Exemplo n.º 1
0
	virtual void syncPhysicsToGraphics(const btDiscreteDynamicsWorld* rbWorld)
	{
	    //this check is to prevent a crash, in case we removed all graphics instances, but there are still physics objects.
	    //the check will be obsolete, once we have a better/safer way of synchronizing physics->graphics transforms
        if ( m_childGuiHelper->getRenderInterface()->getTotalNumInstances()>0)
        {
            m_childGuiHelper->syncPhysicsToGraphics(rbWorld);
        }
	}
Exemplo n.º 2
0
	virtual void resetCamera()
	{
		float dist = 8;
		float pitch = -45;
		float yaw = 32;
		float targetPos[3]={-0.33,-0.72,4.5};
		m_guiHelper->resetCamera(dist,pitch,yaw,targetPos[0],targetPos[1],targetPos[2]);
	}
Exemplo n.º 3
0
    Tutorial(GUIHelperInterface* guiHelper, int tutorialIndex)
    :m_app(guiHelper->getAppInterface()),
	m_guiHelper(guiHelper),
	m_tutorialIndex(tutorialIndex),
	m_stage(0),
	m_counter(0),
	m_timeSeriesCanvas0(0),
	m_timeSeriesCanvas1(0)
    {
		int numBodies = 1;
		
		m_app->setUpAxis(1);
		m_app->m_renderer->enableBlend(true);
		
		switch (m_tutorialIndex)
		{
			case TUT_VELOCITY:
			{
				numBodies=10;
				m_timeSeriesCanvas0 = new TimeSeriesCanvas(m_app->m_2dCanvasInterface,512,256,"Constant Velocity");
				
				m_timeSeriesCanvas0 ->setupTimeSeries(2,60, 0);
				m_timeSeriesCanvas0->addDataSource("X position (m)", 255,0,0);
				m_timeSeriesCanvas0->addDataSource("X velocity (m/s)", 0,0,255);
				m_timeSeriesCanvas0->addDataSource("dX/dt (m/s)", 0,0,0);
				break;
			}
			case TUT_ACCELERATION:
			{
				numBodies=10;
				m_timeSeriesCanvas1 = new TimeSeriesCanvas(m_app->m_2dCanvasInterface,256,512,"Constant Acceleration");
				
				m_timeSeriesCanvas1 ->setupTimeSeries(50,60, 0);
				m_timeSeriesCanvas1->addDataSource("Y position (m)", 255,0,0);
				m_timeSeriesCanvas1->addDataSource("Y velocity (m/s)", 0,0,255);
				m_timeSeriesCanvas1->addDataSource("dY/dt (m/s)", 0,0,0);
				break;
			}
			case TUT_COLLISION:
			{
				numBodies=2;
				m_timeSeriesCanvas1 = new TimeSeriesCanvas(m_app->m_2dCanvasInterface,512,200,"Distance");
				m_timeSeriesCanvas1 ->setupTimeSeries(1.5,60, 0);
				m_timeSeriesCanvas1->addDataSource("distance", 255,0,0);
				break;
			}
			
			case TUT_SOLVE_CONTACT_CONSTRAINT:
			{
				numBodies=2;
				m_timeSeriesCanvas1 = new TimeSeriesCanvas(m_app->m_2dCanvasInterface,512,200,"Collision Impulse");
				m_timeSeriesCanvas1 ->setupTimeSeries(1.5,60, 0);
				m_timeSeriesCanvas1->addDataSource("Distance", 0,0,255);
				m_timeSeriesCanvas1->addDataSource("Impulse magnutide", 255,0,0);
				
				{
					SliderParams slider("Restitution",&gRestitution);
					slider.m_minVal=0;
					slider.m_maxVal=1;
					m_guiHelper->getParameterInterface()->registerSliderFloatParameter(slider);
				}
				{
					SliderParams slider("Mass A",&gMassA);
					slider.m_minVal=0;
					slider.m_maxVal=100;
					m_guiHelper->getParameterInterface()->registerSliderFloatParameter(slider);
				}
				
				{
					SliderParams slider("Mass B",&gMassB);
					slider.m_minVal=0;
					slider.m_maxVal=100;
					m_guiHelper->getParameterInterface()->registerSliderFloatParameter(slider);
				}
				
				
				
				break;
			}
				
			default:
			{
				
				m_timeSeriesCanvas0 = new TimeSeriesCanvas(m_app->m_2dCanvasInterface,512,256,"Unknown");
				m_timeSeriesCanvas0 ->setupTimeSeries(1,60, 0);
				
			}
		};

		
		
		if (m_tutorialIndex==TUT_VELOCITY)
		{

		 int boxId = m_app->registerCubeShape(100,1,100);
            b3Vector3 pos = b3MakeVector3(0,-3.5,0);
            b3Quaternion orn(0,0,0,1);
            b3Vector4 color = b3MakeVector4(1,1,1,1);
            b3Vector3 scaling = b3MakeVector3(1,1,1);
            m_app->m_renderer->registerGraphicsInstance(boxId,pos,orn,color,scaling);
		}

		for (int i=0;i<numBodies;i++)
		{
			m_bodies.push_back(new LWRigidBody());
		}
		for (int i=0;i<m_bodies.size();i++)
		{
			m_bodies[i]->m_worldPose.m_position.setValue((i/4)*5,3,(i&3)*5);
		}
		{
			int textureIndex = -1;
			
			if (1)
			{
				int width,height,n;
				
				const char* filename = "data/cube.png";
				const unsigned char* image=0;
				
				const char* prefix[]={"./","../","../../","../../../","../../../../"};
				int numprefix = sizeof(prefix)/sizeof(const char*);
				
				for (int i=0;!image && i<numprefix;i++)
				{
					char relativeFileName[1024];
					sprintf(relativeFileName,"%s%s",prefix[i],filename);
					image = stbi_load(relativeFileName, &width, &height, &n, 0);
				}
				
				b3Assert(image);
				if (image)
				{
					textureIndex = m_app->m_renderer->registerTexture(image,width,height);
				}
			}
			
			//            int boxId = m_app->registerCubeShape(1,1,1,textureIndex);
			int boxId = m_app->registerGraphicsUnitSphereShape(SPHERE_LOD_HIGH, textureIndex);
			b3Vector4 color = b3MakeVector4(1,1,1,0.8);
			b3Vector3 scaling = b3MakeVector3(SPHERE_RADIUS,SPHERE_RADIUS,SPHERE_RADIUS);
			for (int i=0;i<m_bodies.size();i++)
			{
				m_bodies[i]->m_collisionShape.m_sphere.m_radius = SPHERE_RADIUS;
				m_bodies[i]->m_collisionShape.m_type = LW_SPHERE_TYPE;
				
				m_bodies[i]->m_graphicsIndex = m_app->m_renderer->registerGraphicsInstance(boxId,m_bodies[i]->m_worldPose.m_position, m_bodies[i]->m_worldPose.m_orientation,color,scaling);
				m_app->m_renderer->writeSingleInstanceTransformToCPU(m_bodies[i]->m_worldPose.m_position, m_bodies[i]->m_worldPose.m_orientation, m_bodies[i]->m_graphicsIndex);
			}
		}

		
		if (m_tutorialIndex == TUT_SOLVE_CONTACT_CONSTRAINT)
		{
			m_bodies[0]->m_invMass = gMassA? 1./gMassA : 0;
			m_bodies[0]->m_collisionShape.m_sphere.computeLocalInertia(gMassA,m_bodies[0]->m_localInertia);
			
			m_bodies[1]->m_invMass =gMassB? 1./gMassB : 0;
			m_bodies[1]->m_collisionShape.m_sphere.computeLocalInertia(gMassB,m_bodies[1]->m_localInertia);

			if (gMassA)
				m_bodies[0]->m_linearVelocity.setValue(0,0,1);
			if (gMassB)
				m_bodies[1]->m_linearVelocity.setValue(0,0,-1);

		}
		

			
		 m_app->m_renderer->writeTransforms();
    }
    CollisionTutorialBullet2(GUIHelperInterface* guiHelper, int tutorialIndex)
    :m_app(guiHelper->getAppInterface()),
	m_guiHelper(guiHelper),
	m_tutorialIndex(tutorialIndex),
	m_collisionSdkHandle(0),
	m_collisionWorldHandle(0),
	m_stage(0),
	m_counter(0),
	m_timeSeriesCanvas0(0)
    {
		
		gTotalPoints = 0;
		m_app->setUpAxis(1);
		m_app->m_renderer->enableBlend(true);
		
		switch (m_tutorialIndex)
		{
			case TUT_SPHERE_PLANE_RTB3:
			case TUT_SPHERE_PLANE_BULLET2:
			{
				
				if (m_tutorialIndex==TUT_SPHERE_PLANE_BULLET2)
				{
					m_collisionSdkHandle = plCreateBullet2CollisionSdk();
				} else
				{
#ifndef DISABLE_REAL_TIME_BULLET3_COLLISION_SDK
					m_collisionSdkHandle = plCreateRealTimeBullet3CollisionSdk();
#endif //DISABLE_REAL_TIME_BULLET3_COLLISION_SDK
				}
				if (m_collisionSdkHandle)
				{
					int maxNumObjsCapacity=1024;
					int maxNumShapesCapacity=1024;
					int maxNumPairsCapacity=16384;
					btAlignedObjectArray<plCollisionObjectHandle> colliders;
					m_collisionWorldHandle = plCreateCollisionWorld(m_collisionSdkHandle,maxNumObjsCapacity,maxNumShapesCapacity,maxNumPairsCapacity);
					//create objects, do query etc
					{
						float radius = 1.f;

						void* userPointer = 0;
						{
							for (int j=0;j<sNumCompounds;j++)
							{
								plCollisionShapeHandle compoundShape =  plCreateCompoundShape(m_collisionSdkHandle,m_collisionWorldHandle);

								for (int i=0;i<sNumSpheres;i++)
								{
									btVector3 childPos(i*1.5,0,0);
									btQuaternion childOrn(0,0,0,1);
								
									btVector3 scaling(radius,radius,radius);
						
									plCollisionShapeHandle childShape = plCreateSphereShape(m_collisionSdkHandle, m_collisionWorldHandle,radius);
									plAddChildShape(m_collisionSdkHandle,m_collisionWorldHandle,compoundShape, childShape,childPos,childOrn);
						
								
									//m_guiHelper->createCollisionObjectGraphicsObject(colObj,color);
								
								}
								if (m_tutorialIndex==TUT_SPHERE_PLANE_BULLET2)
								{
									btCollisionShape* colShape = (btCollisionShape*) compoundShape;
									m_guiHelper->createCollisionShapeGraphicsObject(colShape);
								} else
								{
								}
							
								{
									btVector3 pos(j*sNumSpheres*1.5,-2.4,0);
									btQuaternion orn(0,0,0,1);
									plCollisionObjectHandle colObjHandle = plCreateCollisionObject(m_collisionSdkHandle,m_collisionWorldHandle,userPointer, -1,compoundShape,pos,orn);
									if (m_tutorialIndex==TUT_SPHERE_PLANE_BULLET2)
									{
										btCollisionObject* colObj = (btCollisionObject*) colObjHandle;
										btVector4 color=sColors[j&3];
										m_guiHelper->createCollisionObjectGraphicsObject(colObj,color);
										colliders.push_back(colObjHandle);
										plAddCollisionObject(m_collisionSdkHandle, m_collisionWorldHandle,colObjHandle);
									}
								}
							}
						}
					}

					{
						plCollisionShapeHandle colShape = plCreatePlaneShape(m_collisionSdkHandle, m_collisionWorldHandle,0,1,0,-3.5);
						btVector3 pos(0,0,0);
						btQuaternion orn(0,0,0,1);
						void* userPointer = 0;
						plCollisionObjectHandle colObj = plCreateCollisionObject(m_collisionSdkHandle,m_collisionWorldHandle,userPointer, 0,colShape,pos,orn);
						colliders.push_back(colObj);
						plAddCollisionObject(m_collisionSdkHandle, m_collisionWorldHandle,colObj);
					}

                    int numContacts = plCollide(m_collisionSdkHandle,m_collisionWorldHandle,colliders[0],colliders[1],pointsOut,sPointCapacity);
                    printf("numContacts = %d\n", numContacts);
                    void* myUserPtr = 0;
                    
                    plWorldCollide(m_collisionSdkHandle,m_collisionWorldHandle,myNearCallback, myUserPtr);
                    printf("total points=%d\n",gTotalPoints);
                    
                    //plRemoveCollisionObject(m_collisionSdkHandle,m_collisionWorldHandle,colObj);
					//plDeleteCollisionObject(m_collisionSdkHandle,colObj);
					//plDeleteShape(m_collisionSdkHandle,colShape);
				}
				

				/*
				m_timeSeriesCanvas0 = new TimeSeriesCanvas(m_app->m_2dCanvasInterface,512,256,"Constant Velocity");
				
				m_timeSeriesCanvas0 ->setupTimeSeries(2,60, 0);
				m_timeSeriesCanvas0->addDataSource("X position (m)", 255,0,0);
				m_timeSeriesCanvas0->addDataSource("X velocity (m/s)", 0,0,255);
				m_timeSeriesCanvas0->addDataSource("dX/dt (m/s)", 0,0,0);
				 */
				break;
			}
			
			
			default:
			{
				
				m_timeSeriesCanvas0 = new TimeSeriesCanvas(m_app->m_2dCanvasInterface,512,256,"Unknown");
				m_timeSeriesCanvas0 ->setupTimeSeries(1,60, 0);
				
			}
		};

		
		
		{

		 int boxId = m_app->registerCubeShape(100,0.01,100);
            b3Vector3 pos = b3MakeVector3(0,-3.5,0);
            b3Quaternion orn(0,0,0,1);
            b3Vector4 color = b3MakeVector4(1,1,1,1);
            b3Vector3 scaling = b3MakeVector3(1,1,1);
            m_app->m_renderer->registerGraphicsInstance(boxId,pos,orn,color,scaling);
		}

		
		{
			int textureIndex = -1;
			
			if (1)
			{
				int width,height,n;
				
				const char* filename = "data/cube.png";
				const unsigned char* image=0;
				
				const char* prefix[]={"./","../","../../","../../../","../../../../"};
				int numprefix = sizeof(prefix)/sizeof(const char*);
				
				for (int i=0;!image && i<numprefix;i++)
				{
					char relativeFileName[1024];
					sprintf(relativeFileName,"%s%s",prefix[i],filename);
					image = stbi_load(relativeFileName, &width, &height, &n, 3);
				}
				
				b3Assert(image);
				if (image)
				{
					textureIndex = m_app->m_renderer->registerTexture(image,width,height);
				}
			}
			
		}
		
		m_app->m_renderer->writeTransforms();
    }
Exemplo n.º 5
0
bool	Hinge2Vehicle::keyboardCallback(int key, int state)
{
	bool handled = false;
	bool isShiftPressed = m_guiHelper->getAppInterface()->m_window->isModifierKeyPressed(B3G_SHIFT);

	if (state)
	{
	if (isShiftPressed) 
	{
		switch (key) 
			{
			case B3G_LEFT_ARROW : 
				{
				
					m_liftHinge->setLimit(-M_PI/16.0f, M_PI/8.0f);
					m_liftHinge->enableAngularMotor(true, -0.1, maxMotorImpulse);
					handled = true;
					break;
				}
			case B3G_RIGHT_ARROW : 
				{
					
					m_liftHinge->setLimit(-M_PI/16.0f, M_PI/8.0f);
					m_liftHinge->enableAngularMotor(true, 0.1, maxMotorImpulse);
					handled = true;
					break;
				}
			case B3G_UP_ARROW :
				{
					m_forkSlider->setLowerLinLimit(0.1f);
					m_forkSlider->setUpperLinLimit(3.9f);
					m_forkSlider->setPoweredLinMotor(true);
					m_forkSlider->setMaxLinMotorForce(maxMotorImpulse);
					m_forkSlider->setTargetLinMotorVelocity(1.0);
					handled = true;
					break;
				}
			case B3G_DOWN_ARROW :
				{
					m_forkSlider->setLowerLinLimit(0.1f);
					m_forkSlider->setUpperLinLimit(3.9f);
					m_forkSlider->setPoweredLinMotor(true);
					m_forkSlider->setMaxLinMotorForce(maxMotorImpulse);
					m_forkSlider->setTargetLinMotorVelocity(-1.0);
					handled = true;
					break;
				}
			}

	} else
	{
			switch (key) 
			{
			case B3G_LEFT_ARROW : 
				{
					handled = true;
					gVehicleSteering += steeringIncrement;
					if (	gVehicleSteering > steeringClamp)
						gVehicleSteering = steeringClamp;

					break;
				}
			case B3G_RIGHT_ARROW : 
				{
					handled = true;
					gVehicleSteering -= steeringIncrement;
					if (	gVehicleSteering < -steeringClamp)
						gVehicleSteering = -steeringClamp;

					break;
				}
			case B3G_UP_ARROW :
				{
					handled = true;
					gEngineForce = maxEngineForce;
					gBreakingForce = 0.f;
					break;
				}
			case B3G_DOWN_ARROW :
				{
					handled = true;
					gEngineForce = -maxEngineForce;
					gBreakingForce = 0.f;
					break;
				}

			case B3G_F7:
				{
					handled = true;
					btDiscreteDynamicsWorld* world = (btDiscreteDynamicsWorld*)m_dynamicsWorld;
					world->setLatencyMotionStateInterpolation(!world->getLatencyMotionStateInterpolation());
					printf("world latencyMotionStateInterpolation = %d\n", world->getLatencyMotionStateInterpolation());
					break;
				}
			case B3G_F6:
				{
					handled = true;
					//switch solver (needs demo restart)
					useMCLPSolver = !useMCLPSolver;
					printf("switching to useMLCPSolver = %d\n", useMCLPSolver);

					delete m_solver;
					if (useMCLPSolver)
					{
						btDantzigSolver* mlcp = new btDantzigSolver();
						//btSolveProjectedGaussSeidel* mlcp = new btSolveProjectedGaussSeidel;
						btMLCPSolver* sol = new btMLCPSolver(mlcp);
						m_solver = sol;
					} else
					{
						m_solver = new btSequentialImpulseConstraintSolver();
					}

					m_dynamicsWorld->setConstraintSolver(m_solver);


					//exitPhysics();
					//initPhysics();
					break;
				}

			case B3G_F5:
			handled = true;
				m_useDefaultCamera = !m_useDefaultCamera;
				break;
			default:
				break;
			}
	}

	} else
	{
		switch (key) 
		{
		case B3G_UP_ARROW:
			{
				lockForkSlider();
				gEngineForce = 0.f;
				gBreakingForce = defaultBreakingForce; 
				handled=true;
			break;
			}
		case B3G_DOWN_ARROW:
			{
				lockForkSlider();
				gEngineForce = 0.f;
				gBreakingForce = defaultBreakingForce;
				handled=true;
			break;
			}
		case B3G_LEFT_ARROW:
		case B3G_RIGHT_ARROW:
			{
				lockLiftHinge();
				handled=true;
				break;
			}
		default:
			
			break;
		}
	}
	return handled;
}
Exemplo n.º 6
0
//to be implemented by the demo
void Hinge2Vehicle::renderScene()
{
	m_guiHelper->syncPhysicsToGraphics(m_dynamicsWorld);
#if 0
	for (int i=0;i<m_vehicle->getNumWheels();i++)
	{
		//synchronize the wheels with the (interpolated) chassis worldtransform
		m_vehicle->updateWheelTransform(i,true);

		CommonRenderInterface* renderer = m_guiHelper->getRenderInterface();
		if (renderer)
		{
			btTransform tr = m_vehicle->getWheelInfo(i).m_worldTransform;
			btVector3 pos=tr.getOrigin();
			btQuaternion orn = tr.getRotation();
			renderer->writeSingleInstanceTransformToCPU(pos,orn,m_wheelInstances[i]);
		}
	}
#endif
	
	m_guiHelper->render(m_dynamicsWorld);

	btVector3 wheelColor(1,0,0);

	btVector3	worldBoundsMin,worldBoundsMax;
	getDynamicsWorld()->getBroadphase()->getBroadphaseAabb(worldBoundsMin,worldBoundsMax);




#if 0
	int lineWidth=400;
	int xStart = m_glutScreenWidth - lineWidth;
	int yStart = 20;

	if((getDebugMode() & btIDebugDraw::DBG_NoHelpText)==0)
	{
		setOrthographicProjection();
		glDisable(GL_LIGHTING);
		glColor3f(0, 0, 0);
		char buf[124];
		
		sprintf(buf,"SHIFT+Cursor Left/Right - rotate lift");
		GLDebugDrawString(xStart,20,buf);
		yStart+=20;
		sprintf(buf,"SHIFT+Cursor UP/Down - fork up/down");
		yStart+=20;
		GLDebugDrawString(xStart,yStart,buf);

		if (m_useDefaultCamera)
		{
			sprintf(buf,"F5 - camera mode (free)");
		} else
		{
			sprintf(buf,"F5 - camera mode (follow)");
		}
		yStart+=20;
		GLDebugDrawString(xStart,yStart,buf);

		yStart+=20;
		if (m_dynamicsWorld->getConstraintSolver()->getSolverType()==BT_MLCP_SOLVER)
		{
			sprintf(buf,"F6 - solver (direct MLCP)");
		} else
		{
			sprintf(buf,"F6 - solver (sequential impulse)");
		}
		GLDebugDrawString(xStart,yStart,buf);
		btDiscreteDynamicsWorld* world = (btDiscreteDynamicsWorld*) m_dynamicsWorld;
		if (world->getLatencyMotionStateInterpolation())
		{
			sprintf(buf,"F7 - motionstate interpolation (on)");
		} else
		{
			sprintf(buf,"F7 - motionstate interpolation (off)");
		}
		yStart+=20;
		GLDebugDrawString(xStart,yStart,buf);

		sprintf(buf,"Click window for keyboard focus");
		yStart+=20;
		GLDebugDrawString(xStart,yStart,buf);


		resetPerspectiveProjection();
		glEnable(GL_LIGHTING);
	}
#endif
}
Exemplo n.º 7
0
void Hinge2Vehicle::initPhysics()
{
	m_guiHelper->setUpAxis(1);


	btCollisionShape* groundShape = new btBoxShape(btVector3(50,3,50));
	m_collisionShapes.push_back(groundShape);
	m_collisionConfiguration = new btDefaultCollisionConfiguration();
	m_dispatcher = new btCollisionDispatcher(m_collisionConfiguration);
	btVector3 worldMin(-1000,-1000,-1000);
	btVector3 worldMax(1000,1000,1000);
	m_broadphase = new btAxisSweep3(worldMin,worldMax);
	if (useMCLPSolver)
	{
		btDantzigSolver* mlcp = new btDantzigSolver();
		//btSolveProjectedGaussSeidel* mlcp = new btSolveProjectedGaussSeidel;
		btMLCPSolver* sol = new btMLCPSolver(mlcp);
		m_solver = sol;
	} else
	{
		m_solver = new btSequentialImpulseConstraintSolver();
	}
	m_dynamicsWorld = new btDiscreteDynamicsWorld(m_dispatcher,m_broadphase,m_solver,m_collisionConfiguration);
	if (useMCLPSolver)
	{
		m_dynamicsWorld ->getSolverInfo().m_minimumSolverBatchSize = 1;//for direct solver it is better to have a small A matrix
	} else
	{
		m_dynamicsWorld ->getSolverInfo().m_minimumSolverBatchSize = 128;//for direct solver, it is better to solve multiple objects together, small batches have high overhead
	}
	m_dynamicsWorld->getSolverInfo().m_numIterations = 100;
	m_guiHelper->createPhysicsDebugDrawer(m_dynamicsWorld);
	

	//m_dynamicsWorld->setGravity(btVector3(0,0,0));
btTransform tr;
tr.setIdentity();
tr.setOrigin(btVector3(0,-3,0));

//either use heightfield or triangle mesh


	//create ground object
	localCreateRigidBody(0,tr,groundShape);

	btCollisionShape* chassisShape = new btBoxShape(btVector3(1.f,0.5f,2.f));
	m_collisionShapes.push_back(chassisShape);

	btCompoundShape* compound = new btCompoundShape();
	m_collisionShapes.push_back(compound);
	btTransform localTrans;
	localTrans.setIdentity();
	//localTrans effectively shifts the center of mass with respect to the chassis
	localTrans.setOrigin(btVector3(0,1,0));

	compound->addChildShape(localTrans,chassisShape);

	{
		btCollisionShape* suppShape = new btBoxShape(btVector3(0.5f,0.1f,0.5f));
		btTransform suppLocalTrans;
		suppLocalTrans.setIdentity();
		//localTrans effectively shifts the center of mass with respect to the chassis
		suppLocalTrans.setOrigin(btVector3(0,1.0,2.5));
		compound->addChildShape(suppLocalTrans, suppShape);
	}

	tr.setOrigin(btVector3(0,0.f,0));

	btScalar chassisMass = 800;
	m_carChassis = localCreateRigidBody(chassisMass,tr,compound);//chassisShape);
	//m_carChassis->setDamping(0.2,0.2);
	
	//m_wheelShape = new btCylinderShapeX(btVector3(wheelWidth,wheelRadius,wheelRadius));
	m_wheelShape = new btCylinderShapeX(btVector3(wheelWidth,wheelRadius,wheelRadius));
	

	//const float position[4]={0,10,10,0};
	//const float quaternion[4]={0,0,0,1};
	//const float color[4]={0,1,0,1};
	//const float scaling[4] = {1,1,1,1};

	btVector3 wheelPos[4] = {
		btVector3(btScalar(-1.), btScalar(-0.25), btScalar(1.25)),
		btVector3(btScalar(1.), btScalar(-0.25), btScalar(1.25)),
		btVector3(btScalar(1.), btScalar(-0.25), btScalar(-1.25)),
		btVector3(btScalar(-1.), btScalar(-0.25), btScalar(-1.25))
	};

	
	for (int i=0;i<4;i++)
	{ 
		// create a Hinge2 joint
		// create two rigid bodies
		// static bodyA (parent) on top:
		
		
		btRigidBody* pBodyA = this->m_carChassis;//m_chassis;//createRigidBody( 0.0, tr, m_wheelShape);
		pBodyA->setActivationState(DISABLE_DEACTIVATION);
		// dynamic bodyB (child) below it :
		btTransform tr;
		tr.setIdentity();
		tr.setOrigin(wheelPos[i]);
		
		btRigidBody* pBodyB = createRigidBody(10.0, tr, m_wheelShape);
		pBodyB->setFriction(1110);
		pBodyB->setActivationState(DISABLE_DEACTIVATION);
		// add some data to build constraint frames
		btVector3 parentAxis(0.f, 1.f, 0.f); 
		btVector3 childAxis(1.f, 0.f, 0.f); 
		btVector3 anchor = tr.getOrigin();//(0.f, 0.f, 0.f);
		btHinge2Constraint* pHinge2 = new btHinge2Constraint(*pBodyA, *pBodyB, anchor, parentAxis, childAxis);
		
		//m_guiHelper->get2dCanvasInterface();
		

		pHinge2->setLowerLimit(-SIMD_HALF_PI * 0.5f);
		pHinge2->setUpperLimit( SIMD_HALF_PI * 0.5f);
		// add constraint to world
		m_dynamicsWorld->addConstraint(pHinge2, true);
		// draw constraint frames and limits for debugging
		{
			int motorAxis = 3;
			pHinge2->enableMotor(motorAxis,true);
			pHinge2->setMaxMotorForce(motorAxis,1000);
			pHinge2->setTargetVelocity(motorAxis,-1);
		}

		{
			int motorAxis = 5;
			pHinge2->enableMotor(motorAxis,true);
			pHinge2->setMaxMotorForce(motorAxis,1000);
			pHinge2->setTargetVelocity(motorAxis,0);
		}

		pHinge2->setDbgDrawSize(btScalar(5.f));
	}


	{
		btCollisionShape* liftShape = new btBoxShape(btVector3(0.5f,2.0f,0.05f));
		m_collisionShapes.push_back(liftShape);
		btTransform liftTrans;
		m_liftStartPos = btVector3(0.0f, 2.5f, 3.05f);
		liftTrans.setIdentity();
		liftTrans.setOrigin(m_liftStartPos);
		m_liftBody = localCreateRigidBody(10,liftTrans, liftShape);

		btTransform localA, localB;
		localA.setIdentity();
		localB.setIdentity();
		localA.getBasis().setEulerZYX(0, M_PI_2, 0);
		localA.setOrigin(btVector3(0.0, 1.0, 3.05));
		localB.getBasis().setEulerZYX(0, M_PI_2, 0);
		localB.setOrigin(btVector3(0.0, -1.5, -0.05));
		m_liftHinge = new btHingeConstraint(*m_carChassis,*m_liftBody, localA, localB);
//		m_liftHinge->setLimit(-LIFT_EPS, LIFT_EPS);
		m_liftHinge->setLimit(0.0f, 0.0f);
		m_dynamicsWorld->addConstraint(m_liftHinge, true);

		btCollisionShape* forkShapeA = new btBoxShape(btVector3(1.0f,0.1f,0.1f));
		m_collisionShapes.push_back(forkShapeA);
		btCompoundShape* forkCompound = new btCompoundShape();
		m_collisionShapes.push_back(forkCompound);
		btTransform forkLocalTrans;
		forkLocalTrans.setIdentity();
		forkCompound->addChildShape(forkLocalTrans, forkShapeA);

		btCollisionShape* forkShapeB = new btBoxShape(btVector3(0.1f,0.02f,0.6f));
		m_collisionShapes.push_back(forkShapeB);
		forkLocalTrans.setIdentity();
		forkLocalTrans.setOrigin(btVector3(-0.9f, -0.08f, 0.7f));
		forkCompound->addChildShape(forkLocalTrans, forkShapeB);

		btCollisionShape* forkShapeC = new btBoxShape(btVector3(0.1f,0.02f,0.6f));
		m_collisionShapes.push_back(forkShapeC);
		forkLocalTrans.setIdentity();
		forkLocalTrans.setOrigin(btVector3(0.9f, -0.08f, 0.7f));
		forkCompound->addChildShape(forkLocalTrans, forkShapeC);

		btTransform forkTrans;
		m_forkStartPos = btVector3(0.0f, 0.6f, 3.2f);
		forkTrans.setIdentity();
		forkTrans.setOrigin(m_forkStartPos);
		m_forkBody = localCreateRigidBody(5, forkTrans, forkCompound);

		localA.setIdentity();
		localB.setIdentity();
		localA.getBasis().setEulerZYX(0, 0, M_PI_2);
		localA.setOrigin(btVector3(0.0f, -1.9f, 0.05f));
		localB.getBasis().setEulerZYX(0, 0, M_PI_2);
		localB.setOrigin(btVector3(0.0, 0.0, -0.1));
		m_forkSlider = new btSliderConstraint(*m_liftBody, *m_forkBody, localA, localB, true);
		m_forkSlider->setLowerLinLimit(0.1f);
		m_forkSlider->setUpperLinLimit(0.1f);
//		m_forkSlider->setLowerAngLimit(-LIFT_EPS);
//		m_forkSlider->setUpperAngLimit(LIFT_EPS);
		m_forkSlider->setLowerAngLimit(0.0f);
		m_forkSlider->setUpperAngLimit(0.0f);
		m_dynamicsWorld->addConstraint(m_forkSlider, true);


		btCompoundShape* loadCompound = new btCompoundShape();
		m_collisionShapes.push_back(loadCompound);
		btCollisionShape* loadShapeA = new btBoxShape(btVector3(2.0f,0.5f,0.5f));
		m_collisionShapes.push_back(loadShapeA);
		btTransform loadTrans;
		loadTrans.setIdentity();
		loadCompound->addChildShape(loadTrans, loadShapeA);
		btCollisionShape* loadShapeB = new btBoxShape(btVector3(0.1f,1.0f,1.0f));
		m_collisionShapes.push_back(loadShapeB);
		loadTrans.setIdentity();
		loadTrans.setOrigin(btVector3(2.1f, 0.0f, 0.0f));
		loadCompound->addChildShape(loadTrans, loadShapeB);
		btCollisionShape* loadShapeC = new btBoxShape(btVector3(0.1f,1.0f,1.0f));
		m_collisionShapes.push_back(loadShapeC);
		loadTrans.setIdentity();
		loadTrans.setOrigin(btVector3(-2.1f, 0.0f, 0.0f));
		loadCompound->addChildShape(loadTrans, loadShapeC);
		loadTrans.setIdentity();
		m_loadStartPos = btVector3(0.0f, 3.5f, 7.0f);
		loadTrans.setOrigin(m_loadStartPos);
		m_loadBody  = localCreateRigidBody(loadMass, loadTrans, loadCompound);
	}



	
	resetForklift();
	
//	setCameraDistance(26.f);

	m_guiHelper->autogenerateGraphicsObjects(m_dynamicsWorld);
}
Exemplo n.º 8
0
	virtual void resetCamera(float camDist, float pitch, float yaw, float camPosX,float camPosY, float camPosZ)
	{
	    m_childGuiHelper->resetCamera(camDist,pitch,yaw,camPosX,camPosY,camPosZ);
	}
Exemplo n.º 9
0
	virtual void setUpAxis(int axis)
	{
		m_childGuiHelper->setUpAxis(axis);
	}
Exemplo n.º 10
0
	virtual CommonGraphicsApp* getAppInterface()
	{
		return m_childGuiHelper->getAppInterface();
	}
Exemplo n.º 11
0
	virtual void createPhysicsDebugDrawer( btDiscreteDynamicsWorld* rbWorld)
	{
		m_childGuiHelper->createPhysicsDebugDrawer(rbWorld);
	}
Exemplo n.º 12
0
	virtual void render(const btDiscreteDynamicsWorld* rbWorld) 
	{
		m_childGuiHelper->render(0);
	}
Exemplo n.º 13
0
void ForkLiftDemo::initPhysics()
{

	
	
	int upAxis = 1;	

	m_guiHelper->setUpAxis(upAxis);

	btVector3 groundExtents(50,50,50);
	groundExtents[upAxis]=3;
	btCollisionShape* groundShape = new btBoxShape(groundExtents);
	m_collisionShapes.push_back(groundShape);
	m_collisionConfiguration = new btDefaultCollisionConfiguration();
	m_dispatcher = new btCollisionDispatcher(m_collisionConfiguration);
	btVector3 worldMin(-1000,-1000,-1000);
	btVector3 worldMax(1000,1000,1000);
	m_overlappingPairCache = new btAxisSweep3(worldMin,worldMax);
	if (useMCLPSolver)
	{
		btDantzigSolver* mlcp = new btDantzigSolver();
		//btSolveProjectedGaussSeidel* mlcp = new btSolveProjectedGaussSeidel;
		btMLCPSolver* sol = new btMLCPSolver(mlcp);
		m_constraintSolver = sol;
	} else
	{
		m_constraintSolver = new btSequentialImpulseConstraintSolver();
	}
	m_dynamicsWorld = new btDiscreteDynamicsWorld(m_dispatcher,m_overlappingPairCache,m_constraintSolver,m_collisionConfiguration);
	if (useMCLPSolver)
	{
		m_dynamicsWorld ->getSolverInfo().m_minimumSolverBatchSize = 1;//for direct solver it is better to have a small A matrix
	} else
	{
		m_dynamicsWorld ->getSolverInfo().m_minimumSolverBatchSize = 128;//for direct solver, it is better to solve multiple objects together, small batches have high overhead
	}
	m_dynamicsWorld->getSolverInfo().m_globalCfm = 0.00001;

	m_guiHelper->createPhysicsDebugDrawer(m_dynamicsWorld);
	

	//m_dynamicsWorld->setGravity(btVector3(0,0,0));
btTransform tr;
tr.setIdentity();
tr.setOrigin(btVector3(0,-3,0));

//either use heightfield or triangle mesh


	//create ground object
	localCreateRigidBody(0,tr,groundShape);

	btCollisionShape* chassisShape = new btBoxShape(btVector3(1.f,0.5f,2.f));
	m_collisionShapes.push_back(chassisShape);

	btCompoundShape* compound = new btCompoundShape();
	m_collisionShapes.push_back(compound);
	btTransform localTrans;
	localTrans.setIdentity();
	//localTrans effectively shifts the center of mass with respect to the chassis
	localTrans.setOrigin(btVector3(0,1,0));

	compound->addChildShape(localTrans,chassisShape);

	{
		btCollisionShape* suppShape = new btBoxShape(btVector3(0.5f,0.1f,0.5f));
		btTransform suppLocalTrans;
		suppLocalTrans.setIdentity();
		//localTrans effectively shifts the center of mass with respect to the chassis
		suppLocalTrans.setOrigin(btVector3(0,1.0,2.5));
		compound->addChildShape(suppLocalTrans, suppShape);
	}

	tr.setOrigin(btVector3(0,0.f,0));

	m_carChassis = localCreateRigidBody(800,tr,compound);//chassisShape);
	//m_carChassis->setDamping(0.2,0.2);
	
	m_wheelShape = new btCylinderShapeX(btVector3(wheelWidth,wheelRadius,wheelRadius));

	m_guiHelper->createCollisionShapeGraphicsObject(m_wheelShape);
	int wheelGraphicsIndex = m_wheelShape->getUserIndex();

	const float position[4]={0,10,10,0};
	const float quaternion[4]={0,0,0,1};
	const float color[4]={0,1,0,1};
	const float scaling[4] = {1,1,1,1};

	for (int i=0;i<4;i++)
	{
		m_wheelInstances[i] = m_guiHelper->registerGraphicsInstance(wheelGraphicsIndex, position, quaternion, color, scaling);
	}



	{
		btCollisionShape* liftShape = new btBoxShape(btVector3(0.5f,2.0f,0.05f));
		m_collisionShapes.push_back(liftShape);
		btTransform liftTrans;
		m_liftStartPos = btVector3(0.0f, 2.5f, 3.05f);
		liftTrans.setIdentity();
		liftTrans.setOrigin(m_liftStartPos);
		m_liftBody = localCreateRigidBody(10,liftTrans, liftShape);

		btTransform localA, localB;
		localA.setIdentity();
		localB.setIdentity();
		localA.getBasis().setEulerZYX(0, M_PI_2, 0);
		localA.setOrigin(btVector3(0.0, 1.0, 3.05));
		localB.getBasis().setEulerZYX(0, M_PI_2, 0);
		localB.setOrigin(btVector3(0.0, -1.5, -0.05));
		m_liftHinge = new btHingeConstraint(*m_carChassis,*m_liftBody, localA, localB);
//		m_liftHinge->setLimit(-LIFT_EPS, LIFT_EPS);
		m_liftHinge->setLimit(0.0f, 0.0f);
		m_dynamicsWorld->addConstraint(m_liftHinge, true);

		btCollisionShape* forkShapeA = new btBoxShape(btVector3(1.0f,0.1f,0.1f));
		m_collisionShapes.push_back(forkShapeA);
		btCompoundShape* forkCompound = new btCompoundShape();
		m_collisionShapes.push_back(forkCompound);
		btTransform forkLocalTrans;
		forkLocalTrans.setIdentity();
		forkCompound->addChildShape(forkLocalTrans, forkShapeA);

		btCollisionShape* forkShapeB = new btBoxShape(btVector3(0.1f,0.02f,0.6f));
		m_collisionShapes.push_back(forkShapeB);
		forkLocalTrans.setIdentity();
		forkLocalTrans.setOrigin(btVector3(-0.9f, -0.08f, 0.7f));
		forkCompound->addChildShape(forkLocalTrans, forkShapeB);

		btCollisionShape* forkShapeC = new btBoxShape(btVector3(0.1f,0.02f,0.6f));
		m_collisionShapes.push_back(forkShapeC);
		forkLocalTrans.setIdentity();
		forkLocalTrans.setOrigin(btVector3(0.9f, -0.08f, 0.7f));
		forkCompound->addChildShape(forkLocalTrans, forkShapeC);

		btTransform forkTrans;
		m_forkStartPos = btVector3(0.0f, 0.6f, 3.2f);
		forkTrans.setIdentity();
		forkTrans.setOrigin(m_forkStartPos);
		m_forkBody = localCreateRigidBody(5, forkTrans, forkCompound);

		localA.setIdentity();
		localB.setIdentity();
		localA.getBasis().setEulerZYX(0, 0, M_PI_2);
		localA.setOrigin(btVector3(0.0f, -1.9f, 0.05f));
		localB.getBasis().setEulerZYX(0, 0, M_PI_2);
		localB.setOrigin(btVector3(0.0, 0.0, -0.1));
		m_forkSlider = new btSliderConstraint(*m_liftBody, *m_forkBody, localA, localB, true);
		m_forkSlider->setLowerLinLimit(0.1f);
		m_forkSlider->setUpperLinLimit(0.1f);
//		m_forkSlider->setLowerAngLimit(-LIFT_EPS);
//		m_forkSlider->setUpperAngLimit(LIFT_EPS);
		m_forkSlider->setLowerAngLimit(0.0f);
		m_forkSlider->setUpperAngLimit(0.0f);
		m_dynamicsWorld->addConstraint(m_forkSlider, true);


		btCompoundShape* loadCompound = new btCompoundShape();
		m_collisionShapes.push_back(loadCompound);
		btCollisionShape* loadShapeA = new btBoxShape(btVector3(2.0f,0.5f,0.5f));
		m_collisionShapes.push_back(loadShapeA);
		btTransform loadTrans;
		loadTrans.setIdentity();
		loadCompound->addChildShape(loadTrans, loadShapeA);
		btCollisionShape* loadShapeB = new btBoxShape(btVector3(0.1f,1.0f,1.0f));
		m_collisionShapes.push_back(loadShapeB);
		loadTrans.setIdentity();
		loadTrans.setOrigin(btVector3(2.1f, 0.0f, 0.0f));
		loadCompound->addChildShape(loadTrans, loadShapeB);
		btCollisionShape* loadShapeC = new btBoxShape(btVector3(0.1f,1.0f,1.0f));
		m_collisionShapes.push_back(loadShapeC);
		loadTrans.setIdentity();
		loadTrans.setOrigin(btVector3(-2.1f, 0.0f, 0.0f));
		loadCompound->addChildShape(loadTrans, loadShapeC);
		loadTrans.setIdentity();
		m_loadStartPos = btVector3(0.0f, 3.5f, 7.0f);
		loadTrans.setOrigin(m_loadStartPos);
		m_loadBody  = localCreateRigidBody(loadMass, loadTrans, loadCompound);
	}



	
	
	/// create vehicle
	{
		
		m_vehicleRayCaster = new btDefaultVehicleRaycaster(m_dynamicsWorld);
		m_vehicle = new btRaycastVehicle(m_tuning,m_carChassis,m_vehicleRayCaster);
		
		///never deactivate the vehicle
		m_carChassis->setActivationState(DISABLE_DEACTIVATION);

		m_dynamicsWorld->addVehicle(m_vehicle);

		float connectionHeight = 1.2f;

	
		bool isFrontWheel=true;

		//choose coordinate system
		m_vehicle->setCoordinateSystem(rightIndex,upIndex,forwardIndex);

		btVector3 connectionPointCS0(CUBE_HALF_EXTENTS-(0.3*wheelWidth),connectionHeight,2*CUBE_HALF_EXTENTS-wheelRadius);

		m_vehicle->addWheel(connectionPointCS0,wheelDirectionCS0,wheelAxleCS,suspensionRestLength,wheelRadius,m_tuning,isFrontWheel);
		connectionPointCS0 = btVector3(-CUBE_HALF_EXTENTS+(0.3*wheelWidth),connectionHeight,2*CUBE_HALF_EXTENTS-wheelRadius);

		m_vehicle->addWheel(connectionPointCS0,wheelDirectionCS0,wheelAxleCS,suspensionRestLength,wheelRadius,m_tuning,isFrontWheel);
		connectionPointCS0 = btVector3(-CUBE_HALF_EXTENTS+(0.3*wheelWidth),connectionHeight,-2*CUBE_HALF_EXTENTS+wheelRadius);
		isFrontWheel = false;
		m_vehicle->addWheel(connectionPointCS0,wheelDirectionCS0,wheelAxleCS,suspensionRestLength,wheelRadius,m_tuning,isFrontWheel);
		connectionPointCS0 = btVector3(CUBE_HALF_EXTENTS-(0.3*wheelWidth),connectionHeight,-2*CUBE_HALF_EXTENTS+wheelRadius);
		m_vehicle->addWheel(connectionPointCS0,wheelDirectionCS0,wheelAxleCS,suspensionRestLength,wheelRadius,m_tuning,isFrontWheel);
		
		for (int i=0;i<m_vehicle->getNumWheels();i++)
		{
			btWheelInfo& wheel = m_vehicle->getWheelInfo(i);
			wheel.m_suspensionStiffness = suspensionStiffness;
			wheel.m_wheelsDampingRelaxation = suspensionDamping;
			wheel.m_wheelsDampingCompression = suspensionCompression;
			wheel.m_frictionSlip = wheelFriction;
			wheel.m_rollInfluence = rollInfluence;
		}
	}

	resetForklift();
	
//	setCameraDistance(26.f);

	m_guiHelper->autogenerateGraphicsObjects(m_dynamicsWorld);
}
Exemplo n.º 14
0
    virtual void    initPhysics()
    {

		int mode = eCONNECT_EXISTING_EXAMPLE_BROWSER;
		m_robotSim.setGuiHelper(m_guiHelper);
		bool connected = m_robotSim.connect(mode);

		b3Printf("robotSim connected = %d",connected);
	
        if ((m_options & eGRIPPER_GRASP)!=0)
        {
            
            {
                SliderParams slider("Vertical velocity",&sGripperVerticalVelocity);
                slider.m_minVal=-2;
                slider.m_maxVal=2;
                m_guiHelper->getParameterInterface()->registerSliderFloatParameter(slider);
            }
            
            {
                SliderParams slider("Closing velocity",&sGripperClosingTargetVelocity
                                    );
                slider.m_minVal=-1;
                slider.m_maxVal=1;
                m_guiHelper->getParameterInterface()->registerSliderFloatParameter(slider);
            }
			{

				b3RobotSimulatorLoadUrdfFileArgs args;
				args.m_startPosition.setValue(0, 0, .107);
				args.m_startOrientation.setEulerZYX(0, 0, 0);
				args.m_useMultiBody = true;
				m_robotSim.loadURDF("cube_small.urdf", args);
			}

            {
                b3RobotSimulatorLoadFileResults results;
                m_robotSim.loadSDF("gripper/wsg50_with_r2d2_gripper.sdf",results);
                if (results.m_uniqueObjectIds.size()==1)
                {
                    
                    m_gripperIndex = results.m_uniqueObjectIds[0];
                    int numJoints = m_robotSim.getNumJoints(m_gripperIndex);
                    b3Printf("numJoints = %d",numJoints);
                    
                    for (int i=0;i<numJoints;i++)
                    {
                        b3JointInfo jointInfo;
                        m_robotSim.getJointInfo(m_gripperIndex,i,&jointInfo);
                        b3Printf("joint[%d].m_jointName=%s",i,jointInfo.m_jointName);
                    }
                    
                    /*
                    int fingerJointIndices[2]={1,3};
                    double fingerTargetPositions[2]={-0.04,0.04};
                    for (int i=0;i<2;i++)
                    {
                        b3RobotSimulatorJointMotorArgs controlArgs(CONTROL_MODE_POSITION_VELOCITY_PD);
                        controlArgs.m_targetPosition = fingerTargetPositions[i];
                        controlArgs.m_kp = 5.0;
                        controlArgs.m_kd = 3.0;
                        controlArgs.m_maxTorqueValue = 1.0;
                        m_robotSim.setJointMotorControl(m_gripperIndex,fingerJointIndices[i],controlArgs);
                    }
                    */
                    int fingerJointIndices[3]={0,1,3};
                    double fingerTargetVelocities[3]={-0.2,.5,-.5};
                    double maxTorqueValues[3]={40.0,50.0,50.0};
                    for (int i=0;i<3;i++)
                    {
                        b3RobotSimulatorJointMotorArgs controlArgs(CONTROL_MODE_VELOCITY);
                        controlArgs.m_targetVelocity = fingerTargetVelocities[i];
                        controlArgs.m_maxTorqueValue = maxTorqueValues[i];
                        controlArgs.m_kd = 1.;
                        m_robotSim.setJointMotorControl(m_gripperIndex,fingerJointIndices[i],controlArgs);
                    }
                }
            }
           
            if (1)
            {
                m_robotSim.loadURDF("plane.urdf");
            }
            m_robotSim.setGravity(b3MakeVector3(0,0,-10));
            m_robotSim.setNumSimulationSubSteps(4);
        }

        if ((m_options & eTWO_POINT_GRASP)!=0)
        {
            {
                b3RobotSimulatorLoadUrdfFileArgs args;
                args.m_startPosition.setValue(0, 0, .107);
                m_robotSim.loadURDF("cube_small.urdf", args);
            }
            
            {
                b3RobotSimulatorLoadUrdfFileArgs args;
                args.m_startPosition.setValue(0.068, 0.02, 0.11);
                m_robotSim.loadURDF("cube_gripper_left.urdf", args);
                
                b3RobotSimulatorJointMotorArgs controlArgs(CONTROL_MODE_VELOCITY);
                controlArgs.m_targetVelocity = -0.1;
                controlArgs.m_maxTorqueValue = 10.0;
                controlArgs.m_kd = 1.;
                m_robotSim.setJointMotorControl(1,0,controlArgs);
            }
            
            {
                b3RobotSimulatorLoadUrdfFileArgs args;
                args.m_startPosition.setValue(-0.068, 0.02, 0.11);
                m_robotSim.loadURDF("cube_gripper_right.urdf", args);
                
                b3RobotSimulatorJointMotorArgs controlArgs(CONTROL_MODE_VELOCITY);
                controlArgs.m_targetVelocity = 0.1;
                controlArgs.m_maxTorqueValue = 10.0;
                controlArgs.m_kd = 1.;
                m_robotSim.setJointMotorControl(2,0,controlArgs);
            }
            
            if (1)
            {
                m_robotSim.loadURDF("plane.urdf");
                
            }
            m_robotSim.setGravity(b3MakeVector3(0,0,-10));
            m_robotSim.setNumSimulationSubSteps(4);
        }
        
        if ((m_options & eONE_MOTOR_GRASP)!=0)
        {
	    m_robotSim.setNumSolverIterations(150);
            {
                SliderParams slider("Vertical velocity",&sGripperVerticalVelocity);
                slider.m_minVal=-2;
                slider.m_maxVal=2;
                m_guiHelper->getParameterInterface()->registerSliderFloatParameter(slider);
            }
            
            {
                SliderParams slider("Closing velocity",&sGripperClosingTargetVelocity
                                    );
                slider.m_minVal=-1;
                slider.m_maxVal=1;
                m_guiHelper->getParameterInterface()->registerSliderFloatParameter(slider);
            }
            {
                b3RobotSimulatorLoadUrdfFileArgs args;
                args.m_startPosition.setValue(0, -0.2, .47);
                args.m_startOrientation.setEulerZYX(SIMD_HALF_PI, 0, 0);
                m_robotSim.loadURDF("dinnerware/pan_tefal.urdf", args);
            }
            {
                b3RobotSimulatorLoadFileResults args;
                b3RobotSimulatorLoadFileResults results;
                m_robotSim.loadSDF("gripper/wsg50_one_motor_gripper_new.sdf",results);

                if (results.m_uniqueObjectIds.size()==1)
                {
                    
                    m_gripperIndex = results.m_uniqueObjectIds[0];
                    int numJoints = m_robotSim.getNumJoints(m_gripperIndex);
                    b3Printf("numJoints = %d",numJoints);
                    
                    for (int i=0;i<numJoints;i++)
                    {
                        b3JointInfo jointInfo;
                        m_robotSim.getJointInfo(m_gripperIndex,i,&jointInfo);
                        b3Printf("joint[%d].m_jointName=%s",i,jointInfo.m_jointName);
                    }
                    
                    for (int i=0;i<8;i++)
                    {
                        b3RobotSimulatorJointMotorArgs controlArgs(CONTROL_MODE_VELOCITY);
                        controlArgs.m_maxTorqueValue = 0.0;
                        m_robotSim.setJointMotorControl(m_gripperIndex,i,controlArgs);
                    }

                }
            }
            
            if (1)
            {
                m_robotSim.loadURDF("plane.urdf");
            }
            m_robotSim.setGravity(b3MakeVector3(0,0,-10));
            
            b3JointInfo revoluteJoint1;
            revoluteJoint1.m_parentFrame[0] = -0.055;
            revoluteJoint1.m_parentFrame[1] = 0;
            revoluteJoint1.m_parentFrame[2] = 0.02;
            revoluteJoint1.m_parentFrame[3] = 0;
            revoluteJoint1.m_parentFrame[4] = 0;
            revoluteJoint1.m_parentFrame[5] = 0;
            revoluteJoint1.m_parentFrame[6] = 1.0;
            revoluteJoint1.m_childFrame[0] = 0;
            revoluteJoint1.m_childFrame[1] = 0;
            revoluteJoint1.m_childFrame[2] = 0;
            revoluteJoint1.m_childFrame[3] = 0;
            revoluteJoint1.m_childFrame[4] = 0;
            revoluteJoint1.m_childFrame[5] = 0;
            revoluteJoint1.m_childFrame[6] = 1.0;
            revoluteJoint1.m_jointAxis[0] = 1.0;
            revoluteJoint1.m_jointAxis[1] = 0.0;
            revoluteJoint1.m_jointAxis[2] = 0.0;
            revoluteJoint1.m_jointType = ePoint2PointType;
            b3JointInfo revoluteJoint2;
            revoluteJoint2.m_parentFrame[0] = 0.055;
            revoluteJoint2.m_parentFrame[1] = 0;
            revoluteJoint2.m_parentFrame[2] = 0.02;
            revoluteJoint2.m_parentFrame[3] = 0;
            revoluteJoint2.m_parentFrame[4] = 0;
            revoluteJoint2.m_parentFrame[5] = 0;
            revoluteJoint2.m_parentFrame[6] = 1.0;
            revoluteJoint2.m_childFrame[0] = 0;
            revoluteJoint2.m_childFrame[1] = 0;
            revoluteJoint2.m_childFrame[2] = 0;
            revoluteJoint2.m_childFrame[3] = 0;
            revoluteJoint2.m_childFrame[4] = 0;
            revoluteJoint2.m_childFrame[5] = 0;
            revoluteJoint2.m_childFrame[6] = 1.0;
            revoluteJoint2.m_jointAxis[0] = 1.0;
            revoluteJoint2.m_jointAxis[1] = 0.0;
            revoluteJoint2.m_jointAxis[2] = 0.0;
            revoluteJoint2.m_jointType = ePoint2PointType;
            m_robotSim.createConstraint(1, 2, 1, 4, &revoluteJoint1);
            m_robotSim.createConstraint(1, 3, 1, 6, &revoluteJoint2);
        }
		
        if ((m_options & eGRASP_SOFT_BODY)!=0)
        {
            {
                SliderParams slider("Vertical velocity",&sGripperVerticalVelocity);
                slider.m_minVal=-2;
                slider.m_maxVal=2;
                m_guiHelper->getParameterInterface()->registerSliderFloatParameter(slider);
            }
            
            {
                SliderParams slider("Closing velocity",&sGripperClosingTargetVelocity
                                    );
                slider.m_minVal=-1;
                slider.m_maxVal=1;
                m_guiHelper->getParameterInterface()->registerSliderFloatParameter(slider);
            }
            {
                b3RobotSimulatorLoadFileResults results;
				m_robotSim.loadSDF("gripper/wsg50_one_motor_gripper_new.sdf",results);

                if (results.m_uniqueObjectIds.size()==1)
                {
                    
                    m_gripperIndex = results.m_uniqueObjectIds[0];
                    int numJoints = m_robotSim.getNumJoints(m_gripperIndex);
                    b3Printf("numJoints = %d",numJoints);
                    
                    for (int i=0;i<numJoints;i++)
                    {
                        b3JointInfo jointInfo;
                        m_robotSim.getJointInfo(m_gripperIndex,i,&jointInfo);
                        b3Printf("joint[%d].m_jointName=%s",i,jointInfo.m_jointName);
                    }
                    
                    for (int i=0;i<8;i++)
                    {
                        b3RobotSimulatorJointMotorArgs controlArgs(CONTROL_MODE_VELOCITY);
                        controlArgs.m_maxTorqueValue = 0.0;
                        m_robotSim.setJointMotorControl(m_gripperIndex,i,controlArgs);
                    }
                    
                }
            }
            {
				b3RobotSimulatorLoadUrdfFileArgs args;
                args.m_startPosition.setValue(0,0,-0.2);
                args.m_startOrientation.setEulerZYX(0,0,0);
                m_robotSim.loadURDF("plane.urdf", args);
                
            }
            m_robotSim.setGravity(b3MakeVector3(0,0,-10));
            m_robotSim.loadBunny(0.1,0.1,0.02);
            
            b3JointInfo revoluteJoint1;
            revoluteJoint1.m_parentFrame[0] = -0.055;
            revoluteJoint1.m_parentFrame[1] = 0;
            revoluteJoint1.m_parentFrame[2] = 0.02;
            revoluteJoint1.m_parentFrame[3] = 0;
            revoluteJoint1.m_parentFrame[4] = 0;
            revoluteJoint1.m_parentFrame[5] = 0;
            revoluteJoint1.m_parentFrame[6] = 1.0;
            revoluteJoint1.m_childFrame[0] = 0;
            revoluteJoint1.m_childFrame[1] = 0;
            revoluteJoint1.m_childFrame[2] = 0;
            revoluteJoint1.m_childFrame[3] = 0;
            revoluteJoint1.m_childFrame[4] = 0;
            revoluteJoint1.m_childFrame[5] = 0;
            revoluteJoint1.m_childFrame[6] = 1.0;
            revoluteJoint1.m_jointAxis[0] = 1.0;
            revoluteJoint1.m_jointAxis[1] = 0.0;
            revoluteJoint1.m_jointAxis[2] = 0.0;
            revoluteJoint1.m_jointType = ePoint2PointType;
            b3JointInfo revoluteJoint2;
            revoluteJoint2.m_parentFrame[0] = 0.055;
            revoluteJoint2.m_parentFrame[1] = 0;
            revoluteJoint2.m_parentFrame[2] = 0.02;
            revoluteJoint2.m_parentFrame[3] = 0;
            revoluteJoint2.m_parentFrame[4] = 0;
            revoluteJoint2.m_parentFrame[5] = 0;
            revoluteJoint2.m_parentFrame[6] = 1.0;
            revoluteJoint2.m_childFrame[0] = 0;
            revoluteJoint2.m_childFrame[1] = 0;
            revoluteJoint2.m_childFrame[2] = 0;
            revoluteJoint2.m_childFrame[3] = 0;
            revoluteJoint2.m_childFrame[4] = 0;
            revoluteJoint2.m_childFrame[5] = 0;
            revoluteJoint2.m_childFrame[6] = 1.0;
            revoluteJoint2.m_jointAxis[0] = 1.0;
            revoluteJoint2.m_jointAxis[1] = 0.0;
            revoluteJoint2.m_jointAxis[2] = 0.0;
            revoluteJoint2.m_jointType = ePoint2PointType;
            m_robotSim.createConstraint(0, 2, 0, 4, &revoluteJoint1);
            m_robotSim.createConstraint(0, 3, 0, 6, &revoluteJoint2);
        }
        
        if ((m_options & eSOFTBODY_MULTIBODY_COUPLING)!=0)
        {
            {
                b3RobotSimulatorLoadUrdfFileArgs args;
                args.m_startPosition.setValue(0,1.0,2.0);
                args.m_startOrientation.setEulerZYX(0,0,1.57);
                args.m_forceOverrideFixedBase = false;
                args.m_useMultiBody = true;
                int kukaId = m_robotSim.loadURDF("kuka_iiwa/model_free_base.urdf", args);
                
                int numJoints = m_robotSim.getNumJoints(kukaId);
                b3Printf("numJoints = %d",numJoints);
                
                for (int i=0;i<numJoints;i++)
                {
                    b3JointInfo jointInfo;
                    m_robotSim.getJointInfo(kukaId,i,&jointInfo);
                    b3Printf("joint[%d].m_jointName=%s",i,jointInfo.m_jointName);
                    b3RobotSimulatorJointMotorArgs controlArgs(CONTROL_MODE_VELOCITY);
                    controlArgs.m_maxTorqueValue = 0.0;
                    m_robotSim.setJointMotorControl(kukaId,i,controlArgs);
                }
            }
            {
                b3RobotSimulatorLoadUrdfFileArgs args;
                args.m_startPosition.setValue(0,0,0);
                args.m_startOrientation.setEulerZYX(0,0,0);
                args.m_forceOverrideFixedBase = true;
                args.m_useMultiBody = false;
                m_robotSim.loadURDF("plane.urdf", args);
            }
            m_robotSim.setGravity(b3MakeVector3(0,0,-10));
            m_robotSim.loadBunny(0.5,10.0,0.1);
        }
    }
Exemplo n.º 15
0
	virtual CommonRenderInterface* getRenderInterface()
	{
		return m_childGuiHelper->getRenderInterface();
	}