Exemplo n.º 1
0
Surface *Surface::getScreen(uint16 resourceId) {
	MemoryBlock *block = Disk::getReference().getEntry(resourceId);
	PictureDecoder d;
	MemoryBlock *decodedData = d.decode(block);
	delete block;
	return new Surface(decodedData, FULL_SCREEN_WIDTH, decodedData->size() / FULL_SCREEN_WIDTH);
}
Exemplo n.º 2
0
Menu::Menu() {
	int_menu = this;
	StringList &sl = Resources::getReference().stringList();
	Common::Language language = LureEngine::getReference().getLanguage();

	MemoryBlock *data = Disk::getReference().getEntry(MENU_RESOURCE_ID);
	PictureDecoder decoder;
	_menu = decoder.decode(data, SCREEN_SIZE);
	delete data;

	const MenuRecordLanguage *rec = &menuList[0];
	while ((rec->language != Common::UNK_LANG) && (rec->language != language))
		++rec;
	if (rec->language == Common::UNK_LANG)
		error("Unknown language encountered in top line handler");

	_menus[0] = new MenuRecord(&rec->menus[0], 1, sl.getString(S_CREDITS));
	_menus[1] = new MenuRecord(&rec->menus[1], 3,
		sl.getString(S_RESTART_GAME), sl.getString(S_SAVE_GAME), sl.getString(S_RESTORE_GAME));
	_menus[2] = new MenuRecord(&rec->menus[2], 3,
		sl.getString(S_QUIT), sl.getString(S_SLOW_TEXT), sl.getString(S_SOUND_ON));

	_selectedMenu = NULL;
}