Exemplo n.º 1
0
    void TestSloughingCellKillerTopAndSides() throw(Exception)
    {
        // Create mesh
        TrianglesMeshReader<2,2> mesh_reader("mesh/test/data/square_128_elements");
        MutableMesh<2,2> mesh;
        mesh.ConstructFromMeshReader(mesh_reader);
        mesh.Translate(-0.25,-0.25);

        // Create cells
        std::vector<CellPtr> cells;
        CellsGenerator<FixedDurationGenerationBasedCellCycleModel, 2> cells_generator;
        cells_generator.GenerateBasic(cells, mesh.GetNumNodes());

        // Create cell population
        MeshBasedCellPopulation<2> cell_population(mesh, cells);

        // Create cell killer and kill cells
        SloughingCellKiller<2> sloughing_cell_killer(&cell_population, 0.5, true, 0.5);

        sloughing_cell_killer.CheckAndLabelCellsForApoptosisOrDeath();

        TS_ASSERT_EQUALS(sloughing_cell_killer.GetIdentifier(), "SloughingCellKiller-2");

        // Check that cells were labelled for death correctly
        for (AbstractCellPopulation<2>::Iterator cell_iter = cell_population.Begin();
             cell_iter != cell_population.End();
             ++cell_iter)
        {
            double x = cell_population.GetLocationOfCellCentre(*cell_iter)[0];
            double y = cell_population.GetLocationOfCellCentre(*cell_iter)[1];

            if ((x<0) || (x>0.5) || (y>0.5))
            {
                TS_ASSERT_EQUALS(cell_iter->IsDead(), true);
            }
            else
            {
                TS_ASSERT_EQUALS(cell_iter->IsDead(), false);
            }
        }

        cell_population.RemoveDeadCells();

        for (AbstractCellPopulation<2>::Iterator cell_iter = cell_population.Begin();
             cell_iter != cell_population.End();
             ++cell_iter)
        {
            double x = cell_population.GetLocationOfCellCentre(*cell_iter)[0];
            double y = cell_population.GetLocationOfCellCentre(*cell_iter)[1];

            TS_ASSERT_LESS_THAN_EQUALS(x, 0.5);
            TS_ASSERT_LESS_THAN_EQUALS(y, 0.5);
        }
    }
Exemplo n.º 2
0
    void TestRadialSloughingCellKillerMethods() throw(Exception)
    {
        // Create mesh
        TrianglesMeshReader<2,2> mesh_reader("mesh/test/data/square_128_elements");
        MutableMesh<2,2> mesh;
        mesh.ConstructFromMeshReader(mesh_reader);
        mesh.Translate(-0.5,-0.5);

        // Get centre of mesh (we know it's at the origin, really)
        c_vector<double,2> centre(2);
        centre[0] = 0.0;
        centre[1] = 0.0;
        for (unsigned i=0; i<mesh.GetNumNodes(); i++)
        {
            centre += mesh.GetNode(i)->rGetLocation();
        }
        centre = centre/mesh.GetNumNodes();

        // Choose radius of cell killer
        double radius = 0.4;

        // Create cells
        std::vector<CellPtr> cells;
        CellsGenerator<FixedDurationGenerationBasedCellCycleModel, 2> cells_generator;
        cells_generator.GenerateBasic(cells, mesh.GetNumNodes());

        // Create cell population
        MeshBasedCellPopulation<2> cell_population(mesh, cells);

        // Create cell killer and kill cells
        RadialSloughingCellKiller radial_cell_killer(&cell_population, centre, radius);
        radial_cell_killer.CheckAndLabelCellsForApoptosisOrDeath();

        // Check that cells were labelled for death correctly
        for (AbstractCellPopulation<2>::Iterator cell_iter = cell_population.Begin();
             cell_iter != cell_population.End();
             ++cell_iter)
        {
            double r = norm_2(cell_population.GetLocationOfCellCentre(*cell_iter) - centre);

            if (r > radius)
            {
                TS_ASSERT_EQUALS(cell_iter->IsDead(), true);
            }
            else
            {
                TS_ASSERT_EQUALS(cell_iter->IsDead(), false);
            }
        }

        // Now get rid of dead cells
        cell_population.RemoveDeadCells();

        // Check that we are correctly left with cells inside the circle of death
        for (AbstractCellPopulation<2>::Iterator cell_iter = cell_population.Begin();
             cell_iter != cell_population.End();
             ++cell_iter)
        {
            double r = norm_2(cell_population.GetLocationOfCellCentre(*cell_iter) - centre);
            TS_ASSERT_LESS_THAN_EQUALS(r, radius);
        }
    }