Exemplo n.º 1
0
    //==============================================================================
    // (returns true if the button change caused a modal event loop)
    bool setButtons (const Point<int>& screenPos, const Time& time, const ModifierKeys& newButtonState)
    {
        if (buttonState == newButtonState)
            return false;

        // (avoid sending a spurious mouse-drag when we receive a mouse-up)
        if (! (isDragging() && ! newButtonState.isAnyMouseButtonDown()))
            setScreenPos (screenPos, time, false);

        // (ignore secondary clicks when there's already a button down)
        if (buttonState.isAnyMouseButtonDown() == newButtonState.isAnyMouseButtonDown())
        {
            buttonState = newButtonState;
            return false;
        }

        const int lastCounter = mouseEventCounter;

        if (buttonState.isAnyMouseButtonDown())
        {
            Component* const current = getComponentUnderMouse();

            if (current != nullptr)
            {
                const ModifierKeys oldMods (getCurrentModifiers());
                buttonState = newButtonState; // must change this before calling sendMouseUp, in case it runs a modal loop

                sendMouseUp (current, screenPos + unboundedMouseOffset, time, oldMods);
            }

            enableUnboundedMouseMovement (false, false);
        }

        buttonState = newButtonState;

        if (buttonState.isAnyMouseButtonDown())
        {
            Desktop::getInstance().incrementMouseClickCounter();

            Component* const current = getComponentUnderMouse();

            if (current != nullptr)
            {
                registerMouseDown (screenPos, time, current, buttonState);
                sendMouseDown (current, screenPos, time);
            }
        }

        return lastCounter != mouseEventCounter;
    }
Exemplo n.º 2
0
    //==============================================================================
    void handleEvent (ComponentPeer& newPeer, Point<float> positionWithinPeer, Time time,
                      const ModifierKeys newMods, float newPressure)
    {
        lastTime = time;
        const bool pressureChanged = (pressure != newPressure);
        pressure = newPressure;
        ++mouseEventCounter;
        const Point<float> screenPos (newPeer.localToGlobal (positionWithinPeer));

        if (isDragging() && newMods.isAnyMouseButtonDown())
        {
            setScreenPos (screenPos, time, pressureChanged);
        }
        else
        {
            setPeer (newPeer, screenPos, time);

            if (ComponentPeer* peer = getPeer())
            {
                if (setButtons (screenPos, time, newMods))
                    return; // some modal events have been dispatched, so the current event is now out-of-date

                peer = getPeer();

                if (peer != nullptr)
                    setScreenPos (screenPos, time, pressureChanged);
            }
        }
    }
Exemplo n.º 3
0
    //==============================================================================
    void handleEvent (ComponentPeer* const newPeer, Point<int> positionWithinPeer, Time time, const ModifierKeys newMods)
    {
        jassert (newPeer != nullptr);
        lastTime = time;
        ++mouseEventCounter;
        const Point<int> screenPos (newPeer->localToGlobal (positionWithinPeer));

        if (isDragging() && newMods.isAnyMouseButtonDown())
        {
            setScreenPos (screenPos, time, false);
        }
        else
        {
            setPeer (newPeer, screenPos, time);

            if (ComponentPeer* peer = getPeer())
            {
                if (setButtons (screenPos, time, newMods))
                    return; // some modal events have been dispatched, so the current event is now out-of-date

                peer = getPeer();
                if (peer != nullptr)
                    setScreenPos (screenPos, time, false);
            }
        }
    }