Exemplo n.º 1
0
int main( int argc, char *argv[] )
{
  // Minimal command-line checking.
  if ( argc < 3 || argc > 4 ) usage();

  FileWvIn input;
  InetWvOut output;

  // Load the file.
  try {
    input.openFile( (char *)argv[1] );
  }
  catch ( StkError & ) {
    exit( 1 );
  }

  // Set the global STK sample rate to the file rate.
  Stk::setSampleRate( input.getFileRate() );

  // Set input read rate.
  double rate = 1.0;
  if ( argc == 4 ) rate = atof( argv[3] );
  input.setRate( rate );

  // Find out how many channels we have.
  int channels = input.channelsOut();
  StkFrames frames( 4096, channels );

  // Attempt to connect to the socket server.
  try {
    //output.connect( 2006, Socket::PROTO_UDP, (char *)argv[2], channels, Stk::STK_SINT16 );
    output.connect( 2006, Socket::PROTO_TCP, (char *)argv[2], channels, Stk::STK_SINT16 );
  }
  catch ( StkError & ) {
    exit( 1 );
  }

  // Here's the runtime loop
  while ( !input.isFinished() )
    output.tick( input.tick( frames ) );

  return 0;
}
Exemplo n.º 2
0
Arquivo: play.cpp Projeto: johnty/stk
int main(int argc, char *argv[])
{
  // Minimal command-line checking.
  if ( argc < 3 || argc > 4 ) usage();

  // Set the global sample rate before creating class instances.
  Stk::setSampleRate( (StkFloat) atof( argv[2] ) );

  // Initialize our WvIn and RtAudio pointers.
  RtAudio dac;
  FileWvIn input;
  FileLoop inputLoop;

  // Try to load the soundfile.
  try {
    input.openFile( argv[1] );
	inputLoop.openFile( argv[1] );
  }
  catch ( StkError & ) {
    exit( 1 );
  }

  // Set input read rate based on the default STK sample rate.
  double rate = 1.0;
  rate = input.getFileRate() / Stk::sampleRate();
  rate = inputLoop.getFileRate() / Stk::sampleRate();
  if ( argc == 4 ) rate *= atof( argv[3] );
  input.setRate( rate );

  input.ignoreSampleRateChange();

  // Find out how many channels we have.
  int channels = input.channelsOut();

  // Figure out how many bytes in an StkFloat and setup the RtAudio stream.
  RtAudio::StreamParameters parameters;
  parameters.deviceId = dac.getDefaultOutputDevice();
  parameters.nChannels = channels;
  RtAudioFormat format = ( sizeof(StkFloat) == 8 ) ? RTAUDIO_FLOAT64 : RTAUDIO_FLOAT32;
  unsigned int bufferFrames = RT_BUFFER_SIZE;
  try {
    dac.openStream( &parameters, NULL, format, (unsigned int)Stk::sampleRate(), &bufferFrames, &tick, (void *)&inputLoop );
  }
  catch ( RtAudioError &error ) {
    error.printMessage();
    goto cleanup;
  }

  // Install an interrupt handler function.
	(void) signal(SIGINT, finish);

  // Resize the StkFrames object appropriately.
  frames.resize( bufferFrames, channels );

  try {
    dac.startStream();
  }
  catch ( RtAudioError &error ) {
    error.printMessage();
    goto cleanup;
  }

  // Block waiting until callback signals done.
  while ( !done )
    Stk::sleep( 100 );
  
  // By returning a non-zero value in the callback above, the stream
  // is automatically stopped.  But we should still close it.
  try {
    dac.closeStream();
  }
  catch ( RtAudioError &error ) {
    error.printMessage();
  }

 cleanup:
  return 0;
}