void JSHistory::getOwnPropertyNames(JSObject* object, ExecState* exec, PropertyNameArray& propertyNames, EnumerationMode mode) { JSHistory* thisObject = jsCast<JSHistory*>(object); // Only allow the history object to enumerated by frames in the same origin. if (!shouldAllowAccessToFrame(exec, thisObject->impl()->frame())) return; Base::getOwnPropertyNames(thisObject, exec, propertyNames, mode); }
bool JSHistory::deleteProperty(JSCell* cell, ExecState* exec, const Identifier& propertyName) { JSHistory* thisObject = jsCast<JSHistory*>(cell); // Only allow deleting by frames in the same origin. if (!allowAccessToFrame(exec, thisObject->impl()->frame())) return false; return Base::deleteProperty(thisObject, exec, propertyName); }
bool JSHistory::deletePropertyByIndex(JSCell* cell, ExecState* exec, unsigned propertyName) { JSHistory* thisObject = jsCast<JSHistory*>(cell); // Only allow deleting by frames in the same origin. if (!shouldAllowAccessToFrame(exec, thisObject->impl()->frame())) return false; return Base::deletePropertyByIndex(thisObject, exec, propertyName); }
JSValue JSPopStateEvent::state(ExecState* exec) const { JSValue cachedValue = m_state.get(); if (!cachedValue.isEmpty()) { // We cannot use a cached object if we are in a different world than the one it was created in. if (!cachedValue.isObject() || &worldForDOMObject(cachedValue.getObject()) == ¤tWorld(exec)) return cachedValue; ASSERT_NOT_REACHED(); } PopStateEvent& event = impl(); if (!event.state().hasNoValue()) { // We need to make sure a PopStateEvent does not leak objects in its state property across isolated DOM worlds. // Ideally, we would check that the worlds have different privileges but that's not possible yet. JSValue state = event.state().jsValue(); if (state.isObject() && &worldForDOMObject(state.getObject()) != ¤tWorld(exec)) { if (RefPtr<SerializedScriptValue> serializedValue = event.trySerializeState(exec)) state = serializedValue->deserialize(exec, globalObject(), nullptr); else state = jsNull(); } return cacheState(exec, const_cast<JSPopStateEvent*>(this), state); } History* history = event.history(); if (!history || !event.serializedState()) return cacheState(exec, const_cast<JSPopStateEvent*>(this), jsNull()); // There's no cached value from a previous invocation, nor a state value was provided by the // event, but there is a history object, so first we need to see if the state object has been // deserialized through the history object already. // The current history state object might've changed in the meantime, so we need to take care // of using the correct one, and always share the same deserialization with history.state. bool isSameState = history->isSameAsCurrentState(event.serializedState().get()); JSValue result; if (isSameState) { JSHistory* jsHistory = jsCast<JSHistory*>(toJS(exec, globalObject(), history).asCell()); result = jsHistory->state(exec); } else result = event.serializedState()->deserialize(exec, globalObject(), 0); return cacheState(exec, const_cast<JSPopStateEvent*>(this), result); }