Exemplo n.º 1
0
uint32
ion::ReflowTypeInfo(uint32 bailoutResult)
{
    JSContext *cx = GetIonContext()->cx;
    IonActivation *activation = cx->runtime->ionActivation;

    IonSpew(IonSpew_Bailouts, "reflowing type info");

    if (bailoutResult == BAILOUT_RETURN_ARGUMENT_CHECK) {
        IonSpew(IonSpew_Bailouts, "reflowing type info at argument-checked entry");
        ReflowArgTypes(cx);
        return true;
    }

    RootedScript script(cx, cx->fp()->script());
    jsbytecode *pc = activation->bailout()->bailoutPc();

    JS_ASSERT(js_CodeSpec[*pc].format & JOF_TYPESET);

    IonSpew(IonSpew_Bailouts, "reflowing type info at %s:%d pcoff %d", script->filename,
            script->lineno, pc - script->code);

    types::AutoEnterTypeInference enter(cx);
    if (bailoutResult == BAILOUT_RETURN_TYPE_BARRIER)
        script->analysis()->breakTypeBarriers(cx, pc - script->code, false);
    else
        JS_ASSERT(bailoutResult == BAILOUT_RETURN_MONITOR);

    // When a type barrier fails, the bad value is at the top of the stack.
    Value &result = cx->regs().sp[-1];
    types::TypeScript::Monitor(cx, script, pc, result);

    return true;
}
Exemplo n.º 2
0
uint32
ion::InvalidationBailout(InvalidationBailoutStack *sp, size_t *frameSizeOut)
{
    AssertCanGC();
    sp->checkInvariants();

    JSContext *cx = GetIonContext()->cx;

    // We don't have an exit frame.
    cx->runtime->ionTop = NULL;
    IonActivationIterator ionActivations(cx);
    IonBailoutIterator iter(ionActivations, sp);
    IonActivation *activation = ionActivations.activation();

    IonSpew(IonSpew_Bailouts, "Took invalidation bailout! Snapshot offset: %d", iter.snapshotOffset());

    // Note: the frame size must be computed before we return from this function.
    *frameSizeOut = iter.topFrameSize();

    uint32 retval = ConvertFrames(cx, activation, iter);

    {
        IonJSFrameLayout *frame = iter.jsFrame();
        IonSpew(IonSpew_Invalidate, "converting to exit frame");
        IonSpew(IonSpew_Invalidate, "   orig calleeToken %p", (void *) frame->calleeToken());
        IonSpew(IonSpew_Invalidate, "   orig frameSize %u", unsigned(frame->prevFrameLocalSize()));
        IonSpew(IonSpew_Invalidate, "   orig ra %p", (void *) frame->returnAddress());

        frame->replaceCalleeToken(NULL);
        EnsureExitFrame(frame);

        IonSpew(IonSpew_Invalidate, "   new  calleeToken %p", (void *) frame->calleeToken());
        IonSpew(IonSpew_Invalidate, "   new  frameSize %u", unsigned(frame->prevFrameLocalSize()));
        IonSpew(IonSpew_Invalidate, "   new  ra %p", (void *) frame->returnAddress());
    }

    iter.ionScript()->decref(cx->runtime->defaultFreeOp());

    if (cx->runtime->hasIonReturnOverride())
        cx->regs().sp[-1] = cx->runtime->takeIonReturnOverride();

    if (retval != BAILOUT_RETURN_FATAL_ERROR) {
        if (activation->entryfp()) {
            if (void *annotation = activation->entryfp()->annotation()) {
                // If the entry frame has an annotation, then we invalidated and have
                // immediately returned into this bailout. Transfer the annotation to
                // the new topmost frame.
                activation->entryfp()->setAnnotation(NULL);
                cx->fp()->setAnnotation(annotation);
            }
        }

        // If invalidation was triggered inside a stub call, we may still have to
        // monitor the result, since the bailout happens before the MMonitorTypes
        // instruction is executed.
        jsbytecode *pc = activation->bailout()->bailoutPc();

        // If this is not a ResumeAfter bailout, there's nothing to monitor,
        // we will redo the op in the interpreter.
        bool isResumeAfter = GetNextPc(pc) == cx->regs().pc;

        if ((js_CodeSpec[*pc].format & JOF_TYPESET) && isResumeAfter) {
            JS_ASSERT(retval == BAILOUT_RETURN_OK);
            return BAILOUT_RETURN_MONITOR;
        }

        return retval;
    }

    return BAILOUT_RETURN_FATAL_ERROR;
}
Exemplo n.º 3
0
uint32_t
ion::InvalidationBailout(InvalidationBailoutStack *sp, size_t *frameSizeOut,
                         BaselineBailoutInfo **bailoutInfo)
{
    sp->checkInvariants();

    JSContext *cx = GetIonContext()->cx;

    // We don't have an exit frame.
    cx->mainThread().ionTop = NULL;
    IonActivationIterator ionActivations(cx);
    IonBailoutIterator iter(ionActivations, sp);
    IonActivation *activation = ionActivations.activation();

    IonSpew(IonSpew_Bailouts, "Took invalidation bailout! Snapshot offset: %d", iter.snapshotOffset());

    // Note: the frame size must be computed before we return from this function.
    *frameSizeOut = iter.topFrameSize();

    uint32_t retval;
    if (IsBaselineEnabled(cx)) {
        *bailoutInfo = NULL;
        retval = BailoutIonToBaseline(cx, activation, iter, true, bailoutInfo);
        JS_ASSERT(retval == BAILOUT_RETURN_BASELINE ||
                  retval == BAILOUT_RETURN_FATAL_ERROR ||
                  retval == BAILOUT_RETURN_OVERRECURSED);
        JS_ASSERT_IF(retval == BAILOUT_RETURN_BASELINE, *bailoutInfo != NULL);

        if (retval != BAILOUT_RETURN_BASELINE) {
            IonJSFrameLayout *frame = iter.jsFrame();
            IonSpew(IonSpew_Invalidate, "converting to exit frame");
            IonSpew(IonSpew_Invalidate, "   orig calleeToken %p", (void *) frame->calleeToken());
            IonSpew(IonSpew_Invalidate, "   orig frameSize %u", unsigned(frame->prevFrameLocalSize()));
            IonSpew(IonSpew_Invalidate, "   orig ra %p", (void *) frame->returnAddress());

            frame->replaceCalleeToken(NULL);
            EnsureExitFrame(frame);

            IonSpew(IonSpew_Invalidate, "   new  calleeToken %p", (void *) frame->calleeToken());
            IonSpew(IonSpew_Invalidate, "   new  frameSize %u", unsigned(frame->prevFrameLocalSize()));
            IonSpew(IonSpew_Invalidate, "   new  ra %p", (void *) frame->returnAddress());
        }

        iter.ionScript()->decref(cx->runtime->defaultFreeOp());

        return retval;
    } else {
        retval = ConvertFrames(cx, activation, iter);

        IonJSFrameLayout *frame = iter.jsFrame();
        IonSpew(IonSpew_Invalidate, "converting to exit frame");
        IonSpew(IonSpew_Invalidate, "   orig calleeToken %p", (void *) frame->calleeToken());
        IonSpew(IonSpew_Invalidate, "   orig frameSize %u", unsigned(frame->prevFrameLocalSize()));
        IonSpew(IonSpew_Invalidate, "   orig ra %p", (void *) frame->returnAddress());

        frame->replaceCalleeToken(NULL);
        EnsureExitFrame(frame);

        IonSpew(IonSpew_Invalidate, "   new  calleeToken %p", (void *) frame->calleeToken());
        IonSpew(IonSpew_Invalidate, "   new  frameSize %u", unsigned(frame->prevFrameLocalSize()));
        IonSpew(IonSpew_Invalidate, "   new  ra %p", (void *) frame->returnAddress());

        iter.ionScript()->decref(cx->runtime->defaultFreeOp());

        // Only need to take ion return override if resuming to interpreter.
        if (cx->runtime->hasIonReturnOverride())
            cx->regs().sp[-1] = cx->runtime->takeIonReturnOverride();

        if (retval != BAILOUT_RETURN_FATAL_ERROR) {
            // If invalidation was triggered inside a stub call, we may still have to
            // monitor the result, since the bailout happens before the MMonitorTypes
            // instruction is executed.
            jsbytecode *pc = activation->bailout()->bailoutPc();

            // If this is not a ResumeAfter bailout, there's nothing to monitor,
            // we will redo the op in the interpreter.
            bool isResumeAfter = GetNextPc(pc) == cx->regs().pc;

            if ((js_CodeSpec[*pc].format & JOF_TYPESET) && isResumeAfter) {
                JS_ASSERT(retval == BAILOUT_RETURN_OK);
                return BAILOUT_RETURN_MONITOR;
            }

            return retval;
        }

        return BAILOUT_RETURN_FATAL_ERROR;
    }
}