void Initialize(void* const hwnd) { if (s_config.ControllersNeedToBeCreated()) { for (unsigned int i = 0; i < 4; ++i) s_config.CreateController<GCKeyboard>(i); } g_controller_interface.Initialize(hwnd); // Load the saved controller config s_config.LoadConfig(true); }
void Initialize() { if (s_config.ControllersNeedToBeCreated()) { for (unsigned int i = 0; i < 4; ++i) s_config.CreateController<GCPad>(i); } g_controller_interface.RegisterDevicesChangedCallback(LoadConfig); // Load the saved controller config s_config.LoadConfig(true); }
void Initialize() { if (s_config.ControllersNeedToBeCreated()) s_config.CreateController<HotkeyManager>(); g_controller_interface.RegisterHotplugCallback(LoadConfig); // load the saved controller config s_config.LoadConfig(true); for (u32& key : s_hotkeyDown) key = 0; s_enabled = true; }
void Initialize(void* const hwnd) { if (s_config.ControllersNeedToBeCreated()) s_config.CreateController<HotkeyManager>(); g_controller_interface.Initialize(hwnd); // load the saved controller config s_config.LoadConfig(true); for (u32& key : s_hotkeyDown) key = 0; s_enabled = true; }
void Initialize(InitializeMode init_mode) { if (s_config.ControllersNeedToBeCreated()) { for (unsigned int i = WIIMOTE_CHAN_0; i < MAX_BBMOTES; ++i) s_config.CreateController<WiimoteEmu::Wiimote>(i); } g_controller_interface.RegisterHotplugCallback(LoadConfig); LoadConfig(); WiimoteReal::Initialize(init_mode); // Reload Wiimotes with our settings if (Movie::IsMovieActive()) Movie::ChangeWiiPads(); }
void Initialize(void* const hwnd, bool wait) { if (s_config.ControllersNeedToBeCreated()) { for (unsigned int i = WIIMOTE_CHAN_0; i < MAX_BBMOTES; ++i) s_config.CreateController<WiimoteEmu::Wiimote>(i); } g_controller_interface.Initialize(hwnd); s_config.LoadConfig(false); WiimoteReal::Initialize(wait); // Reload Wiimotes with our settings if (Movie::IsMovieActive()) Movie::ChangeWiiPads(); }