Exemplo n.º 1
0
int64_t Dx_FileRead_size(const char *filename) {
    SDL_RWops *rwops = Dx_File_OpenStream(filename);
    if (rwops != NULL) {
        int64_t size = rwops->size(rwops);
        rwops->close(rwops);
        return size;
    }
    return 0;
}
Exemplo n.º 2
0
static void LoadArchivePics(
	PicManager *pm, const char *archive, const char *dirname)
{
	char *buf = NULL;

	char path[CDOGS_PATH_MAX];
	sprintf(path, "%s/%s", archive, dirname);
	tinydir_dir dir;
	if (tinydir_open(&dir, path) != 0)
	{
		LOG(LM_MAP, LL_DEBUG, "no pic dir(%s): %s", path, strerror(errno));
		goto bail;
	}
	while (dir.has_next)
	{
		tinydir_file file;
		if (tinydir_readfile(&dir, &file) != 0)
		{
			LOG(LM_MAP, LL_WARN, "cannot read file: %s", strerror(errno));
			break;
		}
		if (!file.is_reg) goto nextFile;
		long len;
		buf = ReadFileIntoBuf(file.path, "rb", &len);
		if (buf == NULL) goto nextFile;
		SDL_RWops *rwops = SDL_RWFromMem(buf, len);
		bool isPng = IMG_isPNG(rwops);
		if (isPng)
		{
			SDL_Surface *data = IMG_Load_RW(rwops, 0);
			if (data != NULL)
			{
				char nameBuf[CDOGS_FILENAME_MAX];
				PathGetBasenameWithoutExtension(nameBuf, file.path);
				PicManagerAdd(&pm->customPics, &pm->customSprites, nameBuf, data);
			}
		}
		rwops->close(rwops);
	nextFile:
		CFREE(buf);
		buf = NULL;
		if (tinydir_next(&dir) != 0)
		{
			printf(
				"Could not go to next file in dir %s: %s\n",
				path, strerror(errno));
			goto bail;
		}
	}

bail:
	CFREE(buf);
	tinydir_close(&dir);
}
Exemplo n.º 3
0
void initLoad(){
	/*ファイルオープン*/
	ARCHIVE archive;
	openArchive(&archive,LOAD_ARCHIVE);
	/*背景取得*/
	SDL_RWops* bgData = getGraphixFile(&archive,LOAD_BG);
	getSpriteFromOPS(&LoadBGSprite,bgData);
	bgData->close(bgData);					//メモリ開放は忘れずに
	closeArchive(&archive);
	
}
Exemplo n.º 4
0
static void LoadArchiveSounds(
	SoundDevice *device, const char *archive, const char *dirname)
{
	char *buf = NULL;

	char path[CDOGS_PATH_MAX];
	sprintf(path, "%s/%s", archive, dirname);
	tinydir_dir dir;
	if (tinydir_open(&dir, path) != 0)
	{
		LOG(LM_MAP, LL_DEBUG, "no sound dir(%s): %s", path, strerror(errno));
		goto bail;
	}
	while (dir.has_next)
	{
		tinydir_file file;
		tinydir_readfile(&dir, &file);
		if (!file.is_reg) goto nextFile;
		long len;
		buf = ReadFileIntoBuf(file.path, "rb", &len);
		if (buf == NULL) goto nextFile;
		SDL_RWops *rwops = SDL_RWFromMem(buf, len);
		Mix_Chunk *data = Mix_LoadWAV_RW(rwops, 0);
		if (data != NULL)
		{
			char nameBuf[CDOGS_FILENAME_MAX];
			strcpy(nameBuf, file.name);
			// Remove extension
			char *dot = strrchr(nameBuf, '.');
			if (dot != NULL)
			{
				*dot = '\0';
			}
			SoundAdd(&device->customSounds, nameBuf, data);
		}
		rwops->close(rwops);
	nextFile:
		CFREE(buf);
		buf = NULL;
		if (tinydir_next(&dir) != 0)
		{
			printf(
				"Could not go to next file in dir %s: %s\n",
				path, strerror(errno));
			goto bail;
		}
	}

bail:
	CFREE(buf);
	tinydir_close(&dir);
}
Exemplo n.º 5
0
void AddResource(ResourceManager resourceManager, std::string identifier, ResourceType resourceType) {
    ResourceHandle resourceHandle = CreateResourceHandle(resourceType);

    switch (resourceType) {
    case TEXTURE: {
        std::string strId =  resourceManager->assetBaseDir + identifier;
        resourceHandle->textureRes->texture = IMG_LoadTexture(resourceManager->renderer, strId.c_str());
        if(!resourceHandle->textureRes->texture) {
            LOGE("Unable to load resource: %s\n", strId.c_str());
            FreeResourceHandle(resourceManager, resourceHandle);
            assert(0);
        }
        resourceHandle->textureRes->name = identifier; }
        break;
    case TMX_MAP: {
        std::string strId = resourceManager->assetBaseDir + identifier;
        resourceHandle->tmxMapResource->map.ParseFile(strId);
        break;
    }
    case ENTITY: {
        std::string strId = resourceManager->assetBaseDir + identifier;
        SDL_RWops * file = SDL_RWFromFile (strId.c_str(), "rb");

        if (!file) {
            assert(0);
        }

        int fileSize = file->size(file);

        if (fileSize <= 0) {
            assert(0);
        }

        char* fileText = new char[fileSize + 1];
        fileText[fileSize] = 0;
        file->read(file, fileText, 1, fileSize);

        file->close(file);

        std::string text(fileText, fileText+fileSize);
        delete [] fileText;

        resourceHandle->entityTemplateResource->xml.Parse(text.c_str());

        break;
    }
    default:
        assert(0);
    }

    resourceManager->resources[identifier] = resourceHandle;
}
Exemplo n.º 6
0
Arquivo: io.c Projeto: mbelicki/warp
extern warp_result_t save_file
(const char *path, const char *data, size_t size) {
    SDL_RWops *io = SDL_RWFromFile(path, "w");
    if (io == NULL) {
        return warp_failure("Cannot open the file: %s.", path);
    }
    const size_t saved_count = io->write(io, data, size, 1);
    io->close(io);
    if (saved_count != 1) {
        warp_log_e("Expected to save single object,"
                   " number of saved objects: %zu", saved_count);
    }
    return warp_success();
}
Exemplo n.º 7
0
std::string LoadAllText(std::string file)
{
	SDL_RWops *rw = SDL_RWFromFile(file.c_str(), "r");

	auto size = rw->size(rw);
	char* script = new char[size + 1];
	memset(script, 0, size + 1);
	rw->read(rw, script, sizeof(char), size);
	rw->close(rw);

	std::string result = script;
	delete[] script;

	return result;
}
Exemplo n.º 8
0
Arquivo: io.c Projeto: mbelicki/warp
extern warp_result_t read_file(const char *path, warp_array_t *out_buffer) {
    SDL_RWops *io = SDL_RWFromFile(path, "r");
    if (io == NULL) {
        return warp_failure("Cannot open the file: %s.", path);
    }
    Sint64 size = io->size(io);
    char *content = malloc(sizeof (char) * (size + 1));
    if (content == NULL) {
        io->close(io);
        return warp_failure("Cannot allocate file buffer for file: %s", path);
    }
    if (io->read(io, content, size, 1) == 0) {
        free(content);
        io->close(io);
        return warp_failure("Error while reading file: %s.", path);
    }
    io->close(io);

    content[size] = '\0';
    *out_buffer = warp_array_create_from_buffer(content, sizeof (char), size + 1, NULL);
    free(content);

    return warp_success();
}
Exemplo n.º 9
0
/* See documentation in header file. */
int ini_parse(const char* filename,
              int (*handler)(void*, const char*, const char*, const char*),
              void* user)
{
    SDL_RWops* file = SDL_RWFromFile(filename, "r");
    int error;

    if (!file)
        return -1;
    error = ini_parse_file(file, handler, user);

    file->close(file);

    return error;
}
Exemplo n.º 10
0
void Purity::LuaManager::doFile(const std::string& luaFileName)
{
    SDL_RWops* file = SDL_RWFromFile(luaFileName.c_str(), "rb");

    int fileSize = file->size(file);
    char* fileContents = new char[fileSize + 1];

    file->read(file, fileContents, 1, fileSize);
    fileContents[fileSize] = '\0';

    file->close(file);

    luaL_dostring(mLuaState, fileContents);

    delete [] fileContents;
}
Exemplo n.º 11
0
void Purity::Font::loadFont()
{
    SDL_RWops* fontFile = SDL_RWFromFile(mFontFileName.c_str(), "rb");

    if (fontFile == nullptr)
    {
        std::cerr << "Error loading font file"
                  << ": " << SDL_GetError() << std::endl;
    }

    const auto fontFileSize = fontFile->size(fontFile);
    mFontData.reserve(fontFileSize);

    fontFile->read(fontFile, &mFontData[0], 1, fontFileSize);

    fontFile->close(fontFile);
}
Exemplo n.º 12
0
int main(int argc, char ** argv)
{
#ifdef WIN32
	SetUnhandledExceptionFilter( UnhandledExceptionProc );
#endif

	for(int i = 1; i < argc;) {
			int ret = argsHandler(argc, argv, i);
			if(!ret) {
				// ignore unknown arg
				i++;
			}
		}

		if ( cg_printVersion ) {
			printf( "%s\n", PACKAGE_STRING );
			return 0;
		}

		if ( cg_printHelp ) {
			printHelp( argv[0] );
			return 0;
		}


	std::unique_ptr<SplashWindow> splashWindow;

	try{

		// start recording backtrace
		spades::reflection::Backtrace::StartBacktrace();
		SPADES_MARK_FUNCTION();

		// show splash window
		// NOTE: splash window uses image loader, which assumes backtrace is already initialized.
		splashWindow.reset(new SplashWindow());
		auto showSplashWindowTime = SDL_GetTicks();
		auto pumpEvents = [&splashWindow] { splashWindow->PumpEvents(); };

		// initialize threads
		spades::Thread::InitThreadSystem();
		spades::DispatchQueue::GetThreadQueue()->MarkSDLVideoThread();

		SPLog("Package: " PACKAGE_STRING);
		// setup user-specific default resource directories
#ifdef WIN32
		static wchar_t buf[4096];
		GetModuleFileNameW(NULL, buf, 4096);
		std::wstring appdir = buf;
		appdir = appdir.substr(0, appdir.find_last_of(L'\\')+1);

		if(SUCCEEDED(SHGetFolderPathW(NULL, CSIDL_APPDATA, NULL, 0, buf))){
			std::wstring datadir = buf;
			datadir += L"\\OpenSpades\\Resources";
			spades::FileManager::AddFileSystem(new spades::DirectoryFileSystem(Utf8FromWString(datadir.c_str()), true));
		}
		
		spades::FileManager::AddFileSystem(new spades::DirectoryFileSystem(Utf8FromWString((appdir + L"Resources").c_str()), false));
		
		//fltk has a console window on windows (can disable while building, maybe use a builtin console for a later release?)
		HWND hCon = GetConsoleWindow();
		if( NULL != hCon ) {
			setIcon( hCon );
		}

#elif defined(__APPLE__)
		std::string home = getenv("HOME");
		spades::FileManager::AddFileSystem
		(new spades::DirectoryFileSystem("./Resources", false));

		// OS X application is made of Bundle, which contains its own Resources directory.
		{
			char *baseDir = SDL_GetBasePath();
			if(baseDir) {
				spades::FileManager::AddFileSystem
				(new spades::DirectoryFileSystem(baseDir, false));
				SDL_free(baseDir);
			}
		}

		spades::FileManager::AddFileSystem
		(new spades::DirectoryFileSystem(home+"/Library/Application Support/OpenSpades/Resources", true));
#else
		std::string home = getenv("HOME");

		spades::FileManager::AddFileSystem
		(new spades::DirectoryFileSystem("./Resources", false));

		spades::FileManager::AddFileSystem(new spades::DirectoryFileSystem(CMAKE_INSTALL_PREFIX "/" OPENSPADES_INSTALL_RESOURCES, false));

		std::string xdg_data_home = home+"/.local/share";

		if (getenv("XDG_DATA_HOME") == NULL) {
			SPLog("XDG_DATA_HOME not defined. Assuming that XDG_DATA_HOME is ~/.local/share");
		}
		else {
			std::string xdg_data_home = getenv("XDG_DATA_HOME");
			SPLog("XDG_DATA_HOME is %s", xdg_data_home.c_str());
		}

		struct stat info;

		if ( stat((xdg_data_home+"/openspades").c_str(), &info ) != 0 ) {
			if ( stat((home+"/.openspades").c_str(), &info ) != 0) { }
			else if( info.st_mode & S_IFDIR ) {
				SPLog("Openspades directory in XDG_DATA_HOME not found, though old directory exists. Trying to resolve compatibility problem.");

				if (rename( (home+"/.openspades").c_str() , (xdg_data_home+"/openspades").c_str() ) != 0) {
					SPLog("Failed to move old directory to new.");
				} else {
					SPLog("Successfully moved old directory.");

					if (mkdir((home+"/.openspades").c_str(), S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH) == 0) {
						SDL_RWops *io = SDL_RWFromFile((home+"/.openspades/CONTENT_MOVED_TO_NEW_DIR").c_str(), "wb");
						if (io != NULL) {
							const char* text = ("Content of this directory moved to "+xdg_data_home+"/openspades").c_str();
							io->write(io, text, strlen(text), 1);
							io->close(io);
						}
					}
				}
			}
		}

		spades::FileManager::AddFileSystem
		(new spades::DirectoryFileSystem(xdg_data_home+"/openspades/Resources", true));

#endif

		// start log output to SystemMessages.log
		try{
			spades::StartLog();
		}catch(const std::exception& ex){
			SDL_InitSubSystem(SDL_INIT_VIDEO);
			auto msg = spades::Format("Failed to start recording log because of the following error:\n{0}\n\n"
									  "OpenSpades will continue to run, but any critical events are not logged.", ex.what());
			if(SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_WARNING,
										"OpenSpades Log System Failure",
										msg.c_str(), splashWindow->GetWindow())) {
				// showing dialog failed.
			}
		}
		SPLog("Log Started.");

		// load preferences.
		spades::Settings::GetInstance()->Load();
		pumpEvents();

		// dump CPU info (for debugging?)
		{
			spades::CpuID cpuid;
			SPLog("---- CPU Information ----");
			SPLog("Vendor ID: %s", cpuid.GetVendorId().c_str());
			SPLog("Brand ID: %s", cpuid.GetBrand().c_str());
			SPLog("Supports MMX: %s", cpuid.Supports(spades::CpuFeature::MMX)?"YES":"NO");
			SPLog("Supports SSE: %s", cpuid.Supports(spades::CpuFeature::SSE)?"YES":"NO");
			SPLog("Supports SSE2: %s", cpuid.Supports(spades::CpuFeature::SSE2)?"YES":"NO");
			SPLog("Supports SSE3: %s", cpuid.Supports(spades::CpuFeature::SSE3)?"YES":"NO");
			SPLog("Supports SSSE3: %s", cpuid.Supports(spades::CpuFeature::SSSE3)?"YES":"NO");
			SPLog("Supports FMA: %s", cpuid.Supports(spades::CpuFeature::FMA)?"YES":"NO");
			SPLog("Supports AVX: %s", cpuid.Supports(spades::CpuFeature::AVX)?"YES":"NO");
			SPLog("Supports AVX2: %s", cpuid.Supports(spades::CpuFeature::AVX2)?"YES":"NO");
			SPLog("Supports AVX512F: %s", cpuid.Supports(spades::CpuFeature::AVX512F)?"YES":"NO");
			SPLog("Supports AVX512CD: %s", cpuid.Supports(spades::CpuFeature::AVX512CD)?"YES":"NO");
			SPLog("Supports AVX512ER: %s", cpuid.Supports(spades::CpuFeature::AVX512ER)?"YES":"NO");
			SPLog("Supports AVX512PF: %s", cpuid.Supports(spades::CpuFeature::AVX512PF)?"YES":"NO");
			SPLog("Simultaneous Multithreading: %s", cpuid.Supports(spades::CpuFeature::SimultaneousMT)?"YES":"NO");
			SPLog("Misc:");
			SPLog("%s", cpuid.GetMiscInfo().c_str());
			SPLog("-------------------------");
		}

		// register resource directory specified by Makefile (or something)
#if defined(RESDIR_DEFINED)
		spades::FileManager::AddFileSystem(new spades::DirectoryFileSystem(RESDIR, false));
#endif

		// search current file system for .pak files
		{
			std::vector<spades::IFileSystem*> fss;
			std::vector<spades::IFileSystem*> fssImportant;

			std::vector<std::string> files = spades::FileManager::EnumFiles("");

			struct Comparator {
				static int GetPakId(const std::string& str) {
					if(str.size() >= 4 && str[0] == 'p' &&
					   str[1] == 'a' && str[2] == 'k' &&
					   (str[3] >= '0' && str[3] <= '9')){
						return atoi(str.c_str() + 3);
					}else{
						return 32767;
					}
				}
				static bool Compare(const std::string& a,
									const std::string& b) {
					int pa = GetPakId(a);
					int pb = GetPakId(b);
					if(pa == pb){
						return a < b;
					}else{
						return pa < pb;
					}
				}
			};

			std::sort(files.begin(), files.end(), Comparator::Compare);

			for(size_t i = 0; i < files.size(); i++){
				std::string name = files[i];

				// check extension
				if(name.size() < 4 ||
				   name.rfind(".pak") != name.size() - 4){
					continue;
				}

				if(spades::FileManager::FileExists(name.c_str())) {
					spades::IStream *stream = spades::FileManager::OpenForReading(name.c_str());
					spades::ZipFileSystem *fs = new spades::ZipFileSystem(stream);
					if(name[0] == '_' && false) { // last resort for #198
						SPLog("Pak Registered: %s (marked as 'important')\n", name.c_str());
						fssImportant.push_back(fs);
					}else{
						SPLog("Pak Registered: %s\n", name.c_str());
						fss.push_back(fs);
					}
				}
			}
			for(size_t i = fss.size(); i > 0; i--){
				spades::FileManager::AppendFileSystem(fss[i - 1]);
			}
			for(size_t i = 0; i < fssImportant.size(); i++){
				spades::FileManager::PrependFileSystem(fssImportant[i]);
			}
		}
		pumpEvents();

		// initialize localization system
		SPLog("Initializing localization system");
		spades::LoadCurrentLocale();
		_Tr("Main", "Localization System Loaded");
		pumpEvents();

		// parse args

		// initialize AngelScript
		SPLog("Initializing script engine");
		spades::ScriptManager::GetInstance();
		pumpEvents();

		ThreadQuantumSetter quantumSetter;
		(void)quantumSetter; // suppress "unused variable" warning

		SDL_InitSubSystem(SDL_INIT_VIDEO);

		// we want to show splash window at least for some time...
		pumpEvents();
		auto ticks = SDL_GetTicks();
		if(ticks < showSplashWindowTime + 1500) {
			SDL_Delay(showSplashWindowTime + 1500 - ticks);
		}
		pumpEvents();

		// everything is now ready!
		if( !cg_autoConnect ) {
			if(!((int)cl_showStartupWindow != 0 ||
				 splashWindow->IsStartupScreenRequested())) {
				splashWindow.reset();

				SPLog("Starting main screen");
				spades::StartMainScreen();
			}else{
				splashWindow.reset();

				SPLog("Starting startup window");
				::spades::gui::StartupScreen::Run();
			}
		} else {
			splashWindow.reset();

			spades::ServerAddress host(cg_lastQuickConnectHost.CString(), (int)cg_protocolVersion == 3 ? spades::ProtocolVersion::v075 : spades::ProtocolVersion::v076 );
			spades::StartClient(host, cg_playerName);
		}

		spades::Settings::GetInstance()->Flush();

	}catch(const ExitRequestException&){
		// user changed his mind.
	}catch(const std::exception& ex) {

		try {
			splashWindow.reset(nullptr);
		}catch(...){
		}

		std::string msg = ex.what();
		msg = _Tr("Main", "A serious error caused OpenSpades to stop working:\n\n{0}\n\nSee SystemMessages.log for more details.", msg);

		SPLog("[!] Terminating due to the fatal error: %s", ex.what());

		SDL_InitSubSystem(SDL_INIT_VIDEO);
		if(SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, _Tr("Main", "OpenSpades Fatal Error").c_str(), msg.c_str(), nullptr)) {
			// showing dialog failed.
			// TODO: do appropriate action
		}

	}

    return 0;
}
Exemplo n.º 13
0
	void Map::ParseFile(const string &fileName)
	{
		file_name = fileName;

		int lastSlash = fileName.find_last_of("/");

		// Get the directory of the file using substring.
		if (lastSlash > 0)
		{
			file_path = fileName.substr(0, lastSlash + 1);
		}
		else
		{
			file_path = "";
		}

		char* fileText;
		int fileSize;

		// Open the file for reading.
#ifdef USE_SDL2_LOAD
		SDL_RWops * file = SDL_RWFromFile (fileName.c_str(), "rb");
#else
		FILE *file = fopen(fileName.c_str(), "rb");
#endif

		// Check if the file could not be opened.
		if (!file)
		{
			has_error = true;
			error_code = TMX_COULDNT_OPEN;
			error_text = "Could not open the file.";
			return;
		}

		// Find out the file size.
#ifdef USE_SDL2_LOAD
		fileSize = file->size(file);
#else
		fseek(file, 0, SEEK_END);
		fileSize = ftell(file);
		fseek(file, 0, SEEK_SET);
#endif

		// Check if the file size is valid.
		if (fileSize <= 0)
		{
			has_error = true;
			error_code = TMX_INVALID_FILE_SIZE;
			error_text = "The size of the file is invalid.";
			return;
		}

		// Allocate memory for the file and read it into the memory.
		fileText = new char[fileSize + 1];
		fileText[fileSize] = 0;
#ifdef USE_SDL2_LOAD
		file->read(file, fileText, 1, fileSize);
#else
		fread(fileText, 1, fileSize, file);
#endif

#ifdef USE_SDL2_LOAD
		file->close(file);
#else
		fclose(file);
#endif

		// Copy the contents into a C++ string and delete it from memory.
		std::string text(fileText, fileText+fileSize);
		delete [] fileText;

		ParseText(text);
	}
Exemplo n.º 14
0
static void PicManagerLoadDirImpl(
	PicManager *pm, const char *path, const char *prefix)
{
	tinydir_dir dir;
	if (tinydir_open(&dir, path) == -1)
	{
		perror("Cannot open image dir");
		goto bail;
	}

	for (; dir.has_next; tinydir_next(&dir))
	{
		tinydir_file file;
		if (tinydir_readfile(&dir, &file) == -1)
		{
			perror("Cannot read image file");
			goto bail;
		}
		if (file.is_reg)
		{
			SDL_RWops *rwops = SDL_RWFromFile(file.path, "rb");
			const bool isPng = IMG_isPNG(rwops);
			if (isPng)
			{
				SDL_Surface *data = IMG_Load_RW(rwops, 0);
				if (!data)
				{
					perror("Cannot load image");
					fprintf(stderr, "IMG_Load: %s\n", IMG_GetError());
				}
				else
				{
					char buf[CDOGS_PATH_MAX];
					if (prefix)
					{
						char buf1[CDOGS_PATH_MAX];
						sprintf(buf1, "%s/%s", prefix, file.name);
						PathGetWithoutExtension(buf, buf1);
					}
					else
					{
						PathGetBasenameWithoutExtension(buf, file.name);
					}
					PicManagerAdd(&pm->pics, &pm->sprites, buf, data);
				}
			}
			rwops->close(rwops);
		}
		else if (file.is_dir && file.name[0] != '.')
		{
			if (prefix)
			{
				char buf[CDOGS_PATH_MAX];
				sprintf(buf, "%s/%s", prefix, file.name);
				PicManagerLoadDirImpl(pm, file.path, buf);
			}
			else
			{
				PicManagerLoadDirImpl(pm, file.path, file.name);
			}
		}
	}

bail:
	tinydir_close(&dir);
}
Exemplo n.º 15
0
int
main(int argc, char *argv[])
{
    SDL_RWops *rwops = NULL;
    char test_buf[30];

    /* Enable standard application logging */
	SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);

    cleanup();

/* test 1 : basic argument test: all those calls to SDL_RWFromFile should fail */

    rwops = SDL_RWFromFile(NULL, NULL);
    if (rwops)
        RWOP_ERR_QUIT(rwops);
    rwops = SDL_RWFromFile(NULL, "ab+");
    if (rwops)
        RWOP_ERR_QUIT(rwops);
    rwops = SDL_RWFromFile(NULL, "sldfkjsldkfj");
    if (rwops)
        RWOP_ERR_QUIT(rwops);
    rwops = SDL_RWFromFile("something", "");
    if (rwops)
        RWOP_ERR_QUIT(rwops);
    rwops = SDL_RWFromFile("something", NULL);
    if (rwops)
        RWOP_ERR_QUIT(rwops);
    SDL_Log("test1 OK\n");

/* test 2 : check that inexistent file is not successfully opened/created when required */
/* modes : r, r+ imply that file MUST exist
   modes : a, a+, w, w+ checks that it succeeds (file may not exists)

 */
    rwops = SDL_RWFromFile(FBASENAME2, "rb");   /* this file doesn't exist that call must fail */
    if (rwops)
        RWOP_ERR_QUIT(rwops);
    rwops = SDL_RWFromFile(FBASENAME2, "rb+");  /* this file doesn't exist that call must fail */
    if (rwops)
        RWOP_ERR_QUIT(rwops);
    rwops = SDL_RWFromFile(FBASENAME2, "wb");
    if (!rwops)
        RWOP_ERR_QUIT(rwops);
    rwops->close(rwops);
    unlink(FBASENAME2);
    rwops = SDL_RWFromFile(FBASENAME2, "wb+");
    if (!rwops)
        RWOP_ERR_QUIT(rwops);
    rwops->close(rwops);
    unlink(FBASENAME2);
    rwops = SDL_RWFromFile(FBASENAME2, "ab");
    if (!rwops)
        RWOP_ERR_QUIT(rwops);
    rwops->close(rwops);
    unlink(FBASENAME2);
    rwops = SDL_RWFromFile(FBASENAME2, "ab+");
    if (!rwops)
        RWOP_ERR_QUIT(rwops);
    rwops->close(rwops);
    unlink(FBASENAME2);
    SDL_Log("test2 OK\n");

/* test 3 : creation, writing , reading, seeking,
            test : w mode, r mode, w+ mode
 */
    rwops = SDL_RWFromFile(FBASENAME1, "wb");   /* write only */
    if (!rwops)
        RWOP_ERR_QUIT(rwops);
    if (1 != rwops->write(rwops, "1234567890", 10, 1))
        RWOP_ERR_QUIT(rwops);
    if (10 != rwops->write(rwops, "1234567890", 1, 10))
        RWOP_ERR_QUIT(rwops);
    if (7 != rwops->write(rwops, "1234567", 1, 7))
        RWOP_ERR_QUIT(rwops);
    if (0 != rwops->seek(rwops, 0L, RW_SEEK_SET))
        RWOP_ERR_QUIT(rwops);
    if (0 != rwops->read(rwops, test_buf, 1, 1))
        RWOP_ERR_QUIT(rwops);   /* we are in write only mode */
    rwops->close(rwops);

    rwops = SDL_RWFromFile(FBASENAME1, "rb");   /* read mode, file must exists */
    if (!rwops)
        RWOP_ERR_QUIT(rwops);
    if (0 != rwops->seek(rwops, 0L, RW_SEEK_SET))
        RWOP_ERR_QUIT(rwops);
    if (20 != rwops->seek(rwops, -7, RW_SEEK_END))
        RWOP_ERR_QUIT(rwops);
    if (7 != rwops->read(rwops, test_buf, 1, 7))
        RWOP_ERR_QUIT(rwops);
    if (SDL_memcmp(test_buf, "1234567", 7))
        RWOP_ERR_QUIT(rwops);
    if (0 != rwops->read(rwops, test_buf, 1, 1))
        RWOP_ERR_QUIT(rwops);
    if (0 != rwops->read(rwops, test_buf, 10, 100))
        RWOP_ERR_QUIT(rwops);
    if (0 != rwops->seek(rwops, -27, RW_SEEK_CUR))
        RWOP_ERR_QUIT(rwops);
    if (2 != rwops->read(rwops, test_buf, 10, 3))
        RWOP_ERR_QUIT(rwops);
    if (SDL_memcmp(test_buf, "12345678901234567890", 20))
        RWOP_ERR_QUIT(rwops);
    if (0 != rwops->write(rwops, test_buf, 1, 1))
        RWOP_ERR_QUIT(rwops);   /* readonly mode */
    rwops->close(rwops);

/* test 3: same with w+ mode */
    rwops = SDL_RWFromFile(FBASENAME1, "wb+");  /* write + read + truncation */
    if (!rwops)
        RWOP_ERR_QUIT(rwops);
    if (1 != rwops->write(rwops, "1234567890", 10, 1))
        RWOP_ERR_QUIT(rwops);
    if (10 != rwops->write(rwops, "1234567890", 1, 10))
        RWOP_ERR_QUIT(rwops);
    if (7 != rwops->write(rwops, "1234567", 1, 7))
        RWOP_ERR_QUIT(rwops);
    if (0 != rwops->seek(rwops, 0L, RW_SEEK_SET))
        RWOP_ERR_QUIT(rwops);
    if (1 != rwops->read(rwops, test_buf, 1, 1))
        RWOP_ERR_QUIT(rwops);   /* we are in read/write mode */
    if (0 != rwops->seek(rwops, 0L, RW_SEEK_SET))
        RWOP_ERR_QUIT(rwops);
    if (20 != rwops->seek(rwops, -7, RW_SEEK_END))
        RWOP_ERR_QUIT(rwops);
    if (7 != rwops->read(rwops, test_buf, 1, 7))
        RWOP_ERR_QUIT(rwops);
    if (SDL_memcmp(test_buf, "1234567", 7))
        RWOP_ERR_QUIT(rwops);
    if (0 != rwops->read(rwops, test_buf, 1, 1))
        RWOP_ERR_QUIT(rwops);
    if (0 != rwops->read(rwops, test_buf, 10, 100))
        RWOP_ERR_QUIT(rwops);
    if (0 != rwops->seek(rwops, -27, RW_SEEK_CUR))
        RWOP_ERR_QUIT(rwops);
    if (2 != rwops->read(rwops, test_buf, 10, 3))
        RWOP_ERR_QUIT(rwops);
    if (SDL_memcmp(test_buf, "12345678901234567890", 20))
        RWOP_ERR_QUIT(rwops);
    rwops->close(rwops);
    SDL_Log("test3 OK\n");

/* test 4: same in r+ mode */
    rwops = SDL_RWFromFile(FBASENAME1, "rb+");  /* write + read + file must exists, no truncation */
    if (!rwops)
        RWOP_ERR_QUIT(rwops);
    if (1 != rwops->write(rwops, "1234567890", 10, 1))
        RWOP_ERR_QUIT(rwops);
    if (10 != rwops->write(rwops, "1234567890", 1, 10))
        RWOP_ERR_QUIT(rwops);
    if (7 != rwops->write(rwops, "1234567", 1, 7))
        RWOP_ERR_QUIT(rwops);
    if (0 != rwops->seek(rwops, 0L, RW_SEEK_SET))
        RWOP_ERR_QUIT(rwops);
    if (1 != rwops->read(rwops, test_buf, 1, 1))
        RWOP_ERR_QUIT(rwops);   /* we are in read/write mode */
    if (0 != rwops->seek(rwops, 0L, RW_SEEK_SET))
        RWOP_ERR_QUIT(rwops);
    if (20 != rwops->seek(rwops, -7, RW_SEEK_END))
        RWOP_ERR_QUIT(rwops);
    if (7 != rwops->read(rwops, test_buf, 1, 7))
        RWOP_ERR_QUIT(rwops);
    if (SDL_memcmp(test_buf, "1234567", 7))
        RWOP_ERR_QUIT(rwops);
    if (0 != rwops->read(rwops, test_buf, 1, 1))
        RWOP_ERR_QUIT(rwops);
    if (0 != rwops->read(rwops, test_buf, 10, 100))
        RWOP_ERR_QUIT(rwops);
    if (0 != rwops->seek(rwops, -27, RW_SEEK_CUR))
        RWOP_ERR_QUIT(rwops);
    if (2 != rwops->read(rwops, test_buf, 10, 3))
        RWOP_ERR_QUIT(rwops);
    if (SDL_memcmp(test_buf, "12345678901234567890", 20))
        RWOP_ERR_QUIT(rwops);
    rwops->close(rwops);
    SDL_Log("test4 OK\n");

/* test5 : append mode */
    rwops = SDL_RWFromFile(FBASENAME1, "ab+");  /* write + read + append */
    if (!rwops)
        RWOP_ERR_QUIT(rwops);
    if (1 != rwops->write(rwops, "1234567890", 10, 1))
        RWOP_ERR_QUIT(rwops);
    if (10 != rwops->write(rwops, "1234567890", 1, 10))
        RWOP_ERR_QUIT(rwops);
    if (7 != rwops->write(rwops, "1234567", 1, 7))
        RWOP_ERR_QUIT(rwops);
    if (0 != rwops->seek(rwops, 0L, RW_SEEK_SET))
        RWOP_ERR_QUIT(rwops);

    if (1 != rwops->read(rwops, test_buf, 1, 1))
        RWOP_ERR_QUIT(rwops);
    if (0 != rwops->seek(rwops, 0L, RW_SEEK_SET))
        RWOP_ERR_QUIT(rwops);

    if (20 + 27 != rwops->seek(rwops, -7, RW_SEEK_END))
        RWOP_ERR_QUIT(rwops);
    if (7 != rwops->read(rwops, test_buf, 1, 7))
        RWOP_ERR_QUIT(rwops);
    if (SDL_memcmp(test_buf, "1234567", 7))
        RWOP_ERR_QUIT(rwops);
    if (0 != rwops->read(rwops, test_buf, 1, 1))
        RWOP_ERR_QUIT(rwops);
    if (0 != rwops->read(rwops, test_buf, 10, 100))
        RWOP_ERR_QUIT(rwops);

    if (27 != rwops->seek(rwops, -27, RW_SEEK_CUR))
        RWOP_ERR_QUIT(rwops);

    if (0 != rwops->seek(rwops, 0L, RW_SEEK_SET))
        RWOP_ERR_QUIT(rwops);
    if (3 != rwops->read(rwops, test_buf, 10, 3))
        RWOP_ERR_QUIT(rwops);
    if (SDL_memcmp(test_buf, "123456789012345678901234567123", 30))
        RWOP_ERR_QUIT(rwops);
    rwops->close(rwops);
    SDL_Log("test5 OK\n");
    cleanup();
    return 0;                   /* all ok */
}
Exemplo n.º 16
0
int SDL_main(int argc, char** argv) {
#else
#ifdef WINDOWS
int CALLBACK WinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) {
#else
int main(int argc, char** argv) {
#endif
#endif
    thread_MarkAsMainThread();

#if defined(ANDROID) || defined(__ANDROID__)
    printinfo("Blitwizard %s starting", VERSION);
#endif

    // set signal handlers:
    signalhandling_Init();

    // set path to blitwizard binary:
#ifdef UNIX
    if (argc > 0) {
        binpath = file_GetAbsolutePathFromRelativePath(argv[0]);
    }
#endif

    // test crash handling:
    //*((int*)5) = 2;

    // evaluate command line arguments:
    const char* script = "game.lua";
    int scriptargfound = 0;
    int option_changedir = 0;
    char* option_templatepath = NULL;
    int nextoptionistemplatepath = 0;
    int nextoptionisscriptarg = 0;
    int gcframecount = 0;

#ifdef WINDOWS
    // obtain command line arguments a special way on windows:
    int argc = __argc;
    char** argv = __argv;
#endif

    // we want to store the script arguments so we can pass them to lua:
    char** scriptargs = malloc(sizeof(char*) * MAXSCRIPTARGS);
    if (!scriptargs) {
        printerror("Error: failed to allocate script args space");
        return 1;
    }
    int scriptargcount = 0;

    // parse command line arguments:
    int i = 1;
    while (i < argc) {
        if (!scriptargfound) { // pre-scriptname arguments
            // process template path option parameter:
            if (nextoptionistemplatepath) {
                nextoptionistemplatepath = 0;
                if (option_templatepath) {
                    free(option_templatepath);
                }
                option_templatepath = strdup(argv[i]);
                if (!option_templatepath) {
                    printerror("Error: failed to strdup() template "
                    "path argument");
                    main_Quit(1);
                    return 1;
                }
                file_MakeSlashesNative(option_templatepath);
                i++;
                continue;
            }

            // various options:
            if ((argv[i][0] == '-' || strcasecmp(argv[i],"/?") == 0)
            && !nextoptionisscriptarg) {
                if (strcasecmp(argv[i], "--") == 0) {
                    // this enforces the next arg to be the script name:
                    nextoptionisscriptarg = 1;
                    i++;
                    continue;
                }

                if (strcasecmp(argv[i],"--help") == 0 || strcasecmp(argv[i], "-help") == 0
                || strcasecmp(argv[i], "-?") == 0 || strcasecmp(argv[i],"/?") == 0
                || strcasecmp(argv[i],"-h") == 0) {
                    printf("blitwizard %s (C) 2011-2013 Jonas Thiem et al\n",
                    VERSION);
                    printf("Usage:\n   blitwizard [blitwizard options] "
                           "[script name] [script options]\n\n");
                    printf("The script name should be a .lua file containing\n"
                    "Lua source code for use with blitwizard.\n\n");
                    printf("The script options (optional) are passed through\n"
                    "to the script.\n\n");
                    printf("Supported blitwizard options:\n");
                    printf("   -changedir             Change working directory to "
                           "the\n"
                           "                          folder of the script\n");
                    printf("   -help                  Show this help text and quit\n");
                    printf("   -templatepath [path]   Check another place for "
                           "templates\n"
                           "                          (not the default "
                           "\"templates/\")\n");
                    printf("   -version               Show extended version info and quit\n");
                    return 0;
                }
                if (strcasecmp(argv[i], "-changedir") == 0) {
                    option_changedir = 1;
                    i++;
                    continue;
                }
                if (strcasecmp(argv[i], "-templatepath") == 0) {
                    nextoptionistemplatepath = 1;
                    i++;
                    continue;
                }
                if (strcmp(argv[i], "-v") == 0 || strcasecmp(argv[i], "-version") == 0
                || strcasecmp(argv[i], "--version") == 0) {
                    printf("blitwizard %s (C) 2011-2013 Jonas Thiem et al\n",VERSION);
                    printf("\nSupported features of this build:\n");

                    #ifdef USE_SDL_AUDIO
                    printf("  Audio device: SDL 2\n");
                    #else
                    #ifdef USE_AUDIO
                    #ifdef WINDOWS
                    printf("  Audio device: waveOut\n");
                    #else
                    printf("  Audio device: only virtual (not audible)\n");
                    #endif
                    #else
                    printf("  Audio device: no\n");
                    printf("     Playback support: none, audio disabled\n");
                    printf("     Resampling support: none, audio disabled\n");
                    #endif
                    #endif

                    #if (defined(USE_SDL_AUDIO) || defined(USE_AUDIO))
                    printf("     Playback support: Ogg (libogg)%s%s\n",
                    #if defined(USE_FLAC_AUDIO)
                    ", FLAC (libFLAC)"
                    #else
                    ""
                    #endif
                    ,
                    #if defined(USE_FFMPEG_AUDIO)
                    #ifndef USE_FLAC_AUDIO
                    ", FLAC (FFmpeg),\n      mp3 (FFmpeg), WAVE (FFmpeg), mp4 (FFmpeg),\n      many more.. (FFmpeg)\n     (Please note FFmpeg can fail to load at runtime,\n     resulting in FFmpeg playback support not working)"
                    #else
                    ",\n      mp3 (FFmpeg), WAVE (FFmpeg), mp4 (FFmpeg),\n      many more.. (FFmpeg)\n     (Please note FFmpeg can fail to load at runtime,\n      resulting in FFmpeg playback support not working)"
                    #endif
                    #else
                    ""
                    #endif
                    );
                    #if defined(USE_SPEEX_RESAMPLING)
                    printf("     Resampling: libspeex\n");
                    #else
                    printf("     Resampling: none (non-48kHz audio will sound wrong!)\n");
                    #endif
                    #endif

                    #ifdef USE_GRAPHICS
                    #ifdef USE_SDL_GRAPHICS
                    #ifdef USE_OGRE_GRAPHICS
                    printf("  Graphics device: SDL 2, Ogre\n");
                    printf("     2d graphics support: SDL 2, Ogre\n");
                    printf("     3d graphics support: Ogre\n");
                    #else
                    printf("  Graphics device: SDL 2\n");
                    printf("     2d graphics support: SDL 2\n");
                    printf("     3d graphics support: none\n");
                    #endif
                    #else
                    printf("  Graphics device: only virtual (not visible)\n");
                    printf("     2d graphics support: virtual\n");
                    printf("     3d graphics support: none\n");
                    #endif
                    #else
                    printf("  Graphics device: none\n");
                    printf("     2d graphics support: none, graphics disabled\n");
                    printf("     3d graphics support: none, graphics disabled\n");
                    #endif
                    #if defined(USE_PHYSICS2D) || defined(USE_PHYSICS3D)
                    printf("  Physics: yes\n");
                    #else
                    printf("  Physics: no\n");
                    #endif
                    #if defined(USE_PHYSICS2D)
                    printf("     2d physics: Box2D\n");
                    #else
                    printf("     2d physics: none\n");
                    #endif
                    #if defined(USE_PHYSICS3D)
                    printf("     3d physics: bullet\n");
                    #else
                    printf("     3d physics: none\n");
                    #endif
                    #if defined(USE_PHYSFS)
                    printf("  .zip archive resource loading: yes\n");
                    #else
                    printf("  .zip archive resource loading: no\n");
                    #endif     

                    printf("\nVarious build options:\n");
                    printf("  SYSTEM_TEMPLATE_PATH:\n   %s\n",
                    SYSTEM_TEMPLATE_PATH);
                    #if defined(USE_LIB_FLAGS)
                    printf("  FINAL_USE_LIB_FLAGS:\n   %s\n",
                    USE_LIB_FLAGS);
                    #endif

                    printf("\nCheck out http://www.blitwizard.de/"
                    " for info about blitwizard.\n");

                    fflush(stdout);
                    exit(0);
                }
                printwarning("Warning: Unknown Blitwizard option: %s", argv[i]);
            } else {
                scriptargfound = 1;
                script = argv[i];
            }
        } else {
            // post-scriptname arguments -> store them for Lua
            if (scriptargcount < MAXSCRIPTARGS) {
                scriptargs[scriptargcount] = strdup(argv[i]);
                scriptargcount++;
            }
        }
        i++;
    }

#ifdef USE_AUDIO
    // This needs to be done at some point before we actually 
    // initialise audio so that the mixer is ready for use then
    audiomixer_Init();
#endif

    // check the provided path:
    char outofmem[] = "Out of memory";
    char* error;
    char* filenamebuf = NULL;

#if defined(ANDROID) || defined(__ANDROID__)
    printinfo("Blitwizard startup: locating lua start script...");
#endif

    // if no template path was provided, default to "templates/"
    if (!option_templatepath) {
        option_templatepath = strdup("templates/");
        if (!option_templatepath) {
            printerror("Error: failed to allocate initial template path");
            main_Quit(1);
            return 1;
        }
        file_MakeSlashesNative(option_templatepath);
    }

    // load internal resources appended to this binary,
    // so we can load the game.lua from it if there is any inside:
#ifdef WINDOWS
    // windows
    // try encrypted first:
    if (!resources_LoadZipFromOwnExecutable(NULL, 1)) {
        // ... ok, then attempt unencrypted:
        resources_LoadZipFromOwnExecutable(NULL, 0);
    }
#else
#ifndef ANDROID
    // unix systems
    // encrypted first:
    if (!resources_LoadZipFromOwnExecutable(argv[0], 1)) {
        // ... ok, then attempt unencrypted:
        resources_LoadZipFromOwnExecutable(argv[0], 0);
    }
#endif
#endif

    // check if provided script path is a folder:
    if (file_IsDirectory(script)) {
        // make sure it isn't inside a resource file as a proper file:
        if (!resources_LocateResource(script, NULL)) {
            // it isn't, so we can safely assume it is a folder.
            // -> append "game.lua" to the path
            if (filenamebuf) {
                free(filenamebuf);
            }
            filenamebuf = file_AddComponentToPath(script, "game.lua");
            if (!filenamebuf) {
                printerror("Error: failed to add component to script path");
                main_Quit(1);
                return 1;
            }
            script = filenamebuf;
        }
    }

    // check if script file is internal resource or disk file
    int scriptdiskfile = 0;
    struct resourcelocation s;
    if (!resources_LocateResource(script, &s)) {
        printerror("Error: cannot locate script file \"%s\"", script);
        main_Quit(1);
        return 1;
    } else {
        if (s.type == LOCATION_TYPE_ZIP) {
            scriptdiskfile = 0;
        } else{
            scriptdiskfile = 1;
        }
    }
 
    // compose game.lua path variable (for os.gameluapath())
    if (scriptdiskfile) {
        gameluapath = file_GetAbsolutePathFromRelativePath(script);
    } else {
        gameluapath = strdup(script);
    }
    if (!gameluapath) { // string allocation failed
        printerror("Error: failed to allocate script path (gameluapath)");
        main_Quit(1);
        return 1;
    } else {
        if (gameluapath) {
            file_MakeSlashesCrossplatform(gameluapath);
        }
    }

    // check if we want to change directory to the provided script path:
    if (option_changedir) {
        char* p = file_GetAbsoluteDirectoryPathFromFilePath(script);
        if (!p) {
            printerror("Error: NULL returned for absolute directory");
            main_Quit(1);
            return 1;
        }
        char* newfilenamebuf = file_GetFileNameFromFilePath(script);
        if (!newfilenamebuf) {
            free(p);
            printerror("Error: NULL returned for file name");
            main_Quit(1);
            return 1;
        }
        if (filenamebuf) {
            free(filenamebuf);
        }
        filenamebuf = newfilenamebuf;
        if (!file_Cwd(p)) {
            free(filenamebuf);
            printerror("Error: Cannot cd to \"%s\"", p);
            free(p);
            main_Quit(1);
            return 1;
        }
        free(p);
        script = filenamebuf;
    }
      
/*#if defined(ANDROID) || defined(__ANDROID__)
    printinfo("Blitwizard startup: Preparing graphics framework...");
#endif

    // initialise graphics
#ifdef USE_GRAPHICS
    if (!graphics_Init(&error)) {
        printerror("Error: Failed to initialise graphics: %s",error);
        free(error);
        fatalscripterror();
        main_Quit(1);
        return 1;
    }
    sdlinitialised = 1;
#endif*/

#if defined(ANDROID) || defined(__ANDROID__)
    printinfo("Blitwizard startup: Initialising physics...");
#endif

#ifdef USE_PHYSICS2D
    // initialise physics
    physics2ddefaultworld = physics_createWorld(0);
    if (!physics2ddefaultworld) {
        printerror("Error: Failed to initialise Box2D physics");
        fatalscripterror();
        main_Quit(1);
        return 1;
    }
    luacfuncs_object_initialisePhysicsCallbacks();
#endif

#if defined(ANDROID) || defined(__ANDROID__)
    printinfo("Blitwizard startup: Reading templates if present...");
#endif

    // Search & run templates. Separate code for desktop/android due to
    // android having the templates in embedded resources (where cwd'ing to
    // isn't supported), while for the desktop it is a regular folder.
#if !defined(ANDROID)
    int checksystemwidetemplate = 1;
    // see if the template path points to a virtual zip folder:
    if (resource_IsFolderInZip(option_templatepath)) {
        // it does. run templates from here.
        checksystemwidetemplate = 0;
        if (!attemptTemplateLoad(option_templatepath)) {
            checksystemwidetemplate = 1;
        }
    } else {
        // see if there is a template directory & file:
        if (file_DoesFileExist(option_templatepath)
        && file_IsDirectory(option_templatepath)) {
            checksystemwidetemplate = 0;

            // now run template file:
            if (!attemptTemplateLoad(option_templatepath)) {
                checksystemwidetemplate = 1;
            }
        }
    }
#if defined(SYSTEM_TEMPLATE_PATH)
    if (checksystemwidetemplate) {
        attemptTemplateLoad(SYSTEM_TEMPLATE_PATH);
    }
#endif
#else // if !defined(ANDROID)
    // on Android, we only allow templates/init.lua.
    // see if we can read the file:
    int exists = 0;
    SDL_RWops* rwops = SDL_RWFromFile("templates/init.lua", "rb");
    if (rwops) {
        exists = 1;
        rwops->close(rwops);
    }
    if (exists) {
        // run the template file:
        attemptTemplateLoad("templates/");
    }
#endif

    // free template dir now that we've loaded things:
    free(option_templatepath);


#if defined(ANDROID) || defined(__ANDROID__)
    printinfo("Blitwizard startup: Executing lua start script...");
#endif

    // push command line arguments into script state:
    i = 0;
    int pushfailure = 0;
    while (i < scriptargcount) {
        if (!luastate_PushFunctionArgumentToMainstate_String(scriptargs[i])) {
            pushfailure = 1;
            break;
        }
        i++;
    }
    if (pushfailure) {
        printerror("Error: Couldn't push all script arguments into script state");
        main_Quit(1);
        return 1;
    }

    // free arguments:
    i = 0;
    while (i < scriptargcount) {
        free(scriptargs[i]);
        i++;
    }
    free(scriptargs);

    // open and run provided script file and pass the command line arguments:
    if (!luastate_DoInitialFile(script, scriptargcount, &error)) {
        if (error == NULL) {
            error = outofmem;
        }
        printerror("Error: an error occured when running \"%s\": %s", script, error);
        if (error != outofmem) {
            free(error);
        }
        fatalscripterror();
        main_Quit(1);
        return 1;
    }

    // enable blitwizard.onLog
    doConsoleLog();

#if defined(ANDROID) || defined(__ANDROID__)
    printinfo("Blitwizard startup: Calling blitwiz.on_init...");
#endif
    doConsoleLog();

    // call init
    if (!luastate_CallFunctionInMainstate("blitwizard.onInit", 0, 1, 1,
    &error, NULL, NULL)) {
        printerror("Error: An error occured when calling blitwizard.onInit: %s",error);
        if (error != outofmem) {
            free(error);
        }
        fatalscripterror();
        main_Quit(1);
        return 1;
    }
    doConsoleLog();

    // when graphics or audio is open, run the main loop
#if defined(ANDROID) || defined(__ANDROID__)
    printinfo("Blitwizard startup: Entering main loop...");
#endif
    doConsoleLog();

    // Initialise audio when it isn't
    main_InitAudio();
    doConsoleLog();

    // If we failed to initialise audio, we want to simulate it
#ifdef USE_AUDIO
    uint64_t simulateaudiotime = 0;
    if (simulateaudio) {
        simulateaudiotime = time_GetMilliseconds();
    }
#endif

    uint64_t logictimestamp = time_GetMilliseconds();
    uint64_t lastdrawingtime = 0;
    uint64_t physicstimestamp = time_GetMilliseconds();
    while (!wantquit) {
        doConsoleLog(); 
        uint64_t timeNow = time_GetMilliseconds();

        // this is a hack for SDL bug http://bugzilla.libsdl.org/show_bug.cgi?id=1422

#ifdef USE_AUDIO
        // simulate audio
        if (simulateaudio) {
            while (simulateaudiotime < time_GetMilliseconds()) {
                char buf[48 * 4 * 2];
                audiomixer_GetBuffer(buf, 48 * 4 * 2);
                simulateaudiotime += 1; // 48 * 1000 times * 4 bytes * 2 channels per second = simulated 48kHz 32bit stereo audio
            }
        }
#endif // ifdef USE_AUDIO

        // check for unused, no longer playing media objects:
        checkAllMediaObjectsForCleanup();

        // slow sleep: check if we can safe some cpu by waiting longer
        unsigned int deltaspan = TIMESTEP;
#ifndef USE_GRAPHICS
        int nodraw = 1;
#else
        int nodraw = 1;
        if (graphics_AreGraphicsRunning()) {
            nodraw = 0;
        }
#endif
        // see how much time as already passed since the last frame:
        uint64_t delta = time_GetMilliseconds()-lastdrawingtime;

        // sleep/limit FPS as much as we can
        if (delta < (deltaspan-10)) {
            // the time passed is smaller than the optimal waiting time
            // -> sleep
            if (connections_NoConnectionsOpen() &&
            !listeners_HaveActiveListeners()) {
                // no connections, use regular sleep
                time_Sleep((deltaspan-10)-delta);
                connections_SleepWait(0);
            } else {
                // use connection select wait to get connection events
                connections_SleepWait(deltaspan-delta);
            }
        } else {
            // the time passed exceeds the optimal waiting time already
            // -> don't slow down at all
            connections_SleepWait(0);  // check on connections
        }

        // Remember drawing time and process net events
        lastdrawingtime = time_GetMilliseconds();
        if (!luafuncs_ProcessNetEvents()) {
            // there was an error processing the events
            main_Quit(1);
        }

#ifdef USE_GRAPHICS
        // check and trigger all sort of input events
        graphics_CheckEvents(&quitevent, &mousebuttonevent, &mousemoveevent, &keyboardevent, &textevent, &putinbackground);
#endif
        doConsoleLog();

        // call the step function and advance physics
        int physicsiterations = 0;
        int logiciterations = 0;
        time_t iterationStart = time(NULL);
#if defined(USE_PHYSICS2D)
        int psteps2d_max = ((float)TIMESTEP/
        (float)physics_getStepSize(physics2ddefaultworld));
        psteps2d_max++;
#endif
        while (
        // allow maximum of iterations in an attempt to keep up:
        (logictimestamp < timeNow || physicstimestamp < timeNow) &&
        (logiciterations < MAXLOGICITERATIONS
#if defined(USE_PHYSICS2D) || defined(USE_PHYSICS3D)
 ||  physicsiterations < MAXPHYSICSITERATIONS
#endif
        )
        // .. unless we're already doing this for >2 seconds:
        && iterationStart + 2 >= time(NULL)
            ) {
#ifdef USE_PHYSICS2D
            if (physicsiterations < MAXPHYSICSITERATIONS &&
            physicstimestamp < timeNow && (physicstimestamp <= logictimestamp
            || logiciterations >= MAXLOGICITERATIONS)) {
                int psteps = psteps2d_max;
                while (psteps > 0) {
                    physics_step(physics2ddefaultworld);
                    physicstimestamp += physics_getStepSize(
                        physics2ddefaultworld);
                    psteps--;
                }
                physicsiterations++;
            }
#else
            physicstimestamp = timeNow + 2000;
#endif
            if (logiciterations < MAXLOGICITERATIONS &&
            logictimestamp < timeNow && (logictimestamp <= physicstimestamp
            || physicsiterations >= MAXPHYSICSITERATIONS)) {
                // check how much logic we might want to do in a batch:
                int k = (timeNow-logictimestamp)/TIMESTEP;
                if (k > MAXBATCHEDLOGIC) {
                    k = MAXBATCHEDLOGIC;
                }
                // call logic functions of all objects:
                int i = luacfuncs_object_doAllSteps(k);
                doConsoleLog();

                // advance time step:
                logictimestamp += i * TIMESTEP;
                logiciterations += i;
            }
        }

        // check if we ran out of iterations:
        if (logiciterations >= MAXLOGICITERATIONS ||
        physicsiterations >= MAXPHYSICSITERATIONS
        || iterationStart + 2 < time(NULL)) {
            if (
#if defined(USE_PHYSICS2D) || defined(USE_PHYSICS3D)
                    physicstimestamp < timeNow ||
#endif
                 logictimestamp < timeNow) {
                // we got a problem: we aren't finished,
                // but we hit the iteration limit
                physicstimestamp = time_GetMilliseconds();
                logictimestamp = time_GetMilliseconds();
                printwarning("Warning: logic is too slow, maximum logic iterations have been reached (%d)", (int)MAXLOGICITERATIONS);
            } else {
                // we don't need to iterate anymore -> everything is fine
            }
        }

#ifdef USE_GRAPHICS
        // report visibility of sprites to texture manager:
        graphics2dsprites_reportVisibility();
#endif

#ifdef USE_GRAPHICS
        // texture manager tick:
        texturemanager_tick();
#endif

        // update object graphics:
        luacfuncs_object_updateGraphics();
        doConsoleLog();

#ifdef USE_GRAPHICS
        if (graphics_AreGraphicsRunning()) {
#ifdef ANDROID
            if (!appinbackground) {
#endif
                // draw a frame
                graphicsrender_Draw();
#ifdef ANDROID
            }
#endif
        }
#endif

        // we might want to quit if there is nothing else to do
#ifdef USE_AUDIO
        if (
#ifdef USE_GRAPHICS
        !graphics_AreGraphicsRunning() &&
#endif
        connections_NoConnectionsOpen() &&
        !listeners_HaveActiveListeners() && audiomixer_NoSoundsPlaying()) {
#else
        if (
#ifdef USE_GRAPHICS
        !graphics_AreGraphicsRunning() &&
#endif
        connections_NoConnectionsOpen() &&
        !listeners_HaveActiveListeners()) {
#endif
            main_Quit(1);
        }

#ifdef USE_GRAPHICS
        // be very sleepy if in background
        if (appinbackground) {
#ifdef ANDROID
            time_Sleep(40);
#endif
        }
#endif

        // do some garbage collection:
        /*gcframecount++;
        if (gcframecount > 100) {
            // do a gc step once in a while
            luastate_GCCollect();
        }*/

        // new frame:
#ifdef USE_GRAPHICS
        luacfuncs_objectgraphics_newFrame();
#endif
    }
    main_Quit(0);
    return 0;
}
Exemplo n.º 17
0
void
APKProtocol::load()
{
    auto resolvedFilename = this->resolvedFilename();

    auto options = _options;

    auto protocolPrefixPosition = resolvedFilename.find("://");

    if (protocolPrefixPosition != std::string::npos)
    {
        resolvedFilename = resolvedFilename.substr(protocolPrefixPosition + 3);
    }

    if (resolvedFilename.find("./") == 0u)
    {
        resolvedFilename = resolvedFilename.substr(2u);
    }

    _options = options;

    SDL_RWops* file = SDL_RWFromFile(resolvedFilename.c_str(), "rb");

    auto loader = shared_from_this();

    if (file)
    {
        if (_options->loadAsynchronously() &&
            AbstractCanvas::defaultCanvas() != nullptr &&
            AbstractCanvas::defaultCanvas()->isWorkerRegistered("apk-protocol"))
        {
            file->close(file);

            auto worker = AbstractCanvas::defaultCanvas()->getWorker("apk-protocol");
            auto instance = std::static_pointer_cast<APKProtocol>(shared_from_this());

            _workerSlot = worker->message()->connect(
                [this, instance](async::Worker::Ptr, async::Worker::Message message)
                {
                    if (message.type == "complete")
                    {
                        data().assign(message.data.begin(), message.data.end());

                        complete()->execute(instance);

                        _activeInstances.erase(instance);

                        _workerSlot = nullptr;
                    }
                    else if (message.type == "progress")
                    {
                        // FIXME
                    }
                    else if (message.type == "error")
                    {
                        error()->execute(instance);

                        _activeInstances.erase(instance);

                        _workerSlot = nullptr;
                    }
                }
            );

            auto offset = options->seekingOffset();
            auto length = options->seekedLength();

            std::stringstream inputStream;

            inputStream.write(reinterpret_cast<const char*>(&offset), 4u);
            inputStream.write(reinterpret_cast<const char*>(&length), 4u);
            inputStream.write(resolvedFilename.data(), resolvedFilename.size());

            const auto input = inputStream.str();

            worker->start(std::vector<char>(input.begin(), input.end()));
        }
        else
        {
            auto offset = options->seekingOffset();
            auto size = options->seekedLength() > 0 ? options->seekedLength() : file->size(file);

            _progress->execute(shared_from_this(), 0.0);

            data().resize(size);

            file->seek(file, offset, RW_SEEK_SET);
            file->read(file, (char*) &data()[0], size, 1);
            file->close(file);

            _progress->execute(loader, 1.0);

            _complete->execute(shared_from_this());
        }
    }
    else
    {
        _error->execute(shared_from_this());
    }
}
Exemplo n.º 18
0
int main(int argc, char *argv[])
{
	SDL_RWops *rwops = NULL;
	char test_buf[30];
	
	cleanup();

	
	rwops = SDL_RWFromFile(NULL,NULL);
	if (rwops) RWOP_ERR_QUIT(rwops);
	rwops = SDL_RWFromFile(NULL,"ab+");
	if (rwops) RWOP_ERR_QUIT(rwops);
	rwops = SDL_RWFromFile(NULL,"sldfkjsldkfj");
	if (rwops) RWOP_ERR_QUIT(rwops);
	rwops = SDL_RWFromFile("something","");
	if (rwops) RWOP_ERR_QUIT(rwops);
	rwops = SDL_RWFromFile("something",NULL);
	if (rwops) RWOP_ERR_QUIT(rwops);	
	printf("test1 OK\n");

	rwops = SDL_RWFromFile(FBASENAME2,"rb"); 
	if (rwops) RWOP_ERR_QUIT(rwops);
	rwops = SDL_RWFromFile(FBASENAME2,"rb+"); 
	if (rwops) RWOP_ERR_QUIT(rwops);
	rwops = SDL_RWFromFile(FBASENAME2,"wb");
	if (!rwops) RWOP_ERR_QUIT(rwops); 
	rwops->close(rwops); unlink(FBASENAME2);
	rwops = SDL_RWFromFile(FBASENAME2,"wb+");
	if (!rwops) RWOP_ERR_QUIT(rwops); 
	rwops->close(rwops); unlink(FBASENAME2);
	rwops = SDL_RWFromFile(FBASENAME2,"ab"); 
	if (!rwops) RWOP_ERR_QUIT(rwops); 
	rwops->close(rwops); unlink(FBASENAME2);
	rwops = SDL_RWFromFile(FBASENAME2,"ab+");
	if (!rwops) RWOP_ERR_QUIT(rwops); 
	rwops->close(rwops); unlink(FBASENAME2);
	printf("test2 OK\n");

	rwops = SDL_RWFromFile(FBASENAME1,"wb"); 	
	if (!rwops)											RWOP_ERR_QUIT(rwops);
	if (1 != rwops->write(rwops,"1234567890",10,1) )	RWOP_ERR_QUIT(rwops);		
	if (10 != rwops->write(rwops,"1234567890",1,10) )	RWOP_ERR_QUIT(rwops);		
	if (7 != rwops->write(rwops,"1234567",1,7) )		RWOP_ERR_QUIT(rwops);		
	if (0!=rwops->seek(rwops,0L,RW_SEEK_SET))			RWOP_ERR_QUIT(rwops);					
	if (0!=rwops->read(rwops,test_buf,1,1))				RWOP_ERR_QUIT(rwops); 
	rwops->close(rwops);

	rwops = SDL_RWFromFile(FBASENAME1,"rb"); 
	if (!rwops)											RWOP_ERR_QUIT(rwops);
	if (0!=rwops->seek(rwops,0L,RW_SEEK_SET))			RWOP_ERR_QUIT(rwops);					
	if (20!=rwops->seek(rwops,-7,RW_SEEK_END))			RWOP_ERR_QUIT(rwops);					
	if (7!=rwops->read(rwops,test_buf,1,7))				RWOP_ERR_QUIT(rwops);		
	if (SDL_memcmp(test_buf,"1234567",7))				RWOP_ERR_QUIT(rwops);		
	if (0!=rwops->read(rwops,test_buf,1,1))				RWOP_ERR_QUIT(rwops);		
	if (0!=rwops->read(rwops,test_buf,10,100))			RWOP_ERR_QUIT(rwops);		
	if (0!=rwops->seek(rwops,-27,RW_SEEK_CUR))			RWOP_ERR_QUIT(rwops);		
	if (2!=rwops->read(rwops,test_buf,10,3))			RWOP_ERR_QUIT(rwops);				
	if (SDL_memcmp(test_buf,"12345678901234567890",20))	RWOP_ERR_QUIT(rwops);
	if (0!=rwops->write(rwops,test_buf,1,1))			RWOP_ERR_QUIT(rwops); 
	rwops->close(rwops);

	rwops = SDL_RWFromFile(FBASENAME1,"wb+"); 		
	if (!rwops)											RWOP_ERR_QUIT(rwops);
	if (1 != rwops->write(rwops,"1234567890",10,1) )	RWOP_ERR_QUIT(rwops);		
	if (10 != rwops->write(rwops,"1234567890",1,10) )	RWOP_ERR_QUIT(rwops);		
	if (7 != rwops->write(rwops,"1234567",1,7) )		RWOP_ERR_QUIT(rwops);		
	if (0!=rwops->seek(rwops,0L,RW_SEEK_SET))			RWOP_ERR_QUIT(rwops);					
	if (1!=rwops->read(rwops,test_buf,1,1))				RWOP_ERR_QUIT(rwops); 
	if (0!=rwops->seek(rwops,0L,RW_SEEK_SET))			RWOP_ERR_QUIT(rwops);					
	if (20!=rwops->seek(rwops,-7,RW_SEEK_END))			RWOP_ERR_QUIT(rwops);					
	if (7!=rwops->read(rwops,test_buf,1,7))				RWOP_ERR_QUIT(rwops);		
	if (SDL_memcmp(test_buf,"1234567",7))				RWOP_ERR_QUIT(rwops);		
	if (0!=rwops->read(rwops,test_buf,1,1))				RWOP_ERR_QUIT(rwops);		
	if (0!=rwops->read(rwops,test_buf,10,100))			RWOP_ERR_QUIT(rwops);		
	if (0!=rwops->seek(rwops,-27,RW_SEEK_CUR))			RWOP_ERR_QUIT(rwops);		
	if (2!=rwops->read(rwops,test_buf,10,3))			RWOP_ERR_QUIT(rwops);				
	if (SDL_memcmp(test_buf,"12345678901234567890",20))	RWOP_ERR_QUIT(rwops);
	rwops->close(rwops);
	printf("test3 OK\n");

	rwops = SDL_RWFromFile(FBASENAME1,"rb+"); 		
	if (!rwops)											RWOP_ERR_QUIT(rwops);
	if (1 != rwops->write(rwops,"1234567890",10,1) )	RWOP_ERR_QUIT(rwops);		
	if (10 != rwops->write(rwops,"1234567890",1,10) )	RWOP_ERR_QUIT(rwops);		
	if (7 != rwops->write(rwops,"1234567",1,7) )		RWOP_ERR_QUIT(rwops);		
	if (0!=rwops->seek(rwops,0L,RW_SEEK_SET))			RWOP_ERR_QUIT(rwops);					
	if (1!=rwops->read(rwops,test_buf,1,1))				RWOP_ERR_QUIT(rwops); 
	if (0!=rwops->seek(rwops,0L,RW_SEEK_SET))			RWOP_ERR_QUIT(rwops);					
	if (20!=rwops->seek(rwops,-7,RW_SEEK_END))			RWOP_ERR_QUIT(rwops);					
	if (7!=rwops->read(rwops,test_buf,1,7))				RWOP_ERR_QUIT(rwops);		
	if (SDL_memcmp(test_buf,"1234567",7))				RWOP_ERR_QUIT(rwops);		
	if (0!=rwops->read(rwops,test_buf,1,1))				RWOP_ERR_QUIT(rwops);		
	if (0!=rwops->read(rwops,test_buf,10,100))			RWOP_ERR_QUIT(rwops);		
	if (0!=rwops->seek(rwops,-27,RW_SEEK_CUR))			RWOP_ERR_QUIT(rwops);		
	if (2!=rwops->read(rwops,test_buf,10,3))			RWOP_ERR_QUIT(rwops);				
	if (SDL_memcmp(test_buf,"12345678901234567890",20))	RWOP_ERR_QUIT(rwops);
	rwops->close(rwops);
	printf("test4 OK\n");

	rwops = SDL_RWFromFile(FBASENAME1,"ab+"); 		
	if (!rwops)											RWOP_ERR_QUIT(rwops);
	if (1 != rwops->write(rwops,"1234567890",10,1) )	RWOP_ERR_QUIT(rwops);		
	if (10 != rwops->write(rwops,"1234567890",1,10) )	RWOP_ERR_QUIT(rwops);		
	if (7 != rwops->write(rwops,"1234567",1,7) )		RWOP_ERR_QUIT(rwops); 	
	if (0!=rwops->seek(rwops,0L,RW_SEEK_SET))			RWOP_ERR_QUIT(rwops);					
	
	if (1!=rwops->read(rwops,test_buf,1,1))				RWOP_ERR_QUIT(rwops); 
	if (0!=rwops->seek(rwops,0L,RW_SEEK_SET))			RWOP_ERR_QUIT(rwops);					
	
	if (20+27!=rwops->seek(rwops,-7,RW_SEEK_END))		RWOP_ERR_QUIT(rwops);					
	if (7!=rwops->read(rwops,test_buf,1,7))				RWOP_ERR_QUIT(rwops);		
	if (SDL_memcmp(test_buf,"1234567",7))				RWOP_ERR_QUIT(rwops);		
	if (0!=rwops->read(rwops,test_buf,1,1))				RWOP_ERR_QUIT(rwops);		
	if (0!=rwops->read(rwops,test_buf,10,100))			RWOP_ERR_QUIT(rwops);		
	
	if (27!=rwops->seek(rwops,-27,RW_SEEK_CUR))			RWOP_ERR_QUIT(rwops);
	
	if (0!=rwops->seek(rwops,0L,RW_SEEK_SET))			RWOP_ERR_QUIT(rwops);
	if (3!=rwops->read(rwops,test_buf,10,3))			RWOP_ERR_QUIT(rwops);				
	if (SDL_memcmp(test_buf,"123456789012345678901234567123",30))	
														RWOP_ERR_QUIT(rwops);
	rwops->close(rwops);
	printf("test5 OK\n");
	cleanup();
	return 0; 
}