // Call the eyedropper command if (clickedInk->isEyedropper()) { callEyedropper(editor); return true; } if (clickedInk->isSelection()) { // Transform selected pixels if (document->isMaskVisible() && m_decorator->getTransformHandles(editor)) { TransformHandles* transfHandles = m_decorator->getTransformHandles(editor); // Get the handle covered by the mouse. HandleType handle = transfHandles->getHandleAtPoint(editor, msg->position(), document->getTransformation()); if (handle != NoHandle) { int x, y, opacity; Image* image = location.image(&x, &y, &opacity); if (layer && image) { if (!layer->isEditable()) { StatusBar::instance()->showTip(1000, "Layer '%s' is locked", layer->name().c_str()); return true; } // Change to MovingPixelsState transformSelection(editor, msg, handle); } return true; } } // Move selected pixels if (layer && editor->isInsideSelection() && msg->left()) { if (!layer->isEditable()) { StatusBar::instance()->showTip(1000, "Layer '%s' is locked", layer->name().c_str()); return true; } // Change to MovingPixelsState transformSelection(editor, msg, MoveHandle); return true; } } // Start the Tool-Loop if (layer) { tools::ToolLoop* toolLoop = create_tool_loop(editor, context); if (toolLoop) { EditorStatePtr newState(new DrawingState(toolLoop)); editor->setState(newState); static_cast<DrawingState*>(newState.get()) ->initToolLoop(editor, msg); } return true; } return true; }
bool StandbyState::onMouseDown(Editor* editor, MouseMessage* msg) { if (editor->hasCapture()) return true; UIContext* context = UIContext::instance(); tools::Tool* currentTool = editor->getCurrentEditorTool(); tools::Ink* clickedInk = editor->getCurrentEditorInk(); DocumentLocation location; editor->getDocumentLocation(&location); Document* document = location.document(); Layer* layer = location.layer(); // When an editor is clicked the current view is changed. context->setActiveView(editor->getDocumentView()); // Start scroll loop if (checkForScroll(editor, msg) || checkForZoom(editor, msg)) return true; // Move cel X,Y coordinates if (clickedInk->isCelMovement()) { if ((layer) && (layer->type() == OBJECT_LAYER_IMAGE)) { // TODO you can move the `Background' with tiled mode if (layer->isBackground()) { Alert::show(PACKAGE "<<You can't move the `Background' layer." "||&Close"); } else if (!layer->isMoveable()) { Alert::show(PACKAGE "<<The layer movement is locked.||&Close"); } else { // Change to MovingCelState editor->setState(EditorStatePtr(new MovingCelState(editor, msg))); } } return true; } // Transform selected pixels if (document->isMaskVisible() && m_decorator->getTransformHandles(editor)) { TransformHandles* transfHandles = m_decorator->getTransformHandles(editor); // Get the handle covered by the mouse. HandleType handle = transfHandles->getHandleAtPoint(editor, msg->position(), document->getTransformation()); if (handle != NoHandle) { int x, y, opacity; Image* image = location.image(&x, &y, &opacity); if (image) { if (!layer->isWritable()) { Alert::show(PACKAGE "<<The layer is locked.||&Close"); return true; } // Change to MovingPixelsState transformSelection(editor, msg, handle); } return true; } } // Move selected pixels if (editor->isInsideSelection() && currentTool->getInk(0)->isSelection() && msg->left()) { if (!layer->isWritable()) { Alert::show(PACKAGE "<<The layer is locked.||&Close"); return true; } // Change to MovingPixelsState transformSelection(editor, msg, MoveHandle); return true; } // Call the eyedropper command if (clickedInk->isEyedropper()) { onMouseMove(editor, msg); return true; } // Start the Tool-Loop if (layer) { tools::ToolLoop* toolLoop = create_tool_loop(editor, context); if (toolLoop) editor->setState(EditorStatePtr(new DrawingState(toolLoop, editor, msg))); return true; } return true; }