QList<QgsPointXY> QgsAdvancedDigitizingDockWidget::snapSegmentToAllLayers( const QgsPointXY &originalMapPoint, bool *snapped ) const
{
  QList<QgsPointXY> segment;
  QgsPointXY pt1, pt2;
  QgsPointLocator::Match match;

  QgsSnappingUtils *snappingUtils = mMapCanvas->snappingUtils();

  QgsSnappingConfig canvasConfig = snappingUtils->config();
  QgsSnappingConfig localConfig = snappingUtils->config();

  localConfig.setMode( QgsSnappingConfig::AllLayers );
  localConfig.setType( QgsSnappingConfig::Segment );
  snappingUtils->setConfig( localConfig );

  match = snappingUtils->snapToMap( originalMapPoint );

  snappingUtils->setConfig( canvasConfig );

  if ( match.isValid() && match.hasEdge() )
  {
    match.edgePoints( pt1, pt2 );
    segment << pt1 << pt2;
  }

  if ( snapped )
  {
    *snapped = segment.count() == 2;
  }

  return segment;
}
Exemplo n.º 2
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    void testSnapModeAll()
    {
      QgsMapSettings mapSettings;
      mapSettings.setOutputSize( QSize( 100, 100 ) );
      mapSettings.setExtent( QgsRectangle( 0, 0, 1, 1 ) );
      QVERIFY( mapSettings.hasValidSettings() );

      QgsSnappingUtils u;
      QgsSnappingConfig snappingConfig = u.config();
      u.setMapSettings( mapSettings );
      snappingConfig.setMode( QgsSnappingConfig::AllLayers );
      u.setConfig( snappingConfig );

      // right now there are no layers in map settings - snapping will fail

      QgsPointLocator::Match m = u.snapToMap( QPoint( 100, 100 ) );
      QVERIFY( !m.isValid() );

      // now check with our layer
      mapSettings.setLayers( QStringList() << mVL->id() );
      u.setMapSettings( mapSettings );

      QgsPointLocator::Match m2 = u.snapToMap( QPoint( 100, 100 ) );
      QVERIFY( m2.isValid() );
      QCOMPARE( m2.point(), QgsPoint( 1, 0 ) );
    }
Exemplo n.º 3
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    void testSnapOnIntersection()
    {
      // testing with a layer with two crossing linestrings
      // (0,1)  x  x (1,1)
      //         \/
      //         /\    .
      // (0,0)  x  x (1,0)
      QgsVectorLayer* vl = new QgsVectorLayer( QStringLiteral( "LineString" ), QStringLiteral( "x" ), QStringLiteral( "memory" ) );
      QgsPolyline polyline1, polyline2;
      polyline1 << QgsPoint( 0, 0 ) << QgsPoint( 1, 1 );
      polyline2 << QgsPoint( 1, 0 ) << QgsPoint( 0, 1 );
      QgsFeature f1;
      QgsGeometry f1g = QgsGeometry::fromPolyline( polyline1 ) ;
      f1.setGeometry( f1g );
      QgsFeature f2;
      QgsGeometry f2g = QgsGeometry::fromPolyline( polyline2 );
      f2.setGeometry( f2g );
      QgsFeatureList flist;
      flist << f1 << f2;
      vl->dataProvider()->addFeatures( flist );

      QVERIFY( vl->dataProvider()->featureCount() == 2 );

      QgsMapSettings mapSettings;
      mapSettings.setOutputSize( QSize( 100, 100 ) );
      mapSettings.setExtent( QgsRectangle( 0, 0, 1, 1 ) );
      QVERIFY( mapSettings.hasValidSettings() );

      QgsSnappingUtils u;
      u.setMapSettings( mapSettings );
      QgsSnappingConfig snappingConfig = u.config();
      snappingConfig.setMode( QgsSnappingConfig::AdvancedConfiguration );
      QgsSnappingConfig::IndividualLayerSettings layerSettings( true, QgsSnappingConfig::Vertex, 0.1, QgsTolerance::ProjectUnits );
      snappingConfig.setIndividualLayerSettings( vl, layerSettings );
      u.setConfig( snappingConfig );

      // no snapping on intersections by default - should find nothing
      QgsPointLocator::Match m = u.snapToMap( QgsPoint( 0.45, 0.5 ) );
      QVERIFY( !m.isValid() );

      snappingConfig.setIntersectionSnapping( true );
      u.setConfig( snappingConfig );

      QgsPointLocator::Match m2 = u.snapToMap( QgsPoint( 0.45, 0.5 ) );
      QVERIFY( m2.isValid() );
      QCOMPARE( m2.type(), QgsPointLocator::Vertex );
      QCOMPARE( m2.point(), QgsPoint( 0.5, 0.5 ) );

      delete vl;
    }
Exemplo n.º 4
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    void testSnapModeCurrent()
    {
      QgsMapSettings mapSettings;
      mapSettings.setOutputSize( QSize( 100, 100 ) );
      mapSettings.setExtent( QgsRectangle( 0, 0, 1, 1 ) );
      QVERIFY( mapSettings.hasValidSettings() );

      QgsSnappingUtils u;
      u.setMapSettings( mapSettings );
      u.setCurrentLayer( mVL );

      // first try with no snapping enabled
      QgsSnappingConfig snappingConfig = u.config();
      snappingConfig.setEnabled( false );
      snappingConfig.setTolerance( 10 );
      snappingConfig.setUnits( QgsTolerance::Pixels );
      snappingConfig.setMode( QgsSnappingConfig::ActiveLayer );
      u.setConfig( snappingConfig );

      QgsPointLocator::Match m0 = u.snapToMap( QPoint( 100, 100 ) );
      QVERIFY( !m0.isValid() );
      QVERIFY( !m0.hasVertex() );

      // now enable snapping
      snappingConfig.setEnabled( true );
      snappingConfig.setType( QgsSnappingConfig::Vertex );
      u.setConfig( snappingConfig );

      QgsPointLocator::Match m = u.snapToMap( QPoint( 100, 100 ) );
      QVERIFY( m.isValid() );
      QVERIFY( m.hasVertex() );
      QCOMPARE( m.point(), QgsPoint( 1, 0 ) );

      QgsPointLocator::Match m2 = u.snapToMap( QPoint( 0, 100 ) );
      QVERIFY( !m2.isValid() );
      QVERIFY( !m2.hasVertex() );

      // do not consider edges in the following test - on 32-bit platforms
      // result was an edge match very close to (1,0) instead of being exactly (1,0)

      snappingConfig.setType( QgsSnappingConfig::Vertex );
      u.setConfig( snappingConfig );

      // test with filtering
      FilterExcludePoint myFilter( QgsPoint( 1, 0 ) );
      QgsPointLocator::Match m3 = u.snapToMap( QPoint( 100, 100 ), &myFilter );
      QVERIFY( !m3.isValid() );
    }
Exemplo n.º 5
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    void testSnapModeAdvanced()
    {
      QgsMapSettings mapSettings;
      mapSettings.setOutputSize( QSize( 100, 100 ) );
      mapSettings.setExtent( QgsRectangle( 0, 0, 1, 1 ) );
      QVERIFY( mapSettings.hasValidSettings() );

      QgsSnappingUtils u;
      QgsSnappingConfig snappingConfig = u.config();
      u.setMapSettings( mapSettings );
      snappingConfig.setMode( QgsSnappingConfig::AdvancedConfiguration );
      snappingConfig.setIndividualLayerSettings( mVL, QgsSnappingConfig::IndividualLayerSettings( true, QgsSnappingConfig::Vertex, 10, QgsTolerance::Pixels ) );
      u.setConfig( snappingConfig );

      QgsPointLocator::Match m = u.snapToMap( QPoint( 100, 100 ) );
      QVERIFY( m.isValid() );
      QVERIFY( m.hasVertex() );
      QCOMPARE( m.point(), QgsPoint( 1, 0 ) );

      // test with filtering
      FilterExcludePoint myFilter( QgsPoint( 1, 0 ) );
      QgsPointLocator::Match m2 = u.snapToMap( QPoint( 100, 100 ), &myFilter );
      QVERIFY( !m2.isValid() );
    }