Exemplo n.º 1
0
void Klipper::slotEditData()
{
    const HistoryStringItem* item = dynamic_cast<const HistoryStringItem*>(m_history->first());

    KDialog dlg;
    dlg.setModal( true );
    dlg.setCaption( i18n("Edit Contents") );
    dlg.setButtons( KDialog::Ok | KDialog::Cancel );

    KTextEdit *edit = new KTextEdit( &dlg );
    if (item) {
        edit->setText( item->text() );
    }
    edit->setFocus();
    edit->setMinimumSize( 300, 40 );
    dlg.setMainWidget( edit );
    dlg.adjustSize();

    if ( dlg.exec() == KDialog::Accepted ) {
        QString text = edit->toPlainText();
        if (item) {
            m_history->remove( item );
        }
        m_history->insert( new HistoryStringItem(text) );
        if (m_myURLGrabber) {
            m_myURLGrabber->checkNewData( m_history->first() );
        }
    }

}
Exemplo n.º 2
0
void NotifyCollection::displayCollection( QWidget *p ) const
{
  //KMessageBox::information(p,collection(),i18n("Collected Notes"));
  KDialog *dlg = new KDialog( p );
  dlg->setCaption( i18n( "Collected Notes" ) );
  dlg->setButtons( KDialog::Close );
  dlg->setDefaultButton( KDialog::Close );
  dlg->setModal( false );
  KTextEdit *text = new KTextEdit( dlg );
  text->setReadOnly( true );
  text->setText( collection() );
  dlg->setMainWidget( text );
  dlg->setMinimumWidth( 300 );
  dlg->setMinimumHeight( 300 );
  dlg->show();
}
Exemplo n.º 3
0
bool Item::mouseDoubleClickEvent( const EventInfo & eventInfo )
{
	Q_UNUSED(eventInfo);
	
	Property * property = 0l;
	Variant::Type::Value type = Variant::Type::None;
	
	const VariantDataMap::iterator variantDataEnd = m_variantData.end();
	for ( VariantDataMap::iterator it = m_variantData.begin(); it != variantDataEnd; ++it )
	{
		Property * current = *it;
		
		if ( current->type() == Variant::Type::Multiline ||
				   current->type() == Variant::Type::RichText )
		{
			property = current;
			type = current->type();
			break;
		}
	}
	if ( !property )
		return false;
	
	if ( type == Variant::Type::Multiline )
	{
		//KDialog * dlg = new KDialog( 0l, "", true, property->editorCaption(), KDialog::Ok|KDialog::Cancel|KDialog::User1, KDialog::Ok,
        //                             false, KStandardGuiItem::clear() );
        KDialog * dlg = new KDialog( 0 );
        dlg->setModal(true);
        dlg->setCaption( property->editorCaption() );
        dlg->setButtons(KDialog::Ok|KDialog::Cancel|KDialog::User1);
        dlg->setDefaultButton(KDialog::Ok);
        dlg->showButtonSeparator(false);
        dlg->setButtonText(KDialog::User1, KStandardGuiItem::clear().text());
        //QFrame *frame = dlg->makeMainWidget();
		QFrame *frame = new QFrame(dlg);
        dlg->setMainWidget(frame);
		QVBoxLayout *layout = new QVBoxLayout( frame );
        layout->setMargin(0);
        layout->setSpacing(dlg->spacingHint());
		KTextEdit *textEdit = new KTextEdit( frame );
		//textEdit->setTextFormat( Qt::PlainText ); // 2018.12.02
        textEdit->setAcceptRichText(false);
		textEdit->setText( property->value().toString() );
		layout->addWidget( textEdit, 10 );
		textEdit->setFocus();
		connect( dlg, SIGNAL( user1Clicked() ), textEdit, SLOT( clear() ) );
		dlg->setMinimumWidth( 600 );
		
		if ( dlg->exec() == KDialog::Accepted )
		{
			property->setValue( textEdit->toPlainText() );
			dataChanged();
			p_itemDocument->setModified(true);
		}
		delete dlg;
	}
	else
	{
		// Is rich text
		RichTextEditorDlg * dlg = new RichTextEditorDlg( 0l, property->editorCaption() );
		dlg->setText( property->value().toString() );
		
		if ( dlg->exec() == KDialog::Accepted )
		{
			property->setValue( dlg->text() );
			dataChanged();
			p_itemDocument->setModified(true);
		}
		delete dlg;
	}
	
	return true;
}
Exemplo n.º 4
0
/*!
    This function constructs a dialog which contains a label and a linedit for the given variable
    It return either the entered value or an empty string if the user hit cancel
 */
QString SnippetWidget::showSingleVarDialog(QString var, QMap<QString, QString> * mapSave, QRect & dlgSize)
{
  // --BEGIN-- building a dynamic dialog
  QDialog dlg(this);
  dlg.setCaption(i18n("Enter Values for Variables"));

  QGridLayout * layout = new QGridLayout( &dlg, 1, 1, 11, 6, "layout");
  QGridLayout * layoutTop = new QGridLayout( 0, 1, 1, 0, 6, "layoutTop");
  QGridLayout * layoutVar = new QGridLayout( 0, 1, 1, 0, 6, "layoutVar");
  QGridLayout * layoutBtn = new QGridLayout( 0, 2, 1, 0, 6, "layoutBtn");

  KTextEdit *te = NULL;
  QLabel * labTop = NULL;
  QCheckBox * cb = NULL;

  labTop = new QLabel( &dlg, "label" );
  layoutTop->addWidget(labTop, 0, 0);
  labTop->setText(i18n("Enter the replacement values for %1:").arg( var ));
  layout->addMultiCellLayout( layoutTop, 0, 0, 0, 1 );


  cb = new QCheckBox( &dlg, "cbVar" );
  cb->setChecked( FALSE );
  cb->setText(i18n( "Make value &default" ));

  te = new KTextEdit( &dlg, "teVar" );
  layoutVar->addWidget( te, 0, 1, Qt::AlignTop);
  layoutVar->addWidget( cb, 1, 1, Qt::AlignTop);
  if ((*mapSave)[var].length() > 0) {
    cb->setChecked( TRUE );
    te->setText((*mapSave)[var]);
  }

  QToolTip::add( cb, i18n("Enable this to save the value entered to the right as the default value for this variable") );
  QWhatsThis::add( cb, i18n("If you enable this option, the value entered to the right will be saved. "
                            "If you use the same variable later, even in another snippet, the value entered to the right "
                            "will be the default value for that variable.") );

  layout->addMultiCellLayout( layoutVar, 1, 1, 0, 1 );

  KPushButton * btn1 = new KPushButton( &dlg, "pushButton1" );
  btn1->setText(i18n("&Cancel"));
  layoutBtn->addWidget( btn1, 0, 0 );

  KPushButton * btn2 = new KPushButton( &dlg, "pushButton2" );
  btn2->setText(i18n("&Apply"));
  btn2->setDefault( TRUE );
  layoutBtn->addWidget( btn2, 0, 1 );

  layout->addMultiCellLayout( layoutBtn, 2, 2, 0, 1 );
  te->setFocus();
  // --END-- building a dynamic dialog

  //connect the buttons to the QDialog default slots
  connect(btn1, SIGNAL(clicked()), &dlg, SLOT(reject()) );
  connect(btn2, SIGNAL(clicked()), &dlg, SLOT(accept()) );

  //execute the dialog
  QString strReturn = "";
  if (dlgSize.isValid())
    dlg.setGeometry(dlgSize);
  if ( dlg.exec() == QDialog::Accepted ) {
    if (cb->isChecked())     //if the checkbox is on; save the values for later
      (*mapSave)[var] = te->text();
    else
      (*mapSave).erase(var);

    strReturn = te->text();    //copy the entered values back the the given map

    dlgSize = dlg.geometry();
  }

  //do some cleanup
  delete cb;
  delete te;
  delete labTop;
  delete btn1;
  delete btn2;
  delete layoutTop;
  delete layoutVar;
  delete layoutBtn;
  delete layout;

  return strReturn;
}
Exemplo n.º 5
0
/*!
    This function constructs a dialog which contains a label and a linedit for every
    variable that is stored in the given map except the double-delimiter entry
    It return true if everything was ok and false if the user hit cancel
 */
bool SnippetWidget::showMultiVarDialog(QMap<QString, QString> * map, QMap<QString, QString> * mapSave,
                                       int & iWidth, int & iBasicHeight, int & iOneHeight)
{
  //if no var -> no need to show
  if (map->count() == 0)
    return true;

  //if only var is the double-delimiter -> no need to show
  QMap<QString, QString>::Iterator it = map->begin();
  if ( map->count() == 1 && it.data()==_SnippetConfig.getDelimiter()+_SnippetConfig.getDelimiter() )
    return true;

  QMap<QString, KTextEdit *> mapVar2Te;  //this map will help keeping track which TEXTEDIT goes with which variable
  QMap<QString, QCheckBox *> mapVar2Cb;  //this map will help keeping track which CHECKBOX goes with which variable

  // --BEGIN-- building a dynamic dialog
  QDialog dlg(this);
  dlg.setCaption(i18n("Enter Values for Variables"));

  QGridLayout * layout = new QGridLayout( &dlg, 1, 1, 11, 6, "layout");
  QGridLayout * layoutTop = new QGridLayout( 0, 1, 1, 0, 6, "layoutTop");
  QGridLayout * layoutVar = new QGridLayout( 0, 1, 1, 0, 6, "layoutVar");
  QGridLayout * layoutBtn = new QGridLayout( 0, 1, 1, 0, 6, "layoutBtn");

  KTextEdit *te = NULL;
  QLabel * labTop = NULL;
  QCheckBox * cb = NULL;

  labTop = new QLabel( &dlg, "label" );
  labTop->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)1, (QSizePolicy::SizeType)0, 0, 0,
                         labTop->sizePolicy().hasHeightForWidth() ) );
  labTop->setText(i18n("Enter the replacement values for these variables:"));
  layoutTop->addWidget(labTop, 0, 0);
  layout->addMultiCellLayout( layoutTop, 0, 0, 0, 1 );


  int i = 0;                                           //walk through the variable map and add
  for ( it = map->begin(); it != map->end(); ++it ) {  //a checkbox, a lable and a lineedit to the main layout
    if (it.key() == _SnippetConfig.getDelimiter() + _SnippetConfig.getDelimiter())
      continue;

    cb = new QCheckBox( &dlg, "cbVar" );
    cb->setChecked( FALSE );
    cb->setText(it.key());
    layoutVar->addWidget( cb, i ,0, Qt::AlignTop );

    te = new KTextEdit( &dlg, "teVar" );
    layoutVar->addWidget( te, i, 1, Qt::AlignTop );

    if ((*mapSave)[it.key()].length() > 0) {
      cb->setChecked( TRUE );
      te->setText((*mapSave)[it.key()]);
    }

    mapVar2Te[it.key()] = te;
    mapVar2Cb[it.key()] = cb;

    QToolTip::add( cb, i18n("Enable this to save the value entered to the right as the default value for this variable") );
    QWhatsThis::add( cb, i18n("If you enable this option, the value entered to the right will be saved. "
                              "If you use the same variable later, even in another snippet, the value entered to the right "
			      "will be the default value for that variable.") );

    i++;
  }
  layout->addMultiCellLayout( layoutVar, 1, 1, 0, 1 );

  KPushButton * btn1 = new KPushButton( &dlg, "pushButton1" );
  btn1->setText(i18n("&Cancel"));
  btn1->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)1, (QSizePolicy::SizeType)0, 0, 0,
                         btn1->sizePolicy().hasHeightForWidth() ) );
  layoutBtn->addWidget( btn1, 0, 0 );

  KPushButton * btn2 = new KPushButton( &dlg, "pushButton2" );
  btn2->setText(i18n("&Apply"));
  btn2->setDefault( TRUE );
  btn2->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)1, (QSizePolicy::SizeType)0, 0, 0,
                         btn2->sizePolicy().hasHeightForWidth() ) );
  layoutBtn->addWidget( btn2, 0, 1 );

  layout->addMultiCellLayout( layoutBtn, 2, 2, 0, 1 );
  // --END-- building a dynamic dialog

  //connect the buttons to the QDialog default slots
  connect(btn1, SIGNAL(clicked()), &dlg, SLOT(reject()) );
  connect(btn2, SIGNAL(clicked()), &dlg, SLOT(accept()) );

  //prepare to execute the dialog
  bool bReturn = false;
  //resize the textedits
  if (iWidth > 1) {
    QRect r = dlg.geometry();
    r.setHeight(iBasicHeight + iOneHeight*mapVar2Te.count());
    r.setWidth(iWidth);
    dlg.setGeometry(r);
  }
  if ( i > 0 && // only if there are any variables
    dlg.exec() == QDialog::Accepted ) {

    QMap<QString, KTextEdit *>::Iterator it2;
    for ( it2 = mapVar2Te.begin(); it2 != mapVar2Te.end(); ++it2 ) {
      if (it2.key() == _SnippetConfig.getDelimiter() + _SnippetConfig.getDelimiter())
        continue;
      (*map)[it2.key()] = it2.data()->text();    //copy the entered values back to the given map

      if (mapVar2Cb[it2.key()]->isChecked())     //if the checkbox is on; save the values for later
        (*mapSave)[it2.key()] = it2.data()->text();
      else
        (*mapSave).erase(it2.key());
    }
    bReturn = true;

    iBasicHeight = dlg.geometry().height() - layoutVar->geometry().height();
    iOneHeight = layoutVar->geometry().height() / mapVar2Te.count();
    iWidth = dlg.geometry().width();
  }

  //do some cleanup
  QMap<QString, KTextEdit *>::Iterator it1;
  for (it1 = mapVar2Te.begin(); it1 != mapVar2Te.end(); ++it1)
    delete it1.data();
  mapVar2Te.clear();
  QMap<QString, QCheckBox *>::Iterator it2;
  for (it2 = mapVar2Cb.begin(); it2 != mapVar2Cb.end(); ++it2)
    delete it2.data();
  mapVar2Cb.clear();
  delete layoutTop;
  delete layoutVar;
  delete layoutBtn;
  delete layout;

  if (i==0) //if nothing happened this means, that there are no variables to translate
    return true; //.. so just return OK

  return bReturn;
}