Exemplo n.º 1
0
Arquivo: Unit.cpp Projeto: vcmi/vcmi
std::string Unit::formatGeneralMessage(const int32_t baseTextId) const
{
	const int32_t textId = VLC->generaltexth->pluralText(baseTextId, getCount());

	MetaString text;
	text.addTxt(MetaString::GENERAL_TXT, textId);
	text.addCreReplacement(creatureId(), getCount());

	return text.toString();
}
Exemplo n.º 2
0
std::string CompleteQuest::questToString() const
{
	if(q.quest->missionType == CQuest::MISSION_NONE)
		return "inactive quest";

	MetaString ms;
	q.quest->getRolloverText(ms, false);

	return ms.toString();
}
Exemplo n.º 3
0
void CQuestLog::selectQuest (int which)
{
	questIndex = which;
	currentQuest = &quests[which];
	minimap->currentQuest = currentQuest;

	MetaString text;
	std::vector<Component> components; //TODO: display them
	currentQuest->quest->getVisitText (text, components , currentQuest->quest->isCustomFirst, true);
	description->setText (text.toString()); //TODO: use special log entry text
	redraw();
}
Exemplo n.º 4
0
std::string CGSeerHut::getHoverText(PlayerColor player) const
{
	std::string hoverName = getObjectName();
	if (ID == Obj::SEER_HUT && quest->progress != CQuest::NOT_ACTIVE)
	{
		hoverName = VLC->generaltexth->allTexts[347];
		boost::algorithm::replace_first(hoverName,"%s", seerName);
	}

	if (quest->progress & quest->missionType) //rollover when the quest is active
	{
		MetaString ms;
		getRolloverText (ms, true);
		hoverName += ms.toString();
	}
	return hoverName;
}
Exemplo n.º 5
0
void CQuestLog::init()
{
	minimap = new CQuestMinimap (Rect (47, 33, 144, 144));
	description = new CTextBox ("", Rect(245, 33, 350, 355), 1, FONT_MEDIUM, TOPLEFT, Colors::WHITE);
	ok = new CAdventureMapButton("",CGI->generaltexth->zelp[445].second, boost::bind(&CQuestLog::close,this), 547, 401, "IOKAY.DEF", SDLK_RETURN);

	if (quests.size() > QUEST_COUNT)
		slider = new CSlider(203, 199, 230, boost::bind (&CQuestLog::sliderMoved, this, _1), QUEST_COUNT, quests.size(), false, 0);

	for (int i = 0; i < quests.size(); ++i)
	{
		MetaString text;
		quests[i].quest->getRolloverText (text, false);
		if (quests[i].obj)
			text.addReplacement (quests[i].obj->getHoverText()); //get name of the object
		CQuestLabel * label = new CQuestLabel (Rect(28, 199 + i * 24, 172,30), FONT_SMALL, TOPLEFT, Colors::WHITE, text.toString());
		label->callback = boost::bind(&CQuestLog::selectQuest, this, i);
		labels.push_back(label);
	}

	recreateQuestList (0);
}