Exemplo n.º 1
0
QString fullyQualifiedName(const LookupContext &context, const Name *name, Scope *scope)
{
    if (!name || !scope)
        return QString();

    const QList<LookupItem> items = context.lookup(name, scope);
    if (items.isEmpty()) // "ui_xxx.h" might not be generated and nothing is forward declared.
        return Overview().prettyName(name);
    Symbol *symbol = items.first().declaration();
    return Overview().prettyName(LookupContext::fullyQualifiedName(symbol));
}
Exemplo n.º 2
0
static bool isVirtualFunction_helper(const Function *function,
                                     const LookupContext &context,
                                     VirtualType virtualType,
                                     const Function **firstVirtual)
{
    enum { Unknown, False, True } res = Unknown;

    if (firstVirtual)
        *firstVirtual = 0;

    if (!function)
        return false;

    if (virtualType == PureVirtual)
        res = function->isPureVirtual() ? True : False;

    if (function->isVirtual()) {
        if (firstVirtual)
            *firstVirtual = function;
        if (res == Unknown)
            res = True;
    }

    if (!firstVirtual && res != Unknown)
        return res == True;

    QList<LookupItem> results = context.lookup(function->name(), function->enclosingScope());
    if (!results.isEmpty()) {
        const bool isDestructor = function->name()->isDestructorNameId();
        foreach (const LookupItem &item, results) {
            if (Symbol *symbol = item.declaration()) {
                if (Function *functionType = symbol->type()->asFunctionType()) {
                    if (functionType->name()->isDestructorNameId() != isDestructor)
                        continue;
                    if (functionType == function) // already tested
                        continue;
                    if (!function->isSignatureEqualTo(functionType))
                        continue;
                    if (functionType->isFinal())
                        return res == True;
                    if (functionType->isVirtual()) {
                        if (!firstVirtual)
                            return true;
                        if (res == Unknown)
                            res = True;
                        *firstVirtual = functionType;
                    }
                }
            }
        }
    }

    return res == True;
}