UtlBoolean SipProtocolServerBase::send(SipMessage* message, const char* hostAddress, int hostPort) { UtlBoolean sendOk = FALSE; UtlString localIp(message->getLocalIp()); if (localIp.length() < 1) { localIp = mDefaultIp; } SipClient* client = createClient(hostAddress, hostPort, localIp); if(client) { int isBusy = client->isInUseForWrite(); UtlString clientNames; client->getClientNames(clientNames); OsSysLog::add(FAC_SIP, PRI_DEBUG, "Sip%sServerBase::send %p isInUseForWrite %d, client info\n %s", mProtocolString.data(), client, isBusy, clientNames.data()); sendOk = client->sendTo(*message, hostAddress, hostPort); if(!sendOk) { OsTask* pCallingTask = OsTask::getCurrentTask(); OsTaskId_t callingTaskId = -1; OsTaskId_t clientTaskId = -1; if ( pCallingTask ) { pCallingTask->id(callingTaskId); } client->id(clientTaskId); if (clientTaskId != callingTaskId) { // Do not need to clientLock.acquireWrite(); // as deleteClient uses the locking list lock // which is all that is needed as the client is // already marked as busy when we called // createClient above. deleteClient(client); client = NULL; } } } if(client) { releaseClient(client); } return(sendOk); }
void SipProtocolServerBase::removeOldClients(long oldTime) { mClientLock.acquireWrite(); // Find the old clients in the list and shut them down int iteratorHandle = mClientList.getIteratorHandle(); SipClient* client; int numClients = mClientList.getCount(); int numDelete = 0; int numBusy = 0; SipClient** deleteClientArray = NULL; UtlString clientNames; while ((client = (SipClient*)mClientList.next(iteratorHandle))) { if(client->isInUseForWrite()) numBusy++; // Remove any client with a bad socket // With TCP clients let them stay around if they are still // good as the may stay open for the session // The clients opened from this side for sending requests // get closed by the server (i.e. other side). The clients // opened as servers for requests from the remote side are // explicitly closed on this side when the final response is // sent. if( ! client->isInUseForWrite() // can't remove it if writing to it... && ( ! client->isOk() // socket is bad || client->getLastTouchedTime() < oldTime // idle for long enough ) ) { client->getClientNames(clientNames); #ifdef TEST_PRINT osPrintf("Removing %s client names:\n%s\r\n", mProtocolString.data(), clientNames.data()); #endif OsSysLog::add(FAC_SIP, PRI_DEBUG, "Sip%sServer::Removing old client %p:\n%s\r", mProtocolString.data(), client, clientNames.data()); mClientList.remove(iteratorHandle); // Delete the clients after releasing the lock if(!deleteClientArray) deleteClientArray = new SipClient*[numClients]; deleteClientArray[numDelete] = client; numDelete++; client = NULL; } else { # ifdef TEST_PRINT UtlString names; client->getClientNames(names); OsSysLog::add(FAC_SIP, PRI_DEBUG, "Sip%sServer::removeOldClients leaving client:\n%s", mProtocolString.data(), names.data()); # endif } } mClientList.releaseIteratorHandle(iteratorHandle); mClientLock.releaseWrite(); if ( numDelete || numBusy ) // get rid of lots of 'doing nothing when nothing to do' messages in the log { OsSysLog::add(FAC_SIP, PRI_DEBUG, "Sip%sServer::removeOldClients deleting %d of %d SipClients (%d busy)", mProtocolString.data(), numDelete, numClients, numBusy); } // These have been removed from the list so delete them // after releasing the locks for(int clientIndex = 0; clientIndex < numDelete; clientIndex++) { delete deleteClientArray[clientIndex]; } if(deleteClientArray) { delete[] deleteClientArray; deleteClientArray = NULL; } }
SipClient* SipProtocolServerBase::createClient(const char* hostAddress, int hostPort, const char* localIp) { UtlString remoteHostAddr; UtlBoolean clientStarted = FALSE; mClientLock.acquireWrite(); SipClient* client = getClient(hostAddress, hostPort, localIp); if(! client) { # if TEST_CLIENT_CREATION OsSysLog::add(FAC_SIP, PRI_DEBUG, "SipProtocolServerBase::createClient( %s, %d )", hostAddress, hostPort); # endif if(!portIsValid(hostPort)) { hostPort = mDefaultPort; # if TEST_CLIENT_CREATION OsSysLog::add(FAC_SIP, PRI_DEBUG, "SipProtocolServerBase::createClient port defaulting to %d", hostPort); # endif } OsTime time; OsDateTime::getCurTimeSinceBoot(time); long beforeSecs = time.seconds(); OsSocket* clientSocket = buildClientSocket(hostPort, hostAddress, localIp); OsDateTime::getCurTimeSinceBoot(time); long afterSecs = time.seconds(); if(afterSecs - beforeSecs > 1) { OsSysLog::add(FAC_SIP, PRI_WARNING, "SIP %s socket create for %s:%d took %d seconds", mProtocolString.data(), hostAddress, hostPort, (int)(afterSecs - beforeSecs)); } UtlBoolean isOk = clientSocket->isOk(); int writeWait = 3000; // mSec UtlBoolean isReadyToWrite = clientSocket->isReadyToWrite(writeWait); if(!isReadyToWrite) { OsSysLog::add(FAC_SIP, PRI_WARNING, "SIP %s socket %s:%d not ready for writing after %d seconds", mProtocolString.data(), hostAddress, hostPort, (int) (writeWait/1000)); } if(isOk && isReadyToWrite) { #ifdef TEST osPrintf("Socket OK, creating client\n"); #endif client = new SipClient(clientSocket) ; if (client && mSipUserAgent->getUseRport() && clientSocket->getIpProtocol() == OsSocket::UDP) { client->setSharedSocket(TRUE) ; } #ifdef TEST osPrintf("Created client\n"); #endif if(mSipUserAgent) { client->setUserAgent(mSipUserAgent); } if (clientSocket->getIpProtocol() != OsSocket::UDP) { //osPrintf("starting client\n"); clientStarted = client->start(); if(!clientStarted) { osPrintf("SIP %s client failed to start\n", mProtocolString.data()); } } OsSysLog::add(FAC_SIP, PRI_DEBUG, "Sip%sServer::createClient client: %p %s -> %s:%d", mProtocolString.data(), client, localIp, hostAddress, hostPort); mClientList.push(client); } // The socket failed to be connected else { if(clientSocket) { if (!mSipUserAgent->getUseRport() || (clientSocket->getIpProtocol() == OsSocket::TCP)) { delete clientSocket; } clientSocket = NULL; } OsSysLog::add(FAC_SIP, PRI_WARNING, "Sip%sServer::createClient client %p Failed to create socket %s -> %s:%d", mProtocolString.data(), this, localIp, hostAddress, hostPort); } } int isBusy = FALSE; if(client) { isBusy = client->isInUseForWrite(); if(!isBusy) client->markInUseForWrite(); } mClientLock.releaseWrite(); if(client && isBusy) { if(!waitForClientToWrite(client)) client = NULL; } return(client); }