Exemplo n.º 1
0
Int32List* MtpDataPacket::getAInt32() {
    Int32List* result = new Int32List;
    int count = getUInt32();
    for (int i = 0; i < count; i++)
        result->push_back(getInt32());
    return result;
}
Exemplo n.º 2
0
Int32List* MtpDataPacket::getAInt32() {
    uint32_t count;
    if (!getUInt32(count))
        return NULL;
    Int32List* result = new Int32List;
    for (uint32_t i = 0; i < count; i++) {
        int32_t value;
        if (!getInt32(value)) {
            delete result;
            return NULL;
        }
        result->push(value);
    }
    return result;
}
Exemplo n.º 3
0
void FArchiveXML::LoadAnimatable(FCDocument* document, FCDParameterListAnimatable* animatable, xmlNode* node)
{
	if (animatable == NULL || node == NULL) return;

	// Look for an animation on this list object
	Int32List animatedIndices;
	FArchiveXML::FindAnimationChannelsArrayIndices(document, node, animatedIndices);
	for (Int32List::iterator it = animatedIndices.begin(); it != animatedIndices.end(); ++it)
	{
		// Check for repeated animated indices
		if (it > animatedIndices.find(*it)) continue;

		FCDAnimated* animated = animatable->GetAnimated(*it);
		if (!FArchiveXML::LinkAnimated(animated, node)) SAFE_RELEASE(animated);
	}
}
Exemplo n.º 4
0
bool Object_content::Read(Environment &env,
									Stream &stream, Image::Format format)
{
	Signal &sig = env.GetSignal();
	int cntIcons = 0;
	do {
		IconDir iconDir;
		if (stream.Read(sig, &iconDir, IconDir::Size) < IconDir::Size) {
			sig.SetError(ERR_FormatError, "invalid ICO format");
			return false;
		}
		cntIcons = Gura_UnpackUInt16(iconDir.idCount);
	} while (0);
	Int32List imageOffsets;
	for (int iIcon = 0; iIcon < cntIcons; iIcon++) {
		IconDirEntry iconDirEntry;
		if (stream.Read(sig, &iconDirEntry, IconDirEntry::Size) < IconDirEntry::Size) {
			sig.SetError(ERR_FormatError, "invalid ICO format");
			return false;
		}
		long imageOffset = Gura_UnpackInt32(iconDirEntry.dwImageOffset);
		imageOffsets.push_back(imageOffset);
	}
	foreach (Int32List, pImageOffset, imageOffsets) {
		long imageOffset = *pImageOffset;
		if (!stream.Seek(sig, imageOffset, Stream::SeekSet)) return false;
		Image::BitmapInfoHeader bih;
		if (stream.Read(sig, &bih, Image::BitmapInfoHeader::Size) < Image::BitmapInfoHeader::Size) {
			sig.SetError(ERR_FormatError, "invalid ICO format");
			return false;
		}
		int biWidth = Gura_UnpackInt32(bih.biWidth);
		int biHeight = Gura_UnpackInt32(bih.biHeight) / 2;
		UInt16 biBitCount = Gura_UnpackUInt16(bih.biBitCount);
		AutoPtr<Image> pImage(new Image(format));
		if (!pImage->ReadDIBPalette(env, stream, biBitCount)) return false;
		if (!pImage->ReadDIB(sig, stream, biWidth, biHeight, biBitCount, true)) {
			return false;
		}
		_valList.push_back(Value(new Object_image(env, pImage.release())));
	}
Exemplo n.º 5
0
	// Retrieves a list of signed integers from a source node
	void ReadSource(xmlNode* sourceNode, Int32List& array)
	{
		if (sourceNode != NULL)
		{
			// Get the accessor's count
			xmlNode* accessorNode = FindTechniqueAccessor(sourceNode);
			array.resize(ReadNodeCount(accessorNode));

			xmlNode* arrayNode = FindChildByType(sourceNode, DAE_FLOAT_ARRAY_ELEMENT);
			const char* arrayContent = ReadNodeContentDirect(arrayNode);
			FUStringConversion::ToInt32List(arrayContent, array);
		}
	}
Exemplo n.º 6
0
void FArchiveXML::FindAnimationChannelsArrayIndices(FCDocument* fcdocument, xmlNode* targetArray, Int32List& animatedIndices)
{
	// Calculte the node's pointer
	fm::string pointer;
	CalculateNodeTargetPointer(targetArray, pointer);
	if (pointer.empty()) return;

	// Retrieve the channels for this pointer and extract their matrix indices.
	FCDAnimationChannelList channels;
	FArchiveXML::FindAnimationChannels(fcdocument, pointer, channels);
	for (FCDAnimationChannelList::iterator it = channels.begin(); it != channels.end(); ++it)
	{
		FCDAnimationChannelDataMap::iterator itData = FArchiveXML::documentLinkDataMap[(*it)->GetDocument()].animationChannelData.find(*it);
		FUAssert(itData != FArchiveXML::documentLinkDataMap[(*it)->GetDocument()].animationChannelData.end(),);
		FCDAnimationChannelData& data = itData->second;

		int32 animatedIndex = FUStringConversion::ParseQualifier(data.targetQualifier);
		if (animatedIndex != -1) animatedIndices.push_back(animatedIndex);
	}
}
Exemplo n.º 7
0
	void GenerateSampledAnimation(FCDSceneNode* node)
	{
		sampleKeys.clear();
		sampleValues.clear();

		FCDAnimatedList animateds;
		// Special case for rotation angles: need to check for changes that are greater than 180 degrees.
		Int32List angleIndices;
		
		// Collect all the animation curves
		size_t transformCount = node->GetTransformCount();
		for (size_t t = 0; t < transformCount; ++t)
		{
			FCDTransform* transform = node->GetTransform(t);
			FCDAnimated* animated = transform->GetAnimated();
			if (animated != NULL)
			{
				if (animated->HasCurve()) animateds.push_back(animated);

				// Figure out whether this is a rotation and then, which animated value contains the angle.
				if (!transform->HasType(FCDTRotation::GetClassType())) angleIndices.push_back(-1);
				else angleIndices.push_back((int32) animated->FindQualifier(".ANGLE"));
			}
		}
		if (animateds.empty()) return;

		// Make a list of the ordered key times to sample
		size_t animatedsCount = animateds.size();
		for (size_t i = 0; i < animatedsCount; ++i)
		{
			FCDAnimated* animated = animateds[i];
			int32 angleIndex = angleIndices[i];

			const FCDAnimationCurveListList& allCurves = animated->GetCurves();
			size_t valueCount = allCurves.size();
			for (size_t curveIndex = 0; curveIndex < valueCount; ++curveIndex)
			{
				const FCDAnimationCurveTrackList& curves = allCurves[curveIndex];
				if (curves.empty()) continue;

				size_t curveKeyCount = curves.front()->GetKeyCount();
				const FCDAnimationKey** curveKeys = curves.front()->GetKeys();
				size_t sampleKeyCount = sampleKeys.size();
				
				// Merge this curve's keys in with the sample keys
				// This assumes both key lists are in increasing order
				size_t s = 0, c = 0;
				while (s < sampleKeyCount && c < curveKeyCount)
				{
					float sampleKey = sampleKeys[s], curveKey = curveKeys[c]->input;
					if (IsEquivalent(sampleKey, curveKey)) { ++s; ++c; }
					else if (sampleKey < curveKey) { ++s; }
					else
					{
						// Add this curve key to the sampling key list
						sampleKeys.insert(sampleKeys.begin() + (s++), curveKeys[c++]->input);
						sampleKeyCount++;
					}
				}

				// Add all the left-over curve keys to the sampling key list
				while (c < curveKeyCount) sampleKeys.push_back(curveKeys[c++]->input);

				// Check for large angular rotations..
				if (angleIndex == (intptr_t) curveIndex)
				{
					for (size_t c = 1; c < curveKeyCount; ++c)
					{
						const FCDAnimationKey* previousKey = curveKeys[c - 1];
						const FCDAnimationKey* currentKey = curveKeys[c];
						float halfWrapAmount = (currentKey->output - previousKey->output) / 180.0f;
						halfWrapAmount *= FMath::Sign(halfWrapAmount);
						if (halfWrapAmount >= 1.0f)
						{
							// Need to add sample times.
							size_t addSampleCount = (size_t) floorf(halfWrapAmount);
							for (size_t d = 1; d <= addSampleCount; ++d)
							{
								float fd = (float) d;
								float fid = (float) (addSampleCount + 1 - d);
								float addSampleTime = (currentKey->input * fd + previousKey->input * fid) / (fd + fid);
								
								// Sorted insert.
								float* endIt = sampleKeys.end();
								for (float* sampleKeyTime = sampleKeys.begin(); sampleKeyTime != endIt; ++sampleKeyTime)
								{
									if (IsEquivalent(*sampleKeyTime, addSampleTime)) break;
									else if (*sampleKeyTime > addSampleTime)
									{
										sampleKeys.insert(sampleKeyTime, addSampleTime);
										break;
									}
								}
							}
						}
					}
				}
			}
		}
		size_t sampleKeyCount = sampleKeys.size();
		if (sampleKeyCount == 0) return;

		// Pre-allocate the value array;
		sampleValues.reserve(sampleKeyCount);
		
		// Sample the scene node transform
		for (size_t i = 0; i < sampleKeyCount; ++i)
		{
			float sampleTime = sampleKeys[i];
			for (FCDAnimatedList::iterator it = animateds.begin(); it != animateds.end(); ++it)
			{
				// Sample each animated, which changes the transform values directly
				(*it)->Evaluate(sampleTime);
			}

			// Retrieve the new transform matrix for the COLLADA scene node
			sampleValues.push_back(node->ToMatrix());
		}
	}