Exemplo n.º 1
0
int OctreePointSet::RayCast(const Ray3D& r,Real radius) const
{
  vector<int> raynodes;
  FattenedRayLookup(r,radius,raynodes);
  Vector3 temp;
  Real r2 = radius*radius;
  for(size_t i=0;i<raynodes.size();i++) {
    const vector<Vector3>& pts = pointLists[raynodes[i]];
    const vector<int>& bids = idLists[raynodes[i]];
    Real closest = Inf;
    int result = -1;
    for(size_t k=0;k<pts.size();k++) {
      Real t = r.closestPoint(pts[k],temp);
      if(pts[k].distanceSquared(temp) <= r2) {
	if(t < closest) {
	  closest = t;
	  result = bids[k];
	}
      }
    }
    if(result >= 0)
      return result;
  }
  return -1;
}
Exemplo n.º 2
0
void OctreePointSet::RayQuery(const Ray3D& r,Real radius,vector<Vector3>& points,vector<int>& ids) const
{
  points.resize(0);
  ids.resize(0);
  vector<int> raynodes;
  FattenedRayLookup(r,radius,raynodes);
  Vector3 temp;
  Real r2 = radius*radius;
  for(size_t i=0;i<raynodes.size();i++) {
    const vector<Vector3>& pts = pointLists[raynodes[i]];
    const vector<int>& bids = idLists[raynodes[i]];
    for(size_t k=0;k<pts.size();k++) {
      r.closestPoint(pts[k],temp);
      if(pts[k].distanceSquared(temp) <= r2) {
	points.push_back(pts[k]);
	ids.push_back(bids[k]);
      }
    }
  }
}