Exemplo n.º 1
0
void GrGLPathProgram::setTransformData(const GrPrimitiveProcessor& primProc,
                                       const GrFragmentProcessor& processor,
                                       int index,
                                       GrGLInstalledFragProc* ip) {
    GrGLPathProcessor* pathProc =
            static_cast<GrGLPathProcessor*>(fGeometryProcessor.get()->fGLProc.get());
    pathProc->setTransformData(primProc, fPathProgramDataManager, index,
                               processor.coordTransforms());
}
Exemplo n.º 2
0
void GrGLNvprProgram::setTransformData(const GrPrimitiveProcessor& primProc,
                                       const GrPendingFragmentStage& proc,
                                       int index,
                                       GrGLInstalledFragProc* ip) {
    GrGLPathProcessor* pathProc =
            static_cast<GrGLPathProcessor*>(fGeometryProcessor.get()->fGLProc.get());
    pathProc->setTransformData(primProc, index, proc.processor()->coordTransforms(),
                               fGpu->glPathRendering(), fProgramID);
}
Exemplo n.º 3
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 GrGLProgram* createProgram(GrGLuint programID) override {
     // this is just for nvpr es, which has separable varyings that are plugged in after
     // building
     GrGLPathProcessor* pathProc =
             static_cast<GrGLPathProcessor*>(fGeometryProcessor->fGLProc.get());
     pathProc->resolveSeparableVaryings(fGpu, programID);
     return SkNEW_ARGS(GrGLNvprProgram, (fGpu, this->desc(), fUniformHandles, programID,
                                         fUniforms, fGeometryProcessor, fXferProcessor,
                                         fFragmentProcessors.get(), &fSamplerUniforms));
 }
Exemplo n.º 4
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void GrGLPathProgram::didSetData() {
    GrGLPathProcessor* pathProc =
            static_cast<GrGLPathProcessor*>(fGeometryProcessor.get()->fGLProc.get());
    pathProc->didSetData(fGpu->glPathRendering());
}