Exemplo n.º 1
0
static void add_rect_to_clip(const GrClip& clip, const SkRect& devRect, GrClip* out) {
    switch (clip.clipType()) {
        case GrClip::kClipStack_ClipType: {
            SkClipStack* stack = new SkClipStack;
            *stack = *clip.clipStack();
            // The stack is actually in clip space not device space.
            SkRect clipRect = devRect;
            SkPoint origin = { SkIntToScalar(clip.origin().fX), SkIntToScalar(clip.origin().fY) };
            clipRect.offset(origin);
            SkIRect iclipRect;
            clipRect.roundOut(&iclipRect);
            clipRect = SkRect::Make(iclipRect);
            stack->clipDevRect(clipRect, SkRegion::kIntersect_Op, false);
            out->setClipStack(stack, &clip.origin());
            break;
        }
        case GrClip::kWideOpen_ClipType:
            *out = GrClip(devRect);
            break;
        case GrClip::kIRect_ClipType: {
            SkIRect intersect;
            devRect.roundOut(&intersect);
            if (intersect.intersect(clip.irect())) {
                *out = GrClip(intersect);
            } else {
                *out = clip;
            }
            break;
        }
    }
}
// Ensure that the 'getConservativeBounds' calls are returning bounds clamped
// to the render target
static void test_clip_bounds(skiatest::Reporter* reporter, GrContext* context) {

    static const int kXSize = 100;
    static const int kYSize = 100;

    GrTextureDesc desc;
    desc.fFlags     = kRenderTarget_GrTextureFlagBit;
    desc.fConfig    = kAlpha_8_GrPixelConfig;
    desc.fWidth     = kXSize;
    desc.fHeight    = kYSize;

    GrTexture* texture = context->createUncachedTexture(desc, NULL, 0);
    if (!texture) {
        return;
    }

    SkAutoUnref au(texture);

    SkIRect intScreen = SkIRect::MakeWH(kXSize, kYSize);
    SkRect screen;

    screen = SkRect::MakeWH(SkIntToScalar(kXSize),
                            SkIntToScalar(kYSize));

    SkRect clipRect(screen);
    clipRect.outset(10, 10);

    // create a clip stack that will (trivially) reduce to a single rect that
    // is larger than the screen
    SkClipStack stack;
    stack.clipDevRect(clipRect, SkRegion::kReplace_Op, false);

    bool isIntersectionOfRects = true;
    SkRect devStackBounds;

    stack.getConservativeBounds(0, 0, kXSize, kYSize,
                                &devStackBounds,
                                &isIntersectionOfRects);

    // make sure that the SkClipStack is behaving itself
    REPORTER_ASSERT(reporter, screen == devStackBounds);
    REPORTER_ASSERT(reporter, isIntersectionOfRects);

    // wrap the SkClipStack in a GrClipData
    GrClipData clipData;
    clipData.fClipStack = &stack;

    SkIRect devGrClipDataBound;
    clipData.getConservativeBounds(texture,
                                   &devGrClipDataBound,
                                   &isIntersectionOfRects);

    // make sure that GrClipData is behaving itself
    REPORTER_ASSERT(reporter, intScreen == devGrClipDataBound);
    REPORTER_ASSERT(reporter, isIntersectionOfRects);
}
Exemplo n.º 3
0
void SkSVGDevice::drawBitmapRect(const SkDraw& draw, const SkBitmap& bm, const SkRect* srcOrNull,
                                 const SkRect& dst, const SkPaint& paint,
                                 SkCanvas::SrcRectConstraint) {
    SkMatrix adjustedMatrix;
    adjustedMatrix.setRectToRect(srcOrNull ? *srcOrNull : SkRect::Make(bm.bounds()),
                                 dst,
                                 SkMatrix::kFill_ScaleToFit);
    adjustedMatrix.postConcat(*draw.fMatrix);

    SkDraw adjustedDraw(draw);
    adjustedDraw.fMatrix = &adjustedMatrix;

    SkClipStack adjustedClipStack;
    if (srcOrNull && *srcOrNull != SkRect::Make(bm.bounds())) {
        adjustedClipStack = *draw.fClipStack;
        adjustedClipStack.clipRect(dst, *draw.fMatrix, SkCanvas::kIntersect_Op,
                                   paint.isAntiAlias());
        adjustedDraw.fClipStack = &adjustedClipStack;
    }

    drawBitmapCommon(adjustedDraw, bm, paint);
}
////////////////////////////////////////////////////////////////////////////////
// verify that the top state of the stack matches the passed in state
static void check_state(skiatest::Reporter* reporter,
                        const GrClipMaskCache& cache,
                        const SkClipStack& clip,
                        GrTexture* mask,
                        const SkIRect& bound) {
    REPORTER_ASSERT(reporter, clip.getTopmostGenID() == cache.getLastClipGenID());

    REPORTER_ASSERT(reporter, mask == cache.getLastMask());

    SkIRect cacheBound;
    cache.getLastBound(&cacheBound);
    REPORTER_ASSERT(reporter, bound == cacheBound);
}
Exemplo n.º 5
0
// Ensure that the 'getConservativeBounds' calls are returning bounds clamped
// to the render target
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(GrClipBounds, reporter, ctxInfo) {
    static const int kXSize = 100;
    static const int kYSize = 100;

    const SkIRect intScreen = SkIRect::MakeWH(kXSize, kYSize);
    const SkRect screen = SkRect::Make(intScreen);

    SkRect clipRect(screen);
    clipRect.outset(10, 10);

    // create a clip stack that will (trivially) reduce to a single rect that
    // is larger than the screen
    SkClipStack stack;
    stack.clipRect(clipRect, SkMatrix::I(), kReplace_SkClipOp, false);

    bool isIntersectionOfRects = true;
    SkRect devStackBounds;

    stack.getConservativeBounds(0, 0, kXSize, kYSize,
                                &devStackBounds,
                                &isIntersectionOfRects);

    // make sure that the SkClipStack is behaving itself
    REPORTER_ASSERT(reporter, screen == devStackBounds);
    REPORTER_ASSERT(reporter, isIntersectionOfRects);

    // wrap the SkClipStack in a GrClip
    GrClipStackClip clipData(&stack);

    SkIRect devGrClipBound;
    clipData.getConservativeBounds(kXSize, kYSize,
                                   &devGrClipBound,
                                   &isIntersectionOfRects);

    // make sure that GrClip is behaving itself
    REPORTER_ASSERT(reporter, intScreen == devGrClipBound);
    REPORTER_ASSERT(reporter, isIntersectionOfRects);
}
Exemplo n.º 6
0
void SkSVGDevice::drawBitmapRect(const SkDraw& draw, const SkBitmap& bm, const SkRect* srcOrNull,
                                 const SkRect& dst, const SkPaint& paint,
                                 SK_VIRTUAL_CONSTRAINT_TYPE) {
    SkMatrix adjustedMatrix;
    adjustedMatrix.setRectToRect(srcOrNull ? *srcOrNull : SkRect::Make(bm.bounds()),
                                 dst,
                                 SkMatrix::kFill_ScaleToFit);
    adjustedMatrix.postConcat(*draw.fMatrix);

    SkDraw adjustedDraw(draw);
    adjustedDraw.fMatrix = &adjustedMatrix;

    SkClipStack adjustedClipStack;
    if (srcOrNull && *srcOrNull != SkRect::Make(bm.bounds())) {
        SkRect devClipRect;
        draw.fMatrix->mapRect(&devClipRect, dst);

        adjustedClipStack = *draw.fClipStack;
        adjustedClipStack.clipDevRect(devClipRect, SkRegion::kIntersect_Op, paint.isAntiAlias());
        adjustedDraw.fClipStack = &adjustedClipStack;
    }

    drawBitmapCommon(adjustedDraw, bm, paint);
}
Exemplo n.º 7
0
bool SkClipStack::operator==(const SkClipStack& b) const {
    if (this->getTopmostGenID() == b.getTopmostGenID()) {
        return true;
    }
    if (fSaveCount != b.fSaveCount ||
        fDeque.count() != b.fDeque.count()) {
        return false;
    }
    SkDeque::F2BIter myIter(fDeque);
    SkDeque::F2BIter bIter(b.fDeque);
    const Element* myElement = (const Element*)myIter.next();
    const Element* bElement = (const Element*)bIter.next();

    while (myElement != nullptr && bElement != nullptr) {
        if (*myElement != *bElement) {
            return false;
        }
        myElement = (const Element*)myIter.next();
        bElement = (const Element*)bIter.next();
    }
    return myElement == nullptr && bElement == nullptr;
}
Exemplo n.º 8
0
////////////////////////////////////////////////////////////////////////////////
// basic test of the cache's base functionality:
//  push, pop, set, canReuse & getters
static void test_cache(skiatest::Reporter* reporter, GrContext* context) {

    if (false) { // avoid bit rot, suppress warning
        createTexture(context);
    }
    GrClipMaskCache cache;

    cache.setContext(context);

    SkClipStack emptyClip;
    emptyClip.reset();

    GrIRect emptyBound;
    emptyBound.setEmpty();

    // check initial state
    check_state(reporter, cache, emptyClip, NULL, emptyBound);

    // set the current state
    GrIRect bound1;
    bound1.set(0, 0, 100, 100);

    SkClipStack clip1(bound1);

    GrTextureDesc desc;
    desc.fFlags = kRenderTarget_GrTextureFlagBit;
    desc.fWidth = X_SIZE;
    desc.fHeight = Y_SIZE;
    desc.fConfig = kSkia8888_PM_GrPixelConfig;

    cache.acquireMask(clip1, desc, bound1);

    GrTexture* texture1 = cache.getLastMask();
    REPORTER_ASSERT(reporter, texture1);
    if (NULL == texture1) {
        return;
    }

    // check that the set took
    check_state(reporter, cache, clip1, texture1, bound1);
    REPORTER_ASSERT(reporter, 1 == texture1->getRefCnt());

    // push the state
    cache.push();

    // verify that the pushed state is initially empty
    check_state(reporter, cache, emptyClip, NULL, emptyBound);
    REPORTER_ASSERT(reporter, 1 == texture1->getRefCnt());

    // modify the new state
    GrIRect bound2;
    bound2.set(-10, -10, 10, 10);

    SkClipStack clip2(bound2);

    cache.acquireMask(clip2, desc, bound2);

    GrTexture* texture2 = cache.getLastMask();
    REPORTER_ASSERT(reporter, texture2);
    if (NULL == texture2) {
        return;
    }

    // check that the changes took
    check_state(reporter, cache, clip2, texture2, bound2);
    REPORTER_ASSERT(reporter, 1 == texture1->getRefCnt());
    REPORTER_ASSERT(reporter, 1 == texture2->getRefCnt());

    // check to make sure canReuse works
    REPORTER_ASSERT(reporter, cache.canReuse(clip2, bound2));
    REPORTER_ASSERT(reporter, !cache.canReuse(clip1, bound1));

    // pop the state
    cache.pop();

    // verify that the old state is restored
    check_state(reporter, cache, clip1, texture1, bound1);
    REPORTER_ASSERT(reporter, 1 == texture1->getRefCnt());
    REPORTER_ASSERT(reporter, 1 == texture2->getRefCnt());

    // manually clear the state
    cache.reset();

    // verify it is now empty
    check_state(reporter, cache, emptyClip, NULL, emptyBound);
    REPORTER_ASSERT(reporter, 1 == texture1->getRefCnt());
    REPORTER_ASSERT(reporter, 1 == texture2->getRefCnt());

    // pop again - so there is no state
    cache.pop();

#if !defined(SK_DEBUG)
    // verify that the getters don't crash
    // only do in release since it generates asserts in debug
    check_state(reporter, cache, emptyClip, NULL, emptyBound);
#endif
    REPORTER_ASSERT(reporter, 1 == texture1->getRefCnt());
    REPORTER_ASSERT(reporter, 1 == texture2->getRefCnt());
}