//
  // KillScript
  //
  void Script::Manager::KillScript(const GameIdent &script)
  {
    // Find all scripts which match this name and kill them
    Script *s = scripts.Find(script.crc);

    if (s)
    {
//      LOG_AI(("Killing Script '%s'", script.str))
      s->End();
    }
  }