Exemplo n.º 1
0
	void ScriptContextMenu::internal_AddItem(ScriptContextMenu* instance, MonoString* path, UINT32 callbackIdx,
		ShortcutKey* shortcut)
	{
		WString nativePath = MonoUtil::monoToWString(path);

		SPtr<GUIContextMenu> contextMenu = instance->getInternal();
		contextMenu->addMenuItem(nativePath, std::bind(&ScriptContextMenu::onContextMenuItemTriggered,
			instance, callbackIdx), 0, *shortcut);
	}