bool JackClientPipeThread::Execute() { try { jack_log("JackClientPipeThread::Execute %x", this); JackRequest header; int res = header.Read(fPipe); bool ret = true; // Lock the global mutex if (WaitForSingleObject(fMutex, INFINITE) == WAIT_FAILED) { jack_error("JackClientPipeThread::Execute : mutex wait error"); } // Decode header if (res < 0) { jack_log("JackClientPipeThread::Execute : cannot decode header"); ClientKill(); ret = false; // Decode request } else if (fDecoder->HandleRequest(fPipe, header.fType) < 0) { ret = false; } // Unlock the global mutex if (!ReleaseMutex(fMutex)) { jack_error("JackClientPipeThread::Execute : mutex release error"); } return ret; } catch (JackQuitException& e) { jack_log("JackClientPipeThread::Execute : JackQuitException"); return false; } }
bool JackSocketServerChannel::Execute() { try { // Global poll if ((poll(fPollTable, fSocketTable.size() + 1, 10000) < 0) && (errno != EINTR)) { jack_error("JackSocketServerChannel::Execute : engine poll failed err = %s request thread quits...", strerror(errno)); return false; } else { // Poll all clients for (unsigned int i = 1; i < fSocketTable.size() + 1; i++) { int fd = fPollTable[i].fd; jack_log("JackSocketServerChannel::Execute : fPollTable i = %ld fd = %ld", i, fd); if (fPollTable[i].revents & ~POLLIN) { jack_log("JackSocketServerChannel::Execute : poll client error err = %s", strerror(errno)); ClientKill(fd); } else if (fPollTable[i].revents & POLLIN) { JackClientSocket* socket = fSocketTable[fd].second; // Decode header JackRequest header; if (header.Read(socket) < 0) { jack_log("JackSocketServerChannel::Execute : cannot decode header"); ClientKill(fd); // Decode request } else { // Result is not needed here fDecoder->HandleRequest(socket, header.fType); } } } // Check the server request socket */ if (fPollTable[0].revents & POLLERR) { jack_error("Error on server request socket err = %s", strerror(errno)); } if (fPollTable[0].revents & POLLIN) { ClientCreate(); } } BuildPoolTable(); return true; } catch (JackQuitException& e) { jack_log("JackSocketServerChannel::Execute : JackQuitException"); return false; } }
int JackRequestDecoder::HandleRequest(detail::JackChannelTransactionInterface* socket, int type_aux) { JackRequest::RequestType type = (JackRequest::RequestType)type_aux; // Read data switch (type) { case JackRequest::kClientCheck: { jack_log("JackRequest::ClientCheck"); JackClientCheckRequest req; JackClientCheckResult res; CheckRead(req, socket); res.fResult = fServer->GetEngine()->ClientCheck(req.fName, req.fUUID, res.fName, req.fProtocol, req.fOptions, &res.fStatus); CheckWriteName("JackRequest::ClientCheck", socket); // Atomic ClientCheck followed by ClientOpen on same socket if (req.fOpen) { JackRequest header; header.Read(socket); return HandleRequest(socket, header.fType); } break; } case JackRequest::kClientOpen: { jack_log("JackRequest::ClientOpen"); JackClientOpenRequest req; JackClientOpenResult res; CheckRead(req, socket); fHandler->ClientAdd(socket, &req, &res); CheckWriteName("JackRequest::ClientOpen", socket); break; } case JackRequest::kClientClose: { jack_log("JackRequest::ClientClose"); JackClientCloseRequest req; JackResult res; CheckRead(req, socket); res.fResult = fServer->GetEngine()->ClientExternalClose(req.fRefNum); CheckWriteRefNum("JackRequest::ClientClose", socket); fHandler->ClientRemove(socket, req.fRefNum); // Will cause the wrapping thread to stop return -1; } case JackRequest::kActivateClient: { JackActivateRequest req; JackResult res; jack_log("JackRequest::ActivateClient"); CheckRead(req, socket); res.fResult = fServer->GetEngine()->ClientActivate(req.fRefNum, req.fIsRealTime); CheckWriteRefNum("JackRequest::ActivateClient", socket); break; } case JackRequest::kDeactivateClient: { jack_log("JackRequest::DeactivateClient"); JackDeactivateRequest req; JackResult res; CheckRead(req, socket); res.fResult = fServer->GetEngine()->ClientDeactivate(req.fRefNum); CheckWriteRefNum("JackRequest::DeactivateClient", socket); break; } case JackRequest::kRegisterPort: { jack_log("JackRequest::RegisterPort"); JackPortRegisterRequest req; JackPortRegisterResult res; CheckRead(req, socket); res.fResult = fServer->GetEngine()->PortRegister(req.fRefNum, req.fName, req.fPortType, req.fFlags, req.fBufferSize, &res.fPortIndex); CheckWriteRefNum("JackRequest::RegisterPort", socket); break; } case JackRequest::kUnRegisterPort: { jack_log("JackRequest::UnRegisterPort"); JackPortUnRegisterRequest req; JackResult res; CheckRead(req, socket); res.fResult = fServer->GetEngine()->PortUnRegister(req.fRefNum, req.fPortIndex); CheckWriteRefNum("JackRequest::UnRegisterPort", socket); break; } case JackRequest::kConnectNamePorts: { jack_log("JackRequest::ConnectNamePorts"); JackPortConnectNameRequest req; JackResult res; CheckRead(req, socket); res.fResult = fServer->GetEngine()->PortConnect(req.fRefNum, req.fSrc, req.fDst); CheckWriteRefNum("JackRequest::ConnectNamePorts", socket); break; } case JackRequest::kDisconnectNamePorts: { jack_log("JackRequest::DisconnectNamePorts"); JackPortDisconnectNameRequest req; JackResult res; CheckRead(req, socket); res.fResult = fServer->GetEngine()->PortDisconnect(req.fRefNum, req.fSrc, req.fDst); CheckWriteRefNum("JackRequest::DisconnectNamePorts", socket); break; } case JackRequest::kConnectPorts: { jack_log("JackRequest::ConnectPorts"); JackPortConnectRequest req; JackResult res; CheckRead(req, socket); res.fResult = fServer->GetEngine()->PortConnect(req.fRefNum, req.fSrc, req.fDst); CheckWriteRefNum("JackRequest::ConnectPorts", socket); break; } case JackRequest::kDisconnectPorts: { jack_log("JackRequest::DisconnectPorts"); JackPortDisconnectRequest req; JackResult res; CheckRead(req, socket); res.fResult = fServer->GetEngine()->PortDisconnect(req.fRefNum, req.fSrc, req.fDst); CheckWriteRefNum("JackRequest::DisconnectPorts", socket); break; } case JackRequest::kPortRename: { jack_log("JackRequest::PortRename"); JackPortRenameRequest req; JackResult res; CheckRead(req, socket); res.fResult = fServer->GetEngine()->PortRename(req.fRefNum, req.fPort, req.fName); CheckWriteRefNum("JackRequest::PortRename", socket); break; } case JackRequest::kSetBufferSize: { jack_log("JackRequest::SetBufferSize"); JackSetBufferSizeRequest req; JackResult res; CheckRead(req, socket); res.fResult = fServer->SetBufferSize(req.fBufferSize); CheckWrite("JackRequest::SetBufferSize", socket); break; } case JackRequest::kSetFreeWheel: { jack_log("JackRequest::SetFreeWheel"); JackSetFreeWheelRequest req; JackResult res; CheckRead(req, socket); res.fResult = fServer->SetFreewheel(req.fOnOff); CheckWrite("JackRequest::SetFreeWheel", socket); #ifdef __ANDROID__ #ifdef WORKAROUND_QC_JACK_ALSA /* for supporting qualcomm platform */ if(req.fOnOff == 0) { usleep(300 * 1000); kill(getpid(), SIGUSR2); //switch master driver via SIGUSR2 signal usleep(300 * 1000); kill(getpid(), SIGUSR2); //switch master driver via SIGUSR2 signal usleep(300 * 1000); fServer->GetEngine()->PortConnect(0, "out:__system_playback_1", "system:playback_1"); fServer->GetEngine()->PortConnect(0, "out:__system_playback_2", "system:playback_2"); fServer->GetEngine()->PortConnect(0, "system:capture_1", "in:__system_capture_1"); fServer->GetEngine()->PortConnect(0, "system:capture_2", "in:__system_capture_2"); } #endif #endif break; } case JackRequest::kComputeTotalLatencies: { jack_log("JackRequest::ComputeTotalLatencies"); JackComputeTotalLatenciesRequest req; JackResult res; CheckRead(req, socket); res.fResult = fServer->GetEngine()->ComputeTotalLatencies(); CheckWrite("JackRequest::ComputeTotalLatencies", socket); break; } case JackRequest::kReleaseTimebase: { jack_log("JackRequest::ReleaseTimebase"); JackReleaseTimebaseRequest req; JackResult res; CheckRead(req, socket); res.fResult = fServer->ReleaseTimebase(req.fRefNum); CheckWriteRefNum("JackRequest::ReleaseTimebase", socket); break; } case JackRequest::kSetTimebaseCallback: { jack_log("JackRequest::SetTimebaseCallback"); JackSetTimebaseCallbackRequest req; JackResult res; CheckRead(req, socket); res.fResult = fServer->SetTimebaseCallback(req.fRefNum, req.fConditionnal); CheckWriteRefNum("JackRequest::SetTimebaseCallback", socket); break; } case JackRequest::kGetInternalClientName: { jack_log("JackRequest::GetInternalClientName"); JackGetInternalClientNameRequest req; JackGetInternalClientNameResult res; CheckRead(req, socket); res.fResult = fServer->GetEngine()->GetInternalClientName(req.fIntRefNum, res.fName); CheckWriteRefNum("JackRequest::GetInternalClientName", socket); break; } case JackRequest::kInternalClientHandle: { jack_log("JackRequest::InternalClientHandle"); JackInternalClientHandleRequest req; JackInternalClientHandleResult res; CheckRead(req, socket); res.fResult = fServer->GetEngine()->InternalClientHandle(req.fName, &res.fStatus, &res.fIntRefNum); CheckWriteRefNum("JackRequest::InternalClientHandle", socket); break; } case JackRequest::kInternalClientLoad: { jack_log("JackRequest::InternalClientLoad"); JackInternalClientLoadRequest req; JackInternalClientLoadResult res; CheckRead(req, socket); res.fResult = fServer->InternalClientLoad1(req.fName, req.fDllName, req.fLoadInitName, req.fOptions, &res.fIntRefNum, req.fUUID, &res.fStatus); CheckWriteName("JackRequest::InternalClientLoad", socket); break; } case JackRequest::kInternalClientUnload: { jack_log("JackRequest::InternalClientUnload"); JackInternalClientUnloadRequest req; JackInternalClientUnloadResult res; CheckRead(req, socket); res.fResult = fServer->GetEngine()->InternalClientUnload(req.fIntRefNum, &res.fStatus); CheckWriteRefNum("JackRequest::InternalClientUnload", socket); break; } case JackRequest::kNotification: { jack_log("JackRequest::Notification"); JackClientNotificationRequest req; CheckRead(req, socket); if (req.fNotify == kQUIT) { jack_log("JackRequest::Notification kQUIT"); throw JackQuitException(); } else { fServer->Notify(req.fRefNum, req.fNotify, req.fValue); } break; } case JackRequest::kSessionNotify: { jack_log("JackRequest::SessionNotify"); JackSessionNotifyRequest req; CheckRead(req, socket); fServer->GetEngine()->SessionNotify(req.fRefNum, req.fDst, req.fEventType, req.fPath, socket, NULL); break; } case JackRequest::kSessionReply: { jack_log("JackRequest::SessionReply"); JackSessionReplyRequest req; JackResult res; CheckRead(req, socket); res.fResult = fServer->GetEngine()->SessionReply(req.fRefNum); CheckWrite("JackRequest::SessionReply", socket); break; } case JackRequest::kGetClientByUUID: { jack_log("JackRequest::GetClientByUUID"); JackGetClientNameRequest req; JackClientNameResult res; CheckRead(req, socket); res.fResult = fServer->GetEngine()->GetClientNameForUUID(req.fUUID, res.fName); CheckWrite("JackRequest::GetClientByUUID", socket); break; } case JackRequest::kGetUUIDByClient: { jack_log("JackRequest::GetUUIDByClient"); JackGetUUIDRequest req; JackUUIDResult res; CheckRead(req, socket); res.fResult = fServer->GetEngine()->GetUUIDForClientName(req.fName, res.fUUID); CheckWrite("JackRequest::GetUUIDByClient", socket); break; } case JackRequest::kReserveClientName: { jack_log("JackRequest::ReserveClientName"); JackReserveNameRequest req; JackResult res; CheckRead(req, socket); res.fResult = fServer->GetEngine()->ReserveClientName(req.fName, req.fUUID); CheckWrite("JackRequest::ReserveClientName", socket); break; } case JackRequest::kClientHasSessionCallback: { jack_log("JackRequest::ClientHasSessionCallback"); JackClientHasSessionCallbackRequest req; JackResult res; CheckRead(req, socket); res.fResult = fServer->GetEngine()->ClientHasSessionCallback(req.fName); CheckWrite("JackRequest::ClientHasSessionCallback", socket); break; } default: jack_error("Unknown request %ld", type); return -1; } return 0; }