int NestedClient::run(int argc, char*[]) { if(argc > 1) { cerr << appName() << ": too many arguments" << endl; return EXIT_FAILURE; } NestedPrx nested = NestedPrx::checkedCast(communicator()->propertyToProxy("Nested.Proxy")); if(!nested) { cerr << appName() << ": invalid proxy" << endl; return EXIT_FAILURE; } // // Ensure the invocation times out if the nesting level is too // high and there are no more threads in the thread pool to // dispatch the call. // nested = nested->ice_invocationTimeout(5000); Ice::ObjectAdapterPtr adapter = communicator()->createObjectAdapter("Nested.Client"); NestedPrx self = NestedPrx::uncheckedCast(adapter->createProxy(communicator()->stringToIdentity("nestedClient"))); NestedPtr servant = new NestedI(self); adapter->add(servant, communicator()->stringToIdentity("nestedClient")); adapter->activate(); cout << "Note: The maximum nesting level is sz * 2, with sz being\n" << "the maximum number of threads in the server thread pool. if\n" << "you specify a value higher than that, the application will\n" << "block or timeout.\n" << endl; string s; do { try { cout << "enter nesting level or 'x' for exit: "; cin >> s; int level = atoi(s.c_str()); if(level > 0) { nested->nestedCall(level, self); } } catch(const Ice::Exception& ex) { cerr << ex << endl; } } while(cin.good() && s != "x"); return EXIT_SUCCESS; }
void NestedI::nestedCall(Int level, const NestedPrx& proxy, const Ice::Current& current) { cout << level << endl; if(--level > 0) { proxy->nestedCall(level, _self); } }