Exemplo n.º 1
0
void SGraphEditorImpl::SelectAllNodes()
{
	FGraphPanelSelectionSet NewSet;
	for (int32 NodeIndex = 0; NodeIndex < EdGraphObj->Nodes.Num(); ++NodeIndex)
	{
		UEdGraphNode* Node = EdGraphObj->Nodes[NodeIndex];
		ensureMsg(Node->IsValidLowLevel(), TEXT("Node is invalid"));
		NewSet.Add(Node);
	}
	GraphPanel->SelectionManager.SetSelectionSet(NewSet);
}
Exemplo n.º 2
0
bool FSoundCueEditor::CanDeleteNodes() const
{
	const FGraphPanelSelectionSet SelectedNodes = GetSelectedNodes();

	if (SelectedNodes.Num() == 1)
	{
		for (FGraphPanelSelectionSet::TConstIterator NodeIt(SelectedNodes); NodeIt; ++NodeIt)
		{
			if (Cast<USoundCueGraphNode_Root>(*NodeIt))
			{
				// Return false if only root node is selected, as it can't be deleted
				return false;
			}
		}
	}

	return SelectedNodes.Num() > 0;
}
Exemplo n.º 3
0
void FSoundCueEditor::DeleteSelectedDuplicatableNodes()
{
	// Cache off the old selection
	const FGraphPanelSelectionSet OldSelectedNodes = GetSelectedNodes();

	// Clear the selection and only select the nodes that can be duplicated
	FGraphPanelSelectionSet RemainingNodes;
	SoundCueGraphEditor->ClearSelectionSet();

	for (FGraphPanelSelectionSet::TConstIterator SelectedIter(OldSelectedNodes); SelectedIter; ++SelectedIter)
	{
		UEdGraphNode* Node = Cast<UEdGraphNode>(*SelectedIter);
		if ((Node != NULL) && Node->CanDuplicateNode())
		{
			SoundCueGraphEditor->SetNodeSelection(Node, true);
		}
		else
		{
			RemainingNodes.Add(Node);
		}
	}

	// Delete the duplicatable nodes
	DeleteSelectedNodes();

	// Reselect whatever's left from the original selection after the deletion
	SoundCueGraphEditor->ClearSelectionSet();

	for (FGraphPanelSelectionSet::TConstIterator SelectedIter(RemainingNodes); SelectedIter; ++SelectedIter)
	{
		if (UEdGraphNode* Node = Cast<UEdGraphNode>(*SelectedIter))
		{
			SoundCueGraphEditor->SetNodeSelection(Node, true);
		}
	}
}