void Resample(PointVector& points, size_t n)
    {
        double I = PathLength(points) / (n - 1); // interval length
        double D = 0.0;
        PointVector newpoints;
        newpoints.push_back(points[0]);

        for (size_t i = 1; i < points.size(); ++i)
        {
            double d = Distance(points[i - 1], points[i]);
            if ((D + d) >= I)
            {
                double qx = points[i - 1]->X + ((I - D) / d) * (points[i]->X - points[i - 1]->X);
                double qy = points[i - 1]->Y + ((I - D) / d) * (points[i]->Y - points[i - 1]->Y);
                PointPtr q(new Point(qx, qy));
                newpoints.push_back(q);
                points.insert(points.begin()+i,q);
                D = 0.0;
            }
            else D += d;
        }
        // somtimes we fall a rounding-error short of adding the last point, so add it if so
        if (newpoints.size() == n - 1)
        {
            newpoints.push_back(points[points.size() - 1]);
        }

        points.clear();
        points.insert(points.begin(), newpoints.begin(), newpoints.end());
    }
Exemplo n.º 2
0
PointVector Track::getTrackTriangleStripPoints() const
{
	PointVector vStripPoints;

	if(m_vPathPoints.size() < 2)
	{
		return vStripPoints;
	}

	// First 2 points
	NMVector2f v = getNormalizedPerpendicularVector(m_vPathPoints[1] - m_vPathPoints[0]) * m_fTrackWidth;
	vStripPoints.push_back(m_vPathPoints[0] + v);
	vStripPoints.push_back(m_vPathPoints[0] - v);

	// All points in the middle
	for(NLib::NSize_t i = 1; i < m_vPathPoints.size() - 1; ++i)
	{
		NMVector2f v1 = m_vPathPoints[i] - m_vPathPoints[i - 1];
		NMVector2f v2 = m_vPathPoints[i + 1] - m_vPathPoints[i];
		NMVector2f n = getNormalizedPerpendicularVector(v1 + v2) * m_fTrackWidth;
		
		vStripPoints.push_back(m_vPathPoints[i] + n);
		vStripPoints.push_back(m_vPathPoints[i] - n);
	}

	//  Last 2 points
	NLib::NSize_t uLastIndex = m_vPathPoints.size() - 1;
	v = getNormalizedPerpendicularVector(m_vPathPoints[uLastIndex] - m_vPathPoints[uLastIndex - 1]) * m_fTrackWidth;
	vStripPoints.push_back(m_vPathPoints[uLastIndex] + v);
	vStripPoints.push_back(m_vPathPoints[uLastIndex] - v);

	return vStripPoints;
}
Exemplo n.º 3
0
void MouseMovementManager::mouseMove(QPointF const & pnt)
{
	PointVector path = mPath.back();
	mPath.pop_back();
	path.push_back(pnt);
	mPath.push_back(path);
	recountCentre();
}
Exemplo n.º 4
0
PointVector Space::leaveFromZone(const PointVector& vec, const Point& splitPoint, unsigned int d)
{
    PointVector result;
    PointVector::const_iterator iter = vec.begin();
    PointVector::const_iterator endIter = vec.end();
    for(;iter!=endIter;++iter)
    {
        if(iter->distanceXTo(splitPoint)<=d)
            result.push_back(*iter);
    }
    return result;
}
 void TranslateToOrigin(PointVector& points)
 {
     PointPtr c = Centroid(points);
     PointVector newpoints;
     for (size_t i = 0; i < points.size(); ++i)
     {
         double qx = points[i]->X - c->X;
         double qy = points[i]->Y - c->Y;
         newpoints.push_back(PointPtr(new Point(qx, qy)));
     }
     points.clear();
     points.insert(points.begin(), newpoints.begin(), newpoints.end());
 }
 void ScaleToSquare(PointVector& points, double size)
 {
     RectanglePtr B = BoundingBox(points);
     PointVector newpoints;
     for (size_t i = 0; i < points.size(); ++i)
     {
         double qx = points[i]->X * (size / B->Width);
         double qy = points[i]->Y * (size / B->Height);
         newpoints.push_back(PointPtr(new Point(qx, qy)));
     }
     points.clear();
     points.insert(points.begin(), newpoints.begin(), newpoints.end());
 }
Exemplo n.º 7
0
void fourier_broken(T &m, feature_t* buf) {
    int dftCount = FDLENGTH;

	typename ImageFactory<T>::view_type *tmp = simple_image_copy(m);
    // get contour points for each CC
    ImageList* ccs = cc_analysis(*tmp);
    PointVector p;

    for(ImageList::iterator cc_it = ccs->begin(); cc_it != ccs->end();
            cc_it++) {
        Cc* cc = static_cast<Cc*>(*cc_it);
        Point orig = cc->origin();
        PointVector* cc_p = contour_pavlidis(*cc);

        for(PointVector::iterator p_it = cc_p->begin();
                p_it != cc_p->end(); p_it++) {

            p.push_back(*p_it + orig);
        }
        delete *cc_it;
        delete cc_p;
    } 
    delete ccs;
	delete tmp->data();
	delete tmp;

    if (p.size() == 0) {
      for (int k = 0; k < dftCount; k++)
        buf[k] = 0.0;
      return;
    }
    else if (p.size() == 1) {
      buf[0] = 1.0;
      for (int k = 1; k < dftCount; k++)
        buf[k] = 0.0;
      return;
    }

    //  calculate convex hull and interpolate points
    PointVector* hullPoints = convex_hull_from_points(&p);
    FloatPointVector* interpolatedHullPoints =
        interpolatePolygonPoints(hullPoints);

    FloatVector* distances = minimumContourHullDistances(interpolatedHullPoints, &p);

    floatFourierDescriptorBrokenA(interpolatedHullPoints, &p, distances, dftCount, buf);

    delete hullPoints;
    delete interpolatedHullPoints;
    delete distances;
}
    void RotateBy(PointVector& points, double theta)
    {
        PointPtr c = Centroid(points);
        double cosine = cos(theta);
        double sine = sin(theta);

        PointVector newpoints;
        for (size_t i = 0; i < points.size(); ++i)
        {
            double qx = (points[i]->X - c->X) * cosine - (points[i]->Y - c->Y) * sine + c->X;
            double qy = (points[i]->X - c->X) * sine + (points[i]->Y - c->Y) * cosine + c->Y;
            newpoints.push_back(PointPtr(new Point(qx, qy)));
        }

        points.clear();
        points.insert(points.begin(), newpoints.begin(), newpoints.end());
    }
Exemplo n.º 9
0
int FilteredProcess::eliminate_triangle(const Triangle &triangle)
{
	if (points_.size() != 2 * get_sensor_cnt())
		return -1;

	PointVector valid;
	for (auto p : points_)
		if (!triangle.is_inside(p))
			valid.push_back(p);

	if (valid.size() != get_sensor_cnt())
		return -1;

	points_ = valid;

	return 0;
}
Exemplo n.º 10
0
void auxdata::DrcPoly::motionDraw(const layprop::DrawProperties&, CtmQueue& transtack,
                                  SGBitSet* plst) const
{
    CTM trans = transtack.front();
    PointVector* ptlist = DEBUG_NEW PointVector;
    ptlist->reserve(_psize);
    for (unsigned i = 0; i < _psize; i++)
    {
        ptlist->push_back( TP(_pdata[2*i], _pdata[2*i+1]) * trans);
    }
    glBegin(GL_LINE_LOOP);
    for (unsigned i = 0; i < _psize; i++)
    {
        glVertex2i((*ptlist)[i].x(), (*ptlist)[i].y());
    }
    glEnd();
    ptlist->clear();
    delete ptlist;
}
Exemplo n.º 11
0
inline PointVector* PointVector_from_python(PyObject* py) {
  PyObject* seq = PySequence_Fast(py, "Argument must be an iterable of Points");
  if (seq == NULL)
    return 0;
  int size = PySequence_Fast_GET_SIZE(seq);
  PointVector* cpp = new PointVector();
  try {
    cpp->reserve(size);
    for (int i = 0; i < size; ++i) {
      PyObject* point = PySequence_Fast_GET_ITEM(seq, i);
      Point p = coerce_Point(point);
      cpp->push_back(p);
    }
  } catch (std::exception e) {
    delete cpp;
    Py_DECREF(seq);
    PyErr_SetString(PyExc_RuntimeError, e.what());
    return 0;
  }
  Py_DECREF(seq);
  return cpp;
}
Exemplo n.º 12
0
bool Whiteout::WhiteoutHelper(
        bool viral,
        Mask& mask,
        unsigned int& depth,
        PointVector& pv,
        Point p)
{
    // Perform the additional check. Note this is a virtual function.
    if (AdditionalCheck(p))
    {
        // The check says this point is invalid.
        return false;
    }

    // Get the point.
    uint8_t* data = Point::GetDataByPoint(m_src, p);
    if (data == 0)
    {
        // The point is outside the image.
        return false;
    }

    // This will be on the stack. Bad, but no avoiding this.
    Point point(0, 0);

    // If any colour component is less that half intensity, it is considered a
    // "dark" cell, and we will "white" it out.
    if (data[0] < 0x7f || data[1] < 0x7f || data[2] < 0x7f)
    {
        // Maximum stack depth.
        depth++;
        if (depth > 100)
        {
            pv.push_back(p);
            return false;
        }

        // Whiteout this cell.
        data[0] = mask.GetBlue();
        data[1] = mask.GetGreen();
        data[2] = mask.GetRed();

        // Point found callback (virtual).
        PointFound(p);

        if (viral)
        {
            // To the right.
            point = Point(p.GetX()+1, p.GetY());
            WhiteoutHelper(viral, mask, depth, pv, point);

            // To the bottom.
            point = Point(p.GetX(), p.GetY()+1);
            WhiteoutHelper(viral, mask, depth, pv, point);

            // To the left.
            point = Point(p.GetX()-1, p.GetY());
            WhiteoutHelper(viral, mask, depth, pv, point);

            // To the top.
            point = Point(p.GetX(), p.GetY()-1);
            WhiteoutHelper(viral, mask, depth, pv, point);
        }

        return true;
    }

    return false;
}