// removes all toasts from a channel
	virtual void		removeToastsFromChannel() 
	{
		for(std::vector<LLToast*>::iterator it = m_active_toasts.begin(); it != m_active_toasts.end(); ++it)
		{
			LLToast* toast = (*it);
			toast->setVisible(FALSE);
			toast->stopTimer();
			m_toast_pool.push_back(toast);

		}
		m_active_toasts.clear();
	};
void LLNearbyChatScreenChannel::showToastsBottom()
{
	if(mStopProcessing)
		return;

	LLRect	toast_rect;	
	S32		bottom = getRect().mBottom;
	S32		margin = gSavedSettings.getS32("ToastGap");

	for(std::vector<LLToast*>::iterator it = m_active_toasts.begin(); it != m_active_toasts.end(); ++it)
	{
		LLToast* toast = (*it);
		S32 toast_top = bottom + toast->getRect().getHeight() + margin;

		if(toast_top > gFloaterView->getRect().getHeight())
		{
			while(it!=m_active_toasts.end())
			{
				toast->setVisible(FALSE);
				toast->stopTimer();
				m_toast_pool.push_back(toast);
				it=m_active_toasts.erase(it);
			}
			break;
		}
		bottom = toast_top - toast->getTopPad();
	}

	// use reverse order to provide correct z-order and avoid toast blinking
	for(std::vector<LLToast*>::reverse_iterator it = m_active_toasts.rbegin(); it != m_active_toasts.rend(); ++it)
	{
		LLToast* toast = (*it);
		S32 toast_top = bottom + toast->getTopPad();

		toast_rect = toast->getRect();
		toast_rect.setLeftTopAndSize(getRect().mLeft , toast_top, toast_rect.getWidth() ,toast_rect.getHeight());

		toast->setRect(toast_rect);
		toast->setIsHidden(false);
		toast->setVisible(TRUE);

		bottom = toast->getRect().mBottom - margin;
	}
}