/** Closure sent to main thread to request a reply to be sent to * a HTTP request. * Replies must be sent in the main loop in the main http thread, * this cannot be done from worker threads. */ void HTTPRequest::WriteReply(int nStatus, const std::string& strReply) { assert(!replySent && req); // Send event to main http thread to send reply message struct evbuffer* evb = evhttp_request_get_output_buffer(req); assert(evb); evbuffer_add(evb, strReply.data(), strReply.size()); auto req_copy = req; HTTPEvent* ev = new HTTPEvent(eventBase, true, [req_copy, nStatus]{ evhttp_send_reply(req_copy, nStatus, nullptr, nullptr); // Re-enable reading from the socket. This is the second part of the libevent // workaround above. if (event_get_version_number() >= 0x02010600 && event_get_version_number() < 0x02020001) { evhttp_connection* conn = evhttp_request_get_connection(req_copy); if (conn) { bufferevent* bev = evhttp_connection_get_bufferevent(conn); if (bev) { bufferevent_enable(bev, EV_READ | EV_WRITE); } } } }); ev->trigger(nullptr); replySent = true; req = nullptr; // transferred back to main thread }
static void httpevent_callback_fn(evutil_socket_t, short, void* data) { // Static handler: simply call inner handler HTTPEvent *self = ((HTTPEvent*)data); self->handler(); if (self->deleteWhenTriggered) delete self; }
/** Closure sent to main thread to request a reply to be sent to * a HTTP request. * Replies must be sent in the main loop in the main http thread, * this cannot be done from worker threads. */ void HTTPRequest::WriteReply(int nStatus, const std::string& strReply) { assert(!replySent && req); // Send event to main http thread to send reply message struct evbuffer* evb = evhttp_request_get_output_buffer(req); assert(evb); evbuffer_add(evb, strReply.data(), strReply.size()); HTTPEvent* ev = new HTTPEvent(eventBase, true, std::bind(evhttp_send_reply, req, nStatus, (const char*)NULL, (struct evbuffer *)NULL)); ev->trigger(0); replySent = true; req = 0; // transferred back to main thread }