Exemplo n.º 1
0
void OctreeSceneStats::didntFit(const OctreeElementPointer element) {
    _didntFit++;
    if (element->isLeaf()) {
        _leavesDidntFit++;
    } else {
        _internalDidntFit++;
    }
}
Exemplo n.º 2
0
void OctreeSceneStats::colorSent(const OctreeElementPointer element) {
    _colorSent++;
    if (element->isLeaf()) {
        _leavesColorSent++;
    } else {
        _internalColorSent++;
    }
}
Exemplo n.º 3
0
void OctreeSceneStats::traversed(const OctreeElementPointer element) {
    _traversed++;
    if (element->isLeaf()) {
        _leaves++;
    } else {
        _internal++;
    }
}
Exemplo n.º 4
0
void OctreeSceneStats::skippedOccluded(const OctreeElementPointer element) {
    _skippedOccluded++;
    if (element->isLeaf()) {
        _leavesSkippedOccluded++;
    } else {
        _internalSkippedOccluded++;
    }
}
Exemplo n.º 5
0
// handles staging or deletion of all deep children
bool OctreeElement::safeDeepDeleteChildAtIndex(int childIndex, int recursionCount) {
    bool deleteApproved = false;
    if (recursionCount > DANGEROUSLY_DEEP_RECURSION) {
        static QString repeatedMessage
            = LogHandler::getInstance().addRepeatedMessageRegex(
                    "OctreeElement::safeDeepDeleteChildAtIndex\\(\\) reached DANGEROUSLY_DEEP_RECURSION, bailing!");

        qCDebug(octree) << "OctreeElement::safeDeepDeleteChildAtIndex() reached DANGEROUSLY_DEEP_RECURSION, bailing!";
        return deleteApproved;
    }
    OctreeElementPointer childToDelete = getChildAtIndex(childIndex);
    if (childToDelete) {
        if (childToDelete->deleteApproved()) {
            // If the child is not a leaf, then call ourselves recursively on all the children
            if (!childToDelete->isLeaf()) {
                // delete all it's children
                for (int i = 0; i < NUMBER_OF_CHILDREN; i++) {
                    if (childToDelete->getChildAtIndex(i)) {
                        deleteApproved = childToDelete->safeDeepDeleteChildAtIndex(i,recursionCount+1);
                        if (!deleteApproved) {
                            break; // no point in continuing...
                        }
                    }
                }
            } else {
                deleteApproved = true; // because we got here after checking that delete was approved
            }
            if (deleteApproved) {
                deleteChildAtIndex(childIndex);
                _isDirty = true;
                markWithChangedTime();
            }
        }
    }
    return deleteApproved;
}