Exemplo n.º 1
0
    static bool convert_file_icon(const HICON icon, Bmp& bmp) {
        static IWICImagingFactory* img_factory = 0;
        if (!img_factory) {
            // In VS 2011 beta, clsid has to be changed to CLSID_WICImagingFactory1 (from CLSID_WICImagingFactory)
            if (!SUCCEEDED(::CoInitialize(0)) || !SUCCEEDED(::CoCreateInstance(CLSID_WICImagingFactory1, NULL, CLSCTX_INPROC_SERVER, IID_PPV_ARGS(&img_factory)))) {
                return false;
            }
        }
        IWICBitmap* pBitmap = 0;
        IWICFormatConverter* pConverter = 0;
        UINT cx = 0, cy = 0;
	    if (SUCCEEDED(img_factory->CreateBitmapFromHICON(icon, &pBitmap))) {
		    if (SUCCEEDED(img_factory->CreateFormatConverter(&pConverter))) {
			    if (SUCCEEDED(pConverter->Initialize(pBitmap, GUID_WICPixelFormat32bppPBGRA, WICBitmapDitherTypeNone, 0, 0.0f, WICBitmapPaletteTypeCustom))) {
				    if (SUCCEEDED(pConverter->GetSize(&cx, &cy))) {
						const UINT stride = cx * sizeof(DWORD);
						const UINT buf_size = cy * stride;
                        Byte* buf = new Byte[buf_size];
						pConverter->CopyPixels(0, stride, buf_size, buf);
                        bmp.load_bits_only(buf, buf_size, cx, -(int)cy);
                        delete [] buf;
				    }
			    }
			    pConverter->Release();
		    }
		    pBitmap->Release();
	    }
        return true;
    }
Exemplo n.º 2
0
SpriteSheet::SpriteSheet(wchar_t* filename, Graphics* gfx)
{
	this->gfx = gfx;
	bmp = NULL;
	HRESULT hr;

	//create a wic factory 
	IWICImagingFactory *wicFactory = NULL;
	hr = CoCreateInstance(
		CLSID_WICImagingFactory,
		NULL,
		CLSCTX_INPROC_SERVER,
		IID_IWICImagingFactory,
		(LPVOID*)&wicFactory);

	//create a decoder
	IWICBitmapDecoder *wicDecoder = NULL;
	hr = wicFactory->CreateDecoderFromFilename(
		filename,       // THE FILE NAME
		NULL,           // the preferred vendor
		GENERIC_READ,   // we're reading the file, not writing
		WICDecodeMetadataCacheOnLoad,
		&wicDecoder);

	// read a frame from the image
	IWICBitmapFrameDecode* wicFrame = NULL;
	hr = wicDecoder->GetFrame(0, &wicFrame);

	// create a converter
	IWICFormatConverter *wicConverter = NULL;
	hr = wicFactory->CreateFormatConverter(&wicConverter);

	// setup the converter
	hr = wicConverter->Initialize(
		wicFrame,                      // frame
		GUID_WICPixelFormat32bppPBGRA, // pixel format
		WICBitmapDitherTypeNone,       // irrelevant
		NULL,             // no palette needed, irrlevant
		0.0,              // alpha transparency % irrelevant
		WICBitmapPaletteTypeCustom     // irrelevant
		);

	// use the converter to create an D2D1Bitmap
	/// ID2D1Bitmap* bmp;      // this will be a member variable
	hr = gfx->GetRenderTarget()->CreateBitmapFromWicBitmap(
		wicConverter,      // converter
		NULL,              // D2D1_BITMAP_PROPERIES
		&bmp               // destiatnion D2D1 bitmap
		);

	if (wicFactory) wicFactory->Release();
	if (wicDecoder) wicDecoder->Release();
	if (wicConverter) wicConverter->Release();
	if (wicFrame) wicFrame->Release();

}
Exemplo n.º 3
0
	BitmapWrapperD2D::BitmapWrapperD2D(bitmap bmp)
	{
		IWICBitmap* wic = 0;

		Graphics::locator.getfactory()->CreateBitmapFromMemory(
			bmp.width(), bmp.height(),
			GUID_WICPixelFormat32bppBGRA,
			4 * bmp.width(),
			bmp.length(),
			(BYTE*)bmp.data(),
			&wic);

		if (wic != 0)
		{
			IWICFormatConverter* converter = nullptr;
			IWICBitmap* temp = nullptr;
			int result = Graphics::locator.getfactory()->CreateFormatConverter(&converter);
			if (result == 0)
			{
				converter->Initialize(wic,
					GUID_WICPixelFormat32bppPBGRA,
					WICBitmapDitherTypeNone, 0, 0.f,
					WICBitmapPaletteTypeMedianCut);
				Graphics::locator.getfactory()->CreateBitmapFromSource(converter, WICBitmapNoCache, &temp);
				converter->Release();
			}
			wic->Release();

			ID2D1BitmapRenderTarget* target = Graphics::locator.gettarget();
			if (target)
			{
				target->CreateBitmapFromWicBitmap(temp, &source);
				temp->Release();
				temp = nullptr;
			}
			else
			{
				source = nullptr;
			}
		}
		else
		{
			source = nullptr;
		}
	}
Exemplo n.º 4
0
// =========================================================
// Load the specified bitmap from file into D2D bitmap
// =========================================================
BOOL Loader::LoadBitmapFromFile(LPCWSTR filename, const Graphics* graphicsWrapper, ID2D1Bitmap** ppBitmap)
{
	if (!isInitialized)
		return FALSE;

	HRESULT hr;

	IWICBitmapDecoder *pDecoder = NULL;
	IWICBitmapFrameDecode *pSource = NULL;
	IWICFormatConverter *pConverter = NULL;

	hr = pFactory->CreateDecoderFromFilename(filename, NULL, GENERIC_READ, WICDecodeMetadataCacheOnDemand, &pDecoder);
	CHECK(failedDecoder);

	hr = pDecoder->GetFrame(0, &pSource);
	CHECK(failedGetFrame);

	hr = pFactory->CreateFormatConverter(&pConverter);
	CHECK(failedConverter);

	hr = pConverter->Initialize(pSource, GUID_WICPixelFormat32bppPBGRA, WICBitmapDitherTypeNone, NULL, 0.0, WICBitmapPaletteTypeMedianCut);
	CHECK(failedConversion);

	hr = graphicsWrapper->pRenderTarget->CreateBitmapFromWicBitmap(pSource, ppBitmap);
	CHECK(failedBitmap);

	return TRUE;

failedBitmap:
	OutputDebugStringA("Loader::LoadBitmapFromFile -> Failed to create bitmap.\n");
failedConversion:
	pConverter->Release();
	OutputDebugStringA("Loader::LoadBitmapFromFile -> Failed to initialise format converter.\n");
failedConverter:
	pSource->Release();
	OutputDebugStringA("Loader::LoadBitmapFromFile -> Failed to create format converter.\n");
failedGetFrame:
	pDecoder->Release();
	OutputDebugStringA("Loader::LoadBitmapFromFile -> Failed to get frame 0 from source bitmap.\n");
failedDecoder:
	OutputDebugStringA("Loader::LoadBitmapFromFile -> Failed to create bitmap decoder.\n");
	return FALSE;
}
Exemplo n.º 5
0
	pair<imgcontext, size_t> imagecache::createimage(bitmap bmp)
	{
		size_t id = bmp.id();

		if (temp[imgcon][id] || cache[imgcon][id])
		{
			return make_pair(imgcon, id);
		}
		else
		{
			IWICBitmap* wic = 0;

			imgfactory->CreateBitmapFromMemory(
				bmp.width(), bmp.height(),
				GUID_WICPixelFormat32bppBGRA,
				4 * bmp.width(),
				bmp.length(),
				(BYTE*)bmp.data(),
				&wic);

			if (wic)
			{
				IWICFormatConverter* spConverter = 0;
				int result = imgfactory->CreateFormatConverter(&spConverter);
				if (result == 0)
				{
					spConverter->Initialize(wic, 
						GUID_WICPixelFormat32bppPBGRA,
						WICBitmapDitherTypeNone, NULL, 0.f,
						WICBitmapPaletteTypeMedianCut);
					imgfactory->CreateBitmapFromSource(spConverter, WICBitmapNoCache, &temp[imgcon][id]);
					spConverter->Release();
				}
				wic->Release();
			}
		}

		return make_pair(imgcon, id);
	}
Exemplo n.º 6
0
void GL::Image::load(const unsigned char *buf, size_t bufSize)
{
    if (CoInitializeEx(NULL, COINIT_MULTITHREADED) != S_OK) {
        // bad!
        return;
    }
    IStream *stream = SHCreateMemStream((const BYTE*)buf, (UINT)bufSize);
    if (stream != NULL) {
        IWICImagingFactory *pFactory;
        if (CoCreateInstance(CLSID_WICImagingFactory, NULL, CLSCTX_INPROC_SERVER, IID_IWICImagingFactory, (LPVOID*)&pFactory) == S_OK) {
            IWICBitmapDecoder *pDecoder;
            if (pFactory->CreateDecoderFromStream(stream, &CLSID_WICPngDecoder, WICDecodeMetadataCacheOnDemand, &pDecoder) == S_OK) {
                IWICBitmapFrameDecode *frame;
                if (pDecoder->GetFrame(0, &frame) == S_OK) {
                    UINT w, h;
                    if (frame->GetSize(&w, &h) == S_OK) {
                        width_ = w;
                        height_ = h;
                    }
                    IWICFormatConverter *formatConverter;
                    if (pFactory->CreateFormatConverter(&formatConverter) == S_OK) {
                        if (formatConverter->Initialize(frame, GUID_WICPixelFormat32bppPBGRA, WICBitmapDitherTypeNone, nullptr, 0.0, WICBitmapPaletteTypeCustom) == S_OK) {
                            unsigned char *pixels = new unsigned char[w * h * 4];
                            if (formatConverter->CopyPixels(0, w * 4, w * h * 4, pixels) == S_OK) {
                                loadTextureData_(pixels);
                            }
                            delete[] pixels;
                        }
                        formatConverter->Release();
                    }
                }
                pDecoder->Release();
            }
            pFactory->Release();
        }
        stream->Release();
    }
    CoUninitialize();
}
Exemplo n.º 7
0
    //@https://msdn.microsoft.com/de-de/library/windows/desktop/dd756686(v=vs.85).aspx
    HRESULT BitmapDecoder::LoadBitmapFromFile(ID2D1RenderTarget * pRenderTarget, PCWSTR uri, ID2D1Bitmap ** ppBitmap)
    {

      IWICImagingFactory* pFactory;


      HRESULT hr = CoCreateInstance(CLSID_WICImagingFactory,
        NULL,
        CLSCTX_INPROC_SERVER,
        IID_IWICImagingFactory,
        (LPVOID*)&pFactory
      );



      //IWICStream *pStream = NULL; //?

      //IWICBitmapScaler *pScaler = NULL; //?

      IWICBitmapDecoder *pDecoder = NULL;
      if (SUCCEEDED(hr))
      {
        hr = pFactory->CreateDecoderFromFilename(uri, NULL, GENERIC_READ, WICDecodeMetadataCacheOnLoad, &pDecoder);
      }
      IWICBitmapFrameDecode *pSource = NULL;
      if (SUCCEEDED(hr))
      {
        hr = pDecoder->GetFrame(0, &pSource);
      }

      IWICFormatConverter *pConverter = NULL;
      if (SUCCEEDED(hr))
      {
        hr = pFactory->CreateFormatConverter(&pConverter);
      }

      if (SUCCEEDED(hr))
      {
        hr = pConverter->Initialize(
          pSource,
          GUID_WICPixelFormat32bppPBGRA,
          WICBitmapDitherTypeNone,
          NULL,
          0.f,
          WICBitmapPaletteTypeMedianCut
        );
      }

      if (SUCCEEDED(hr))
      {
        pRenderTarget->CreateBitmapFromWicBitmap(pConverter, NULL, ppBitmap);
      }
      if (pDecoder != nullptr)
      {
        pDecoder->Release();//SafeRelease(&pDecoder);
      }
      if (pSource != nullptr)
      {
        pSource->Release();
      }
      //SafeRelease(&pSource);
     // pStream->Release();//SafeRelease(&pStream);
      if(pConverter!= nullptr)
      {
        pConverter->Release();
      }
      //SafeRelease(&pConverter);
     // pScaler->Release();//SafeRelease(&pScaler);
      if (pFactory != nullptr)
      {
        pFactory->Release();
      }

      return hr;
    }
    HRESULT YCbCrPixelFormatConverter::ConvertRgbToYCbCr( 
        /* [in] */ const WICRect *prc,
        /* [in] */ UINT cbStride,
        /* [in] */ UINT cbPixelsSize,
        /* [out] */ BYTE *pbPixels)
    {
        HRESULT result = S_OK;
        
        //Sanity check
        WICPixelFormatGUID srcPixelFormat;
        bitmapSource->GetPixelFormat(&srcPixelFormat);
        if (srcPixelFormat != GUID_WICPixelFormat32bppBGRA)
        {
             result = E_UNEXPECTED;
             return result;
        }

        IWICImagingFactory *codecFactory = NULL;
        IWICFormatConverter *formatConverter = NULL;    

        if (SUCCEEDED(result))
        {
            result = CoCreateInstance(CLSID_WICImagingFactory, NULL, CLSCTX_INPROC_SERVER, IID_IWICImagingFactory, (LPVOID*) &codecFactory);
        }

        if (SUCCEEDED(result))
        {             
            result = codecFactory->CreateFormatConverter(&formatConverter);        
        }
        
        if (SUCCEEDED(result))
        {
            //We will convert to 24RGB first, since it is easier to convert to YCbCr from there
            result = formatConverter->Initialize(bitmapSource,
                GUID_WICPixelFormat24bppBGR, WICBitmapDitherTypeSolid, NULL, 1.0, WICBitmapPaletteTypeFixedWebPalette);
        }

        if (SUCCEEDED(result))
        {
            result = formatConverter->CopyPixels(prc, cbStride, cbPixelsSize, pbPixels);
        }
        //Since the two formats have same number of bytes, we will do an inplace conversion
        UINT width, height;
        if (prc == NULL)
        {
            if (SUCCEEDED(result))
            {
                result = bitmapSource->GetSize(&width, &height);
            }
        }
        else
        {
            width = prc->Width;
            height = prc->Height;
        }

        if (SUCCEEDED(result))
        {
            //Loop on the data and do the conversion
            BYTE *curPos = NULL;            
            curPos = pbPixels;
            for (int i = 0 ; i < height; i++)
            {
                for (int j = 0; j < width; j++)
                {
                BYTE R, G ,B;
                BYTE Y, Cb, Cr;

                B = *curPos;
                G = *(curPos+1);
                R = *(curPos+2);      

                //Do the maths
                Y = Clamp(0, 255, (0.257*R) + (0.504*G) + (0.098*B) + 16);
                Cb = Clamp(0, 255, (-0.148*R) - (0.291*G) + (0.439*B) + 128);
                Cr = Clamp(0, 255, (0.439*R) - (0.368*G) - (0.071*B) + 128);

                *curPos = Cr;
                *(curPos+1) = Cb;
                *(curPos+2) = Y;      
                   
                //Advance to next pixel
                curPos += 3;
                }
                curPos += (cbStride - (width * 3)); //Fast forward remaining part of the stride
            }
        }
        if (formatConverter)
        {
            formatConverter->Release();
        }

        if (codecFactory)
        {
            codecFactory->Release();
        }
        return result;
       }  
Exemplo n.º 9
0
// =========================================================
// Load the specified bitmap from file into D2D bitmap
// =========================================================
BOOL Loader::LoadBitmapFromResource(LPCWSTR resourceId, LPCWSTR resourceType, const Graphics* graphicsWrapper, ID2D1Bitmap** ppBitmap)
{
	if (!isInitialized)
		return FALSE;

	HRESULT hr;

	IWICStream *pStream = NULL;
	IWICBitmapDecoder *pDecoder = NULL;
	IWICBitmapFrameDecode *pSource = NULL;
	IWICFormatConverter *pConverter = NULL;

	HRSRC imageResHandle = NULL;
	HGLOBAL imageResDataHandle = NULL;
	void *pImageFile = NULL;
	DWORD imageFileSize = 0;

	HMODULE module = GetModuleHandle(0);

	// Locate the resource
	imageResHandle = FindResource(module, resourceId, resourceType);
	if (!imageResHandle)
	{
		OutputDebugStringA("Loader::LoadBitmapFromResource -> Failed to locate resource.\n");
		return FALSE;
	}

	imageResDataHandle = LoadResource(module, imageResHandle);
	if (!imageResDataHandle)
	{
		OutputDebugStringA("Loader::LoadBitmapFromResource -> Failed to load resource.\n");
		return FALSE;
	}

	// lock resource to get pointer to data
	pImageFile = LockResource(imageResDataHandle);
	if (!pImageFile)
	{
		OutputDebugStringA("Loader::LoadBitmapFromResource -> Failed to lock resource for processing.\n");
		return FALSE;
	}

	// get the size of the image
	imageFileSize = SizeofResource(module, imageResHandle);
	if (!imageFileSize)
	{
		OutputDebugStringA("Loader::LoadBitmapFromResource -> Failed to obtain size of image resource.\n");
		return FALSE;
	}

	// now that we have everything, we create the stream
	hr = pFactory->CreateStream(&pStream);
	CHECK(failedCreateStream);

	// initialise the stream
	hr = pStream->InitializeFromMemory((byte*)pImageFile, imageFileSize);
	CHECK(failedStreamInit);

	hr = pFactory->CreateDecoderFromStream(pStream, NULL, WICDecodeMetadataCacheOnDemand, &pDecoder);
	CHECK(failedDecoder);

	hr = pDecoder->GetFrame(0, &pSource);
	CHECK(failedGetFrame);

	hr = pFactory->CreateFormatConverter(&pConverter);
	CHECK(failedConverter);

	hr = pConverter->Initialize(pSource, GUID_WICPixelFormat32bppPBGRA, WICBitmapDitherTypeNone, NULL, 0.0, WICBitmapPaletteTypeMedianCut);
	CHECK(failedConversion);

	hr = graphicsWrapper->pRenderTarget->CreateBitmapFromWicBitmap(pConverter, ppBitmap);
	CHECK(failedBitmap);

	return TRUE;
	
failedBitmap:
	OutputDebugStringA("Loader::LoadBitmapFromFile -> Failed to create bitmap.\n");
failedConversion:
	pConverter->Release();
	OutputDebugStringA("Loader::LoadBitmapFromFile -> Failed to initialise format converter.\n");
failedConverter:
	pSource->Release();
	OutputDebugStringA("Loader::LoadBitmapFromFile -> Failed to create format converter.\n");
failedGetFrame:
	pDecoder->Release();
	OutputDebugStringA("Loader::LoadBitmapFromFile -> Failed to get frame 0 from source bitmap.\n");
failedDecoder:
	pStream->Release();
	OutputDebugStringA("Loader::LoadBitmapFromFile -> Failed to create bitmap decoder.\n");
	return FALSE;
failedStreamInit:
	OutputDebugStringA("Loader::LoadBitmapFromFile -> Failed to initialize WIC stream.\n");
	return FALSE;
failedCreateStream:
	OutputDebugStringA("Loader::LoadBitmapFromFile -> Failed to create WIC stream.\n");
	return FALSE;
}
Exemplo n.º 10
0
void LoadJPG(wchar_t *pwszJpg, HWND hwnd)
{
    IWICImagingFactory *pFactory = NULL;
    HRESULT hr = CoCreateInstance(CLSID_WICImagingFactory, NULL, CLSCTX_INPROC_SERVER, IID_PPV_ARGS(&pFactory));
    if (SUCCEEDED(hr)) {
        IWICBitmapDecoder *pDecoder = NULL;
        hr = pFactory->CreateDecoderFromFilename(pwszJpg, NULL, GENERIC_READ, WICDecodeMetadataCacheOnDemand, &pDecoder);
        if (SUCCEEDED(hr)) {
            IWICBitmapFrameDecode *pIDecoderFrame = NULL;
            hr = pDecoder->GetFrame(0, &pIDecoderFrame);
            if (SUCCEEDED(hr)) {
                IWICFormatConverter *pFC = NULL;
                hr = pFactory->CreateFormatConverter(&pFC);
                hr = pFC->Initialize(pIDecoderFrame, GUID_WICPixelFormat24bppBGR, WICBitmapDitherTypeNone, NULL, 0.0, WICBitmapPaletteTypeCustom);

                const int nBytesPixel = 3; // GUID_WICPixelFormat24bppBGR 每像素3字节(24bits)

                BITMAPINFO bmpInfo;
                ZeroMemory(&bmpInfo, sizeof(BITMAPINFO));
                bmpInfo.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
                hr = pIDecoderFrame->GetSize((UINT*)&bmpInfo.bmiHeader.biWidth, (UINT*)&bmpInfo.bmiHeader.biHeight);
                bmpInfo.bmiHeader.biPlanes = 1;
                bmpInfo.bmiHeader.biBitCount = 8 * nBytesPixel;
                bmpInfo.bmiHeader.biCompression = BI_RGB;

                BYTE *pBuf = NULL;
                HDC hdc = GetDC(hwnd);
                bmpInfo.bmiHeader.biHeight *= -1; // BMP 方向调整
                HBITMAP hBmp = CreateDIBSection(hdc, &bmpInfo, DIB_RGB_COLORS, (void**)&pBuf, NULL, 0);
                bmpInfo.bmiHeader.biHeight *= -1;

                // 计算扫描线
                unsigned int cbStride = nBytesPixel * bmpInfo.bmiHeader.biWidth;
                unsigned int total = cbStride*bmpInfo.bmiHeader.biHeight;
                hr = pFC->CopyPixels(NULL, cbStride, total, pBuf);

                // HSL色彩空间变换
                DirectX::XMVECTORF32 colorTransofrom = { 1.0f, 1.0f, 1.0f, 1.0f };

                if (SUCCEEDED(hr)) {
                    for (int i = 0; i < bmpInfo.bmiHeader.biHeight; i++) {
                        for (int j = 0; j < bmpInfo.bmiHeader.biWidth; j++) {
                            BYTE *pColor = pBuf + cbStride*i + j * nBytesPixel;

                            DirectX::XMVECTOR colorM = DirectX::PackedVector::XMLoadUByteN4((DirectX::PackedVector::XMUBYTEN4*)pColor);
                            colorM = DirectX::XMColorRGBToHSL(colorM);
                            colorM = DirectX::XMColorModulate(colorM, colorTransofrom);
                            colorM = DirectX::XMColorHSLToRGB(colorM);
                            DirectX::PackedVector::XMStoreUByteN4((DirectX::PackedVector::XMUBYTEN4*)pColor, colorM);

                            SetPixel(hdc, j, i, RGB(pColor[2], pColor[1], pColor[0]));
                        }
                    }
                }

                ReleaseDC(hwnd, hdc);

                if (SUCCEEDED(hr)) {
                    MakeMemDC(hBmp, hwnd);
                    InvalidateRect(hwnd, NULL, TRUE);
                }

                hr = pFC->Release();
                pIDecoderFrame->Release();
            }
            pDecoder->Release();
        }

        pFactory->Release();
    }
}
bool ResourceManager::LoadFile(ID2D1HwndRenderTarget* renderTarget, wchar_t * filename)
{
	HRESULT result;
	IWICImagingFactory2* wicFactory;
	IWICBitmapDecoder* wicDecoder;
	IWICBitmapFrameDecode* wicFrame;
	IWICBitmapFlipRotator* wicFlip;
	IWICFormatConverter *wicConverter;
	Sprite*	newSprite;

	// WIC의 각종 인터페이스를 사용하기 위한 factory 생성
	result = CoCreateInstance(CLSID_WICImagingFactory, nullptr, CLSCTX_INPROC_SERVER, IID_PPV_ARGS(&wicFactory));
	if (FAILED(result))
		return false;

	// 파일을 읽고 디코딩 하기 위한 decoder 생성
	result = wicFactory->CreateDecoderFromFilename(filename, nullptr, GENERIC_READ, WICDecodeMetadataCacheOnDemand, &wicDecoder);
	if (FAILED(result))
		return false;

	// decoder에서 프레임을 얻어옴, // 일반적인 이미지 파일은 single frame만을 지원하므로 0으로 고정
	result = wicDecoder->GetFrame(0, &wicFrame);
	if (FAILED(result))
		return false;

	// 수평으로 뒤집힌 이미지를 얻기 위해 BitmapFlipRotator 생성
	result = wicFactory->CreateBitmapFlipRotator(&wicFlip);
	if (FAILED(result))
		return false;

	// wicFrame를 수평으로 뒤집음
	wicFlip->Initialize(wicFrame, WICBitmapTransformFlipHorizontal);

	// WICBitmap을 D2DBitmap으로 변환시키기 위해 format converter 생성
	result = wicFactory->CreateFormatConverter(&wicConverter);
	if (FAILED(result))
		return false;

	// Converter[0]의 Format을 일반 이미지(wicFrame)에 맞춤
	result = wicConverter->Initialize(wicFrame, GUID_WICPixelFormat32bppPBGRA, WICBitmapDitherTypeNone, NULL, 0.0f, WICBitmapPaletteTypeCustom);
	if (FAILED(result))
		return false;

	// 리소스 정보를 저장 할 Sprite 생성
	newSprite = new Sprite(renderTarget);
	if (!newSprite)
		return false;

	// WICBitmap을 D2DBitmap으로 변환
	//result = renderTarget->CreateBitmapFromWicBitmap(wicConverter, nullptr, &m_Bitmap);
	result = renderTarget->CreateBitmapFromWicBitmap(wicConverter, nullptr, newSprite->GetBitmap());
	if (FAILED(result))
		return false;

	ID2D1Bitmap* bitmap = *(newSprite->GetBitmap());
	int numberOfFrame = bitmap->GetSize().width / IMAGE_SIZE;
	int numberOfAction = bitmap->GetSize().height / IMAGE_SIZE;
	newSprite->Initialize(numberOfFrame, numberOfAction);

	wchar_t* buffer = new wchar_t[128];
	wcscpy_s(buffer, wcslen(filename) + 1, filename);

	// 스프라이트 등록
	m_Sprites.push_back(newSprite);
	m_Filenames.push_back(buffer);

	wicConverter->Release();
	wicConverter = nullptr;

	wicFrame->Release();
	wicFrame = nullptr;

	wicFlip->Release();
	wicFlip = nullptr;

	wicDecoder->Release();
	wicDecoder = nullptr;

	wicFactory->Release();
	wicFactory = nullptr;

	return true;
}