Exemplo n.º 1
0
SVal GRSimpleVals::EvalCast(GRExprEngine& Eng, Loc X, QualType T) {
  
  // Casts from pointers -> pointers, just return the lval.
  //
  // Casts from pointers -> references, just return the lval.  These
  //   can be introduced by the frontend for corner cases, e.g
  //   casting from va_list* to __builtin_va_list&.
  //
  assert (!X.isUnknownOrUndef());
  
  if (Loc::IsLocType(T) || T->isReferenceType())
    return X;
  
  // FIXME: Handle transparent unions where a value can be "transparently"
  //  lifted into a union type.
  if (T->isUnionType())
    return UnknownVal();
  
  assert (T->isIntegerType());
  BasicValueFactory& BasicVals = Eng.getBasicVals();
  unsigned BitWidth = Eng.getContext().getTypeSize(T);

  if (!isa<loc::ConcreteInt>(X))
    return nonloc::LocAsInteger::Make(BasicVals, X, BitWidth);
  
  llvm::APSInt V = cast<loc::ConcreteInt>(X).getValue();
  V.setIsUnsigned(T->isUnsignedIntegerType() || Loc::IsLocType(T));
  V.extOrTrunc(BitWidth);
  return nonloc::ConcreteInt(BasicVals.getValue(V));
}
Exemplo n.º 2
0
SVal SimpleSValBuilder::evalCastFromLoc(Loc val, QualType castTy) {

  // Casts from pointers -> pointers, just return the lval.
  //
  // Casts from pointers -> references, just return the lval.  These
  //   can be introduced by the frontend for corner cases, e.g
  //   casting from va_list* to __builtin_va_list&.
  //
  if (Loc::isLocType(castTy) || castTy->isReferenceType())
    return val;

  // FIXME: Handle transparent unions where a value can be "transparently"
  //  lifted into a union type.
  if (castTy->isUnionType())
    return UnknownVal();

  if (castTy->isIntegerType()) {
    unsigned BitWidth = Context.getTypeSize(castTy);

    if (!isa<loc::ConcreteInt>(val))
      return makeLocAsInteger(val, BitWidth);

    llvm::APSInt i = cast<loc::ConcreteInt>(val).getValue();
    BasicVals.getAPSIntType(castTy).apply(i);
    return makeIntVal(i);
  }

  // All other cases: return 'UnknownVal'.  This includes casting pointers
  // to floats, which is probably badness it itself, but this is a good
  // intermediate solution until we do something better.
  return UnknownVal();
}
Exemplo n.º 3
0
SVal SimpleSValBuilder::evalCastFromLoc(Loc val, QualType castTy) {

  // Casts from pointers -> pointers, just return the lval.
  //
  // Casts from pointers -> references, just return the lval.  These
  //   can be introduced by the frontend for corner cases, e.g
  //   casting from va_list* to __builtin_va_list&.
  //
  if (Loc::isLocType(castTy) || castTy->isReferenceType())
    return val;

  // FIXME: Handle transparent unions where a value can be "transparently"
  //  lifted into a union type.
  if (castTy->isUnionType())
    return UnknownVal();

  // Casting a Loc to a bool will almost always be true,
  // unless this is a weak function or a symbolic region.
  if (castTy->isBooleanType()) {
    switch (val.getSubKind()) {
      case loc::MemRegionValKind: {
        const MemRegion *R = val.castAs<loc::MemRegionVal>().getRegion();
        if (const FunctionCodeRegion *FTR = dyn_cast<FunctionCodeRegion>(R))
          if (const FunctionDecl *FD = dyn_cast<FunctionDecl>(FTR->getDecl()))
            if (FD->isWeak())
              // FIXME: Currently we are using an extent symbol here,
              // because there are no generic region address metadata
              // symbols to use, only content metadata.
              return nonloc::SymbolVal(SymMgr.getExtentSymbol(FTR));

        if (const SymbolicRegion *SymR = R->getSymbolicBase())
          return nonloc::SymbolVal(SymR->getSymbol());

        // FALL-THROUGH
        LLVM_FALLTHROUGH;
      }

      case loc::GotoLabelKind:
        // Labels and non-symbolic memory regions are always true.
        return makeTruthVal(true, castTy);
    }
  }

  if (castTy->isIntegralOrEnumerationType()) {
    unsigned BitWidth = Context.getTypeSize(castTy);

    if (!val.getAs<loc::ConcreteInt>())
      return makeLocAsInteger(val, BitWidth);

    llvm::APSInt i = val.castAs<loc::ConcreteInt>().getValue();
    BasicVals.getAPSIntType(castTy).apply(i);
    return makeIntVal(i);
  }

  // All other cases: return 'UnknownVal'.  This includes casting pointers
  // to floats, which is probably badness it itself, but this is a good
  // intermediate solution until we do something better.
  return UnknownVal();
}
Exemplo n.º 4
0
bool SymbolManager::canSymbolicate(QualType T) {
  T = T.getCanonicalType();

  if (Loc::isLocType(T))
    return true;

  if (T->isIntegralOrEnumerationType())
    return true;

  if (T->isRecordType() && !T->isUnionType())
    return true;

  return false;
}
bool FindUninitializedFields::isNonUnionUninit(const TypedValueRegion *R,
                                               FieldChainInfo LocalChain) {
  assert(R->getValueType()->isRecordType() &&
         !R->getValueType()->isUnionType() &&
         "This method only checks non-union record objects!");

  const RecordDecl *RD =
      R->getValueType()->getAs<RecordType>()->getDecl()->getDefinition();
  assert(RD && "Referred record has no definition");

  bool ContainsUninitField = false;

  // Are all of this non-union's fields initialized?
  for (const FieldDecl *I : RD->fields()) {

    const auto FieldVal =
        State->getLValue(I, loc::MemRegionVal(R)).castAs<loc::MemRegionVal>();
    const auto *FR = FieldVal.getRegionAs<FieldRegion>();
    QualType T = I->getType();

    // If LocalChain already contains FR, then we encountered a cyclic
    // reference. In this case, region FR is already under checking at an
    // earlier node in the directed tree.
    if (LocalChain.contains(FR))
      return false;

    if (T->isStructureOrClassType()) {
      if (isNonUnionUninit(FR, LocalChain.add(RegularField(FR))))
        ContainsUninitField = true;
      continue;
    }

    if (T->isUnionType()) {
      if (isUnionUninit(FR)) {
        if (addFieldToUninits(LocalChain.add(RegularField(FR))))
          ContainsUninitField = true;
      } else
        IsAnyFieldInitialized = true;
      continue;
    }

    if (T->isArrayType()) {
      IsAnyFieldInitialized = true;
      continue;
    }

    if (T->isAnyPointerType() || T->isReferenceType() || T->isBlockPointerType()) {
      if (isPointerOrReferenceUninit(FR, LocalChain))
        ContainsUninitField = true;
      continue;
    }

    if (isPrimitiveType(T)) {
      SVal V = State->getSVal(FieldVal);

      if (isPrimitiveUninit(V)) {
        if (addFieldToUninits(LocalChain.add(RegularField(FR))))
          ContainsUninitField = true;
      }
      continue;
    }

    llvm_unreachable("All cases are handled!");
  }

  // Checking bases.
  // FIXME: As of now, because of `willObjectBeAnalyzedLater`, objects whose
  // type is a descendant of another type will emit warnings for uninitalized
  // inherited members.
  // This is not the only way to analyze bases of an object -- if we didn't
  // filter them out, and didn't analyze the bases, this checker would run for
  // each base of the object in order of base initailization and in theory would
  // find every uninitalized field. This approach could also make handling
  // diamond inheritances more easily.
  //
  // This rule (that a descendant type's cunstructor is responsible for
  // initializing inherited data members) is not obvious, and should it should
  // be.
  const auto *CXXRD = dyn_cast<CXXRecordDecl>(RD);
  if (!CXXRD)
    return ContainsUninitField;

  for (const CXXBaseSpecifier &BaseSpec : CXXRD->bases()) {
    const auto *BaseRegion = State->getLValue(BaseSpec, R)
                                 .castAs<loc::MemRegionVal>()
                                 .getRegionAs<TypedValueRegion>();

    if (isNonUnionUninit(BaseRegion, LocalChain))
      ContainsUninitField = true;
  }

  return ContainsUninitField;
}