static void writeRenderSVGTextBox(TextStream& ts, const RenderBlock& text) { SVGRootInlineBox* box = static_cast<SVGRootInlineBox*>(text.firstRootBox()); if (!box) return; Vector<SVGTextChunk>& chunks = const_cast<Vector<SVGTextChunk>& >(box->svgTextChunks()); ts << " at (" << text.x() << "," << text.y() << ") size " << box->width() << "x" << box->height() << " contains " << chunks.size() << " chunk(s)"; if (text.parent() && (text.parent()->style()->color() != text.style()->color())) writeNameValuePair(ts, "color", text.style()->color().name()); }
static TextStream& operator<<(TextStream& ts, const RenderSVGText& text) { SVGRootInlineBox* box = static_cast<SVGRootInlineBox*>(text.firstRootBox()); if (!box) return ts; Vector<SVGTextChunk>& chunks = const_cast<Vector<SVGTextChunk>& >(box->svgTextChunks()); ts << " at (" << text.xPos() << "," << text.yPos() << ") size " << box->width() << "x" << box->height() << " contains " << chunks.size() << " chunk(s)"; if (text.parent() && (text.parent()->style()->color() != text.style()->color())) ts << " [color=" << text.style()->color().name() << "]"; return ts; }