Exemplo n.º 1
0
void GFXPCD3D9WindowTarget::initPresentationParams()
{
   // Get some video mode related info.
   GFXVideoMode vm = mWindow->getVideoMode();

   // Do some validation...
   if(vm.fullScreen == true && mImplicit == false)
   {
      AssertISV(false, 
         "GFXPCD3D9WindowTarget::initPresentationParams - Cannot go fullscreen with secondary window!");
   }

   Win32Window *win = dynamic_cast<Win32Window*>(mWindow);
   AssertISV(win, "GFXPCD3D9WindowTarget::initPresentationParams() - got a non Win32Window window passed in! Did DX go crossplatform?");

   HWND hwnd = win->getHWND();

   // At some point, this will become GFXPCD3D9WindowTarget like trunk has,
   // so this cast isn't as bad as it looks. ;) BTR
   GFXPCD3D9Device* pcdevice = dynamic_cast<GFXPCD3D9Device*>(mDevice);
   mPresentationParams = pcdevice->setupPresentParams(vm, hwnd);

   if (mImplicit)
   {
      pcdevice->mMultisampleType = mPresentationParams.MultiSampleType;
      pcdevice->mMultisampleLevel = mPresentationParams.MultiSampleQuality;
   }
}
Exemplo n.º 2
0
void GFXPCD3D9WindowTarget::initPresentationParams()
{
   // Get some video mode related info.
   GFXVideoMode vm = mWindow->getVideoMode();

   // Do some validation...
   if(vm.fullScreen == true && mImplicit == false)
   {
      AssertISV(false, 
         "GFXPCD3D9WindowTarget::initPresentationParams - Cannot go fullscreen with secondary window!");
   }

   HWND hwnd = (HWND)mWindow->getSystemWindow( PlatformWindow::WindowSystem_Windows );
   AssertISV(hwnd, "GFXPCD3D9WindowTarget::initPresentationParams() - no HWND");

   // At some point, this will become GFXPCD3D9WindowTarget like trunk has,
   // so this cast isn't as bad as it looks. ;) BTR
   GFXPCD3D9Device* pcdevice = dynamic_cast<GFXPCD3D9Device*>(mDevice);
   mPresentationParams = pcdevice->setupPresentParams(vm, hwnd);

   if (mImplicit)
   {
      pcdevice->mMultisampleType = mPresentationParams.MultiSampleType;
      pcdevice->mMultisampleLevel = mPresentationParams.MultiSampleQuality;
   }
}