Exemplo n.º 1
0
void ServerPool::InitConnections()
{
	debug("Initializing connections in ServerPool");

	m_iMaxLevel = 0;
	for (Servers::iterator it = m_Servers.begin(); it != m_Servers.end(); it++)
	{
		NewsServer* pNewsServer = *it;
		if (m_iMaxLevel < pNewsServer->GetLevel())
		{
			m_iMaxLevel = pNewsServer->GetLevel();
		}
		for (int i = 0; i < pNewsServer->GetMaxConnections(); i++)
		{
			PooledConnection* pConnection = new PooledConnection(pNewsServer);
			pConnection->SetTimeout(m_iTimeout);
			m_Connections.push_back(pConnection);
		}
	}

	for (int iLevel = 0; iLevel <= m_iMaxLevel; iLevel++)
	{
		int iMaxConnectionsForLevel = 0;
		for (Servers::iterator it = m_Servers.begin(); it != m_Servers.end(); it++)
		{
			NewsServer* pNewsServer = *it;
			if (iLevel == pNewsServer->GetLevel())
			{
				iMaxConnectionsForLevel += pNewsServer->GetMaxConnections();
			}
		}

		m_Levels.push_back(iMaxConnectionsForLevel);
	}
}
Exemplo n.º 2
0
/*
 * Calculate normalized levels for all servers.
 * Normalized Level means: starting from 0 with step 1.
 * The servers of minimum Level must be always used even if they are not active;
 * this is to prevent backup servers to act as main servers.
**/
void ServerPool::NormalizeLevels()
{
	if (m_Servers.empty())
	{
		return;
	}

	std::sort(m_SortedServers.begin(), m_SortedServers.end(), CompareServers);

	// find minimum level
	int iMinLevel = m_SortedServers.front()->GetLevel();
	for (Servers::iterator it = m_SortedServers.begin(); it != m_SortedServers.end(); it++)
	{
		NewsServer* pNewsServer = *it;
		if (pNewsServer->GetLevel() < iMinLevel)
		{
			iMinLevel = pNewsServer->GetLevel();
		}
	}

	m_iMaxNormLevel = 0;
	int iLastLevel = iMinLevel;
	for (Servers::iterator it = m_SortedServers.begin(); it != m_SortedServers.end(); it++)
	{
		NewsServer* pNewsServer = *it;
		if ((pNewsServer->GetActive() && pNewsServer->GetMaxConnections() > 0) ||
			(pNewsServer->GetLevel() == iMinLevel))
		{
			if (pNewsServer->GetLevel() != iLastLevel)
			{
				m_iMaxNormLevel++;
			}
			pNewsServer->SetNormLevel(m_iMaxNormLevel);
			iLastLevel = pNewsServer->GetLevel();
		}
		else
		{
			pNewsServer->SetNormLevel(-1);
		}
	}
}
Exemplo n.º 3
0
void ServerPool::LogDebugInfo()
{
	info("   ---------- ServerPool");

	info("    Max-Level: %i", m_iMaxNormLevel);

	m_mutexConnections.Lock();

	time_t tCurTime = time(NULL);

	info("    Servers: %i", m_Servers.size());
	for (Servers::iterator it = m_Servers.begin(); it != m_Servers.end(); it++)
	{
		NewsServer*  pNewsServer = *it;
		info("      %i) %s (%s): Level=%i, NormLevel=%i, BlockSec=%i", pNewsServer->GetID(), pNewsServer->GetName(),
			pNewsServer->GetHost(), pNewsServer->GetLevel(), pNewsServer->GetNormLevel(),
			pNewsServer->GetBlockTime() && pNewsServer->GetBlockTime() + m_iRetryInterval > tCurTime ?
				pNewsServer->GetBlockTime() + m_iRetryInterval - tCurTime : 0);
	}

	info("    Levels: %i", m_Levels.size());
	int index = 0;
	for (Levels::iterator it = m_Levels.begin(); it != m_Levels.end(); it++, index++)
	{
		int  iSize = *it;
		info("      %i: Free connections=%i", index, iSize);
	}

	info("    Connections: %i", m_Connections.size());
	for (Connections::iterator it = m_Connections.begin(); it != m_Connections.end(); it++)
	{
		PooledConnection*  pConnection = *it;
		info("      %i) %s (%s): Level=%i, NormLevel=%i, InUse:%i", pConnection->GetNewsServer()->GetID(),
			pConnection->GetNewsServer()->GetName(), pConnection->GetNewsServer()->GetHost(),
			pConnection->GetNewsServer()->GetLevel(), pConnection->GetNewsServer()->GetNormLevel(),
			(int)pConnection->GetInUse());
	}

	m_mutexConnections.Unlock();
}