Exemplo n.º 1
0
bool StFileNode::removeFile(const StCString& thePath) {
#ifdef _WIN32
    StStringUtfWide aPath;
    aPath.fromUnicode(thePath);
    return DeleteFileW(aPath.toCString()) != 0;
#else
    return ::remove(thePath.toCString()) == 0;
#endif
}
Exemplo n.º 2
0
bool StFileNode::moveFile(const StCString& thePathFrom,
                          const StCString& thePathTo) {
#ifdef _WIN32
    StStringUtfWide aPathFrom; aPathFrom.fromUnicode(thePathFrom);
    StStringUtfWide aPathTo;   aPathTo  .fromUnicode(thePathTo);
    return MoveFileW(aPathFrom.toCString(),
                     aPathTo.toCString()) != 0;
#else
    return ::rename(thePathFrom.toCString(),
                    thePathTo.toCString()) == 0;
#endif
}
Exemplo n.º 3
0
bool StFileNode::isFileExists(const StCString& thePath) {
#ifdef _WIN32
    StStringUtfWide aPath;
    aPath.fromUnicode(thePath);
    struct __stat64 aStatBuffer;
    return _wstat64(aPath.toCString(), &aStatBuffer) == 0;
#elif (defined(__APPLE__))
    struct stat aStatBuffer;
    return stat(thePath.toCString(), &aStatBuffer) == 0;
#else
    struct stat64 aStatBuffer;
    return stat64(thePath.toCString(), &aStatBuffer) == 0;
#endif
}
Exemplo n.º 4
0
bool StFolder::isFolder(const StCString& thePath) {
#ifdef _WIN32
    StStringUtfWide aPath;
    aPath.fromUnicode(thePath);
    DWORD aFileAttributes = GetFileAttributesW(aPath.toCString());
    if(aFileAttributes == INVALID_FILE_ATTRIBUTES) {
        return false;
    }
    if((aFileAttributes & FILE_ATTRIBUTE_DIRECTORY) != 0) {
        return true;
    }
    return false;
#else
    DIR* aDir = opendir(thePath.toCString());
    if(aDir == NULL) {
        return false;
    }
    closedir(aDir);
    return true;
#endif
}