Exemplo n.º 1
0
Text3D* ChessUtils::createText3D(const string& content, Font3D* font3D, const Vec3& position, float size, float depth, osgText::TextBase::AlignmentType textAligment) {
	Text3D* text = new Text3D();
	text->setFont(font3D);
	text->setCharacterSize(size);
	text->setCharacterDepth(depth);
	text->setAlignment(textAligment);
	text->setAxisAlignment(osgText::TextBase::XY_PLANE);
	text->setPosition(position);
	text->setText(content);	

	return text;
}