Exemplo n.º 1
0
void Drumkit::dump()
{
	DEBUGLOG( "Drumkit dump" );
	DEBUGLOG( " |- Path = " + __path );
	DEBUGLOG( " |- Name = " + __name );
	DEBUGLOG( " |- Author = " + __author );
	DEBUGLOG( " |- Info = " + __info );
	DEBUGLOG( " |- Instrument list" );
	for ( int i=0; i<__instruments->size(); i++ ) {
		Instrument* instrument = ( *__instruments )[i];
		DEBUGLOG( QString( "  |- (%1 of %2) Name = %3" )
				  .arg( i )
				  .arg( __instruments->size()-1 )
				  .arg( instrument->get_name() )
				);
		for (std::vector<InstrumentComponent*>::iterator it = instrument->get_components()->begin() ; it != instrument->get_components()->end(); ++it) {
			InstrumentComponent* component = *it;

			for ( int j=0; j<MAX_LAYERS; j++ ) {
				InstrumentLayer* layer = component->get_layer( j );
				if ( layer ) {
					Sample* sample = layer->get_sample();
					if ( sample ) {
						DEBUGLOG( QString( "   |- %1 [%2]" ).arg( sample->get_filepath() ).arg( sample->is_empty() ) );
					} else {
						DEBUGLOG( "   |- NULL sample" );
					}
				}
			}
		}
	}
}
Exemplo n.º 2
0
void MainForm::functionDeleteInstrument(int instrument)
{
	Hydrogen * H = Hydrogen::get_instance();
	Instrument *pSelectedInstrument = H->getSong()->get_instrument_list()->get( instrument );

	std::list< Note* > noteList;
	Song* song = H->getSong();
	PatternList *patList = song->get_pattern_list();

	QString instrumentName =  pSelectedInstrument->get_name();
	QString drumkitName = H->getCurrentDrumkitname();

	for ( int i = 0; i < patList->size(); i++ ) {
		H2Core::Pattern *pPattern = song->get_pattern_list()->get(i);
		const Pattern::notes_t* notes = pPattern->get_notes();
		FOREACH_NOTE_CST_IT_BEGIN_END(notes,it) {
			Note *pNote = it->second;
			assert( pNote );
			if ( pNote->get_instrument() == pSelectedInstrument ) {
				pNote->set_pattern_idx( i );
				noteList.push_back( pNote );
			}
		}
	}
Exemplo n.º 3
0
/// Render a note
/// Return 0: the note is not ended
/// Return 1: the note is ended
unsigned Sampler::__render_note( Note* pNote, unsigned nBufferSize, Song* pSong )
{
	//infoLog( "[renderNote] instr: " + pNote->getInstrument()->m_sName );
	assert( pSong );

	unsigned int nFramepos;
	Hydrogen* pEngine = Hydrogen::get_instance();
	AudioOutput* audio_output = pEngine->getAudioOutput();
	if (  pEngine->getState() == STATE_PLAYING ) {
		nFramepos = audio_output->m_transport.m_nFrames;
	} else {
		// use this to support realtime events when not playing
		nFramepos = pEngine->getRealtimeFrames();
	}

	Instrument *pInstr = pNote->get_instrument();
	if ( !pInstr ) {
		ERRORLOG( "NULL instrument" );
		return 1;
	}

	float fLayerGain = 1.0;
	float fLayerPitch = 0.0;

	// scelgo il sample da usare in base alla velocity
	Sample *pSample = NULL;
	for ( unsigned nLayer = 0; nLayer < MAX_LAYERS; ++nLayer ) {
		InstrumentLayer *pLayer = pInstr->get_layer( nLayer );
		if ( pLayer == NULL ) continue;

		if ( ( pNote->get_velocity() >= pLayer->get_start_velocity() ) && ( pNote->get_velocity() <= pLayer->get_end_velocity() ) ) {
			pSample = pLayer->get_sample();
			fLayerGain = pLayer->get_gain();
			fLayerPitch = pLayer->get_pitch();
			break;
		}
	}
	if ( !pSample ) {
		QString dummy = QString( "NULL sample for instrument %1. Note velocity: %2" ).arg( pInstr->get_name() ).arg( pNote->get_velocity() );
		WARNINGLOG( dummy );
		return 1;
	}

	if ( pNote->get_sample_position() >= pSample->get_frames() ) {
		WARNINGLOG( "sample position out of bounds. The layer has been resized during note play?" );
		return 1;
	}

	int noteStartInFrames = ( int ) ( pNote->get_position() * audio_output->m_transport.m_nTickSize ) + pNote->get_humanize_delay();

	int nInitialSilence = 0;
	if ( noteStartInFrames > ( int ) nFramepos ) {	// scrivo silenzio prima dell'inizio della nota
		nInitialSilence = noteStartInFrames - nFramepos;
		int nFrames = nBufferSize - nInitialSilence;
		if ( nFrames < 0 ) {
			int noteStartInFramesNoHumanize = ( int )pNote->get_position() * audio_output->m_transport.m_nTickSize;
			if ( noteStartInFramesNoHumanize > ( int )( nFramepos + nBufferSize ) ) {
				// this note is not valid. it's in the future...let's skip it....
				ERRORLOG( QString( "Note pos in the future?? Current frames: %1, note frame pos: %2" ).arg( nFramepos ).arg(noteStartInFramesNoHumanize ) );
				//pNote->dumpInfo();
				return 1;
			}
			// delay note execution
			//INFOLOG( "Delaying note execution. noteStartInFrames: " + to_string( noteStartInFrames ) + ", nFramePos: " + to_string( nFramepos ) );
			return 0;
		}
	}

	float cost_L = 1.0f;
	float cost_R = 1.0f;
	float cost_track_L = 1.0f;
	float cost_track_R = 1.0f;

	if ( pInstr->is_muted() || pSong->__is_muted ) {	// is instrument muted?
		cost_L = 0.0;
		cost_R = 0.0;
		if ( Preferences::get_instance()->m_nJackTrackOutputMode == 0 ) {
		// Post-Fader
		cost_track_L = 0.0;
		cost_track_R = 0.0;
		}

	} else {	// Precompute some values...
		cost_L = cost_L * pNote->get_velocity();		// note velocity
		cost_L = cost_L * pNote->get_pan_l();		// note pan
		cost_L = cost_L * fLayerGain;				// layer gain
		cost_L = cost_L * pInstr->get_pan_l();		// instrument pan
		cost_L = cost_L * pInstr->get_gain();		// instrument gain

		cost_L = cost_L * pInstr->get_volume();		// instrument volume
		if ( Preferences::get_instance()->m_nJackTrackOutputMode == 0 ) {
			// Post-Fader
			cost_track_L = cost_L * 2;
		}
		cost_L = cost_L * pSong->get_volume();	// song volume
		cost_L = cost_L * 2; // max pan is 0.5


		cost_R = cost_R * pNote->get_velocity();		// note velocity
		cost_R = cost_R * pNote->get_pan_r();		// note pan
		cost_R = cost_R * fLayerGain;				// layer gain
		cost_R = cost_R * pInstr->get_pan_r();		// instrument pan
		cost_R = cost_R * pInstr->get_gain();		// instrument gain

		cost_R = cost_R * pInstr->get_volume();		// instrument volume
		if ( Preferences::get_instance()->m_nJackTrackOutputMode == 0 ) {
		// Post-Fader
			cost_track_R = cost_R * 2;
		}
		cost_R = cost_R * pSong->get_volume();	// song pan
		cost_R = cost_R * 2; // max pan is 0.5
	}

	// direct track outputs only use velocity
	if ( Preferences::get_instance()->m_nJackTrackOutputMode == 1 ) {
		cost_track_L = cost_track_L * pNote->get_velocity();
		cost_track_L = cost_track_L * fLayerGain;
		cost_track_R = cost_track_L;
	}

	// Se non devo fare resample (drumkit) posso evitare di utilizzare i float e gestire il tutto in
	// maniera ottimizzata
	//	constant^12 = 2, so constant = 2^(1/12) = 1.059463.
	//	float nStep = 1.0;1.0594630943593

	float fTotalPitch = pNote->get_total_pitch() + fLayerPitch;

	//_INFOLOG( "total pitch: " + to_string( fTotalPitch ) );
	if( ( int )pNote->get_sample_position() == 0 )
	{
		if( Hydrogen::get_instance()->getMidiOutput() != NULL ){
			Hydrogen::get_instance()->getMidiOutput()->handleQueueNote( pNote );
		}
	}

	if ( fTotalPitch == 0.0 && pSample->get_sample_rate() == audio_output->getSampleRate() ) {	// NO RESAMPLE
				return __render_note_no_resample( pSample, pNote, nBufferSize, nInitialSilence, cost_L, cost_R, cost_track_L, cost_track_R, pSong );
	} else {	// RESAMPLE
				return __render_note_resample( pSample, pNote, nBufferSize, nInitialSilence, cost_L, cost_R, cost_track_L, cost_track_R, fLayerPitch, pSong );
	}
}
Exemplo n.º 4
0
/// Render a note
/// Return false: the note is not ended
/// Return true: the note is ended
bool Sampler::__render_note( Note* pNote, unsigned nBufferSize, Song* pSong )
{
	//infoLog( "[renderNote] instr: " + pNote->getInstrument()->m_sName );
	assert( pSong );

	unsigned int nFramepos;
	Hydrogen* pEngine = Hydrogen::get_instance();
	AudioOutput* audio_output = pEngine->getAudioOutput();
	if (  pEngine->getState() == STATE_PLAYING ) {
		nFramepos = audio_output->m_transport.m_nFrames;
	} else {
		// use this to support realtime events when not playing
		nFramepos = pEngine->getRealtimeFrames();
	}

	Instrument *pInstr = pNote->get_instrument();
	if ( !pInstr ) {
		ERRORLOG( "NULL instrument" );
		return 1;
	}

	bool nReturnValues [pInstr->get_components()->size()];
	
	for(int i = 0; i < pInstr->get_components()->size(); i++){
		nReturnValues[i] = false;
	}
	
	int nReturnValueIndex = 0;
	int nAlreadySelectedLayer = -1;

	for (std::vector<InstrumentComponent*>::iterator it = pInstr->get_components()->begin() ; it !=pInstr->get_components()->end(); ++it) {
		nReturnValues[nReturnValueIndex] = false;
		InstrumentComponent *pCompo = *it;
		DrumkitComponent* pMainCompo = pEngine->getSong()->get_component( pCompo->get_drumkit_componentID() );

		if( pNote->get_specific_compo_id() != -1 && pNote->get_specific_compo_id() != pCompo->get_drumkit_componentID() )
			continue;

		if(		pInstr->is_preview_instrument()
			||	pInstr->is_metronome_instrument()){
			pMainCompo = pEngine->getSong()->get_components()->front();
		} else {
			pMainCompo = pEngine->getSong()->get_component( pCompo->get_drumkit_componentID() );
		}

		assert(pMainCompo);

		float fLayerGain = 1.0;
		float fLayerPitch = 0.0;

		// scelgo il sample da usare in base alla velocity
		Sample *pSample = nullptr;
		SelectedLayerInfo *pSelectedLayer = pNote->get_layer_selected( pCompo->get_drumkit_componentID() );

		if ( !pSelectedLayer ) {
			QString dummy = QString( "NULL Layer Information for instrument %1. Component: %2" ).arg( pInstr->get_name() ).arg( pCompo->get_drumkit_componentID() );
			WARNINGLOG( dummy );
			nReturnValues[nReturnValueIndex] = true;
			continue;
		}

		if( pSelectedLayer->SelectedLayer != -1 ) {
			InstrumentLayer *pLayer = pCompo->get_layer( pSelectedLayer->SelectedLayer );

			if( pLayer )
			{
				pSample = pLayer->get_sample();
				fLayerGain = pLayer->get_gain();
				fLayerPitch = pLayer->get_pitch();
			}
			
		}
		else {
			switch ( pInstr->sample_selection_alg() ) {
				case Instrument::VELOCITY:
					for ( unsigned nLayer = 0; nLayer < __maxLayers; ++nLayer ) {
						InstrumentLayer *pLayer = pCompo->get_layer( nLayer );
						if ( pLayer == NULL ) continue;

						if ( ( pNote->get_velocity() >= pLayer->get_start_velocity() ) && ( pNote->get_velocity() <= pLayer->get_end_velocity() ) ) {
							pSelectedLayer->SelectedLayer = nLayer;

							pSample = pLayer->get_sample();
							fLayerGain = pLayer->get_gain();
							fLayerPitch = pLayer->get_pitch();
							break;
						}
					}
					break;

				case Instrument::RANDOM:
					if( nAlreadySelectedLayer != -1 ) {
						InstrumentLayer *pLayer = pCompo->get_layer( nAlreadySelectedLayer );
						if ( pLayer != NULL ) {
							pSelectedLayer->SelectedLayer = nAlreadySelectedLayer;

							pSample = pLayer->get_sample();
							fLayerGain = pLayer->get_gain();
							fLayerPitch = pLayer->get_pitch();
						}
					}
					if( pSample == NULL ) {
						int __possibleIndex[ __maxLayers ];
						int __poundSamples = 0;
						for ( unsigned nLayer = 0; nLayer < __maxLayers; ++nLayer ) {
							InstrumentLayer *pLayer = pCompo->get_layer( nLayer );
							if ( pLayer == NULL ) continue;

							if ( ( pNote->get_velocity() >= pLayer->get_start_velocity() ) && ( pNote->get_velocity() <= pLayer->get_end_velocity() ) ) {
								__possibleIndex[__poundSamples] = nLayer;
								__poundSamples++;
							}
						}

						if( __poundSamples > 0 ) {
							nAlreadySelectedLayer = __possibleIndex[rand() % __poundSamples];
							pSelectedLayer->SelectedLayer = nAlreadySelectedLayer;

							InstrumentLayer *pLayer = pCompo->get_layer( nAlreadySelectedLayer );

							pSample = pLayer->get_sample();
							fLayerGain = pLayer->get_gain();
							fLayerPitch = pLayer->get_pitch();
						}
					}
					break;

				case Instrument::ROUND_ROBIN:
					if( nAlreadySelectedLayer != -1 ) {
						InstrumentLayer *pLayer = pCompo->get_layer( nAlreadySelectedLayer );
						if ( pLayer != NULL ) {
							pSelectedLayer->SelectedLayer = nAlreadySelectedLayer;

							pSample = pLayer->get_sample();
							fLayerGain = pLayer->get_gain();
							fLayerPitch = pLayer->get_pitch();
						}
					}
					if( !pSample ) {
						int __possibleIndex[ __maxLayers ];
						int __foundSamples = 0;
						float __roundRobinID;
						for ( unsigned nLayer = 0; nLayer < __maxLayers; ++nLayer ) {
							InstrumentLayer *pLayer = pCompo->get_layer( nLayer );
							if ( pLayer == NULL ) continue;

							if ( ( pNote->get_velocity() >= pLayer->get_start_velocity() ) && ( pNote->get_velocity() <= pLayer->get_end_velocity() ) ) {
								__possibleIndex[__foundSamples] = nLayer;
								__roundRobinID = pLayer->get_start_velocity();
								__foundSamples++;
							}
						}

						if( __foundSamples > 0 ) {
							__roundRobinID = pInstr->get_id() * 10 + __roundRobinID;
							int p_indexToUse = pSong->get_latest_round_robin(__roundRobinID)+1;
							if( p_indexToUse > __foundSamples - 1)
								p_indexToUse = 0;

							pSong->set_latest_round_robin(__roundRobinID, p_indexToUse);
							nAlreadySelectedLayer = __possibleIndex[p_indexToUse];

							pSelectedLayer->SelectedLayer = nAlreadySelectedLayer;

							InstrumentLayer *pLayer = pCompo->get_layer( nAlreadySelectedLayer );
							pSample = pLayer->get_sample();
							fLayerGain = pLayer->get_gain();
							fLayerPitch = pLayer->get_pitch();
						}
					}
					break;
			}
		}
		if ( !pSample ) {
			QString dummy = QString( "NULL sample for instrument %1. Note velocity: %2" ).arg( pInstr->get_name() ).arg( pNote->get_velocity() );
			WARNINGLOG( dummy );
			nReturnValues[nReturnValueIndex] = true;
			continue;
		}

		if ( pSelectedLayer->SamplePosition >= pSample->get_frames() ) {
			WARNINGLOG( "sample position out of bounds. The layer has been resized during note play?" );
			nReturnValues[nReturnValueIndex] = true;
			continue;
		}

		int noteStartInFrames = ( int ) ( pNote->get_position() * audio_output->m_transport.m_nTickSize ) + pNote->get_humanize_delay();

		int nInitialSilence = 0;
		if ( noteStartInFrames > ( int ) nFramepos ) {	// scrivo silenzio prima dell'inizio della nota
			nInitialSilence = noteStartInFrames - nFramepos;
			int nFrames = nBufferSize - nInitialSilence;
			if ( nFrames < 0 ) {
				int noteStartInFramesNoHumanize = ( int )pNote->get_position() * audio_output->m_transport.m_nTickSize;
				if ( noteStartInFramesNoHumanize > ( int )( nFramepos + nBufferSize ) ) {
					// this note is not valid. it's in the future...let's skip it....
					ERRORLOG( QString( "Note pos in the future?? Current frames: %1, note frame pos: %2" ).arg( nFramepos ).arg(noteStartInFramesNoHumanize ) );
					//pNote->dumpInfo();
					nReturnValues[nReturnValueIndex] = true;
					continue;
				}
				// delay note execution
				//INFOLOG( "Delaying note execution. noteStartInFrames: " + to_string( noteStartInFrames ) + ", nFramePos: " + to_string( nFramepos ) );
				//return 0;
				continue;
			}
		}

		float cost_L = 1.0f;
		float cost_R = 1.0f;
		float cost_track_L = 1.0f;
		float cost_track_R = 1.0f;

		assert(pMainCompo);
		
		bool isMutedForExport = (pEngine->getIsExportSessionActive() && !pInstr->is_currently_exported());
		
		/*
		 *  Is instrument muted?
		 *
		 *  This can be the case either if the song, instrument or component is muted or if we're in an
		 *  export session and we're doing per-instruments exports, but this instrument is not currently
		 *  beeing exported.
		 */
		if ( isMutedForExport || pInstr->is_muted() || pSong->__is_muted || pMainCompo->is_muted() ) {	
			cost_L = 0.0;
			cost_R = 0.0;
			if ( Preferences::get_instance()->m_nJackTrackOutputMode == 0 ) {
				// Post-Fader
				cost_track_L = 0.0;
				cost_track_R = 0.0;
			}

		} else {	// Precompute some values...
			if ( pInstr->get_apply_velocity() ) {
				cost_L = cost_L * pNote->get_velocity();		// note velocity
				cost_R = cost_R * pNote->get_velocity();		// note velocity
			}
			cost_L = cost_L * pNote->get_pan_l();		// note pan
			cost_L = cost_L * fLayerGain;				// layer gain
			cost_L = cost_L * pInstr->get_pan_l();		// instrument pan
			cost_L = cost_L * pInstr->get_gain();		// instrument gain

			cost_L = cost_L * pCompo->get_gain();		// Component gain
			cost_L = cost_L * pMainCompo->get_volume(); // Component volument

			cost_L = cost_L * pInstr->get_volume();		// instrument volume
			if ( Preferences::get_instance()->m_nJackTrackOutputMode == 0 ) {
			// Post-Fader
			cost_track_L = cost_L * 2;
			}
			cost_L = cost_L * pSong->get_volume();	// song volume
			cost_L = cost_L * 2; // max pan is 0.5

			cost_R = cost_R * pNote->get_pan_r();		// note pan
			cost_R = cost_R * fLayerGain;				// layer gain
			cost_R = cost_R * pInstr->get_pan_r();		// instrument pan
			cost_R = cost_R * pInstr->get_gain();		// instrument gain

			cost_R = cost_R * pCompo->get_gain();		// Component gain
			cost_R = cost_R * pMainCompo->get_volume(); // Component volument

			cost_R = cost_R * pInstr->get_volume();		// instrument volume
			if ( Preferences::get_instance()->m_nJackTrackOutputMode == 0 ) {
			// Post-Fader
			cost_track_R = cost_R * 2;
			}
			cost_R = cost_R * pSong->get_volume();	// song pan
			cost_R = cost_R * 2; // max pan is 0.5
		}

		// direct track outputs only use velocity
		if ( Preferences::get_instance()->m_nJackTrackOutputMode == 1 ) {
			cost_track_L = cost_track_L * pNote->get_velocity();
			cost_track_L = cost_track_L * fLayerGain;
			cost_track_R = cost_track_L;
		}

		// Se non devo fare resample (drumkit) posso evitare di utilizzare i float e gestire il tutto in
		// maniera ottimizzata
		//	constant^12 = 2, so constant = 2^(1/12) = 1.059463.
		//	float nStep = 1.0;1.0594630943593

		float fTotalPitch = pNote->get_total_pitch() + fLayerPitch;

		//_INFOLOG( "total pitch: " + to_string( fTotalPitch ) );
		if( ( int )pSelectedLayer->SamplePosition == 0 )
		{
			if( Hydrogen::get_instance()->getMidiOutput() != NULL ){
			Hydrogen::get_instance()->getMidiOutput()->handleQueueNote( pNote );
			}
		}

		if ( fTotalPitch == 0.0 && pSample->get_sample_rate() == audio_output->getSampleRate() ) // NO RESAMPLE
			nReturnValues[nReturnValueIndex] = __render_note_no_resample( pSample, pNote, pSelectedLayer, pCompo, pMainCompo, nBufferSize, nInitialSilence, cost_L, cost_R, cost_track_L, cost_track_R, pSong );
		else // RESAMPLE
			nReturnValues[nReturnValueIndex] = __render_note_resample( pSample, pNote, pSelectedLayer, pCompo, pMainCompo, nBufferSize, nInitialSilence, cost_L, cost_R, cost_track_L, cost_track_R, fLayerPitch, pSong );

		nReturnValueIndex++;
	}
	for ( unsigned i = 0 ; i < pInstr->get_components()->size() ; i++ )
		if ( !nReturnValues[i] ) return false;
	return true;
}
Exemplo n.º 5
0
// Returns 0 on success, passes the TinyXml error code otherwise.
int SongWriter::writeSong( Song *song, const QString& filename )
{
	INFOLOG( "Saving song " + filename );
	int rv = 0; // return value

	// FIXME: has the file write-permssion?
	// FIXME: verificare che il file non sia gia' esistente
	// FIXME: effettuare copia di backup per il file gia' esistente


	QDomDocument doc;
	QDomProcessingInstruction header = doc.createProcessingInstruction( "xml", "version=\"1.0\" encoding=\"UTF-8\"");
	doc.appendChild( header );

	QDomNode songNode = doc.createElement( "song" );

	LocalFileMng::writeXmlString( songNode, "version", QString( get_version().c_str() ) );
	LocalFileMng::writeXmlString( songNode, "bpm", QString("%1").arg( song->__bpm ) );
	LocalFileMng::writeXmlString( songNode, "volume", QString("%1").arg( song->get_volume() ) );
	LocalFileMng::writeXmlString( songNode, "metronomeVolume", QString("%1").arg( song->get_metronome_volume() ) );
	LocalFileMng::writeXmlString( songNode, "name", song->__name );
	LocalFileMng::writeXmlString( songNode, "author", song->__author );
	LocalFileMng::writeXmlString( songNode, "notes", song->get_notes() );
	LocalFileMng::writeXmlString( songNode, "license", song->get_license() );
	LocalFileMng::writeXmlBool( songNode, "loopEnabled", song->is_loop_enabled() );
	LocalFileMng::writeXmlBool( songNode, "patternModeMode", Preferences::get_instance()->patternModePlaysSelected());
	
	LocalFileMng::writeXmlString( songNode, "playbackTrackFilename", QString("%1").arg( song->get_playback_track_filename() ) );
	LocalFileMng::writeXmlBool( songNode, "playbackTrackEnabled", song->get_playback_track_enabled() );
	LocalFileMng::writeXmlString( songNode, "playbackTrackVolume", QString("%1").arg( song->get_playback_track_volume() ) );

	
	if ( song->get_mode() == Song::SONG_MODE ) {
		LocalFileMng::writeXmlString( songNode, "mode", QString( "song" ) );
	} else {
		LocalFileMng::writeXmlString( songNode, "mode", QString( "pattern" ) );
	}

	LocalFileMng::writeXmlString( songNode, "humanize_time", QString("%1").arg( song->get_humanize_time_value() ) );
	LocalFileMng::writeXmlString( songNode, "humanize_velocity", QString("%1").arg( song->get_humanize_velocity_value() ) );
	LocalFileMng::writeXmlString( songNode, "swing_factor", QString("%1").arg( song->get_swing_factor() ) );

	// component List
	QDomNode componentListNode = doc.createElement( "componentList" );
	for (std::vector<DrumkitComponent*>::iterator it = song->get_components()->begin() ; it != song->get_components()->end(); ++it) {
		DrumkitComponent* pCompo = *it;

		QDomNode componentNode = doc.createElement( "drumkitComponent" );

		LocalFileMng::writeXmlString( componentNode, "id", QString("%1").arg( pCompo->get_id() ) );
		LocalFileMng::writeXmlString( componentNode, "name", pCompo->get_name() );
		LocalFileMng::writeXmlString( componentNode, "volume", QString("%1").arg( pCompo->get_volume() ) );

		componentListNode.appendChild( componentNode );
	}
	songNode.appendChild( componentListNode );

	// instrument list
	QDomNode instrumentListNode = doc.createElement( "instrumentList" );
	unsigned nInstrument = song->get_instrument_list()->size();

	// INSTRUMENT NODE
	for ( unsigned i = 0; i < nInstrument; i++ ) {
		Instrument *instr = song->get_instrument_list()->get( i );
		assert( instr );

		QDomNode instrumentNode = doc.createElement( "instrument" );

		LocalFileMng::writeXmlString( instrumentNode, "id", QString("%1").arg( instr->get_id() ) );
		LocalFileMng::writeXmlString( instrumentNode, "name", instr->get_name() );
		LocalFileMng::writeXmlString( instrumentNode, "drumkit", instr->get_drumkit_name() );
		LocalFileMng::writeXmlString( instrumentNode, "volume", QString("%1").arg( instr->get_volume() ) );
		LocalFileMng::writeXmlBool( instrumentNode, "isMuted", instr->is_muted() );
		LocalFileMng::writeXmlString( instrumentNode, "pan_L", QString("%1").arg( instr->get_pan_l() ) );
		LocalFileMng::writeXmlString( instrumentNode, "pan_R", QString("%1").arg( instr->get_pan_r() ) );
		LocalFileMng::writeXmlString( instrumentNode, "gain", QString("%1").arg( instr->get_gain() ) );
		LocalFileMng::writeXmlBool( instrumentNode, "applyVelocity", instr->get_apply_velocity() );

		LocalFileMng::writeXmlBool( instrumentNode, "filterActive", instr->is_filter_active() );
		LocalFileMng::writeXmlString( instrumentNode, "filterCutoff", QString("%1").arg( instr->get_filter_cutoff() ) );
		LocalFileMng::writeXmlString( instrumentNode, "filterResonance", QString("%1").arg( instr->get_filter_resonance() ) );

		LocalFileMng::writeXmlString( instrumentNode, "FX1Level", QString("%1").arg( instr->get_fx_level( 0 ) ) );
		LocalFileMng::writeXmlString( instrumentNode, "FX2Level", QString("%1").arg( instr->get_fx_level( 1 ) ) );
		LocalFileMng::writeXmlString( instrumentNode, "FX3Level", QString("%1").arg( instr->get_fx_level( 2 ) ) );
		LocalFileMng::writeXmlString( instrumentNode, "FX4Level", QString("%1").arg( instr->get_fx_level( 3 ) ) );

		assert( instr->get_adsr() );
		LocalFileMng::writeXmlString( instrumentNode, "Attack", QString("%1").arg( instr->get_adsr()->get_attack() ) );
		LocalFileMng::writeXmlString( instrumentNode, "Decay", QString("%1").arg( instr->get_adsr()->get_decay() ) );
		LocalFileMng::writeXmlString( instrumentNode, "Sustain", QString("%1").arg( instr->get_adsr()->get_sustain() ) );
		LocalFileMng::writeXmlString( instrumentNode, "Release", QString("%1").arg( instr->get_adsr()->get_release() ) );

		LocalFileMng::writeXmlString( instrumentNode, "randomPitchFactor", QString("%1").arg( instr->get_random_pitch_factor() ) );

		LocalFileMng::writeXmlString( instrumentNode, "muteGroup", QString("%1").arg( instr->get_mute_group() ) );
		LocalFileMng::writeXmlBool( instrumentNode, "isStopNote", instr->is_stop_notes() );
		switch ( instr->sample_selection_alg() ) {
			case Instrument::VELOCITY:
				LocalFileMng::writeXmlString( instrumentNode, "sampleSelectionAlgo", "VELOCITY" );
				break;
			case Instrument::RANDOM:
				LocalFileMng::writeXmlString( instrumentNode, "sampleSelectionAlgo", "RANDOM" );
				break;
			case Instrument::ROUND_ROBIN:
				LocalFileMng::writeXmlString( instrumentNode, "sampleSelectionAlgo", "ROUND_ROBIN" );
				break;
		}

		LocalFileMng::writeXmlString( instrumentNode, "midiOutChannel", QString("%1").arg( instr->get_midi_out_channel() ) );
		LocalFileMng::writeXmlString( instrumentNode, "midiOutNote", QString("%1").arg( instr->get_midi_out_note() ) );
		LocalFileMng::writeXmlString( instrumentNode, "isHihat", QString("%1").arg( instr->get_hihat_grp() ) );
		LocalFileMng::writeXmlString( instrumentNode, "lower_cc", QString("%1").arg( instr->get_lower_cc() ) );
		LocalFileMng::writeXmlString( instrumentNode, "higher_cc", QString("%1").arg( instr->get_higher_cc() ) );

		for (std::vector<InstrumentComponent*>::iterator it = instr->get_components()->begin() ; it != instr->get_components()->end(); ++it) {
			InstrumentComponent* pComponent = *it;

			QDomNode componentNode = doc.createElement( "instrumentComponent" );

			LocalFileMng::writeXmlString( componentNode, "component_id", QString("%1").arg( pComponent->get_drumkit_componentID() ) );
			LocalFileMng::writeXmlString( componentNode, "gain", QString("%1").arg( pComponent->get_gain() ) );

			for ( unsigned nLayer = 0; nLayer < InstrumentComponent::getMaxLayers(); nLayer++ ) {
				InstrumentLayer *pLayer = pComponent->get_layer( nLayer );

				if ( pLayer == NULL ) continue;
				Sample *pSample = pLayer->get_sample();
				if ( pSample == NULL ) continue;

				bool sIsModified = pSample->get_is_modified();
				Sample::Loops lo = pSample->get_loops();
				Sample::Rubberband ro = pSample->get_rubberband();
				QString sMode = pSample->get_loop_mode_string();


				QDomNode layerNode = doc.createElement( "layer" );
				LocalFileMng::writeXmlString( layerNode, "filename", Filesystem::prepare_sample_path( pSample->get_filepath() ) );
				LocalFileMng::writeXmlBool( layerNode, "ismodified", sIsModified);
				LocalFileMng::writeXmlString( layerNode, "smode", pSample->get_loop_mode_string() );
				LocalFileMng::writeXmlString( layerNode, "startframe", QString("%1").arg( lo.start_frame ) );
				LocalFileMng::writeXmlString( layerNode, "loopframe", QString("%1").arg( lo.loop_frame ) );
				LocalFileMng::writeXmlString( layerNode, "loops", QString("%1").arg( lo.count ) );
				LocalFileMng::writeXmlString( layerNode, "endframe", QString("%1").arg( lo.end_frame ) );
				LocalFileMng::writeXmlString( layerNode, "userubber", QString("%1").arg( ro.use ) );
				LocalFileMng::writeXmlString( layerNode, "rubberdivider", QString("%1").arg( ro.divider ) );
				LocalFileMng::writeXmlString( layerNode, "rubberCsettings", QString("%1").arg( ro.c_settings ) );
				LocalFileMng::writeXmlString( layerNode, "rubberPitch", QString("%1").arg( ro.pitch ) );
				LocalFileMng::writeXmlString( layerNode, "min", QString("%1").arg( pLayer->get_start_velocity() ) );
				LocalFileMng::writeXmlString( layerNode, "max", QString("%1").arg( pLayer->get_end_velocity() ) );
				LocalFileMng::writeXmlString( layerNode, "gain", QString("%1").arg( pLayer->get_gain() ) );
				LocalFileMng::writeXmlString( layerNode, "pitch", QString("%1").arg( pLayer->get_pitch() ) );


				Sample::VelocityEnvelope* velocity = pSample->get_velocity_envelope();
				for (int y = 0; y < velocity->size(); y++){
					QDomNode volumeNode = doc.createElement( "volume" );
					LocalFileMng::writeXmlString( volumeNode, "volume-position", QString("%1").arg( velocity->at(y).frame ) );
					LocalFileMng::writeXmlString( volumeNode, "volume-value", QString("%1").arg( velocity->at(y).value ) );
					layerNode.appendChild( volumeNode );
				}

				Sample::PanEnvelope* pan = pSample->get_pan_envelope();
				for (int y = 0; y < pan->size(); y++){
					QDomNode panNode = doc.createElement( "pan" );
					LocalFileMng::writeXmlString( panNode, "pan-position", QString("%1").arg( pan->at(y).frame ) );
					LocalFileMng::writeXmlString( panNode, "pan-value", QString("%1").arg( pan->at(y).value ) );
					layerNode.appendChild( panNode );
				}

				componentNode.appendChild( layerNode );
			}
			instrumentNode.appendChild( componentNode );
		}

		instrumentListNode.appendChild( instrumentNode );
	}
	songNode.appendChild( instrumentListNode );


	// pattern list
	QDomNode patternListNode = doc.createElement( "patternList" );

	unsigned nPatterns = song->get_pattern_list()->size();
	for ( unsigned i = 0; i < nPatterns; i++ ) {
		Pattern *pat = song->get_pattern_list()->get( i );

		// pattern
		QDomNode patternNode = doc.createElement( "pattern" );
		LocalFileMng::writeXmlString( patternNode, "name", pat->get_name() );
		LocalFileMng::writeXmlString( patternNode, "category", pat->get_category() );
		LocalFileMng::writeXmlString( patternNode, "size", QString("%1").arg( pat->get_length() ) );
		LocalFileMng::writeXmlString( patternNode, "info", pat->get_info() );

		QDomNode noteListNode = doc.createElement( "noteList" );
		const Pattern::notes_t* notes = pat->get_notes();
		FOREACH_NOTE_CST_IT_BEGIN_END(notes,it) {
			Note *pNote = it->second;
			assert( pNote );

			QDomNode noteNode = doc.createElement( "note" );
			LocalFileMng::writeXmlString( noteNode, "position", QString("%1").arg( pNote->get_position() ) );
			LocalFileMng::writeXmlString( noteNode, "leadlag", QString("%1").arg( pNote->get_lead_lag() ) );
			LocalFileMng::writeXmlString( noteNode, "velocity", QString("%1").arg( pNote->get_velocity() ) );
			LocalFileMng::writeXmlString( noteNode, "pan_L", QString("%1").arg( pNote->get_pan_l() ) );
			LocalFileMng::writeXmlString( noteNode, "pan_R", QString("%1").arg( pNote->get_pan_r() ) );
			LocalFileMng::writeXmlString( noteNode, "pitch", QString("%1").arg( pNote->get_pitch() ) );
			LocalFileMng::writeXmlString( noteNode, "probability", QString("%1").arg( pNote->get_probability() ) );

			LocalFileMng::writeXmlString( noteNode, "key", pNote->key_to_string() );

			LocalFileMng::writeXmlString( noteNode, "length", QString("%1").arg( pNote->get_length() ) );
			LocalFileMng::writeXmlString( noteNode, "instrument", QString("%1").arg( pNote->get_instrument()->get_id() ) );

			QString noteoff = "false";
			if ( pNote->get_note_off() ) noteoff = "true";
			LocalFileMng::writeXmlString( noteNode, "note_off", noteoff );
			noteListNode.appendChild( noteNode );

		}
		patternNode.appendChild( noteListNode );

		patternListNode.appendChild( patternNode );
	}
Exemplo n.º 6
0
void SoundLibraryPanel::updateDrumkitList()
{
	QString currentSL = Hydrogen::get_instance()->getCurrentDrumkitname();

	LocalFileMng mng;

	__sound_library_tree->clear();



	__system_drumkits_item = new QTreeWidgetItem( __sound_library_tree );
	__system_drumkits_item->setText( 0, trUtf8( "System drumkits" ) );
	__sound_library_tree->setItemExpanded( __system_drumkits_item, true );

	__user_drumkits_item = new QTreeWidgetItem( __sound_library_tree );
	__user_drumkits_item->setText( 0, trUtf8( "User drumkits" ) );
	__sound_library_tree->setItemExpanded( __user_drumkits_item, true );

	

	for (uint i = 0; i < __system_drumkit_info_list.size(); ++i ) {
		delete __system_drumkit_info_list[i];
	}
	__system_drumkit_info_list.clear();

	for (uint i = 0; i < __user_drumkit_info_list.size(); ++i ) {
		delete __user_drumkit_info_list[i];
	}
	__user_drumkit_info_list.clear();

	//User drumkit list
    QStringList usr_dks = Filesystem::usr_drumkits_list();
    for (int i = 0; i < usr_dks.size(); ++i) {
		QString absPath = Filesystem::usr_drumkits_dir() + "/" + usr_dks[i];
		Drumkit *pInfo = Drumkit::load( absPath );
		if (pInfo) {
			__user_drumkit_info_list.push_back( pInfo );
			QTreeWidgetItem* pDrumkitItem = new QTreeWidgetItem( __user_drumkits_item );
			pDrumkitItem->setText( 0, pInfo->get_name() );
			if ( QString(pInfo->get_name() ) == currentSL ){
				pDrumkitItem->setBackgroundColor( 0, QColor( 50, 50, 50) );
			}
			InstrumentList *pInstrList = pInfo->get_instruments();
			for ( uint nInstr = 0; nInstr < pInstrList->size(); ++nInstr ) {
				Instrument *pInstr = pInstrList->get( nInstr );
				QTreeWidgetItem* pInstrumentItem = new QTreeWidgetItem( pDrumkitItem );
				pInstrumentItem->setText( 0, QString( "[%1] " ).arg( nInstr + 1 ) + pInstr->get_name() );
				pInstrumentItem->setToolTip( 0, pInstr->get_name() );
			}
		}
	}

	//System drumkit list
    QStringList sys_dks = Filesystem::sys_drumkits_list();
    for (int i = 0; i < sys_dks.size(); ++i) {
		QString absPath = Filesystem::sys_drumkits_dir() + "/" + sys_dks[i];
		Drumkit *pInfo = Drumkit::load( absPath );
		if (pInfo) {
			__system_drumkit_info_list.push_back( pInfo );
			QTreeWidgetItem* pDrumkitItem = new QTreeWidgetItem( __system_drumkits_item );
			pDrumkitItem->setText( 0, pInfo->get_name() );
			if ( QString( pInfo->get_name() ) == currentSL ){
				pDrumkitItem->setBackgroundColor( 0, QColor( 50, 50, 50) );
			}
			InstrumentList *pInstrList = pInfo->get_instruments();
			for ( uint nInstr = 0; nInstr < pInstrList->size(); ++nInstr ) {
				Instrument *pInstr = pInstrList->get( nInstr );
				QTreeWidgetItem* pInstrumentItem = new QTreeWidgetItem( pDrumkitItem );
				pInstrumentItem->setText( 0, QString( "[%1] " ).arg( nInstr + 1 ) + pInstr->get_name() );
				pInstrumentItem->setToolTip( 0, pInstr->get_name() );
			}
		}
	}
	
	//Songlist
	QStringList songs = Filesystem::songs_list();
	if ( songs.size() > 0 ) {
		__song_item = new QTreeWidgetItem( __sound_library_tree );
		__song_item->setText( 0, trUtf8( "Songs" ) );
		__song_item->setToolTip( 0, "double click to expand the list" );
		__sound_library_tree->setItemExpanded( __song_item, __expand_songs_list );
		for (uint i = 0; i < songs.size(); i++) {
			QTreeWidgetItem* pSongItem = new QTreeWidgetItem( __song_item );
			QString song = songs[i];
			pSongItem->setText( 0 , song.left( song.indexOf(".")) );
			pSongItem->setToolTip( 0, song );
		}
	}


	//Pattern list
	std::vector<QString> patternDirList = mng.getPatternDirList();
	if ( patternDirList.size() > 0 ) {
		
		__pattern_item = new QTreeWidgetItem( __sound_library_tree );
		__pattern_item->setText( 0, trUtf8( "Patterns" ) );
		__pattern_item->setToolTip( 0, "double click to expand the list" );
		__sound_library_tree->setItemExpanded( __pattern_item, __expand_pattern_list );
			
		//this is to push the mng.getPatternList in all patterns/drumkit dirs
		for (uint i = 0; i < patternDirList.size(); ++i) {
			QString absPath =  patternDirList[i];
			mng.getPatternList( absPath );
		}
		
		//this is the second step to push the mng.funktion
		//SoundLibraryDatabase::create_instance();
		SoundLibraryDatabase* db = SoundLibraryDatabase::get_instance();
		soundLibraryInfoVector* allPatternDirList = db->getAllPatterns();
		QStringList allCategoryNameList = db->getAllPatternCategories();

		//now sorting via category

		for (uint i = 0; i < allCategoryNameList.size(); ++i) {
			QString categoryName = allCategoryNameList[i];

			QTreeWidgetItem* pCategoryItem = new QTreeWidgetItem( __pattern_item );
			pCategoryItem->setText( 0, categoryName  );

			soundLibraryInfoVector::iterator mapIterator;
			for( mapIterator=allPatternDirList->begin(); mapIterator != allPatternDirList->end(); mapIterator++ )
			{
				QString patternCategory = (*mapIterator)->getCategory();
				if ( patternCategory == categoryName || patternCategory.isEmpty() && categoryName == "No category" ){
					QTreeWidgetItem* pPatternItem = new QTreeWidgetItem( pCategoryItem );
					pPatternItem->setText( 0, (*mapIterator)->getName());
					pPatternItem->setText( 1, (*mapIterator)->getPath() );
					pPatternItem->setToolTip( 0, mng.getDrumkitNameForPattern( (*mapIterator)->getPath() ));
					INFOLOG( "Path" +  (*mapIterator)->getPath() );
				}
			}
		}
	}


}
Exemplo n.º 7
0
void Mixer::updateMixer()
{
	Preferences *pPref = Preferences::get_instance();
	bool bShowPeaks = pPref->showInstrumentPeaks();

	Hydrogen *pEngine = Hydrogen::get_instance();
	Song *pSong = pEngine->getSong();
	InstrumentList *pInstrList = pSong->get_instrument_list();
	std::vector<DrumkitComponent*>* compoList = pSong->get_components();

	uint nSelectedInstr = pEngine->getSelectedInstrumentNumber();

	float fallOff = pPref->getMixerFalloffSpeed();

	uint nMuteClicked = 0;
	int nInstruments = pInstrList->size();
	int nCompo = compoList->size();
	for ( unsigned nInstr = 0; nInstr < MAX_INSTRUMENTS; ++nInstr ) {

		if ( nInstr >= nInstruments ) {	// unused instrument! let's hide and destroy the mixerline!
			if ( m_pMixerLine[ nInstr ] ) {
				delete m_pMixerLine[ nInstr ];
				m_pMixerLine[ nInstr ] = NULL;

				int newWidth = MIXER_STRIP_WIDTH * ( nInstruments + nCompo );
				if ( m_pFaderPanel->width() != newWidth ) {
					m_pFaderPanel->resize( newWidth, height() );
				}
			}
			continue;
		}
		else {
			if ( m_pMixerLine[ nInstr ] == NULL ) {
				// the mixerline doesn't exists..I'll create a new one!
				m_pMixerLine[ nInstr ] = createMixerLine( nInstr );
				m_pFaderHBox->insertWidget( nInstr, m_pMixerLine[ nInstr ] );

				int newWidth = MIXER_STRIP_WIDTH * ( nInstruments + nCompo );
				if ( m_pFaderPanel->width() != newWidth ) {
					m_pFaderPanel->resize( newWidth, height() );
				}
			}
			MixerLine *pLine = m_pMixerLine[ nInstr ];

			Instrument *pInstr = pInstrList->get( nInstr );
			assert( pInstr );

			float fNewPeak_L = pInstr->get_peak_l();
			pInstr->set_peak_l( 0.0f );	// reset instrument peak

			float fNewPeak_R = pInstr->get_peak_r();
			pInstr->set_peak_r( 0.0f );	// reset instrument peak

			float fNewVolume = pInstr->get_volume();
			bool bMuted = pInstr->is_muted();

			QString sName = pInstr->get_name();
			float fPan_L = pInstr->get_pan_l();
			float fPan_R = pInstr->get_pan_r();


			// fader
			float fOldPeak_L = pLine->getPeak_L();
			float fOldPeak_R = pLine->getPeak_R();

			if (!bShowPeaks) {
				fNewPeak_L = 0.0f;
				fNewPeak_R = 0.0f;
			}

			if ( fNewPeak_L >= fOldPeak_L) {	// LEFT peak
				pLine->setPeak_L( fNewPeak_L );
			}
			else {
				pLine->setPeak_L( fOldPeak_L / fallOff );
			}
			if ( fNewPeak_R >= fOldPeak_R) {	// Right peak
				pLine->setPeak_R( fNewPeak_R );
			}
			else {
				pLine->setPeak_R( fOldPeak_R / fallOff );
			}

			// fader position
			pLine->setVolume( fNewVolume );

			// mute
			if ( bMuted ) {
				nMuteClicked++;
			}
			pLine->setMuteClicked( bMuted );

			// instr name
			pLine->setName( sName );

			// pan
			float fPanValue = 0.0;
			if (fPan_R == 1.0) {
				fPanValue = 1.0 - (fPan_L / 2.0);
			}
			else {
				fPanValue = fPan_R / 2.0;
			}

			pLine->setPan( fPanValue );

			// activity
			if ( pLine->getActivity() > 0 ) {
				pLine->setActivity( m_pMixerLine[ nInstr ]->getActivity() - 30 );
				pLine->setPlayClicked( true );
			}
			else {
				pLine->setPlayClicked( false );
			}

			for (uint nFX = 0; nFX < MAX_FX; nFX++) {
				pLine->setFXLevel( nFX, pInstr->get_fx_level( nFX ) );
			}

			pLine->setSelected( nInstr == nSelectedInstr );

			pLine->updateMixerLine();
		}
	}

	for (std::vector<DrumkitComponent*>::iterator it = compoList->begin() ; it != compoList->end(); ++it) {
		DrumkitComponent* p_compo = *it;

		if( m_pComponentMixerLine.find(p_compo->get_id()) == m_pComponentMixerLine.end() ) {
			// the mixerline doesn't exists..I'll create a new one!
			m_pComponentMixerLine[ p_compo->get_id() ] = createComponentMixerLine( p_compo->get_id() );
			m_pFaderHBox->addWidget( m_pComponentMixerLine[ p_compo->get_id() ] );

			int newWidth = MIXER_STRIP_WIDTH * ( nInstruments + nCompo );
			if ( m_pFaderPanel->width() != newWidth ) {
				m_pFaderPanel->resize( newWidth, height() );
			}
		}

		ComponentMixerLine *pLine = m_pComponentMixerLine[ p_compo->get_id() ];

		float fNewPeak_L = p_compo->get_peak_l();
		p_compo->set_peak_l( 0.0f );	// reset instrument peak

		float fNewPeak_R = p_compo->get_peak_r();
		p_compo->set_peak_r( 0.0f );	// reset instrument peak

		float fNewVolume = p_compo->get_volume();
		bool bMuted = p_compo->is_muted();

		QString sName = p_compo->get_name();

		float fOldPeak_L = pLine->getPeak_L();
		float fOldPeak_R = pLine->getPeak_R();

		if (!bShowPeaks) {
			fNewPeak_L = 0.0f;
			fNewPeak_R = 0.0f;
		}

		if ( fNewPeak_L >= fOldPeak_L) {	// LEFT peak
			pLine->setPeak_L( fNewPeak_L );
		}
		else {
			pLine->setPeak_L( fOldPeak_L / fallOff );
		}
		if ( fNewPeak_R >= fOldPeak_R) {	// Right peak
			pLine->setPeak_R( fNewPeak_R );
		}
		else {
			pLine->setPeak_R( fOldPeak_R / fallOff );
		}

		// fader position
		pLine->setVolume( fNewVolume );

		// mute
		if ( bMuted ) {
			nMuteClicked++;
		}
		pLine->setMuteClicked( bMuted );

		// instr name
		pLine->setName( sName );

		pLine->updateMixerLine();
	}

	if( compoList->size() < m_pComponentMixerLine.size() ) {
		std::vector<int>* p_ids_to_delete = new std::vector<int>();
		for (std::map<int, ComponentMixerLine*>::iterator it=m_pComponentMixerLine.begin(); it!=m_pComponentMixerLine.end(); ++it) {

			bool p_foundExistingRelatedComponent = false;
			for ( std::vector<DrumkitComponent*>::iterator it2 = compoList->begin() ; it2 != compoList->end(); ++it2 ) {
				DrumkitComponent* p_compo = *it2;
				if( p_compo->get_id() == it->first ) {
					p_foundExistingRelatedComponent = true;
					break;
				}
			}
			if( !p_foundExistingRelatedComponent )
				p_ids_to_delete->push_back( it->first ) ;
		}

		for ( std::vector<int>::iterator it = p_ids_to_delete->begin() ; it != p_ids_to_delete->end(); ++it ) {
			int p_compoID = *it;
			delete m_pComponentMixerLine[p_compoID];
			m_pComponentMixerLine.erase( p_compoID );

			int newWidth = MIXER_STRIP_WIDTH * ( nInstruments + nCompo );
			if ( m_pFaderPanel->width() != newWidth ) {
				m_pFaderPanel->resize( newWidth, height() );
			}
		}
	}

	if (nMuteClicked == nInstruments - 1) {
		// find the not muted button
		for (uint i = 0; i < nInstruments; i++) {
			Instrument *instr = pInstrList->get(i);
			if (instr->is_muted() == false) {
				m_pMixerLine[i]->setSoloClicked(true);
				break;
			}
		}
	}
	else {
		for (uint i = 0; i < nInstruments; i++) {
			m_pMixerLine[i]->setSoloClicked(false);
		}
	}


	// update MasterPeak
	float oldPeak_L = m_pMasterLine->getPeak_L();
	float newPeak_L = pEngine->getMasterPeak_L();
	pEngine->setMasterPeak_L(0.0);
	float oldPeak_R = m_pMasterLine->getPeak_R();
	float newPeak_R = pEngine->getMasterPeak_R();
	pEngine->setMasterPeak_R(0.0);

	if (!bShowPeaks) {
		newPeak_L = 0.0;
		newPeak_R = 0.0;
	}

	if (newPeak_L >= oldPeak_L) {
		m_pMasterLine->setPeak_L( newPeak_L );
	}
	else {
		m_pMasterLine->setPeak_L( oldPeak_L / fallOff );
	}
	if (newPeak_R >= oldPeak_R) {
		m_pMasterLine->setPeak_R(newPeak_R);
	}
	else {
		m_pMasterLine->setPeak_R( oldPeak_R / fallOff );
	}




	// set master fader position
	float newVolume = pSong->get_volume();
	float oldVolume = m_pMasterLine->getVolume();
	if (oldVolume != newVolume) {
		m_pMasterLine->setVolume(newVolume);
	}
	m_pMasterLine->updateMixerLine();


#ifdef H2CORE_HAVE_LADSPA
	// LADSPA
	for (uint nFX = 0; nFX < MAX_FX; nFX++) {
		LadspaFX *pFX = Effects::get_instance()->getLadspaFX( nFX );
		if ( pFX ) {
			m_pLadspaFXLine[nFX]->setName( pFX->getPluginName() );
			float fNewPeak_L = 0.0;
			float fNewPeak_R = 0.0;

			float fOldPeak_L = 0.0;
			float fOldPeak_R = 0.0;
			m_pLadspaFXLine[nFX]->getPeaks( &fOldPeak_L, &fOldPeak_R );

			if (fNewPeak_L < fOldPeak_L)	fNewPeak_L = fOldPeak_L / fallOff;
			if (fNewPeak_R < fOldPeak_R)	fNewPeak_R = fOldPeak_R / fallOff;
			m_pLadspaFXLine[nFX]->setPeaks( fNewPeak_L, fNewPeak_R );
			m_pLadspaFXLine[nFX]->setFxActive( pFX->isEnabled() );
			m_pLadspaFXLine[nFX]->setVolume( pFX->getVolume() );
		}
		else {
			m_pLadspaFXLine[nFX]->setName( "No plugin" );
			m_pLadspaFXLine[nFX]->setFxActive( false );
			m_pLadspaFXLine[nFX]->setVolume( 0.0 );
		}
	}
	// ~LADSPA
#endif
}
Exemplo n.º 8
0
void SampleEditor::on_PlayOrigPushButton_clicked()
{
	if (PlayOrigPushButton->text() == "Stop" ){
		testpTimer();
		return;
	}

	const int selectedlayer = InstrumentEditorPanel::get_instance()->getSelectedLayer();
	Song *pSong = Hydrogen::get_instance()->getSong();
	Instrument *pInstr = pSong->get_instrument_list()->get( Hydrogen::get_instance()->getSelectedInstrumentNumber() );

	/*
	 *preview_instrument deletes the last used preview instrument, therefore we have to construct a temporary
	 *instrument. Otherwise pInstr would be deleted if consumed by preview_instrument.
	*/
	Instrument *tmpInstrument = Instrument::load_instrument( pInstr->get_drumkit_name(), pInstr->get_name() );
	Sample *pNewSample = Sample::load( pInstr->get_layer( selectedlayer )->get_sample()->get_filepath() );

	if ( pNewSample ){
		int length = ( ( pNewSample->get_frames() / pNewSample->get_sample_rate() + 1) * 100 );
		AudioEngine::get_instance()->get_sampler()->preview_instrument( tmpInstrument );
		AudioEngine::get_instance()->get_sampler()->preview_sample( pNewSample, length );
		m_pslframes = pNewSample->get_frames();
	}

	m_pMainSampleWaveDisplay->paintLocatorEvent( StartFrameSpinBox->value() / m_divider + 24 , true);
	m_pSampleAdjustView->setDetailSamplePosition( __loops.start_frame, m_pZoomfactor , 0);
	m_pTimer->start(40);	// update ruler at 25 fps	
	m_pRealtimeFrameEnd = Hydrogen::get_instance()->getRealtimeFrames() + m_pslframes;
	PlayOrigPushButton->setText( QString( "Stop") ); 
}