Exemplo n.º 1
0
// Initialize the application and telephony API. Blocks.
State * TeleKarma::Initialize(Action * a, State * s)
{
	if (s->id != STATE_UNINITIALIZED) return s;
	bool flag = false;
	InitializeAction * ia = dynamic_cast<InitializeAction *>(a);
	State * result = NULL;
	if (ia == NULL) {
		result = SetState(new State(STATE_INITIALIZING, s->turn+1));
		result = SetState(new State(result->id, result->turn, STATUS_FAILED, "Programming error: action cast failed"));
		result = SetState(new State(STATE_UNINITIALIZED, result->turn+1));
	} else {
		// set stun server **before** entering INITIALIZING state
		model->SetStunServer(ia->stunServer);
		result = SetState(new State(STATE_INITIALIZING, s->turn+1));
		// verify existence and type of 'logs' folder
		const char * strPath1 = "logs";
		struct stat status;
		stat(strPath1, &status);
		bool existsLogs = !((ACCESS(strPath1, 0) == -1) || !(status.st_mode & S_IFDIR));
		// verify existence and type of 'recordings' folder
		const char * strPath2 = "recordings";
		stat(strPath2, &status);
		bool existsRecordings = !((ACCESS(strPath2, 0) == -1) || !(status.st_mode & S_IFDIR));
		if (!(existsLogs || existsRecordings)){
			result = SetState(new State(result->id, result->turn, STATUS_FAILED, "Please create \"logs\" and \"recordings\" folders in your TeleKarma program folder."));
			flag = true;
		} else if (!existsLogs) {
			result = SetState(new State(result->id, result->turn, STATUS_FAILED, "Please create a \"logs\" folder in your TeleKarma program folder."));
			flag = true;
		} else if (!existsRecordings) {
			result = SetState(new State(result->id, result->turn, STATUS_FAILED, "Please create a \"recordings\" folder in your TeleKarma program folder."));
			flag = true;
		}
		if (flag) {
			result = SetState(new State(STATE_UNINITIALIZED, result->turn+1));
		} else {
			// create log file
			PTime now;
			PString logFName("logs/log");
			logFName += now.AsString("_yyyy.MM.dd_hh.mm.ss");
			logFName += ".txt";
			PTrace::Initialise(3, logFName);
			// initialize telephony (blocking call)
			phone->Initialise(ia->stunServer);
			PSTUNClient * stunClient = phone->GetSTUNClient();
			if (stunClient != NULL) {
				model->SetStunType(stunClient->GetNatTypeName());
			} else {
				model->SetStunType("none");
			}
			result = SetState(new State(STATE_INITIALIZED, result->turn+1));
		}
	}
	return result;
}
Exemplo n.º 2
0
State * TeleKarma::StartRecording(State * currentState)
{
	State * result = NULL;	
	PString assuranceName = "assurance.wav";
	phone->PlayWAVCall(assuranceName, 0, 0);
	/* XXX Do we care about what the return value. */
	result = SetState(new State(currentState->id,
		currentState->turn, STATUS_NOTIFY_RECORD));
	while(phone->IsPlayingWav());
	PTime now;
	PString recFName("recordings/rec");
	recFName += now.AsString("_yyyy.MM.dd_hh.mm.ss");
	recFName += ".wav";
	phone->StartRecording(recFName);
	return result;
}
Exemplo n.º 3
0
void ControllerThread::Main() {
    PTime tBase; // base time for tStep multiplier
    PTimeInterval tStep(1); // 1ms, loop step (1Hz); up to 14 bytes per step for 115200 serial line
    PTime tNow; // current time
    PTime tThen; // expected execution time
    unsigned short i = 0; // multiplier for tStep

    // initialize
    PTRACE(1, "Arduino initialization");
    char buffer[256];
    PINDEX iRead = 0;
    PINDEX len   = 0;
    // reset serial port
    pserial->ClearDTR();
    pserial->ClearRTS();
    pserial->ClearBreak();
    pserial->SetDTR();
    pserial->SetRTS();

    // drop junk from serial port
    do {
        if (shutdown.Wait(0)) {
            return;
        };
        pserial->Read(buffer, 256); // flush serial data
    } while (pserial->GetLastReadCount());
    memset(buffer, 0, 256);

    // waiting for 3 heat beat
    do {
        if (shutdown.Wait(0)) {
            return;
        };
        pserial->Read(buffer, 256);
        iRead = pserial->GetLastReadCount();
        if (iRead == 2 && buffer[0] == 0 && buffer[1] == 0) {
            len += iRead;
            PTRACE(1, "HeatBeat from Arduino #" << len/2);
        };
    } while(len < 6);
    PTRACE(1, "Arduino initialization done");
    fReady = PTrue;

    // reset Arduino
    pushAction(0xFF, CMD_RESET);
    pushAction(0xFF, CMD_SETBASE0); // X1
    pushAction(0xFF, calibrationTable[0]->GetAt(10000));
    pushAction(0xFF, CMD_SETBASE1); // Y1
    pushAction(0xFF, calibrationTable[1]->GetAt(10000));
    pushAction(0xFF, CMD_SETBASE2); // X2
    pushAction(0xFF, calibrationTable[2]->GetAt(10000));
    pushAction(0xFF, CMD_SETBASE3); // Y2
    pushAction(0xFF, calibrationTable[3]->GetAt(10000));
    pushAction(0xFF, CMD_SETBASE4); // LT
    pushAction(0xFF, calibrationTable[4]->GetAt(10000));
    pushAction(0xFF, CMD_SETBASE5); // RT
    pushAction(0xFF, calibrationTable[5]->GetAt(10000));
    pushAction(0xFF, CMD_RESET);
    // main loop
    do {
        bool fNewActions = false;
        BYTE naction;
        PInt32l value;
        /*
         * get x, y, button and other events
         */
        PTRACE(6, "Main\t" << dumpAction("actions before population: "));
        while(popAction(&naction, &value)) {
            PIntArray *actionQueue = actionQueuePool[naction];

            fNewActions = true;
            PTRACE(6, "Main\tadd new value to actionQueuePool[" << (int)naction << "] with queue size " << actionQueue->GetSize());
            actionQueue->SetAt(actionQueue->GetSize(), value);
        };
        if (fNewActions) {
            PTRACE(6, "Main\t" << dumpAction("actions after population: "));
            summarizeActions(); // summarize action events by type
            PTRACE(6, "Main\t" << dumpAction("actions after summarization: "));
        };
        /*
         * process actions:
         * send current state to arduino
         * then receive state from arduino
         * and update actions after sucsessful transmit
         */
        processActions();
        /*
         * wait next tStep ms
         */
        i++;
        tThen = tBase + tStep * i;
        tNow = PTime();
        // reset multiplier
        if (i >= 255) {
            i = 0;
            tBase = tThen;
        };
        // step was too long (tThen less than tNow)
        if (tNow.Compare(tThen) != LessThan) {
            PTRACE(6, "Main\tnow: " << tNow.AsString("h:m:s.uuuu") << " then: " << tThen.AsString("h:m:s.uuuu") << " i: " << (int)i << " diff: " << (tNow - tThen).GetMilliSeconds() << "ms");
            i += (tNow - tThen).GetMilliSeconds() / tStep.GetMilliSeconds() + 1; // number of steps + 1 step
            tThen = tBase + tStep * i;
            PTRACE(6, "Main\tcorrected then: " << tThen.AsString("h:m:s.uuuu") << " i: " << (int)i);
        };
        PTRACE(7, "Main\tstep " << (tThen - tNow).GetMilliSeconds() << "ms"); 
    } while(!shutdown.Wait((tThen - tNow).GetMilliSeconds()));
}