//----------------------------------------------------------------------------- // Name: OnReadFile2() // Desc: Reads a file contain a collection of DirectInput force feedback // effects. It creates each of effect read in and stores it // in the linked list, g_EffectsList. //----------------------------------------------------------------------------- HRESULT OnReadFile2( HWND hDlg,const char*file) { HRESULT hr; EmptyEffectList2(); // Enumerate the effects in the file selected, and create them in the callback if( FAILED( hr = g_pFFDevice->EnumEffectsInFile( file,EnumAndCreateEffectsCallback2, NULL, DIFEF_MODIFYIFNEEDED ) ) ) return hr; // If list of effects is empty, then we haven't been able to create any effects if( g_EffectsList.pNext == &g_EffectsList ) { ctx->OutputToConsole("Unable to create any effects."); } else { // We have effects so enable the 'play effects' button } return S_OK; }
//----------------------------------------------------------------------------- // Name: OnReadFile() // Desc: Reads a file contain a collection of DirectInput force feedback // effects. It creates each of effect read in and stores it // in the linked list, g_EffectsList. //----------------------------------------------------------------------------- HRESULT OnReadFile( HWND hDlg ) { HRESULT hr; static TCHAR strFileName[MAX_PATH] = TEXT(""); static TCHAR strPath[MAX_PATH] = TEXT(""); // Setup the OPENFILENAME structure OPENFILENAME ofn = { sizeof(OPENFILENAME), hDlg, NULL, TEXT("FEdit Files\0*.ffe\0All Files\0*.*\0\0"), NULL, 0, 1, strFileName, MAX_PATH, NULL, 0, strPath, TEXT("Open FEdit File"), OFN_FILEMUSTEXIST|OFN_HIDEREADONLY, 0, 0, TEXT(".ffe"), 0, NULL, NULL }; // Get the default media path (something like C:\DXSDK\SAMPLES\MULTIMEDIA\DINPUT\MEDIA) if( '\0' == strPath[0] ) _tcscpy( strPath, DXUtil_GetDXSDKMediaPath() ); // Display the OpenFileName dialog. Then, try to load the specified file if( FALSE == GetOpenFileName( &ofn ) ) return S_OK; EmptyEffectList(); // Enumerate the effects in the file selected, and create them in the callback if( FAILED( hr = g_pFFDevice->EnumEffectsInFile( strFileName, EnumAndCreateEffectsCallback, NULL, DIFEF_MODIFYIFNEEDED ) ) ) return hr; // Remember the path for next time _tcscpy( strPath, strFileName ); TCHAR* strLastSlash = _tcsrchr( strPath, '\\' ); strLastSlash[0] = '\0'; // If list of effects is empty, then we haven't been able to create any effects if( g_EffectsList.pNext == &g_EffectsList ) { // Pop up a box informing the user MessageBox( hDlg, _T("Unable to create any effects."), _T("ReadFFE"), MB_ICONEXCLAMATION | MB_OK ); EnableWindow( GetDlgItem( hDlg, IDC_PLAY_EFFECTS ), FALSE ); } else { // We have effects so enable the 'play effects' button EnableWindow( GetDlgItem( hDlg, IDC_PLAY_EFFECTS ), TRUE ); } return S_OK; }
//----------------------------------------------------------------------------- // Purpose: // Input : device - // &map - // Output : static void //----------------------------------------------------------------------------- static void LoadEffectFile( LPDIRECTINPUTDEVICE8 device, EffectMap_t &map ) { LoadEffectContext_t context; context.device = device; context.map = ↦ // Pull out of .gcf if needed filesystem->GetLocalCopy( map.effectfile ); char fullpath[ 512 ]; filesystem->GetLocalPath( map.effectfile, fullpath, sizeof( fullpath ) ); HRESULT hr = device->EnumEffectsInFile ( fullpath, EnumEffectsInFileProc, (LPVOID)&context, DIFEF_MODIFYIFNEEDED ); if ( FAILED( hr ) ) { Msg( "EnumEffectsInFile failed for %s\n", map.effectfile ); } }
HRESULT _stdcall EnumEffectsInFile(LPCWSTR a,LPDIENUMEFFECTSINFILECALLBACK b,LPVOID c,DWORD d) { return RealDevice->EnumEffectsInFile(a,b,c,d); }