void CRevertibleConfigLoader::RevertCVarChanges()
{
	if (!m_savedCVars.empty())
	{
		CryLog ("Need to undo %" PRISIZE_T " %s...", m_savedCVars.size(), (m_savedCVars.size() == 1) ? "variable" : "variables");
		IConsole * pConsole = gEnv->pConsole;
		CryFixedStringT<128> cmd;
		//Revert the saved cvars in reverse order to handle duplicate settings of the same cvar (which shouldn't be done but people ignore warnings)
		for (int n = m_savedCVars.size()-1; n >= 0; --n)
		{
			ICVar * var = gEnv->pConsole->GetCVar(m_savedCVars[n].m_name);
			
			if (var && var->GetType() == CVAR_STRING && strlen(m_savedCVars[n].m_value) == 0)
			{
				var->Set(m_savedCVars[n].m_value);
			}
			else
			{
				cmd.Format("%s %s", m_savedCVars[n].m_name, m_savedCVars[n].m_value);
			}
			
			pConsole->ExecuteString(cmd.c_str(), true);
		}

		m_cvarsTextBlock.EmptyWithoutFreeing();
		m_savedCVars.clear();
	}
}
bool CTweakMetadataCVAR::ChangeValue(bool bIncrement) {
	// Get delta
	double fDelta = m_fDelta;
	if (!bIncrement) fDelta *= -1.0;

	// Get and check CVAR
	ICVar *cVar = GetCVar();
	if (!cVar) return false;
	
	// Deal with appropriate type
	switch (cVar->GetType()) {
		case CVAR_INT:
			cVar->Set( (int) (cVar->GetIVal() + fDelta)	);
			break;
		case CVAR_FLOAT:
			cVar->Set( (float) (cVar->GetFVal() + fDelta) );
			break;
		default:;
			// Strings are non-obvious
			// Might also be a non-exisitent variable			
	}
	return true;
}
Exemplo n.º 3
0
//-----------------------------------------------------------------------------------------------------
bool COptionsManager::HandleFSCommand(const char *szCommand,const char *szArgs)
{
	
	if(!m_pPlayerProfileManager)
		return false;

	const char* user = m_pPlayerProfileManager->GetCurrentUser();
	IPlayerProfile *pProfile = m_pPlayerProfileManager->GetCurrentProfile(user);
	if(!pProfile)
		return false;

	if(!stricmp(szCommand, "SaveProfile"))
	{
		UpdateToProfile();
		SaveProfile();
		return true;
	}

	if(!stricmp(szCommand, "RestoreDefaultProfile"))
	{
		if(szArgs && szArgs[0])
			ResetDefaults(szArgs);
		else
			ResetDefaults(NULL);
		return true;
	}

	if(!stricmp(szCommand, "UpdateCVars"))
	{
		UpdateFlashOptions();
		return true;
	}

	if(!stricmp(szCommand, "hud_showAllObjectives"))
	{
		if(szArgs)
		{
			SAFE_HUD_FUNC(SetShowAllOnScreenObjectives(atoi(szArgs)?true:false));
		}
	}
	else if(!stricmp(szCommand,"hud_colorLine"))
	{
		SetCrysisProfileColor(szArgs);
	}
	else if(gEnv->bMultiplayer && !stricmp(szCommand,"g_psTutorial_Enabled"))
	{
		if(atoi(szArgs)==1)
		{
			gEnv->pConsole->ExecuteString("g_psTutorial_Reset");
		}
	}

	std::map<string,SOptionEntry>::iterator it = m_profileOptions.find(szCommand);
	if(it!=m_profileOptions.end())
	{
		ICVar *pCVAR = gEnv->pConsole->GetCVar(szCommand);
		if(pCVAR)
		{
			if(pCVAR->GetType()==1)	//int
			{
				int value = atoi(szArgs);
				pCVAR->Set(value);
			}
			else if(pCVAR->GetType()==2)	//float
			{
				float value = atof(szArgs);
				pCVAR->Set(value);
			}
			else if(pCVAR->GetType()==3)	//string
				pCVAR->Set(szArgs);
			return true; // it's a CVAR, we are done!
		}
	}
	//else //does this map to an options function? even if it is inside m_profileOptions, but not a console variable (e.g. pb_client), we want to see if it's a registered command
	{
		TOpFuncMapIt iter = m_opFuncMap.find(szCommand);
		if(iter!=m_opFuncMap.end())
		{
			(this->*(iter->second))(szArgs);
			return true;
		}
	}

	return false;
}