Exemplo n.º 1
0
NiNodeRef Exporter::makeNode(NiNodeRef &parent, INode *maxNode, bool local)
{
	string name = (char*)maxNode->GetName();
	NiNodeRef node = getNode(maxNode);

	Matrix33 rot;
	Vector3 trans;
	TimeValue t = 0;
	nodeTransform(rot, trans, maxNode, t, local);

	node->SetLocalRotation(rot);
	node->SetLocalTranslation(trans);

	exportUPB(node, maxNode);

	// Normal Embedded Animation 
	if (mExportType == NIF_WO_KF)
		CreateController(maxNode, Interval());

	parent->AddChild(DynamicCast<NiAVObject>(node));

	return node;
}
Exemplo n.º 2
0
NiNodeRef NifConvertUtility::convertNiNode(NiNodeRef pSrcNode, NiTriShapeRef pTmplNode, NiNodeRef pRootNode, NiAlphaPropertyRef pTmplAlphaProp)
{
	
	
	NiNodeRef				pDstNode    (pSrcNode);
	

	//pDstNode->SetName(pDstNode->GetName().replace(
	string node_name_in = pDstNode->GetName();
	string node_name_out = "";
	for (int i = 0; i < node_name_in.length(); i++)
	{
		if (node_name_in[i] != '.' && node_name_in[i] != '_' && node_name_in[i] != ' ')
		{
			node_name_out = node_name_out + node_name_in[i];
		}
	}

	pDstNode->SetName(node_name_out);
	node_name_in = node_name_out;

	if (node_name_in.compare("AttachLight") == 0)
	{
		Vector3 tr = pDstNode->GetLocalTranslation();
		tr.z += 10.0f;
		pDstNode->SetLocalTranslation(tr);
		
	}
	
	if (node_name_in.compare("ShadowBox") == 0)
	{
		cout << "Removing ShadowBox" << endl;
		pDstNode->ClearChildren();
	}

	if (toLower(node_name_in).find("fireemit") != -1)
	{
		NiExtraDataRef ed = root_bsafade->GetExtraData().front();
		NiIntegerExtraDataRef iref = DynamicCast<NiIntegerExtraData>(ed);

		iref->SetData(147);
		
		cout << "Adding TorchFlame Addon" << endl;
		BSValueNodeRef candle_flame = new BSValueNode();
		candle_flame->SetName("AddOnNode");
		candle_flame->value = 46;
		pDstNode->AddChild(DynamicCast<NiAVObject>(candle_flame));
	}

	else if (node_name_in.find("CandleFlame") != -1)
	{
		NiExtraDataRef ed = root_bsafade->GetExtraData().front();
		NiIntegerExtraDataRef iref = DynamicCast<NiIntegerExtraData>(ed);

		iref->SetData(147);
		
		cout << "Adding CandleFlame Addon" << endl;
		BSValueNodeRef candle_flame = new BSValueNode();
		candle_flame->SetName("AddOnNode");
		candle_flame->value = 49;
		pDstNode->AddChild(DynamicCast<NiAVObject>(candle_flame));
	}


		

	
	vector<NiAVObjectRef>	srcShapeList(pDstNode->GetChildren());

	//if (!pDstNode->GetType().IsSameType(NiNode::TYPE) && !pDstNode->GetType().IsSameType(BSFadeNode::TYPE) && !pDstNode->GetType().IsSameType(NiTriShape::TYPE) && !pDstNode->GetType().IsSameType(NiTriStrips::TYPE))
	{

	}

	//  find NiAlphaProperty and use as template in sub-nodes
	if (DynamicCast<NiAlphaProperty>(pDstNode->GetPropertyByType(NiAlphaProperty::TYPE)) != NULL)
	{
		pTmplAlphaProp = DynamicCast<NiAlphaProperty>(pDstNode->GetPropertyByType(NiAlphaProperty::TYPE));
	}

	//  unlink protperties -> not used in new format
	pDstNode->ClearProperties();

	//  shift extra data to new version
	pDstNode->ShiftExtraData(VER_20_2_0_7);

	//  unlink children
	pDstNode->ClearChildren();
	pDstNode->ClearEffects();	
	pDstNode->ClearControllers();

	if (!pDstNode->GetType().IsSameType(BSFadeNode::TYPE))
	{
		pDstNode->ClearExtraData();
	}
	//  iterate over source nodes and convert using template
	for (auto  ppIter=srcShapeList.begin(), pEnd=srcShapeList.end(); ppIter != pEnd; ppIter++)
	{
		
		//DynamicCast<NiTriShape>(*ppIter) == NULL && DynamicCast<NiTriStrips>(*ppIter) == NULL ** DynamicCast<NiTriStrips>(*ppIter) != NULL

		

		//  NiTriShape
		if (DynamicCast<NiTriShape>(*ppIter) != NULL)
		{
			pDstNode->AddChild(&(*convertNiTriShape(DynamicCast<NiTriShape>(*ppIter), pTmplNode, pTmplAlphaProp)));
		}
		//  NiTriStrips
		else if (DynamicCast<NiTriStrips>(*ppIter) != NULL)
		{
			pDstNode->AddChild(&(*convertNiTriStrips(DynamicCast<NiTriStrips>(*ppIter), pTmplNode, pTmplAlphaProp)));
		}
		//  RootCollisionNode
		else if ((DynamicCast<RootCollisionNode>(*ppIter) != NULL) && _cleanTreeCollision)
		{
			//  ignore node
		}
		//  NiNode (and derived classes?)
		else if (DynamicCast<NiNode>(*ppIter) != NULL)
		{
			NiNode* node_hashmi = DynamicCast<NiNode>(*ppIter);

						
			if (node_hashmi->GetType().IsSameType(NiNode::TYPE) || node_hashmi->GetType().IsSameType(BSFadeNode::TYPE) || node_hashmi->GetType().IsSameType(BSValueNode::TYPE))
				{
					pDstNode->AddChild(&(*convertNiNode(DynamicCast<NiNode>(*ppIter), pTmplNode, pRootNode, pTmplAlphaProp)));
				}
			

			
		}
	}

	//  remove collision object (newer version)
	if (_cleanTreeCollision)
	{
		pDstNode->SetCollisionObject(NULL);
	}
	else if (DynamicCast<bhkCollisionObject>(pDstNode->GetCollisionObject()) != NULL)
	{
		bhkRigidBodyRef		pBody(DynamicCast<bhkRigidBody>((DynamicCast<bhkCollisionObject>(pDstNode->GetCollisionObject()))->GetBody()));

		if (pBody != NULL)
		{
			parseCollisionTree(pBody->GetShape());
		}
	}

	return pDstNode;
}