Exemplo n.º 1
0
//*************************************************************************
void BeatDetectorApp::update() 
{
	if(write_frames)
	{
		if(curr_sample < p_sample->m_SampleCount)
		{
			// Initialize analyzer, if needed
			if (!mFftInit)
			{
				Init(samples_per_frame);
			}
			
			mFft.setData(p_sample->mp_Buffer + (curr_sample));
			curr_sample += samples_per_frame;

			CSoundAnalyzer::Get().ProcessData(mFft.getAmplitude(), mFft.getData());
		}
		else
		{
			shutdown();
		}
	}
	else
	{
		// Check if track is playing and has a PCM buffer available
		if (mTrack->isPlaying() && mTrack->isPcmBuffering())
		{
			// Get buffer
			mBuffer = mTrack->getPcmBuffer();
			if (mBuffer && mBuffer->getInterleavedData())
			{
				// Get sample count
				uint32_t mSampleCount = mBuffer->getChannelData(CHANNEL_FRONT_LEFT)->mSampleCount;
				
				if (mSampleCount > 0)
				{
					// Initialize analyzer, if needed
					if (!mFftInit)
					{
						Init(samples_per_frame);
					}
					
					// Analyze data
					if (mBuffer->getChannelData(CHANNEL_FRONT_LEFT)->mData != 0) 
						mFft.setData(mBuffer->getChannelData(CHANNEL_FRONT_LEFT)->mData);

					CSoundAnalyzer::Get().ProcessData(mFft.getAmplitude(), mFft.getData());
				}
			}
		}
	}
}
Exemplo n.º 2
0
// Draw
void KissFileSampleApp::draw()
{

	// Clear screen
	gl::clear(Color(0.0f, 0.0f, 0.0f));

	// Check init flag
	if (mFftInit)
	{

		// Get data
		float * mFreqData = mFft.getAmplitude();
		float * mTimeData = mFft.getData();
		int32_t mDataSize = mFft.getBinSize();

		// Get dimensions
		float mScale = ((float)getWindowWidth() - 20.0f) / (float)mDataSize;
		float mWindowHeight = (float)getWindowHeight();

		// Use polylines to depict time and frequency domains
		PolyLine<Vec2f> mFreqLine;
		PolyLine<Vec2f> mTimeLine;

		// Iterate through data
		for (int32_t i = 0; i < mDataSize; i++) 
		{

			// Do logarithmic plotting for frequency domain
			double mLogSize = log((double)mDataSize);
			float x = (float)(log((double)i) / mLogSize) * (double)mDataSize;
			float y = math<float>::clamp(mFreqData[i] * (x / mDataSize) * log((double)(mDataSize - i)), 0.0f, 2.0f);

			// Plot points on lines
			mFreqLine.push_back(Vec2f(x * mScale + 10.0f,           -y * (mWindowHeight - 20.0f) * 1.25f + (mWindowHeight - 10.0f)));
			mTimeLine.push_back(Vec2f(i * mScale + 10.0f, mTimeData[i] * (mWindowHeight - 20.0f) * 0.3f  + (mWindowHeight * 0.15f + 10.0f)));

		}

		// Draw signals
		gl::draw(mFreqLine);
		gl::draw(mTimeLine);

	}

}