Exemplo n.º 1
0
static BoundingBox labelBoundingBoxForNode(Graph *graph, node n) {
  IntegerProperty *viewShape = graph->getProperty<IntegerProperty>("viewShape");
  LayoutProperty *viewLayout = graph->getProperty<LayoutProperty>("viewLayout");
  SizeProperty *viewSize = graph->getProperty<SizeProperty>("viewSize");
  BoundingBox renderingBox;
  GlyphsManager::getGlyph(viewShape->getNodeValue(n))->getTextBoundingBox(renderingBox);
  const Coord &pos = viewLayout->getNodeValue(n);
  const Size &size = viewSize->getNodeValue(n) * Size(renderingBox.width(), renderingBox.height(), renderingBox.depth());
  return BoundingBox(pos - size/2.f, pos + size/2.f);
}
Exemplo n.º 2
0
  bool importGraph() {
    unsigned int nbNodes  = 30;

    if (dataSet!=NULL) {
      dataSet->get("nodes", nbNodes);
    }

    if (nbNodes < 3) nbNodes = 3;

    srand(clock());
    LayoutProperty *newLayout = graph->getLocalProperty<LayoutProperty>("viewLayout");
    SizeProperty  *newSize   = graph->getLocalProperty<SizeProperty>("viewSize");
    newSize->setAllNodeValue(Size(1.0,1.0,1.0));

    vector<Triangle> faces;
    Triangle f(graph->addNode(),
               graph->addNode(),
               graph->addNode());
    faces.push_back(f);
    graph->addEdge(f.a, f.b);
    graph->addEdge(f.b, f.c);
    graph->addEdge(f.c, f.a);
    float val = static_cast<float>(nbNodes);
    newLayout->setNodeValue(f.a, Coord(-val, -val, 0));
    newLayout->setNodeValue(f.b, Coord(0, val, 0));
    newLayout->setNodeValue(f.c, Coord(val, -val, 0));
    unsigned int nb = 3;

    while(nb<nbNodes) {
      //choose a Triangle randomly
      unsigned int i = rand()%faces.size();
      Triangle f = faces[i];
      node n = graph->addNode();
      Coord tmp = newLayout->getNodeValue(f.a) +
                  newLayout->getNodeValue(f.b) +
                  newLayout->getNodeValue(f.c);
      tmp /= 3.0;
      newLayout->setNodeValue(n, tmp);

      //Split the triangle in three part
      graph->addEdge(n, f.a);
      graph->addEdge(n, f.b);
      graph->addEdge(n, f.c);
      //add the three new Triangle, remove the old one(replace)
      Triangle f1(f.a, f.b, n);
      Triangle f2(f.b, f.c, n);
      Triangle f3(f.c, f.a, n);
      faces[i] = f1;
      faces.push_back(f2);
      faces.push_back(f3);
      ++nb;
    }

    return  pluginProgress->state()!=TLP_CANCEL;
  }
//=============================================================================
PropertyInterface* SizeProperty::clonePrototype(Graph * g, const std::string& n) {
  if( !g )
    return 0;

  // allow to get an unregistered property (empty name)
  SizeProperty * p = n.empty()
                     ? new SizeProperty(g) : g->getLocalProperty<SizeProperty>( n );
  p->setAllNodeValue( getNodeDefaultValue() );
  p->setAllEdgeValue( getEdgeDefaultValue() );
  return p;
}
Exemplo n.º 4
0
  bool exportGraph(ostream &os) {

    os << "graph [" << endl;
    os << "directed 1" << endl;
    os << "version 2" << endl;

    LayoutProperty *layout = graph->getProperty<LayoutProperty>("viewLayout");
    StringProperty *label = graph->getProperty<StringProperty>("viewLabel");
    //    IntegerProperty *shape =getProperty<IntegerProperty>(graph->getPropertyManager(),"viewShape");
    ColorProperty *colors = graph->getProperty<ColorProperty>("viewColor");
    SizeProperty  *sizes = graph->getProperty<SizeProperty>("viewSize");
    //Save Nodes
    Iterator<node> *itN=graph->getNodes();

    if (itN->hasNext())  {

      for (; itN->hasNext();) {
        node itn=itN->next();
        os << "node [" << endl;
        os << "id "<< itn.id << endl ;
        os << "label \"" << convert(label->getNodeValue(itn)) << "\"" << endl;
        os << "graphics [" << endl;
        printCoord(os,layout->getNodeValue(itn));
        printSize(os,sizes->getNodeValue(itn));
        os << "type \"rectangle\"" << endl;
        os << "width 0.12" << endl;
        os << "fill \"#"<< hex << setfill('0') << setw(2) <<(int)colors->getNodeValue(itn).getR()
           << hex << setfill('0') << setw(2) <<(int)colors->getNodeValue(itn).getG()
           << hex << setfill('0') << setw(2) <<(int)colors->getNodeValue(itn).getB() << "\""<< endl;

        //      os << "outline \"#"<< hex << setfill('0') << setw(2) <<(int)colors->getNodeValue(itn).getR()
        //         << hex << setfill('0') << setw(2) <<(int)colors->getNodeValue(itn).getG()
        //         << hex << setfill('0') << setw(2) <<(int)colors->getNodeValue(itn).getB() << "\""<< endl;

        os << "outline \"#000000\"" << endl;
        os << dec << setfill(' ') << setw(6) << "]" << endl;
        os << ']' << endl;
      }
    }

    delete itN;

    //Save edges
    Iterator<edge> *itE=graph->getEdges();

    for (; itE->hasNext();) {
      edge ite=itE->next();
      os << "edge [" << endl;
      os << "source " << graph->source(ite).id << endl;
      os << "target " << graph->target(ite).id << endl;
      os << "id " << ite.id << endl;
      os << "label \"" << label->getEdgeValue(ite) << "\"" << endl;
      os << "graphics [" << endl;
      os << "type \"line\"" << endl;
      os << "arrow \"last\"" << endl;
      os << "width 0.1" << endl;
      os << "Line [" << endl;
      vector<Coord> lcoord;
      vector<Coord>::const_iterator it;
      lcoord=layout->getEdgeValue(ite);

      if (!lcoord.empty()) {
        node itn=graph->source(ite);
        printPoint(os,layout->getNodeValue(itn));
      }

      for (it=lcoord.begin(); it!=lcoord.end(); ++it) {
        printPoint(os,*it);
      }

      if (!lcoord.empty()) {
        node itn=graph->target(ite);
        printPoint(os,layout->getNodeValue(itn));
      }

      os << "]" << endl;
      os << "]" << endl;
      os << "]" << endl;
    }

    delete itE;
    os << "]" << endl;
    return true;
  }