Exemplo n.º 1
0
void AddMenu()
{
    Menu AddMenu;
	AddMenu.AddItem( 'c', "Add new circle", AddCircle );
	AddMenu.AddItem( 'r', "Add new rectangle", AddRectangle );
	AddMenu.AddItem( 't', "Add new triangle", AddTriangle );
	AddMenu.AddItem( ' ', "", MenuSeparator );
	AddMenu.AddItem( 'x', "Exit", MenuExit );
	AddMenu.AddItem( '?', "Help", MenuPrintHelp );

	AddMenu.Run();
}
Exemplo n.º 2
0
status_t
user_menu(Directory** _bootVolume)
{
	Menu* menu = new(std::nothrow) Menu(MAIN_MENU);
	Menu* safeModeMenu = NULL;
	Menu* debugMenu = NULL;
	MenuItem* item;

	TRACE(("user_menu: enter\n"));

	// Add boot volume
	menu->AddItem(item = new(std::nothrow) MenuItem("Select boot volume",
		add_boot_volume_menu(*_bootVolume)));

	// Add safe mode
	menu->AddItem(item = new(std::nothrow) MenuItem("Select safe mode options",
		safeModeMenu = add_safe_mode_menu()));

	// add debug menu
	menu->AddItem(item = new(std::nothrow) MenuItem("Select debug options",
		debugMenu = add_debug_menu()));

	// Add platform dependent menus
	platform_add_menus(menu);

	menu->AddSeparatorItem();

	menu->AddItem(item = new(std::nothrow) MenuItem("Reboot"));
	item->SetTarget(user_menu_reboot);
	item->SetShortcut('r');

	menu->AddItem(item = new(std::nothrow) MenuItem("Continue booting"));
	if (*_bootVolume == NULL) {
		item->SetEnabled(false);
		menu->ItemAt(0)->Select(true);
	} else
		item->SetShortcut('b');

	menu->Run();

	// See if a new boot device has been selected, and propagate that back
	if (item->Data() != NULL)
		*_bootVolume = (Directory*)item->Data();

	apply_safe_mode_options(safeModeMenu);
	apply_safe_mode_options(debugMenu);
	delete menu;

	TRACE(("user_menu: leave\n"));

	return B_OK;
}
Exemplo n.º 3
0
void MaintainRect()
{
    Menu MaintainMenu;
	FigureFirst();
	MaintainMenu.AddItem( 'f', "First", FigureFirst );
	MaintainMenu.AddItem( 'n', "Next", FigureNext );
	MaintainMenu.AddItem( 'p', "Previous", FigurePrevious );
	MaintainMenu.AddItem( 'd', "Delete", FigureDelete );
	MaintainMenu.AddItem( 'q', "Print current", FigurePrint );
	MaintainMenu.AddItem( ' ', "", MenuSeparator );
	MaintainMenu.AddItem( 'x', "Exit", MenuExit );
	MaintainMenu.AddItem( '?', "Help", MenuPrintHelp );

	MaintainMenu.Run();
}
Exemplo n.º 4
0
int main()
{
	cout << "Hello \n";

	Menu MyMenu; 

	MyMenu.AddItem( 'r', "Read from files", FileRead );
	MyMenu.AddItem( 'l', "List all", ListAll );
	MyMenu.AddItem( 's', "Show big", ShowBig );
	MyMenu.AddItem( 'a', "Add new item",AddMenu );
	MyMenu.AddItem( 'c', "Accumulate Area", AccumulateArea );
	MyMenu.AddItem( 'm', "Maintain Rects",MaintainRect );
	MyMenu.AddItem( 'w', "Write to files", FileWrite );

	MyMenu.AddItem( ' ', "", MenuSeparator );
	MyMenu.AddItem( 'x', "Exit", MenuExit );
	MyMenu.AddItem( '?', "Help", MenuPrintHelp );

	MyMenu.Run();

	return 0;
}
Exemplo n.º 5
0
int WINAPI WinMain(HINSTANCE, HINSTANCE, LPSTR, int)
{
	VideoMode vMode(800,600,32);
	RenderWindow win(vMode, "ASTEROIDS");
	win.SetFramerateLimit(120);
	//win.ShowMouseCursor(false);
	win.UseVerticalSync(false);

	int currentScreen = 0;
	Menu menu;

	Game game;

	Splash splash;
	

	while(currentScreen >= 0)
	{
		if (currentScreen == 0)
		{
			currentScreen = splash.Run(win, vMode);
			
		}
		if(currentScreen == 2)
		{
			currentScreen = menu.Run(win, vMode);
		}

		if(currentScreen == 1)
		{
			currentScreen = game.Run(win, vMode);
		}

	}

	return EXIT_SUCCESS;

	
}
Exemplo n.º 6
0
status_t
user_menu(BootVolume& _bootVolume, PathBlacklist& _pathBlacklist)
{

	Menu* menu = new(std::nothrow) Menu(MAIN_MENU);

	sMainMenu = menu;
	sBootVolume = &_bootVolume;
	sPathBlacklist = &_pathBlacklist;

	Menu* safeModeMenu = NULL;
	Menu* debugMenu = NULL;
	MenuItem* item;

	TRACE(("user_menu: enter\n"));

	// Add boot volume
	menu->AddItem(item = new(std::nothrow) MenuItem("Select boot volume",
		add_boot_volume_menu()));

	// Add safe mode
	menu->AddItem(item = new(std::nothrow) MenuItem("Select safe mode options",
		safeModeMenu = add_safe_mode_menu()));

	// add debug menu
	menu->AddItem(item = new(std::nothrow) MenuItem("Select debug options",
		debugMenu = add_debug_menu()));

	// Add platform dependent menus
	platform_add_menus(menu);

	menu->AddSeparatorItem();

	menu->AddItem(item = new(std::nothrow) MenuItem("Reboot"));
	item->SetTarget(user_menu_reboot);
	item->SetShortcut('r');

	menu->AddItem(item = new(std::nothrow) MenuItem("Continue booting"));
	if (!_bootVolume.IsValid()) {
		item->SetEnabled(false);
		menu->ItemAt(0)->Select(true);
	} else
		item->SetShortcut('b');

	menu->Run();

	apply_safe_mode_options(safeModeMenu);
	apply_safe_mode_options(debugMenu);
	apply_safe_mode_path_blacklist();
	add_safe_mode_settings(sSafeModeOptionsBuffer.String());
	delete menu;


	TRACE(("user_menu: leave\n"));

	sMainMenu = NULL;
	sBlacklistRootMenu = NULL;
	sBootVolume = NULL;
	sPathBlacklist = NULL;
	return B_OK;
}